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Blogs

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  • The Word Of Ogma
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  • Cheat Blog
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  • Rybags' Blog
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  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
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  • Old School Gamer Review
  • The Mario Blog
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  • Horst's Blog
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  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
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  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
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  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
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  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
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  • The 7800 blog
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  • lost blog
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  • Robert @ AtariAge
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  • edweird13's Blog
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  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
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  • Vectrexer's Blog
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  • Xuel's Blog
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  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
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  • ebot
  • Markvergeer's Blog
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  • LEW2600's Blog
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  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
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  • Chuplayer's Blog
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  • POKEY experiments
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  • Dallas' Blog
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  • Fashion Jewellery's Blog
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  • Nerdbloggers
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  • Brain droppings...
  • Sandra's blog
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  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
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  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
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  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
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  • The Forth Files
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  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
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  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
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  • Gnuberubs Sojourn Dev Journal
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  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
  • AtariVCS101's Blog
  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
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  • Synthpop Universe
  • Atari 5200 Joystick Controllers
  • Top 10 Atari 2600 Games
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  • Buying Atari on Ebay
  • matosimi's Blog
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  • The StarrLab
  • Scooter83 aka Atari 8 Bit Game Hunters' Blog
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  • Gamming
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  • Manoau2002 Game and Vinyl Blog
  • Diamond in the Rough
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  • Atari 2600 Lab
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  • MegaData Manifesto
  • Selling Atari on Ebay.
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  • TI-99/4A Stuff
  • eshu's blog
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  • Bio's Blog of Randomness
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  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
  • kenjennings' Blog
  • The Game Pit
  • PShunny's Blog
  • Ezeray's Blog
  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
  • A virtual waste of virtual space
  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
  • F#READY's Blog
  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
  • Lost Dragon's Blog
  • Musings of the White Lion
  • The Usotsuki Crunch
  • Gunstar's Blogs
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  • --- Ω ---'s Blog
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  • Zsuttle's gaming adventures
  • Doctor Clu's Space Shows
  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
  • Atarian Video Game Reviews
  • Caféman's Blog
  • IainGrimm's Blog
  • player1"NOT"ready's Blog
  • Alexandru George's Blog
  • BraggProductions' Blog
  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
  • Osgeld's Blog
  • CyranoJ's ST Ports
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  • Star_Wars_Collector
  • Alp's Art Blog
  • Excali-blog
  • STGraves' Blog
  • Retro VGS Coleco Chameleon Timeline
  • Geoff Retro Gamer
  • Geoff1980's Blog
  • Coleco Mini
  • Coleco Mini
  • 7399MGM's Blog
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  • Ballblogɀer
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  • Fultonbot's Atari Blog
  • Dmitry's Blog
  • Kaug Neatos Crash Bandicoot Bandwagon
  • lexmar482's Blog
  • vegathechosen's Blog
  • Atari 2600JS
  • Doctor Clu's Dissertations
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  • Atarimuseum.nl
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  • TurkVanGogH GameZ's Blog
  • bow830's Blog
  • Arcade Attack - Retro Gaming Blog
  • MrRetroGamer's Blog
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  1. From the album: My Collection

    The Japanese チョップ translates to CHOP with the date 1/7 or July first (in america we have the numbers reversed look it up if you don't believe me). The Chips aren't Sega branded like on normal carts and neither is the board
  2. Don't see this everyday... Mentions cartridges, but doesn't show the front of the one that is in the pictures. And strangely doesn't show it running, with ambiguous comments about it's working condition. Has anyone seen this one in person. https://www.ebay.com/itm/222898551832?ul_noapp=true
  3. Hello, so a while back i decided to try to convert the 1971/78 version of The Oregon Trail (OREGON) to TI-BASIC (see here, scroll down on 1st page), and i thought it would be good to post my project, and have the text files available, because i can't use my TI and such stuff as often as when i started. MY GOALS: have a finished (or at least use-able) version by year's end have compatibility with the regular ti-99/4, but special features and hints for the 4a. have both text file and audio file versions have a completely finished version by today on 2018 have a physical tape copy of the program (witch means a audio cable soon any-who) I will also let people modify the finished versions, and will post updated versions so others can add to them. P.S if you do add something, please post the version you made here.
  4. Just looking for some info on it... maybe a value? https://goo.gl/photos/KDvknpEzG3rq5mAK6
  5. Hi everyone, I'm Grazi, from OpcodeGames. Recently I was asked to create some boxes for older prototype games from Opcode, and I was wondering if more people would have the same interest. In case you guys do, I could make something like the new Opcode prototypes packaging: a nice illustration, a cover, label and a plastic case with insert foam, so your exclusive games could look even better and protected in your shelf. Ed used to make 5 copies of each game and he did about a dozen different games, so if you are one of the luck poeple who grabed one of these copies (any game) and you have interest to have a nice packaging for you prototype please contact me. If you do not have a prototype but wanna a cool packaging for your game (whatever game) created exclusively for you you can also contact me I'm available for any graphic designer services. Here are some samples of my work in the retrogaming world:
  6. Looking for any info I can get about this prototype. I bought it here recently. It's my first prototype in my collection.
  7. A couple years ago I came across a Atari 2600 prototype game by Zimag named Pizza Chef. I rather enjoy this game even if the sound effects are annoying. I'm currently now working on reproduction box art and need suggestions on what needs to be put in the illustration box. My current idea is just a chef spinning pizza dough yet I don't think that would fit well with Zimag's theme. This is what I have so far, work still needs to be done on the logo and clearing up text.
  8. Found this today. Has anyone seen the 06-01-83 version before? Looks like it may be undumped based on http://www.atariprotos.com/2600/software/bigbird/bigbird.htm Any guidance on value for this cart? I'm more into coin-op stuff, so not sure what it's worth.
  9. Hi, I got a TI-99/2 machine donated by Mike Wright. This is the Website Information I have setup so far Rom Dumping: http://www.ti99.eu/?page_id=3376&lang=en General Overview (see below for 99/2 subpages) http://www.ti99.eu/?page_id=3091&lang=en The Rom Dumping Page links to 3 youtube videos from yesterday/today. As soon as I get home again, I can transfer the disk over to my laptop to release the Rom. I would be happy on any 99/2 related talk
  10. Hi Guys I am looking at this ebay auction for a prototype reproduction Atari 2600 cartridge. The seller claims this is a reproduction prototype and not a real one from the 1970's and 80's. The thing is if this is a reproduction, how can you identify it from a real prototype, because it looks almost perfect even down to the old dirty label.... It seems it is almost impossible to tell if they are making reproductions almost perfect. Dont want to ever be ripped off If I can get a real prototype at a good price. The link to the ebay auction is here http://www.ebay.com/itm/112338204753?_trksid=p2055119.m1438.l2649&ssPageName=STRK%3AMEBIDX%3AIT Any comments are appreciated.. thanks guys.. John
  11. Ever heard of the ColecoVision Brotherhood? The CV Brotherhood was founded by me along with a few other guys a few years ago The mission of the Brotherhood is to preserve any CV related stuff, but most importantly, the CV prototypes We already did saved a few prototypes out there and made them available in cartridge format (physical release) Well, I'm happy to announce that the CV Brotherhood is soon going to strike back once again!! We'll soon reveal a big announcement! So stay tuned! "Your Vision is Our Vision!"
  12. I am digging out some of the rare stuff in my collection (after 20+ years of storage) and wondering what the value on some of them are... Specifically, here's an Atari 1200 prototype unit. I haven't tried to turn it on, but it worked years ago when I last powered it up. I have a couple of 8-bit prototypes, 5200 prototypes, and quite a few 2600 prototypes I'll be asking about soon, too! Thanks for your help...
  13. If you're a fan of CoinOPS you know it's got one major downside; it's not easy to add unsupported, hacks, prototype or homebrew games to it. You can either name your game to one that is supported and deal with it being listed under the wrong name or you can use my CoinOPS Games List Editor. I wrote the CoinOPS Games List Editor so I could play some of the Atari 2600 homebrews featured on AtariAge on my Xbox. I've been using it for several months and it works as intended. I feel the program is now at a state that others can use it safely. The CoinOPS Games List Editor accomplishes its magic by editing the MAMEoX.xbe file shipped with CoinOPS. The program replaces a supported game chosen by the user with a desired game. Attached are the instructions for the CoinOPS Games List Editor. I encourage anyone running CoinOPS to take a look at the instructions to determine if this program could be of use to you. Since this program edits another program I wasn't sure whether it was okay to post it in the forum. ANTIVIRUS NOTE: Because of the functions the CoinOPS Games List Editor performs it is quite possible that you will receive an antivirus warning. There are no virus, spyware or malware components in this program. MD5 Checksum: CoinOPSGamesListEditorV1.6.zip – B081819013F13992F10CA548232F969F ​ CoinOPSGamesListEditor.exe – 025BC5B266C11A65CA52E49FF96FA424 I've setup a basic website where you can download the program: thedevilscompass.weebly.com CoinOPSGamesListEditor-Instructions.pdf
  14. I was a bit bored today, so I downloaded some original source code from the Atari 2600 Connection website. The Joust code was from July 5th, 1983 and I couldn't find the ROM anywhere (though it is mentioned at AtariProtos.com. So I decided to convert the code into DASM format and create the missing ROM from it. Attached you find the converted source code and the resulting ROM. BTW: There is a little piece of extra "slowdown/freeze" code in it, which obviously was used for debugging. Also the original code didn't do real bankswitching. Joust (07-05-1983) (Atari - GCC, Mike Feinstein, Kevin Osborn) (CX2691) (Prototype).zip
  15. I recently acquired an Atari 2600 cart from a friend that appears to be a prototype of the game Frostbite. I've only found one other image online of a similar cart, but with no other information besides the picture. This appears to be a different cart because the circles around the R and C are different and the top border of the label is blue while mine is purple. https://meta2600.com/2016/08/15/frostbite-prototype/ Unfortunately I don't have an Atari to play it on, but I'm working on it. I'd love to get the game dumped for archival and preservation purposes. Does anybody have any more information on this cartridge?
  16. Hi everyone! I just listed an Atari 1090 XL Expansion System, a prototype model of which ~50 were produced and only ~5 with the original beige cover, on eBay. It was designed in 1983 for use with the 600XL and 800XL and a few expansion cards were made (but I'm not lucky enough to have any). http://www.ebay.com/itm/-/291849042910? I started it at 99¢. Let me know if you have any questions or comments and Happy collecting! – Jake
  17. So years ago, a friend of mine gave me this thing: It was a weird little 2600 game where you play as a tank and shoot swastikas. I brought the thing to CGE 2001, and it seemed to be agreed that it was a proto, but my dumb 15 year old ass had tossed the thing unprotected in my bag, and the corner broke off one of the chips there on the bottom right, and it wouldn't work. Someone there offered to try to fix it for me and gave me an address (which I've long since lost), but i put off sending it and eventually lost the thing. Luckily, my mother just recently found the thing in a closet again after all these years. So is there anyone reputable around here who might be able to fix this thing? And since I know you'll be asking about the game itself, here's what I remember (keep in mind that the last time I played this was 12 years ago): You control a tank that faces upwards and could move from side to side, and you can scroll the screen up by moving up. The background had lakes and I think trees and bridges, but running them over didn't seem to do anything. The enemies were swastikas that moved from side to side, and they'd shoot on A difficulty, but not on B. At the bottom of the screen roughly where Activision tended to put their name on their games was what looked like "Jim's Toy" or something like that (it was hard to read on my friend's rather blurry TV). My friend's mom said she once new someone who worked at Atari who gave her some stuff, which presumably included this. Whether he actually worked at Atari or she was misremembering him saying that he made Atari games somewhere else, I have no idea.
  18. Originally posted here but thought this need it's own thread. I don't believe the ouya 'Prototype' board was ouya's or Boxer8's original hardware. https://youtu.be/U39L4mEyIRc?t=3s So, It's obviously a manufactured board (with added random wires, a speaker or mic and IC's). Ie, printed board with a SoC.. IC's etc Which suggest Boxer8/ouya had access/money to R&D and make it. But I can't believe a start up would have done both.. just for a 'Prototype' It looks like a tablet board to me. It mentions the prototype as software and not hardware: http://ouya.wiki/OUYA_Inc Also, why would a dev board include so many USB ports and other non esencial IO? I'm a software guy and don't know much about hardware, so I'm just asking, what was the Ouya 'Prototype' board ??
  19. It's not my auction and I'll probably not be bidding as I have one already, although still considering if the price doesn't get out of hand. eBay Auction -- Item Number: 162065689489
  20. Hey Guys, I have a prototype of Earl Weaver Baseball for Sega Genesis. I think the most interesting thing about it is the date stamped on the proto cart. Here's some background: Back in the early 90's I used to go to this local thrift store with my mom and occasionally buy Sega games when they had them. All of the games were relatively cheap maybe a few bucks at the time. I came across this weird looking thing pictured below. As a kid I'd never seen anything like it, played it a few times, didn't really pique my interest because at that age I was much more interested in fighting games. So it sat in my closet and collected dust. Fast forward 20 years later: Last week I cleaned out my storage unit and started feeling nostalgic looking through all of my neglected Sega Genesis games. I saw this one and noticed that it said "Preliminary Version". Then came the next stage RESEARCH. I've spent the past few weeks trying to learn as much as I could about Earl Weaver and Electronic Arts to try and shed some light on why this game was never released on any console. During that research I realized that the ROM for this game was never dumped, and no known prototypes existed. Could it be? Could I have the only one in the world? Hard to prove and even harder to find any written proof anywhere that this game should have existed. I went as far as contacted a former game designer for EA sports. He started working for EA in the Spring of 1992 assigned the task of developing the software of another baseball game that never made it to retail shelves "Baseball '93" based on the same engine as Earl Weaver. The interesting part: Eddie Dombrower one of the original creators of the game, stopped working for EA in 1992; he got tired of making baseball games. They hired on some new staff to work on Baseball 93, in 1992. Why were they still testing a game in early 1992 when they were already planning on starting a new series, the port to Genesis from home computer's must have been a lot more difficult than they anticipated. By this time Earl Weaver Baseball II was already released on DOS. In my communication with the designer from EA, he had no clue that this prototype ever existed, which I thought was strange since he started working there only a few months after this was burned to the cart. A lot of unanswered questions, but a great piece of Video Game and Baseball history. Earl Weaver Baseball was a revolutionary baseball game for its time and it was a shame that it officially made it to consoles. But here it is, the "missing link", ultra rare prototype of one of the best Baseball Games in gaming history. Never released, and never found until now. TLDR; I found a rare baseball game from 1992, and researched a lot to figure out how rare it was. Still cant find another copy anywhere. One of one?
  21. eBay Auction -- Item Number: 141899062135 Here is your chance to own a piece of video game and baseball history. This is the lost game that never made it to video game systems, despite years of great success on home computers. This is for a extremely rare (possibly only one in existence) Earl Weaver Baseball "Preliminary Version" game cartridge for Sega Genesis. The game has been tested and works as a Alpha version game should. I have been in contact with video game experts and even staff that worked for Electronic Arts around the time this game was created. You can have all of that correspondence when you purchase this piece of video game history. An interesting story for one of the most advanced baseball games of it's time. This is one of the rarest Sega Genesis games currently in existence. Online research shows that the ROM for the Genesis version of this game has never been released and no known prototypes exist (until now).
  22. Indeed. So which version do you prefer and why? And how would an optimal, "best of both worlds" version look like? The linked AtariProtos website already shows a nice comparison and list of difference details. And I can add more: The mushrooms in the GCC protos require only 3 shots to be eliminated. Atari's version and the arcade require 4. The controls in the GCC proto suck, because they are not responsive enough. While the GCC player looks nicer, its movement is much coarser than the Atari version ...what else...? BTW: Please ignore are technical flaws of the GCC prototypes, I am pretty sure those can be fixed.
  23. This started as an attempt to fix the major problems of the game before converting it to Trak-Ball controls. But it turned out, that those problems are not easy to fix (maybe one reason why this got abandoned?), so I decided to publish my results here and continue with something else. Maybe someone else eventually wants to pick up where I left... Millipede_GCC_004.zip
  24. Who owns the 10 known surviving 2600 copies the unreleased NTSC North American VCS version of Klax?? How much do you think one would demand if one of them ended up on ebay or craigslist? :?
  25. Hey guys, this is interesting stuff. My friend Marcus Garret, here in Brazil, has just put his hands on this: This is the rather elusive ONYX ColecoVision prototype from Microdigital - the same company who made the Onyx Jr, the only Atari with pause in the world, millitary theme, etc. History goes: last weekend, a Microdigital ex-employee, when cleaning his attic, came across this piece of treasure, and gave to Marcus, who's a dedicated researcher (he wrote 2 books about Atari). At this moment, nobody knows for sure if the proto works, but probably yes. Several pirate carts were found too. You guys can check all the pictures here: https://plus.google....=CPKM7taYm6vHBA
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