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NTSC 800XL VBXE install, and it won't display on my VGA monitor. (I've checked/double/triple checked wiring. Ugh) Seems it's VBXE or output cable from RGB+sync to VGA 15-pin. I have no alternate way to verify the VBXE output. No SCART, CGA or Atari/Commodore monitors. Need some advice... I tried 3 monitors, 2 monitors say frequency out-of-range, and the 3rd is shown below. See simultaneously, the correct S-Video out (via S-Video to HDMI converter), and the VBXE VGA output: I have done the simple S-Video mod, and installed VBXE. I also installed sockets for all ICs, and verified all ICs are good, and pins/traces from sockets are good... the VBXE is soldered to the board (not socketed). (After the S-Video mod, I removed a few no-effect dead-end resisters/capacitors) (I also have an extraneous black grounding wire on top for scope-ground. Ignore that) ... end result is the 800XL works, but VGA does not. Used VBXE manual's spec for RGB+sync to 9-pin CGA, mapped that to 15-pin VGA, and connected all the ground pins. @flashjazzcat had a video where he showed his custom VGA cable and detailed which pins he wired, but for the life-of-me, I just can't find it now. (I'm assuming my cable conversion is the problem, but I have no solid VBXE resources to check the VGA wiring) Here's my work, and the references I followed...
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My first 800xl. Boots funny. What do you think the issue is? Will continue the dots until you turn it off. VID_20240125_225404.mp4
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We have new shipping options, Using couriers to ship to Miami (Air and Sea) and from Miami using Usps or similar. for the Sea option saves a lot of money to send larger packages (they Charge by the cubic feet) So decided to list some Hardware on Shipping Boxes. Thia form of Shipping avoids the dreadfull customs officers who opens every game, they can do that in a whole shipping container. But they take a while to arrive, (even the air option). I can also sell individually or several different items. Boxes will be protected with cardboard outside (no shipping stickers on your original box) Shipping costs not included, need the address to quote. Vcs Cartridge Adaptor, Sealed box of 4 160$ (50$ Each) without shipping. ColecoVision Expansion Module #1 Sealed box of 4, 220$, 65$ each without shipping. Atari Trak-Ball Controller (made in Mexico) Shipping boxes are not sealed (tape glue dissolved) and the shipping box do not provide enough protection, so is best to sell them by unit. 70$ each without shipping. Compumate Box of 6 (Consecutive serial numbers) 600$, 120$ each without shipping. cp/m card for apple II New & Sealed, 180$ without shipping. New Additions: Atari 410 Tape Drive, Sealed box of 2 (Probably need a rubber belt replacement) 120$ without shipping. Sealed Box of Two Atari 5200 Consoles, probably the shorter box model 3500$ Shipped OBO. Not Common at all from Venezuela. Sealed Box of 2 800XL 400$ Plus Shiping. Box of 2 New The Proggrammer Set for Atari XL 80$ Plus Shipping.
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I got my first Atari 800XL but it has some video gremlins. I'm going to need some help identifying the problem. I am new to this so I would rather be punching keys than tinkering with it. The Ready screen is distorted but if I insert a game cartridge it's fine. I only have Defender and it clears right up. The original power supply is putting 5.2V as it should and using the Monitor out to AV cables at the TV. Can somebody provide me some schematics for any chips I need to look at? Also reseated most all of the chips since they're all socketed.
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While browsing the web, I found this picture: It looks like someone is working on remake of full size 800XL motherboard. Source: https://ezcontents.org/atari-800xl-pcb-remake https://twitter.com/ezcontents Did anybody heard about it before or know this person?
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I made an interesting discovery today with my SIDE2 Cartridge. First some basics - I own a 600XL in stock configuration, with 1064 expansion, a 800XL in stock configuration and my "daily driver", a 130XE that I freshly extended with a U1M from Lotharek this week and that has a built-in a SIO2SD that I added a long time ago. I also own a SIDE2 cartridge since 2015, but the SIO2SD i built into the 130XE was always "good enough" and familiar, so I never used the SIDE2 much. Yesterday I decided to give the SIDE2 a go together with the U1M and updated it's really ancient firmware with the most recent one from FJC. Had a few issues with that because UFLASH didn't like the Cart at first, but the alternative way with SIDE2.COM worked fine and after the update UFLASH also started to work. Flashed the SIDE2OSS ROM. So far everything works great on the 130XE with U1M. Today I wondered what happens if I use the SIDE2 with the other machines and discovered an interesting difference between the 800XL and the 600XL with 1064. As I had not used both machines for a longer period of time this was intended to also test the machines to make sure they still work fine - I loaded the CF Card with games and digged the machines out of storage. I am aware that the 64K of a stock machine is only enough for basics, so I didn't expect too much. I first tested the 600XL and everything worked surprisingly well - I could run games using the SIDE Loader. I tried SpartaDOS X - everything was accessible and I could even run SIDECFG and switch the ROMs: Tried UFLASH and got a "179 Memory conflict", but that was expected. If I remove the 1064, the SIDE2 is not able to run at all. So far, so good. The 600XL seems to work fine. Then I tried the 800XL and to my surprise it behaved differently - the SIDE Loader was not able to detect the CF card properly: I then switched to SpartaDOS X - after turning on the machine, drivers were loaded, but no partitions visible or accessible: If I reset the machine with the reset button, I can access the CF card and the partitions on it: But trying to run SIDECFG gives me a "179 Memory Conflict" here. I first thought that the machine might have hardware problems, but it works fine otherwise - the builtin memory test is fine and I was able to run several games from an external SIO2SD without problems. So the hardware of the 800XL also seems to work fine to me. But now I'm lacking an explanation, why the machines behave differently. The only idea I got after a lot of googling: Does anybody know if the SIDE2 is able to use the 16KB RAM of the 600XL that the 1064 disables by default? From my understanding it should be the only difference between the two machines and 16k more memory might really be the big difference here. Otherwise I am lost what the problem of the 800XL is, that the SIDE2 behaves so different with the same amount of memory while everything else seems to work. Would appreciate any help in getting this sorted out. The 600XL and the 800XL were my first two computers, so I want to keep them in stock configuration and working as good as possible.
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Dear Atari-Friends, Now that the ABBUC SW-Contest is finished, I am glad to present to you an extended Version of the contest runner up, now available for PAL/NTSC systems as free download. - there is a recommended 128k RAM version, which inlcudes a nice additional 3D rendered 256 color animation. In principle, this version will also run on any 48k/64k RAM A800 or XL, but will not be able to play back the 3D animation unless you have 128k RAM. BreakIt22Extended128k.xex - for reduced loading time on stock 800/XLs, there is also a 48k RAM version, which is identical except that it does not include the 3D animated scene, which does not play anyway on 48k/64kRAM machines. BreakIt22Extended48k.xex Compared to the initial ABBUC SW-contest, the here released extended version has the following addiiiotnional featues: - 12 additional theme-levels, reminding of Jump Man, Bruce Lee, Mario, Space Invaders, Pack Man, Pitfall, etc., just in time for the Atari 50 year aniversary 🙂 - 256-Color 3D-Animation Intro (plays on 128k machines, such as 130XE, or XL with equivalent RAM extension) - Various in-game music themes The game itself is a color and action loaded remake of Arkanoid, coming with additional power-ups, new levels, many many colors, combinable power-ups, and very lively game flow and speed. The current 2022 version supports Paddle/Mouse/Stick/Keyboard controls (cursor left/right & shift). The supported power-ups are as follows: • B: „Bomb“ - removes blocks one by one automatically, but the ball still has to be kept in the game • 😄 „Catch“ - allows to catch the ball and release it by the trigger • E: „Extend“ - increses the pad size • L: „Laser“ - allows to shoot at blocks • M: „Madness“ - makes the ball dance around like mad, but will remove several surronding blocks if activated in the right moment • P: „Pad“ - extra live • S: „Slow“ - slows down the ball • T: „Triple“ - splits into three balls • W: „Wall“ - keeps back the ball, but fades away with every hit of the ball • X: „Xplode“ - splits into three balls, once an enemy is hit • @: „@!#%“ - destroys the pad and will cost a live I hope you like the present version and have some fun, OliverNach obe
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My saga started when a friend gave me their 800XL, turned out it had problems. Most of which was solved by a PC Tech friend who basically recapped everything. The motherboard is now perfect. Even after buying a new mylar, my friend discovered some of the keys on the keyboard are broken. Neither one of us are keyboard experts, I would love to keep the 800XL as original as possible. Can anyone help me? I need someone to look at the keyboard and figure out what is wrong.
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Some might recall me posting about a 800XL a friend gave me. It had issues 1st up was it needed cap replacement. A another friend who is a PC Tech offered to do the job, which turned out perfect. It turned on with zero issue, except it goes into Test Mode. I wish I could say the same about the keyboard. We thought it was bad, so later on I went to Ebay and bought a fully reconditioned one. Sadly same issue, we didn't learn until that Midwest Vintage Computer show that it is possibly the POKEY chip that controls the keyboard possibly went bad. Still am not 100% certain. Either way it can play carts, just not anything that requires typing. Then last weekend my PC Tech friend and I went to an estate sale where I picked up a fully working 800XL in perfect condition for $50 As to the 1st one again I am not 100% certain what to do know, and that extra keyboard which we aren't certain if it's 100% or not it fully works. You can see why we are unsure, so right now I am just getting into Atari 8 Bit many carts for now. But I might get eventually one of those modern storage devices so I can play what was originally on floppy.
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Hello, I know this is a strange dual platform question. But I am thinking of adding a S-Video mod to both my 7800 and 800XL. From what I can see there is the UAV (800XL and 7800) and the Spectre AV (800XL) ones available. The idea in both cases is to run these through a Retrotink 5x. As I am not the best at soldering, I wonder if anyone can recommend someone who could mod the machines in Europe? Both are PAL devices, and I would prefer an EU based company/person in order to avoid customs issues. However, non-EU could be tolerated 🙂 It would be ideal if the same company/person could do both machines.
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I'm looking to trade my Super NT and AVS systems. I'm the original owner of both. I'm mainly interested in getting a good 600XL or 800XL for them. I'm located in North Carolina 27707. Thanks!
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Hey, I have a problem with my 800XL. I'm using my 1050 disk drive with it but I can't seem to load or save programs and I don't know what to do. I have Atari DOS 2.5, SpartaDOSX, Atari Basic, Basic XE, and a lot of blank disks. What should I do?
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And now I have my 800 multicart: AVGCart
AlwaysOnPlanetPatrol posted a blog entry in Rose-Tinted Recollections
After getting my 800XL a few days ago, I decided that I wasn't going to start a new cartridge collection for my new 8bit computer. I have too many things that I rarely use and to be honest, between my 2600 and 7800 games, I also just don't have the time. So enter the AVGCart! Received it two days ago and was just waiting for my work schedule to clear up so that I can have a nice couple of hours to set it up and play with it. I also ordered the SIO cable in case I came across any floppy/cassette images that I wanted to play, especially since I remember Bruce Lee being a disk-based game. After getting a memory card and just finding some roms, the process was easy. Of course for me, the first rom file I loaded was Bruce Lee. I did a quick cursory look for 1942 and Double Dragon, which I didn't find. Looking at the "D" folder I picked the Donkey Kong games and one of my favs on the 2600, Decathlon. Man oh man. Turning the computer on and seeing the menu was pretty cool. What I didn't expect was the excitement of actually seeing the BL game pop up on my screen and its music playing. When I started playing BL, all these memories started to come back. It didn't take me too long to figure out how to play the game, especially the jumping. After clearing the first 3 screens, I jumped into the underground level where I ended getting fried a few times by the electrical-looking fields. I also loaded up Decathlon. I have to admit, I like this version better than the 2600 and the C64 that I used to have. I played the first nine events, got 1000+ points in many of the events, although I got a nice zero on Pole Vault and didn't have the courage to tackle the final event, the 1500m race. I'm very impressed with the AVGCart so far. It works just like Concerto and Harmony carts that I have by providing me with a menu. -
As a kid, I recall seeing the 800XL in a department store in Hamburg and thinking that this was the natural evolution of things Atari. I had the Atari 2600, so seeing this computer with a a cartridge slot at the top, two joystick ports and then the select/start buttons on the side made it seem that this was the next system to get. I actually don't recall any cartridges being played on the display models and none of my friends had a computer. We mostly had 2600s and we swapped games for a few days. At this point in time, a couple of kids had a ColecoVision and we were all jealous. Back then I had no clue that the 800XL was related to 400 with the flat keyboard and the 5200 was nowhere to be seen. In all honesty at this point in my life I was gravitating towards Commodore. Specifically the V(I)C-20 which would be bought in a nice carrying case for 200 DM. The C64 was impressive, but I knew I could never convince my parents to pay that much. But none come of that. I ended getting a C64 when I came to Canada and made that my primary gaming system (as well as 2600Jr and a 7800) until I bought PS1 in 97. The desire of getting a 800XL never left me. Now that I have a several 2600/7800 systems, this is always something I wanted to get. I don't really feel the need to get a C64 at the moment, especially with the crazy prices for that gear. I did get a 65XE a couple years back, but that did very little for me and not the desired reaction I had so I ended up selling it. After trying to buy one here in the forums and being frustrated at some nickel-n-diming by a couple of people, I decided to look for one on eBay and Kijiji. A couple of weeks later, I saw someone selling one in Mississauga, with the added bonus of including an Epyx joystick, which is something I have been meaning to get for ages as well. The computer itself is in great cosmetic shape and all self-tests pass successfully. All keys work and it's nice to do some BASIC programming again. As I did for my 65XE I ordered an monitor-composite cable off eBay. I have been putting it through it paces. The one thing I won't do for this system is collect a bunch of cartridges or get a disk drive. I have decided I will get the AVGCart based on the comments in the 8-bit forum and just load my software this way. I can't wait to play Bruce Lee on this!
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A while back a friend gave me a 800XL in near perfect condition. When I got a modern power supply and TV hookup. I tried it out, it didn't work. Turned out to be a cap issue, I have this friend who is a PC tech and he agreed to work on it in his spare time. Once that was fixed, the keyboard didn't work right, tried a new mylar, still didn't work right. So eventually I got a refurb keyboard and he tried that. Still didn't work right. It wasn't until the recent Vintage Computer Fair, that we got our answer it might be a bad pokey chip. I bought one of those ps2 keyboard adapters. But when I got home looked at the instructions I realize it's beyond my skill level to install. Also at this point my friends and I just gave up. I haven't tried the game I have for it, I am scared it won't work. Right now I am trying to figure out what to do. It had turned from a fun little project into a money pit.
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Dear Atari fellow, I wonder in what form the 1985 special packs were sold in the UK. On 16 February 1985 PCN announced that packs would be available in the UK, to clear the warehouses before the arrival of the 130XE. On 27 April 1985, Silica Shop offered 3 different packs. (see details below) The question is: what did these packs look like? Was it just a promotion, the components of the packs were just sold as normal, but with a discount? Were they put together in a special box (like the "Dixon exclusive" packs later with the 65XE)? Was there a special box, bag, packaging? I ask this question to complete the Atari 8-bit FAQ. I know there were other packs, later, or in other countries. I'm specifically trying to get some information about the 1985 UK packs... On 16-Feb-1985, an article in Personal Computer News reads: "Depreciation seems to start work on the 800XL before it even crosses the counter. The machine's price was virtually halved by Christmas last year, and two packages due to be put together this month effectively bring it down again. Its price at the moment is 129 GBP. The first package will give you an 800XL, 1050 disk drive, Home Filing Manager and a disk-based adventure for 249.99 GBP. The second puts together the 800XL, a 1010 recorder and Pole position for 129.99 GBP. [...] If dealers start to split these packages [...]" On 27-Apr-1985, a full page ad of "Silica Shop" - one of the largest Atari reseller in the UK - lists: Atari 600XL entertainment pack 600XL + Donkey Kong (cart) + Qix (cart) + CX40 = 69 GBP Atari 800XL and recorder pack 800XL + 1010 + Pole position & demo program (assumption: cassette TX8034, "Pole position" & "Atari graphics demonstration") + Invitation to prg #1 = 129 GBP Atari 800XL and disk drive pack 800XL + 1050 + Home filing manager (diskette) + The payoff (diskette) & demo program (diskette) = 269 GBP Thanks in advance for your contributions.
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First post on here. I've assembled 2 SDrive Maxs, and powered them externally and via the SIO port at times. The SIO port power at Atari startup is inconsistent. This is I think what causes graphical glitches that go away once you click on something. The GOOD part of the SIO 5v power is it comes on when the machine comes on (also one less wire). Overall I would just prefer the power to be external, but I still want the SDrive to come on when the machine boots up. My idea is to use an arduino nano to manage the powerup by detecting the SIO 5v, and then allowing power to the SDrive only when the SIO 5v is active. I can't believe you have read this far thank you. Since the SIO 5v is inconsistent at Atari startup, I have the nano wait before attempting to power on the SDrive. All of this actually worked. Except it didn't because the SDrive gets enough power for the display, but not enough for the Card Reader to work. Current power supply is 5.0v 4A (Actually measures around 5.15 to 5.20 volts) Hooked up directly it works perfectly, nice bright screen, SDcard works, everything fine, I just don't want to have to unplug it every time. Could I just install a switch, yes! Unfortunately this method occurred to me while looking for a small switch in my stuff and i want it to work. My next steps are to -try a power supply with higher voltage -try reading the voltage off the transistor more carefully -try power supply with higher amps? -hope one of you all has a great solution for this
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A while back a friend gave me their Atari 800 XL computer, to be honest they didn't know it worked or not. After I got it I managed to get a modern power supply and TV hookup only to find out that some of the caps went bad. I have another friend who is a PC Tech who loves anything retro. His collection of classic computers should belong in a museum he has so many including a full Apple II set from monitor to printer. So after getting the closest match to what he needed and a replacement mylar for the keyboard he went to work. He fixed the motherboard where nearly every cap was bad, he got it working. The Q Bert game I picked up earlier actually works. Unfortunate the keyboard is another matter. Which is finally the reason for this post as in "I DON"T KNOW WHAT TO DO?". Not everything works, and there are parts missing. Really Atari Computer People what should I do?
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I'm using ErgodoxEZ keyboard connected via usb and every time when I try typing something in the emulator (basic), my characters are getting lost in terms of that I need to press key multiple times to get a character on the screen. Is this a known issue or it's just my emulator config which is not tuned well enough to handle usb keyboards ? I'd appreciate if someone would post config here which is actually working to emulate 800xl. thanks !
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Hey there, I recently picked up a really nice looking PAL 800XL on Ebay in the UK. This thing looks mint but it was sold with an issue with the audio volume being low. I did some research before buying (on here) and it looked like the likely candidate could be a dodgy LM358N audio amp chip. So I took the risk and bought the machine and ordered some new LM358N chips I then took the old one out and replaced with a brand new one. And the result, the audio volume is no better, well maybe it's a little better. It's also slightly louder through the RF modulator and the video port but nothing drastic. I've reseated the POKEY just in case that made a difference, but it didn't. So has anyone got any ideas what else I could look at to the problem? Thanks in advance for any help. Ely
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Hello everyone! I'm new here. I finally have a space where I can pull out my old 800xl and 1050 drive to set up a retro computer area. With the exception of a few corrupted disks, everything is surprisingly in good order. I put things on hold until I get the replacement power cord for the 800xl. From what I understand, the "ingot" PSU I have is a potential MB killer. It seemed like a good idea to update the PSU for the other devices I have, including the 1050 drive. But after scouring the various forums, it sounds to me as if I should just let things be if they're working. Would everyone agree? Is it just the 5V power source that can potentially fry components? Thanks in advance!
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Hi all, I have 3 800XL machines, 1 of them works flawless and is stock. Nr. 2 has a faulty OS-Rom, and very likely a problem in it's keyboard. 3rd 800XL is at this moment a 'donation' device. With the Sys-Check v2.2 (by @tf_hh) showed me a good RAM, but a bad OS-ROM. My first question is: Upgrading this machine with the Ultimate 1MB, does this replace the OS-rom entirely?? 2nd question is: as far as I know my keyboard can be repaired by replacing a mylar in it. (keyboard type is not a PCB, it is entirely encased in a metal sheet) Follow up on Q2 is: where to get a mylar in the EU? Thanks for answers! André - PE1PQX
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Just finished a huge update of the XL Gamebase *previously called Atarimania by Sparky (HardmanM). https://mega.nz/folder/WoYz0Iaa#aXsTnQXyz_7e1BW2ZJpZ8w
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In short a PC Tech friend has been working on my Atari 800XL. He managed to get it working, he also discovered the keyboard has an issue. Thankfully I found that replacement Mylar tracing on 8 Bit Classics. But I need some help from the Atari Computer fans here. My friend wants to replace the caps to be on the safe side. I was able to find cap kits on console5, but nothing for the 800XL directly. They do have one for the 600XL and 800 which one of those 2 would be the best option?
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In short a PC Tech friend has been working on my Atari 800XL. He managed to get it working, he also discovered the keyboard has an issue. Thankfully I found that replacement Mylar tracing on 8 Bit Classics. But I need some help from the Atari Computer fans here. My friend wants to replace the caps to be on the safe side. I was able to find cap kits on console5, but nothing for the 800XL directly. They do have one for the 600XL and 800 which one of those 2 would be the best option?