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Blogs

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  • The (hopefully) weekly rant
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  • Guru Meditation
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
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  • people to fix atari Blog
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  • Joey Z's Atari Projects
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  • BubsyFan101 n CO's Pile Of Game Picks
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  • Gernots A500 game reviews
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Found 7 results

  1. Anyone interested in step-by-step instructions for making your own 2600-style boxes with full-color-print? I talking about real physical boxes, not only images. I own a printing-company and can make those boxes with instruction booklets and inlay (minimum quantity 50, pm me if you're publishing your own game), but I can also provide a step-by-step instruction for making your own (if you need just one or a few). It will look like this: It'll be quite a bit of work to put the instructions together, but if there's enough people interested, I'll do it. Post what you think. Thanks.
  2. Are questions about Phaeron's excellent Altirra emulator OK in here? I'm having trouble pasting text into the Atari LOGO programming language, either through the pointy clicky or the Alt+Shift+V shortcut. It works fine with Atari BASIC. Also from printing from within LOGO, or more specifically, SAVE "P: as the LOGO reference manuals suggest to dump the workspace to the printer, so I can copy it into a plain Windows text file. I'm sure it's pilot error on my part, but after chasing my tail for too long I decided to punt and SAVE "C: to the cassette device and then whip up a script to extract text from .CAS files. LOGO's such a memory hog that I'm trying to avoid sacrificing even 1KB to load a disk or host device driver, so, cassettes. Interestingly enough, when I attempt to paste text into LOGO, then give up and boot ATARIBAS.ROM without first shutting down Altirra, the text immediately pastes into BASIC, as if the pastes were waiting in a queue that LOGO doesn't read. If I try to paste into LOGO, then do a Warm Reset, Cold Reset, or Cold Reset (Computer Only) LOGO does read and display one character from the paste queue each time I reset. Any clues as to what's going on? Maybe LOGO interacts with the keyboard as a game might and polls a register instead of doing a blocking read? Thanks!
  3. A quick post here. I'm going to write more on the CFHDX on my blog soon but I just discovered something cool messing with it. A little back ground, the CFHDX uses software to transfer files between the PC and the TI99 via a cross-over cable. This process works fine but can't print. that requires a DSR with the CFHDX the NanoPEB does not have. But I found a work around and it doesn't use the HDX at all. What it requires is just a VT100 terminal emulator on the PC. You simple set the VT100 to 300,7,odd,none (default for the TI99 RS232) then start the VT100 on the PC and print anything on the TI99 to the RS232. The output is sent to the VT100 screen in all it's 300 baud glory. Use your VT100 to print out the output and you're done. This may be obvious to some people but I thought I would post it as I haven't seen it elsewhere and really does expand the usefulness of the NanoPEB.
  4. I could probably work this out with enough time, but I guess that enough of you clever people know how to do something like this.... I have an integer stored as a byte which can be a value of between 0 and 99 inclusive. I then want to create a filename, so I need this number as text. If the integer is between 0 and 9 inclusive, I would like to print it as "07" (i.e. a zero at the start). If the integer is greater than 9 and will always be less than 100, I just want the number as the 1st 2 bytes of the filename. I want some compact code to do this, could I use CIOV somehow? Or can I do better with your code?
  5. I saw a thread about pboland's label printing service, and comissioned a few for him to print. He responded and asked if I would test out two new label materials that he wants to offer, and to give my feedback about their quality and comparisons to stock labels. I made some templates for a few damaged SNES carts that I wanted to replace, along with a design for a Super Everdrive label. I ended up testing his original print material, a new paper based material, and an extremely high quality polyester label that isn't even paper based. They're printed directly on to the polyester and are really spectacular, although they will cost a premium. I would highly recommend the polyester labels for projects like Everdrives, where you're going to be seeing the label a lot and want something special. I'm not sure if he wants his email posted publicly, so to place an order you can PM him. In short all three materials were spectacular. I chose to apply his new paper based label on my Super Everdrive, and the new polyester labels on my two games. I'll eventually be painting a cartridge gold and want to save the premo polyester S-ED label for that. I also had him print an Everdrive-MD cart, and will post my results after I find a mint Genesis cart for it. He also offers to die-cut the labels for a small fee. His die is exactly the same size as a stock SNES label, and the result is better than what I could pull off using an exacto knife. In short, both of his paper type labels are of nearly identical quality to a new Super Nintendo cart label. The polyester based labels look and feel like they're higher quality than what Nintendo used themselves. But don't take my word for it: Also, my artwork for the Super Everdrive and SD-Card labels are here.(Artwork/template links removed by request of Stone Age Gamer) And here are the Super Ghouls N' Ghosts and Super Mario Kart labels/templates. I left subtle differences between them and the real labels, so they can be identified as reproductions. They aren't exact replicas!
  6. Just picked myself up a nice small Canon BJC-70 printer from Evilbay. Selected specifically for its Epson LQ compatibility and the fact it has a Centronics parallel port. It's all working absolutely fine with my 130XE dumping text and printing from PrintShop (love those silly icons you can do). The question is though, are there any programs, commercial or otherwise, that can actually print in colour? Screen dump applications would be nice, but I'm just looking for something to mess around with in colour. Obviously this would need a program that can print to an Epson compatible printer. I've also got the printer hooked up via a switcher to the PC; do any of the emulators have the capability of dumping raw to a printer, bypassing the Windows driver, so that it will pass the Epson code directly to the printer? I've played around with Altirra, and can only find the option to display printer output on screen.
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