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I consider my RETRO GAMING CORNER officially complete ! ???includes 14inch TOSHIBA CRT / ColecoVision w/ AtariMax Flashcart / Retrobit SuperRetroTrio (nes, snes, genesis w/ Everdrives for each) / TG-16 w/Everdrive ??as well, I can hook up the 2600 module to ColecoVision or even play Master System using the Everdrive on the RetroTrio. Happy covering 7 platforms with 3 consoles. Wanted to cover as many platforms with what I already have in the space I am limited to.
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Hi everyone! I am attempting to play an Atari 2600 on a modern-day television. Specifically, on the LG - 77" Class CX Series OLED 4K UHD Smart webOS TV. Its specs are a little different than your average digital TV, I believe. At least different enough to not be compatible with the recommendations I see for using an upscaler. Because it's not a 60hz TV; it's 120hz. And apparently that causes...interface problems with upscalers most ppl are using. So that's fun, right? LOL.... There is also some question as to HDMI being used, tho I am not entirely clear on the reasons associated with that. This model encompasses both HDMI 2.0 as well as HDMI 2.1 (thank goodness)....which other LG OLED models do not. Apparently HDMI 2.0 is getting "phased out"....but this model, thankfully, still allows its use! Something else of note....is the "Resolution" with this model. It's listed at 2160p (not 1080p)......is that unusual? I expected it to be 1080p. And since that is double what other models I've seen list, how does that impact use of an upscaler, or even use of an Open Source Scan Converter (OSSC) in this process of getting the Atari 2600 to play (well) on this model of TV? Here are the full specs of the TV in question, the one that will be used to play the Atari 2600 on. From the BestBuy website: ___________________________________ Specifications Key Specs Display Type OLED Resolution 4K (2160p) Screen Size Class 77 inches High Dynamic Range (HDR) Yes High Dynamic Range Format Dolby Vision, HDR 10, Hybrid Log-Gamma (HLG) Refresh Rate 120Hz Specific Manufacturer Technologies HDR Dynamic, Tone Mapping Pro, Advanced Contrast Enhancer, Face Enhancing, Ultra Luminance Pro, Billion Rich Colors, True Color Accuracy Pro Smart Platform webOS Featured Streaming Services Apple TV+, Paramount+, Crackle, Disney+, Fandango, Google Play Movies & TV, Hulu, Netflix, Pandora, Peacock, Prime Video, Redbox, SHOWTIME, SIRIUS, STARZ, Sling TV, Spotify, Twitch, Vudu, YouTube, YouTube TV, iHeartRadio Number of HDMI Inputs (Total) 4 Works With Amazon Alexa, Apple HomeKit, Google Assistant Voice Assistant Built-in Amazon Alexa, Google Assistant General Product Name 77" Class CX Series OLED 4K UHD Smart webOS TV Brand LG Model Number OLED77CXPUA Series CX Series Model Year 2020 Color Silver Color Category Silver Dimensions Product Height With Stand 40.3 inches Product Width 67.8 inches Product Depth With Stand 10.6 inches Product Height Without Stand 39.1 inches Product Depth Without Stand 2.2 inches Product Weight With Stand 79.1 pounds Product Weight Without Stand 58.9 pounds Adjustable Stand Width No Box Dimensions Height 44.5 inches Width 74.6 inches Depth 11.2 inches Display Display Type OLED Resolution 4K (2160p) Screen Size 76.7 inches Screen Size Class 77 inches High Dynamic Range (HDR) Yes High Dynamic Range Format Dolby Vision, HDR 10, Hybrid Log-Gamma (HLG) Picture Quality Enhancement Technology Cinema HDR Curved Screen No Refresh Rate 120Hz Closed Captioning Yes Language(s) Displayed English, French, Spanish 3D Technology No Features Remote Control Type Magic Specific Manufacturer Technologies HDR Dynamic, Tone Mapping Pro, Advanced Contrast Enhancer, Face Enhancing, Ultra Luminance Pro, Billion Rich Colors, True Color Accuracy Pro Smart Capable Yes Smart Platform webOS Featured Streaming Services Apple TV+, Paramount+, Crackle, Disney+, Fandango, Google Play Movies & TV, Hulu, Netflix, Pandora, Peacock, Prime Video, Redbox, SHOWTIME, SIRIUS, STARZ, Sling TV, Spotify, Twitch, Vudu, YouTube, YouTube TV, iHeartRadio Screen Mirroring Yes Screen Mirroring Technology Miracast Indoor Or Outdoor Use Indoor Text-To-Speech Yes Video Description Yes V-Chip No TV Tuner Digital Connectivity Number of HDMI Inputs (Total) 4 Number of HDMI 2.1 Inputs 1 Number of HDMI 2.0 Inputs 3 HDMI Audio Return Channel (ARC) Yes Number Of USB Port(s) (Total) 3 Number of USB 2.0 Ports 3 Ethernet Port(s) Yes RF Antenna Input Yes Bluetooth Enabled Yes Bluetooth Version 5.0 Network Compatibility Built-in Wi-Fi, Ethernet Number of RS-232 Inputs 1 Headphone Jack Yes Number of Digital Optical Audio Outputs 1 Number of Component Video Inputs 0 Number of Composite Video Inputs 1 Number of DVI Inputs 0 Compatibility VESA Wall Mount Standard 400mm x 200mm Works With Amazon Alexa, Apple HomeKit, Google Assistant Voice Assistant Built-in Amazon Alexa, Google Assistant Audio Built-In Speakers Yes Built-in Speaker Type Front firing Surround Sound Supported Dolby Atmos, OLED Surround Speaker Output 40 watts Power ENERGY STAR Certified No EPEAT Qualified No Estimated Annual Operating Cost 38 United States dollars Estimated Annual Electricity Use 313 kilowatt hours Rechargeable Battery (Remote Control) No Number Of Batteries Required (Remote Control) 2 Number of Batteries Included (Remote Control) 2 Included Stand Included Yes Cable(s) Included AC power Warranty Manufacturer's Warranty - Parts 1 Year Manufacturer's Warranty - Labor 1 Year Other UPC 719192637177 ___________________________________ Thoughts on what type of upscaler (if any) or OSSC (if any)......to use to get this done? Really need to play the Atari 2600 on this TV!! Man I hope there is a solution to be found. I'm open to any and all suggestions!!! Please let me know what should be used; the things to get and use, etc....even if they are not OSSC or an upscaler. I just want to know how to play Atari again, on a modern TV; how that gets done though eludes me. Pls forgive the n00bishness. <3 Thanks in advance for any and all help! With appreciation, froggerchamp ---
- 44 replies
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- atari 2600
- ossc
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Hey; I was wondering if anyone else in Charlottesville,Va or the surrounding counties was on here. If so, please reply. I might be able to setup events at the end games for atari tournaments or just general group gaming. Sorry for the brevity; at work; typed on phone Thanks, Justin
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Enjoy. Comments appreciated. Mode 0 , 0,0,0,0 Wait Print At 0 Color 7 , "Bach-2-22-Musette" Print At 80 Color 4 , "Press top side" Print At 100 Color 4 , "button to" Print At 120 Color 4 , "restart music." Print At 160 Color 1 , "Press bottom side " Print At 180 Color 1 , "button to exit." Wait Play Full Wait Play MyMusic Wait Goto PlayLoop PlayLoop: Wait If Cont.B0 Then Wait : Play Off : Wait : Play MyMusic If Cont.B1 Then Goto ExitThis If Cont.B2 Then Goto ExitThis Wait Goto PlayLoop ExitThis: Wait Print At 235 Color (Rand and 7) , "Bye." For spinWait = 0 to 5 Wait Next Play Off MyMusic: Data 6 Music A5 , D2 , - Music S , S , - Music S , D3 , - Music S , S , - Music G5 , D2 , - Music S , F5# , - Music E5 , D3 , - Music S , D5 , - Music A5 , D2 , - Music S , S , - Music S , D3 , - Music S , S , - Music G5 , D2 , - Music S , F5# , - Music E5 , D3 , - Music S , D5 , - Music F4# , F3# , - Music G4 , G3 , - Music A4 , A3 , - Music S , S , - Music G4 , G3 , - Music S , S , - Music F4# , F3# , - Music S , S , - Music E4 , E3 , - Music S , S , - Music A4 , A3 , - Music S , S , - Music F4# , F3# , - Music S , S , - Music D4 , D3 , - Music S , S , - Music A5 , D2 , - Music S , S , - Music S , D3 , - Music S , S , - Music G5 , D2 , - Music S , F5# , - Music E5 , D3 , - Music S , D5 , - Music A5 , D2 , - Music S , S , - Music S , D3 , - Music S , S , - Music G5 , D2 , - Music S , F5# , - Music E5 , D3 , - Music S , D5 , - Music F4# , F3# , - Music G4 , G3 , - Music A4 , A3 , - Music S , S , - Music G4 , G3 , - Music S , S , - Music F4# , F3# , - 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https://www.youtube.com/watch?v=r_eZPyK5apU
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I am looking to add some sound effects into my game and was wondering how to handle it? I have music already playing in the background and I would like to temporarily pause the music, play the sound effect once and then continue the music where it left off. How do I do this with RMT? Do I need the sound effects somehow encoded into the RMT file with the music? Or can I load two files (one for music, one for effects) and then just point at which one I want? Has anyone done this before? I guess it must have been...
- 13 replies
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- Raster music tracker
- rmt
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