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  1. Hey guys, I know you're getting sick of my Adventure games, but I decided to update EMR to DPC+. EMR II is a truer vision of an Adventure sequel that I had in mind when I was thinking up EMR, but didn't have the knowledge or the resources. I still don't have any knowledge, but I've got better resources thanks to batari basic's DPC+ kernel! EMR II has the same basic premise as EMR in which you must reclaim the chalice from the Evil Magician and his apprentice. Here are some differences between EMR II & EMR: • Upgraded sprites and background graphics thanks to PacManRed! • Some mazes are from Adventure with new twists, some mazes are new. • Dark mazes are back. • There are now four castles to explore, complete with mazes and secret passageways. • Home castle gate is now open - why should you have to open your own castle? • The bat is back as the great randomizer of items. • You can only carry one item like Adventure. • The staff also acts as a magnet to attract objects by holding down the button. • You can attract the staff to yourself by holding down the fire button. • The wizards cast spells that make you go half speed. • The Evil Magician and his apprentice have the ability to raise each other from the dead when in the same room as each other. • A new hideous Dragon created by the Evil Magician guards the chalice on Levels 2 & 3. Screenshots: Full version 8/22/12 (Randomized Level 3 is now done and working): EMRII22.bin Demo version 9/22/13 (Level 1 only with intro music and no "sticky" walls) EMRII29demo.bin Full release with text manual 11/26/16! EMRII32.bin EMRIImanual.pdf Thanks to PacManRed for the graphics, RevEng for the titlescreen and technical help, AtariBrian for alpha testing and TheGoldenBand for the titlescreen music!
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