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Blogs

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  • bankockor Blog
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  • The Word Of Ogma
  • GC's blog
  • nanobug's monument of geekiness
  • dogcorn's Blog
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  • ivop's Blog
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  • Cheat Blog
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  • My video game library
  • the.golden.ax's "Oh my Blog"
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  • kroogur's Korner
  • Verbal Compost
  • Frizo's Collecting Adventure!
  • Old School Gamer Review
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  • Rybags' Blog
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  • grafix's Bit Mouse Playhouse
  • S1500's Blog
  • hackerb9's blog
  • EricBall's Tech Projects (PRIVATE)
  • MagitekAngel's Blog
  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
  • TestBot4's Blog
  • Old School Gamer Review
  • The Mario Blog
  • GideonsDad's Blog
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  • Horst's Blog
  • JIMPACK's Blog
  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
  • CebusCapucinis' Blog
  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
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  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
  • Troglodyte's Blog
  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
  • Devbinks' Blog
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  • The 7800 blog
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  • Lynxman's FlashCard Blog
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  • The Wreckening
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  • lost blog
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  • Robert @ AtariAge
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  • revolutionika's Blog
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  • edweird13's Blog
  • edweird13's Blog
  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
  • satan165's Dusty Video Game Museum
  • lazyhoboguy's Blog
  • Retail hell (The EB years)
  • Vectrexer's Blog
  • Game Maker to Game Dev
  • Retro Gaming Corporation
  • Hulsie's Blog
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  • Dryfter's Blog
  • Why Are You Even Reading This?
  • Xuel's Blog
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  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
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  • Justin Payne's Blog
  • ebot
  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
  • Pac-Man Vs Puck-Man's Blog
  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
  • defender666's Blog
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  • Chuplayer's Blog
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  • POKEY experiments
  • JPjuice23's Blog
  • Gary Mc's Blog
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  • SUB HUNTER in A8
  • ScumSoft's Blog
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  • kgenthe's Blog
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  • Dallas' Blog
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  • Fashion Jewellery's Blog
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  • Algus' Blog
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  • longleg's Blog
  • Brain droppings...
  • Sandra's blog
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  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
  • Disjaukifa's Assembly Blog
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  • marshaz's Blog
  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
  • w1k's Blog
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  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
  • raz0red's Blog
  • The Forth Files
  • The Forth Files
  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
  • n8littlefield's Blog
  • joshuawins99's Blog
  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
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  • Gnuberubs Sojourn Dev Journal
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  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
  • AtariVCS101's Blog
  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
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  • Synthpop Universe
  • Atari 5200 Joystick Controllers
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  • Buying Atari on Ebay
  • matosimi's Blog
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  • MegaData Manifesto
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  • eshu's blog
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  • Bio's Blog of Randomness
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  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
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  • The Game Pit
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  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
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  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
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  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
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  • Zsuttle's gaming adventures
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  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
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  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
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  • XDK.development present Microsoft Xbox One Development
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  • My blog of stuff and things
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  1. Updated: Reset and pause features added. PAL version added. New manual It’s a dystopian future... The year is 2112 and you find yourself on FOX HUNT, the world’s most popular game show. But Foxhunt is not like any other game show. Of course there is prize money, Up to a million dollars, but in order to win, you must survive 7 rounds and 50 unique fields in the arena! It will not be easy. The Hunters are out to kill you. Fight through each round and collect the codes that will set off the explosive charge placed in each Hunter’s neck. There are objects stored in stations scattered around the arena that can help you. If you find yourself in a tight situation, use the Crossbow that you found. Run fast, collect the cash, find every station, and fend off the Hunters before they find you…. Don’t let the audience down! Give them a good show! LET THE GAMES BEGIN! Fox_Hunt_Arena.bin Fox_Hunt_Arena_PAL.bin Fox Hunt Arena Manual.pdf
  2. I wanted to get a thread started on Sierra and their adventure games. During the 1980s and 1990s, they dominated point-and-click/text parser adventure games. They had standalone titles like Freddy Pharkas: Frontier Pharmacist as well as franchises like King's Quest, Police Quest and Leisure Suit Larry. I loved playing these games even though the puzzles were tricky and some didn't even make sense. Any more adventure game fans?
  3. For my PS1, I knew the console more for its RPGs (Final Fantasy), Tomb Raider, arcade collections and various platformers. Imagine my shock when I learned that point-and-click adventure games were released for the PS1! I always saw stuff like King's Quest, Space Quest, Leisure Suit Larry, etc for the home computer market as opposed to the console market. Anyway, Blazing Dragons on the PS1 has my interest as I've watched part of a playthrough on YouTube of the game; its sense of humor reminds me a lot of Sam & Max and Freddy Pharkas. I want to grab a copy of it. I also learned of Discworld by watching the first few minutes of a playthrough. Besides Discworld and Blazing Dragons, can anyone else recommend more point-and-click adventure games for PS1?
  4. Dear Atari Players, Some time ago (on 05/15/2013) I started working on my new game for Atari 8-bit. The main idea was to create an adventure game with vast world, multitude of different locations, throng of items to use and an interesting story. I made several assumptions: No boring locations made of similarly looking graphical blocks, therefore every single location is an unique hires screen No extended RAM needed – game should run on stock Atari with 64kB of RAM. Unfortunately I had to drop that assumption and use at least 2 extram banks for the game to run at decent speed. But still, stock 130XE with SDX occupying one bank is enough to play. Free banks are auto detected, but you can override the auto detection by using “banks.txt” file First development attempts were recorded, so we can see the eerie figure exploring the dungeons: When the proof-of-concept was ready I started to build the story and looking for people who would like to help me with graphics and music. Soon after the team has been established I decided to build the story around the adventures of priest who is trying to help solving the vocation crisis. After all, there are not many games utilizing priest as a main hero. So, the next footage shows a character created by Vidol: By the way, here is the alternative, knight character in action, which didn’t make it to the final release: Music has been provided by “WnZ”. Cut-scenes and title screen were painted by “eZp”: The new features started to appear quite regularly: VBXE support (hires colors): Bored hero animation: Lightning effects when wandering on the graveyard Easter eggs with music by Cedyń Cut-scene graphics (displayed during interaction with NPCs) Game loads a lot, constantly. Therefore no music is present during the gameplay.Since I didn’t want the story to be limited by Atari memory size I needed to introduce the dynamic module loading code at some point, therefore the game engine is able to load the appropriate “DLL” file when main hero is walking from map to map. This allowed me to extend the adventure handling routines without needing to extend the memory demand. A few years and 1281 SVN revisions later the game is finished. It has been released on Christmas 2015 but only in Polish. Now, the English version is ready for everyone to play. Feel free to download the English version here: http://atarionline.pl/forum/?PostBackAction=Download&AttachmentID=7970 How to run the game: Load the downloaded .atr, it’ll boot to the MyDOS Run RZYGON.XEX file (press “L”, type “RZYGON.XEX” and press Return) If you use SIO2SD or similar device, you may consider loading the highspeed driver (HISPEED.COM) first Should you be the SDX user, just copy all files (including subdirectories) to any directory on any partition and execute “X RZYGON.XEX” I wish you all a lot of fun while playing the game, if you dare to And now time for some spoilers Please note that there are at least 4 people who managed to already finish the game, so it is not that hard as it initially appears. Thanks to the one guy (“rj1307”) the full-featured map of the game world is available (large file!): http://atarionline.pl/forum/?PostBackAction=Download&AttachmentID=7948 Another nice guy (“larek”) decided to record the final animation and share it on YT: Finally, in a nutshell, the game consists of: 25 different fonts 185 different locations 27 different cut-scene graphics 253 dialogue messages (nearly 20kB of text) more than 70 items to be found and used PS. As for all my other games, source code is available. You can download it here: http://atarionline.pl/forum/?PostBackAction=Download&AttachmentID=7971
  5. Hi All, I just bought the book Compute's Guide to Adventure Games. It has a game called Tower of Mystery, which i haven't found in any a8 repository. Does anyone know where I may find it ? Regards, Devwebcl
  6. www.tinyurl.com/doublekick Now you can support Double Fine and Tim Schafer "develop Double Fine's next game, a classic point-and-click adventure. Where it goes from there will unfold in real time for all the backers to see." According to Joystiq, it only took 8 hours and 11 minutes for Double Fine to reach their Kickstarter goal of $400,000 ($300K to make the new game and $100K to support the chronicling of the entire process). As of the time that I post this on AtariAge, total support is now $544,459, and doesn't appear to be slowing down. For a contribution of $15, You will get "The finished game in all of its awesome glory on Steam, exclusive access to the PC Beta on Steam, access to the video series, and access the private discussion community.". Higher contributions carry with it additional premium rewards. Even just the $15 contribution is well worth the price in order to experience a new Tim Schafer/Ron Gilbert adventure game. Check out the cool 'feelies' for the higher contribution levels. But that $15 also gets you a back-stage pass into the whole creative/production process that occurrs during game development. And from reading the Kickstarter page (and seeing the video....definitely don't pass by the video, it's hillarious!) this will be a 'real' documentary on the making of this game, well beyond just a vi-doc series. So check it out! http://www.kickstarter.com/projects/66710809/double-fine-adventure/widget/video.html
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