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Found 2 results

  1. So... Rebooteroids... First of all, I'd like to apologize for the agonizingly long time this has taken to become finished. There are loads of reasons for this that we've already covered, a few that we haven't, and some that we never will. Let's just leave it at "we are nearly there" and move on to what I've come here to post about tonight. This will be our biggest game to date. There are several game play modes. There are several input modes, each with their own configuration. There are web-codes. There are QR submission codes that will link your score directly to our website. There are multiple 2-player game modes. There are (currently) 90 levels (plus 10 multiplayer levels). There is a menu that has probably had more work put into it than most games. The game is, to put it mildly, too big for us to be 100% sure we're going to catch all the bugs. We also have discovered an incompatibility in the DSP (Jerry) between K and M model Jaguars. The game runs flawlessly on K-models, but will (randomly, it seems) lock up on M model Jags while switching audio tracks. We don't have enough M-models in our test group to track this one down. Fixed, thanks to all at Atari-Age! On top of this, I will be dedicating this game to my father who passed away recently. This makes it doubly special to me, and makes me want to ship a product that is not only bug free and fully working, but also of as high a quality as we can make it. So, this is where you come in. We are opening up this stage of the development to everyone. Play, report bugs, report things you think could improve it (Please, don't expect another re-write - if your idea is sound, and can be implemented, it will be considered, but huge chunks of the game are not going to be restructured at this point). Not only that, but we have release the level editor. There is still space in the ROM for a few more levels, and this will give you all the chance to have a go at making some - if they are good and play well, then we will offer you the chance to have them included in the final ROM image. The plan at present is to get through this stage, get to a 100% stable ROM that we can all agree on can be called 'FINAL' and then have it placed into the AtariAge store for sale. Sure, you could grab the ROM from this thread and make your own carts, we'll have no control over that. We (Reboot) have trusted you in the past with our work, and you have never let us down, so we feel confident in doing things this way that once again the Atari Age Jaguar community will be supportive of home-brew developers. I've asked Albert if he'll let me edit this thread permanently. I'll keep the latest test-ROM and other assorted files in this first post. We look forward to your input. -The REBOOT Team- Known issues: High Resolution splash screen not working on all Jaguars - Optionally available from menu (No plan to fix) To Do List: Add a way to back out from level select done Display current level on screen somewhere during game Current test ROM: Rebooteroids - 20160703-1023.ROM [RC1.1] Level Editor: The level editor is now available here. This is completely unsupported, will never be updated as should be taken 'as is' - it served it's purpose for our needs well and is being offered so that you can play around creating some levels. It's buggy, it's fiddly to use, and it can be extremely frustrating. As it was never intended for public consumption, buyer beware!
  2. You know the cool perk about buying an old Atari console/computer is games are still being made for it, homebrew games to be exact. It's awesome, games are being made for Jaguar, Lynx, 7800, 5200, and the best one: Atari 2600. It's pretty sweet. Also is someone going to make Halo for the 5200, or maybe the Atari 8-BIT computers! That would be sweet.
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