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Okay, when I say chronogaming is not dead or sleeping, I don't mean this blog. I mean "there are other chronogamers out there" fighting the good fight! Now and then I'll type "chronogaming" into Google (ego-surfer!) just to get a nice warm feeling to see that the term actually gets tossed around out there like it's a real word! A lot of people, I'm sure, didn't get it from me. I think many get it from "Chrono Trigger" - but if it has anything to do with retrogaming I think it actually can be traced back to me. If it ever makes it into a dictionary someday, my parents, wife, children and their descendants will never hear the end of it. I may have coined the term (as far as I know) but it's the people who ran with it who deserve the credit for it actually propagating. The BIG standout is Dr. Sparkle with Chrontendo. For the record, if I'm ever able to get this blog out of the ground again, it's because Chrontendo has inspired me. Well, Chrontendo and the folks who continued to comment and read this thing years after I've written anything related to chronogaming (and Nelio! Thanks for fixing the links! You're awesome!). When I started the hiatus, (2008?), this blog had about 60,000 views and now it's above 200,000 or so. I know this is paltry by, say, "YouTube" standards but it blows my mind that people still find and read this. Things have changed so much since 2008! I mean, there are people who seemingly do "Let's Play" for a living on YouTube! There are probably "business models" out there for this sort of thing. I've always said this is more of a lifestyle choice than a "project". Writing is hard for me now, mentally and physically, by the way. I write all day at work and I'm probably getting some kind of carpel wormhole thing. Mentally, I'm much, much better than I used to be mood-wise, but it's so hard to focus these days. I can promise you that the writing would be even worse than it was before, so, you can look forward to that. I still have 90% of the systems and software I bought for this "project" back when I was first doing it so... where was I? Ha! Just kidding! I say that like I haven't been thinking about it for the last six years and saying "Damn, I need to get back to doing Chronogamer" I know darn well what game I do next: 'Maze Craze: A Game of Cops and Robbers'.
...I left my dog in the car with the windows up and all of the plants are dead. The stretching sound you hear is a metaphor being abused. I've come to realize that it's taken me three years to get even halfway through 1980. Play-lag has reared it's ugly cliched head in this blog before, but now it has become actually detrimental to the experiment itself. The "vision" if you will pretend with me that what I'm doing actually takes some degree of vision and not just a large degree of OCD, was to play the early games in their context with each other. To be able to look at, for example, Atari's Maze Craze, and say, "Wow this is so much more fun than that maze game we played last year on the Bally Professional Arcade!" The problem is: I can barely remember playing Amazing Maze on the Bally Professional Arcade because I played it three years ago. I don't even remember playing the Fairchild Chanel F's Maze game. If I can't remember a game I played "two years ago" in the Chronology, (because it's been about four years since I've played it in real time), then there's a problem with how I'm approaching this. I need to make a better plan. Anyway, not sure what I'm going to do. When I first started this I spent a huge amount of brain space on it. Between getting the games, playing them and writing about them, time and money was being poured into this project, and I really loved it. I still love it, but I've been absent-minded about it for at least three years. Months and weeks will go by and I'll suddenly be "OMG, when was the last time I chronogamed?" I blame it on gainful employment, but my wife says I can't quit my job to play games and write about them. So, anyway, when I figure out what I'm doing, I will let y'all know. It has to be a version of chronogaming that I can sink my teeth into again, while at the same time, producing for it at regular intervals, so I don't reach a "WTF...why are all my fish dead?" point again.