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Found 76 results

  1. Yes, I know this is mainly an Atari forum, but NintendoAge doesn't allow new members. I love F-ZERO for my SNES, but I hate how its only single player. I think if they had had a multiplayer option, it would have been considered one of the greatest games of all time. Has anyone tried to ever homebrew a SNES multiplayer version of the game? Is it even possible? I would buy one of those carts in a heartbeat.
  2. I remember growing up playing Atari and NES, and reaching various points on a level and BAM! One game that comes to mind was Ninja Gaiden when I would jump, and a dam bat would hit me in the air and I would have to start the level over again. I don't know how I didn't break my controller, but my wall had some serious marks in the drywall. Of course I wouldn't do that with today's game consoles controllers. Their controllers are made like a piece of $hit. I have to say in my opinion the NES controllers were built to last! What games parts really pissed you off?
  3. I think my Game Genie has a stuck bit. I've haven't touched it in a couple years but I never had issues with it in the past. Last time I used it was on stock hardware, to grant infinite lives while playing the physical cart of Guntz's SML v3 Super Mario World hack, and enabling the feather cape to reach some hard to reach spots. Recently the Super NT gave me a renewed interest in everything Super Nintendo related, and I have run into so problems with the device itself. Anyway I made a youtube video of the behavior. (previous upload attempt aborted for some reason) Basically the third character on the code input screen entry appears to have a stuck bit in it. Upon reset, some codes entered have the wrong character assigned, and they still don't work properly when entered. It exhibits the same behavior on stock hardware as well as the Super NT. Is there potential to fix it, or should I just buy another one?
  4. From the album: RetroElectroDad Console Collection

    Nintendo SuperNES

    © Trevor Briscoe

  5. During the early fall season (and October in particular), I like to cover a lot of Castlevania content for my YouTube channel. This year I decided to focus on Let's Plays in particular, and as a result I stormed through 11 Castlevania titles from start to finish. Which titles were they in particular? Well: Castlevania (NES), Castlevania II: Simon's Quest (NES), Castlevania III: Dracula's Curse (NES), Super Castlevania IV (SNES), Castlevania Chronicles/Akumajo X68000, Castlevania Adventure (Game Boy), Castlevania II: Belmont's Revenge (Game Boy), Dracula X: Rondo of Blood (PC Engine DUO), Castlevania Bloodlines (Genesis), Castlevania: Dracula X (SNES), and the Castlevania Adventure ReBirth (Nintendo Wii). If you are interested in checking any of them out, I have attached a playlist, each video appearing in the order in which I covered it. (Playlist link - ) The first video in the series: ( )
  6. Hey Guys, so lately we have been working on full force to acquire prototypes along their rights to finish the games and publish them. I want to keep this thread open to discuss the games that we have acquired and the status of each game (usually we get games incomplete). -Game Name - Status - Description -Dorke and Ymp SNES - Fully Playable - New World added from source code acquired, New music, bug fixes, and additional boss fights. Available for purchase at http://pikointeractive.com/store.htmland Steam. - Pinkie SNES - Fully Playable - debug mode turned off - Currently WTB CD32 and Megadrive protos. Scheduled to release in 2017 -Indigo ST/Amiga - Fully Playable - Game fully playable dumps available online. We are planning GBA/GenesisJaguar ports along physical CD32 physical release. -Tyrannosaurus Tex GBC - Fully Playable - Proto Rom acquired from fellow Assemblergames member, seems to be fully playable working on a couple of small things that need polish. Physical release for GBC planned for 2017. PC Remaster planned as well as Genesis port planned. -Jim Power The Lost Dimension Genesis - Fully Playable - Optimized to work on both PAL and NTSC, fully playable with all songs, will be released in a planned Jim Power Crowdfunding campaign along with every physical version of every Retro platform. -Video Kid SNES - NOT FOUND - Unfortunately the programmer and sub-publisher lost all data of the SNES version. WTB SNES prototype. Hoping Kaneko Japan has a back up somewhere. -Switchblade II NES - NOT FOUND - Developer who coded mentioned he may have a back up but lead went cold. Currently WTB prototype of the NES version; hoping Kaneko Japan has a back up. -Madness House of Fun Genesis - FOUND - Found the source code which seems to be complete or almost complete. No Binaries. This version is called PJ in the Dreamland. Hoping to get it compiled somehow. -ODEMA GBA - Found /WIP - Found the source code for part of the games, art assets for the full game and very early build of the game. Game will be re-written from scratch it seems. Have a lead of a collector that owns a later proto but not willing to sell. WTB Proto for ODEMA GBA I've been very busy, this is time consuming and expensive, but I'm glad there is progress. Any comments or questions please let me know. Any lead of attainable license/rights protos would be appreciated!
  7. Just wondering if anyone had one for a reasonable price. Seeing ebay prices going from $70-160, I think it's pretty crazy for a SNES... I'd prefer a nice one but, would not step away if it was a epic deal on a beat up one for a transplant. I am searching on places like facebook and other places trying to source one. I have a Framemister and wanted to see how much better the picture is with a 1-Chip. I have 2 SNES units ow... one is early UN10 and another, minty looking that is a UN24... Just looking for that UN309 or UN31 Thanks !
  8. Hi. My name is Rich and I have a small VR channel on YouTube. I invite you to see my retro console collection on YouTube. I'm about to get to 900subs and I'm doing something special.
  9. I've been trying to get a console this month because I'm in possession of some disposable income. As usual, I have a ton of options and one of the possibilities is getting a SNES. Thing is I've never even touched one. I have a SNES Classic Edition which I loved and has an amazing selection of games, but I'd like to own the real thing just for the purposing of collecting and also to play on the real thing. So how much should I pay for the system? Also, I've seen the original SNES, as well as the SNES Jr. I know the former supports S-video and the former doesn't, but I also know that the Jr. tends to be more collectible. To sum up: 1) Do you think it's worth getting a SNES if I own the Classic Edition, 2) Which version should I look for? 3) How much is an acceptable price for the system in case I decide to go for it? Thanks in advance!
  10. Hello all, I work at a Disc Replay, I see games come in all the time, but these two games are causing me trouble. I have: Cleaned the pins with alcohol I have not: Tested with multi-meter Re-soldered chips Bought a donor cart for a possible switch? Cleaned with contact cleaner Knights of the Round and SMW + SMAS: http://i.imgur.com/l8b8pmW.jpg http://i.imgur.com/WcX2fKG.jpg http://i.imgur.com/hTulJc7.jpg http://i.imgur.com/tTu0rHr.jpg Do you see something that I don't on these carts? Should I put more time and effort into getting these to work? Thanks.
  11. Ten years ago, I had a decent understanding of emulators and what specs were required to run them. Times have changed and I haven't kept up with new technology very well. So, I'd like to ask for help from some of the current emulator users. I have some consoles I'd like to emulate and I have a few different computers availible, but I'm not sure if any of them can do everything I'm interested in. What I'll do is list the consoles I want to emulate, so you can get an idea of what I'm trying to accomplish. 2600 7800 NES SNES Genesis GBA TG16 PS1 PS2 I know that PS2 is the one that will require the most to run effectively, so if you have a suggestion on what emulator works the best for PS2 and if possible, a rundown of the minimum specs for it, that would be awesome. I have a desktop computer that I'm sure will run any of them, but I'd like to keep it more portable. So, I'm hoping one of my laptops will do the job. I also have a tablet, which I'd love to use, but it's very doubtful it has the muscle to do anything newer than the 16 bit consoles. I don't have the specs for everything availible right now, but If it will help, I can see what they are and post them tomorrow. Thanks in advance for any help. Edit: I just found the specs for what seems to be the most popular PS2 emulator and it's even beyond what my desktop computer could handle. Unless there is one out there that doesn't need as much as PCSx2, I'll just have to forget about emulating anything above PS1. I'd still like recommendations on what people think works the best for the other systems, on Windows and Android. Like I said, I haven't kept up with emulation in a long time, so I'm guessing a lot has changed. Also, I'm fairly new to Android, so I can use all the help I can get if I'm going to try and use my tablet for anything.
  12. I'm not sure why, but the copy of Super Mario All-Stars + World I got in the mail today has the exact same problem my copy of plain ol' Super Mario World does: one of the sound channels is just not working. No matter what I do, clean it, shuffle the cart around when I insert it, even tried different systems, nothing works. Does anyone have any idea why this could be? I had this problem before with a SFC copy of Link to the Past, and likewise, I couldn't find a solution for that either. Would it be something in the circuitry causing this? Any help would be appreciated! EDIT: After looking around, I did find a possible solution: either go RF or try to find better AV cables, because it seems the stereo output is broken...
  13. Anyone that has ever started a business knows that it is quite a financial undertaking and sometimes can be mind blowingly tough, though extremely rewarding at the same time. We have hit a road block with Retro Gaming Magazine and bringing it to life. Asking for help is humbling and hard to do, especially with a project like this. There is quite a bit of interest in Retro Gaming Magazine and we are dedicated to making it happen. We humbly ask anyone that is even slightly interested in seeing the mag happen to please check out the project page and if possible, chip in something to help. We have a solid team running the magazine including: Martin Alessi who was Art Director for Electronic Gaming Monthly in the early 90's and helped shape the magazine early in it's life. Martin has taken up art duties for Retro Gaming Magazine. Compare his cover (and when we can release them, his layouts for issue #1) to the preview pages I created and it is like a night and day improvement. Several staff members have worked with Gamefan Magazine in reviving the magazine with issue #6 (released around the summer of last year). These include: Nick Abrams, well known to The Retro League community as one of the co-hosts of the show (we stole him away to work on the mag that he is co-owner of). Nick was one of the new writers to provide retro content that debuted that section in Gamefan Magazine. Michael Crisman, our resident retro scribe (dude can throw words like no one's business), while he worked on Gamefan #6, he still resides at Video Game Cowboys under the moniker, Modern Zorker. Carl Williams (the guy writing this), known to many as TriVerse and generally a loudmouth and co-owner. I am currently the guy that will get yelled at a lot for the mag not being it's best. If anyone can help promote the project page, that would be great. The more people that see it, the more likely it will be funded and we can realize the dream in it's full range.
  14. Austin


    Well guys, I think I am going to wrap things up here. I've got some back problems and will be out of work for the next week as a result, and I want to minimize trips to the post office. I don't think anything left is going to sell anyway. So, thanks to everyone that helped out! It's been a crazy-busy week for shipping stuff out.
  15. Howdy! Today, I'm here to inform you that I'm creating "Nintendo Power FX" for the SNES. It uses the Super FX Chip 2 to manage detailed 3D polygons at an outstanding framerate! Play as Mario, Luigi, Samus, Megaman, Link, Donkey Kong, Diddy, and Yoshi as you rush through iconic levels from games. There is a battery save system. Levels include World 1-1, Yoshi's Island 1, Cutman, Jungle Hijinks, and many more! This project will take lots of time, as there has been no attempt (as far as I know) to make a 3D platformer using the Super FX chip. I will keep you peeps updated.
  16. Hello friends, I recently came into some new Super Famicom hardware, including two mystery controllers that I absolutely cannot find any information on. I suspect they are nothing special but I'd like to be sure. This forum seems like the perfect resource, full of knowledgeable folks who might be able to identify such things. Please see attached images. The controller is called the "Master Blaster" which really complicates getting a decent google search. I have two, non-functional and one functional but in need of silicon repair. I don't have the means to try and fix the non-functional one. Just wondering if some museum would benefit having these before I potentially get rid of em. Thanks!
  17. Earlier today I uploaded a video talking about and ranking 19 SNES shooters (shmups) released in the United States. What are your favorites on the system? If you have played all of them, how would you rank them? Video: https://youtu.be/Fl9Y13XR3cM
  18. This photo is actually from 2017 but (surprisingly) my collection hasn't changed that much. I am casing CIB NES and SNES games now and I have more Sega CD games than what's pictured. But this is still pretty much how it looks. I have a lot more photos up on my Instagram: https://www.instagram.com/retromegabit/
  19. Hi everyone, I am new here, and this is my first post, but I was wondering what you guys would consider the best console emulator for playing NES, SNES, Sega, and maybe PlayStation? I got an atGames Legends Flashback console from a friend for Christmas and have been enjoying NES and Sega Genesis games, but it doesn't have SNES support which is what I want mostly. I was thinking of upgrading to an all around retro game console emulator if such a thin exists. Any suggestions are welcome! Thank you, -J&C
  20. I've got 14 consoles, and I'm looking at getting an Extron Crosspoint to connect all of them too. My Atari and CV would run S-Video to BNC, while the rest of my consoles would be SCART to BNC. I'd then run component to my plasma. I'm also looking to find an SLG HD to get scanlines in component (if I can find one now). Besides cables, do I need any other devices to complete this setup?
  21. I'm thinking about buying an SNES and I'm not sure what I should pay. I'm not looking for anything in the box. I just don't want any sort of yellowing on it or chipping and the power adapter port intact. I'm looking for all the connections and with at least 1 controller. Ideas? Just curious.
  22. OK so i have a few items I'd love to re-home and I know there's a collector somewhere here. PICS BELOW (most). All items tested. SHIPPING INCLUDED (w/ tracking) IN PRICE FOR U.S. residents. I will ship to Canada for an additional charge...All i'm asking is fees paid via PP, ty. SNES: Super Castlevania IV (cart + manual) $56. SOLD Contra III (cart + manual) $55 SOLD Sunset Riders (C/B w/ all inserts) $172 SOLD Super Bomberman (cart) WITH Hudson Multitap $72 SOLD Wolfenstein 3D (cart) $38 TRADED PS1: Castlevania Symphony of the Night WITH OFFICIAL BRADY GUIDE BOOK $75 SOLD SATURN: Three Dirty Dwarves (cib) $95 SOLD Die Hard Arcade (cib) $75 TRADED SEGA CD: Sonic CD (cib vg) $30 Heimdall (CIB) $30 SEGA GENESIS: Pirates of Dark Water (C/B) $40 NEO GEO POCKET COLOR: (all cart w/ case) $15/ea or 3/$40 Dark Arms: Beast Buster 1999 Fatal Fury: First Contact King of Fighters R-2 GAMECUBE/Wii/DS: Pokemon Colosseum (cib) $45 SOLD Pokemon Battle Revolution (Wii) NEW $75 Mario Party 4 (cib) $34 My World, My Way (cart) $25 Misc: Dragon Warrior IV Map/Chart (nes) $30 Advanced Dungeons & Dragons Monster Manual by Gary Gygax (book) $25
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