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Found 69 results

  1. *** New Prices *** Hi, I have several Atari 5200 prototype/loaner cartridges from my personal collection for offer: Still available: EURO 79.00 - BallBlazer EURO 99.00 - Final Legacy (2-23-84) EURO 79.00 - Kangaroo (021-01) EURO 99.00 - Miniature Golf EURO 99.00 - Meebzork (5-18-83) EURO 79.00 - Pengo (9-2) EURO 79.00 - Space Dungeon (3-18) EURO 99.00 - Sport Goofy EURO 129.00 - Super Pac-Man (1-26-84) EURO 89.00 - Track and Field EURO 79.00 - Vanguard (1-29-83) They are in my collection since the 90ies, and all were aquired from trustworthy persons/collectors like John Hardie, Will Fong and Keita Iida. All carts have been tested by me and I have plenty of pictures from the prototypes, just send me a PM if you are interested in pictures for a certain game. The boxes shown in the pictures are made by me, they will come as a free bonus for the buyer. Shipping options are: Regular Airmail in robust box (EURO 4, runtime about 5 to 8 days, no insurance, no tracking). or Airmail Parcel (EURO 37.00, runtime about 14 to 21 days, insured, tracking) If you have any questions, please drop me a PM. Thanks for watching, Marc.
  2. GONE/SOLD! INTRODUCING THE ALL NEW FOR ATARI 5200 This keypad overlay set was made to help fill a void that that exists in the Atari 5200 overlay library. Some new overlays were made for titles that previously didn’t have overlays and others got a small visual upgrade where possible. Only 100 75 (See Update Below) sets of this collection are being produced. Once these sets are gone, they're gone. This home-brew 60 overlay set includes: • 29 pairs of Atari 5200 styled controller overlays for titles listed. • One pair limited edition metallic controller overlay keypad covers • 1 Limited edition metallic “Atari 5200 Super System” cartridge label. Overlays are shrink wrapped in a great looking Atari 5200 styled mini game box. In all there are 30 pairs (60 overlays total) in this set. I have 50 sets made up and ready to go right now. If I sell out of those I will make more, but I will not make more than 100 75 sets total (See update below). After the sale for the Super Overlays sets I will be selling the overlays individually (minus the special metallic keypad overlay pair and cart label which are exclusives to this set). The cost is $50.00 per set (plus shipping). That puts the cost just below $0.85 per overlay (individually they will cost $2.00 per overlay which is my standard price for all controller overlays). Pricing is as followed. Each Overlay Set is $50.00 USD plus shipping. Shipping inside the U.S.A. will be USPS Priority Mail $7.00 (which includes tracking number). Shipping to Canada is First Class International mail USPS $12.00 (which includes tracking number). Shipping anywhere else in the world is $22.50. I only accept payment via PayPal. The stated shipping cost is for up to 4 copies. Any more than that might require more shipping (please inquire). TO ORDER: PM me with the subject line “SUPER OVERLAYS OFFER" and state how many sets you wish to order and what country it will be shipped to. Be sure to include your PayPal email address in your PM. This is so I can send you an invoice. Once the invoice is paid, I should have your order in the mail within 24-36 hours (not including weekends/holidays) [this time frame is for the first 50 copies sold only. More time will be needed for additional copies to be made]. Remember there are only 100 75 0 copies to be sold and no more will be made. Orders are first come first serve (Basically in order of PM's received)! Project Background: http://atariage.com/forums/topic/256340-interest-check-new-reproduction-overlays/ ***UPDATE*** SINCE I DIDN'T MAKE ALL 100 COPIES OF THIS SET AT THE START OF THIS PROJECT I'VE DECIDE (DUE TO TIME NEEDED FOR OTHER PROJECTS) TO REVISE DOWN THE TOTAL NUMBER OF AVAILABLE SETS TO 75. THIS NUMBER REFLECTS THE ACTUAL NUMBER OF SETS THAT HAVE BEEN PRODUCED AS OF 11/9/2017. ONCE ALL REMAINING COPIES ARE SOLD (CURRENTLY 18 15 0 ) I WILL NO LONGER PRODUCE THIS SET.
  3. My youtube video in the link below shows a summary of how i got rid of the Atari 5200 switchbox that is bulky, inconvenient, prone to failures, and is expensive to replace. Even when it works, it usually does not give a clean signal. I ditched the switchbox and RF altogether by applying two mods: 1) the switchbox bypass power mod from console5.com and 2) the UAV board from thebrewingacademy.com. PLEASE READ THE NOTES SECTION OF THE VIDEO FOR MORE DETAILS NOT MENTIONED IN THE VIDEO. I am not an experienced modder, and do not post a lot of videos, so i would really appreciate your positive comments and likes. rradi
  4. Hello there! I'm new here, and I came to ask few questions to the mighty atari fans out there! I'm from a scoring website https://www.video-games-records.com/home.html (which I highly recommend you if you want to show your scores on every atari systems, or more), and I was wondering what was the main differences between games that are in all these platforms (2600/5200/7800). Let me explain you: when I propose a new game on the website, the game will be tidy with games from the same system (2600, jaguar...) but sometimes you can link some games when they are the same (for instance, games that are on PS3 and PS4 will be both add on the same platform, together). So, I was wondering what was the differences between the games that are on 2600, 5200 and 7800, and especially, what are the differences in the SCORING itself? For example, Joust or Ms-Pac Man both came on the 3 systems. Are they the exact same game? Or are they different? What about the gaming itself, is it easier to score/play on a 7800 system or 5200 than on a 2600? It's confusing, because you can play your 2600 games on the 7800. To conclude, my major question is: are the games different? Does something change in the way of playing (with the controller for instance) ? And if not, should I regroup both games (for instance Moon patrol) in 1, or add 2 on differents platforms? Thanks for clarifying this, if you know more! I have all these systems, but I can not fix my atari 7800, for a reason I ignore (even if I follow every tutorial out there to clean/repear it), and my atari 2600 is still functional. Great to see so many still pationated guys here! Cheers!
  5. Here are some vintage Atari 5200 I currently have up for sale, as I am unloading almost all of my cartridges since I already have ROMs of them. $15.00 each including free CONUS shipping, complete with instruction manuals and original overlays where applicable. Here are the ones from Activision: ones from CBS Electronics: some from Sega: and a couple more here: PM me if interested, PayPal only please Note to Albert: More cartridges will be uploaded to this one topic soon, I will be selling them in salvos, but for now, I am just selling these.
  6. Hi, looking for anyone who offers S-Video mod services on an Atari 5200.
  7. Iam making a atari 5200 flashback In this topic i want to share with you how i make it
  8. A quick note about the hacks: I have decided to place all of my hacks in one, convenient thread. As I grew up with my Atari 5200 and Atari 800XL, there were certain games that I thought had a little more potential. I had created basic hacks for a few of these games. I always thought that my 5200 Popeye could look better. Brutus didn't have a number "5" for a head in the arcade version. I knew I had drawn more accurate Mario characters on my 800XL. If only I could plug them into the games. I teamed up with Playsoft, who provided the tools and wisdom to make these games possible. Some of these games have other contributors. Tep392 helped us tweak the collision and touchy controls in DK Jr. I believe that Tep392 and Kjmann worked on the original Donkey Kong RMT sound version. I believe there is another member who helped Playsoft in some of the A8 to 5200 conversions. I am not sure who drew the giant Popeye head. If anybody has clarity on this, let me know, so credit can go where it is due. These are truly community projects, and I had a great time watching them transform. Playsoft did an amazing job of hacking display list interrupts, giving me a little more height area (eg. thicker 5200 Mario Bros floors, as well as multiple floor types). I have been holding off on releasing the latest Mario Bros hacks, because I didn't want to release as many revisions. I was also hoping for some upgraded sound effects for Mario, but there's not always enough time in the day. There's a bonus hack for the 7800 Mario Bros. I found the 7800 graphics tedious to hack. The characters were drawn too small and flat, and the game itself plays horribly. That version has the least number of animation frames, so the animation is poor regardless. It is my "Lipstick on a Pig" release. Donkey Kong: Atari 8-bit Computer Arcade version -- DK_A8_Arcade.xex Atari 8-bit Computer RMT version (Updated sound) -- DK_A8_RMT.xex Atari 5200 Supersystem version -- DK5200_Arcade.bin Donkey Kong Jr: (Arcade & Enhanced versions) Atari 8-bit Computer Arcade version -- DKJr_A8_Arcade.xex Atari 8-bit Computer Enhanced version -- DKJr_A8_Enhanced.xex Atari 5200 Supersystem Arcade version -- DKJr_5200_Arcade.bin Atari 5200 Supersystem Enhanced version -- DKJr_5200_Enhanced.bin Popeye Arcade: Atari 8-bit Computer version --PopeyeArcade_A8_Final.xex Atari 5200 Supersystem version -- Popeye5200_ArcadeFinal.bin Mario Bros (1983, 5200 version): Atari 5200 Supersystem bin version -- MarioBros_Arcade_52.bin Atari 5200 Supersystem car format -- MarioBros_Arcade_52.zip Mario Bros XE: Atari XL/XE version - MarioBrosArcade_XE.zip Mario Bros 7800: Atari 7800 version - Mariobros_7800_Arcade.a78
  9. I noticed one thing unusual about right handed joysticks. The Sega-made Sega Master System joystick, which has a right handed joystick, maps left-to-left, which means if you’re rapid firing the 1 button, you’re rapid firing with your middle finger if you want access to both buttons simultaneously, and boy, that is tiring. Thankfully, the Beeshu joystick for the Master System and Turbo Grafx 16 have a right-handed stick mode, AND the buttons are mapped with the main button on the index finger. (the one you press fastest) which for most games work perfectly. But I own one game for the TG-16, and know of another I might like which might a problem with, has the buttons reversed. Namely Side Arms, and possibly Pac-Land have te same problem. With a normal joypad and a Turbo Stick, and the Beeeshu Ultimate Stick when left handed, have Left shoot in Side Arms and (assuming the controls are the way I think) Left Run on the Left, and the respective rights on the right. I also own a Colecovision Tutankham and Front Line, which have a similar problem. But because the right handed mapping is Index-to-index, It’s reversed. I don’t know if the controllers are as easy as a pin swap or not. I know some machines are, some machines aren't. I also assume it’s cheaper to buy a physical pin swapper for a system that works for instead of an electronic converter, especially if one doesn’t currently exist. If a PIn-swap adapter can be made for the TurboGrafx 16 that a) is cheaper than the Tototek PS2-> TG16 adapter, and b) has less delay because there’s no processing, I’d like to purchase one, and use it with my Beeshu. But if not, I’ll use a PS2 -> TG16 adapter from Tototek and flip the buttons on my discrete input telephone operator switchboard device. By the way, I only see 2-button mapping for the TG16 on the Tototek website, I heard Street Fighter has a 6 button mode, and Forgotten Worlds has a 3 button mode. Any other "more than 2 button" games I should be aware of? And does anyone own a Tototek PS2-> TG16 or PC Engine adapter, AND a 3 button and/or a 6 button game? Also wondering if any games for a pre-Genesis system have a similar problem with righthanding the game. Especially ones where there is no software-based button swap option.
  10. Just looking for some info on it... maybe a value? https://goo.gl/photos/KDvknpEzG3rq5mAK6
  11. Looking for a atari 5200 MHS 5 in 1 multicart if anyone has one to sell. Thanks in advance.
  12. I have eight ( 8 ) Atari 5200 joysticks that I am looking to unload. They all have varying degrees of functionality but all are in serious need of a repair job to restore full game functionality. I would prefer to sell all eight together. Figured someone who enjoys repairing and flipping them could be interested in this lot. Was thinking $79.99 with FREE PRIORITY MAIL SHIPPING would be more than fair, given that single untested (read: broken) joysticks often go on eBay for $20 each. Hit me up if you are interested. Thanks!
  13. If anyone is interested, please contact me. I am open to possible trades as well. I'm mostly interested in Atari 8bit game cartridges. I recently purchased an Atari 130xe, and the only game I own is Donkey Kong. Thanks for looking! Taking offers on all items New Items Added 9/11 New Items Added 9/9 Save when you buy multiple titles! Atari 2600 : Moon Patrol (Cart) $5 Realsports Tennis (Cart) $2.00 Take both carts for $5! Atari 5200: Blueprint (Cart) $4 Pengo (Cart) $5 Take both carts for $7 PC Software: Simcity Societies (CIB) $4 Day of Defeat (CB) $3 Sega Smash Pack (CB) $4 Global Operations (Sealed, Never Opened) $5 Half-Life 2 Episode 1 (Sealed, Never Opened) $5 Gun (CIB) $4 Take all 6 PC games for $15! Intellivision World Championship Baseball [C] $5 Nasl Soccer [C] $2 Snafu [C] $4 Atlantis [C] $4 Take all 4 carts for $10! New Items Added 9/9: Timex Sinclair Timex Sinclair 1000 Computer (CIB) Works great! SOLD! Playstation 2 Street Fighter 15th Anniversary Fighting Pad Ryu Edition w/ Comic SOLD! Turbografx-16/PC-Engine Timeball (CI) $50 + Shipping OBO Dungeon Master (New, Sealed) $30 + Shipping OBO Nintendo 3DS Steel Diver (New, Sealed) $10 + Shipping OBO
  14. This is a call for brave volunteers to patrol the lunar surface to protect the citizens against visiting riff raff. Seen above is a sprite hack of the Atari 800 version ** to something more like the Arcade*, with all background and buggy character color matched to arcade screen shots. The latest rom to try is here (not the same buggy, though that version is being developed, however the colors are the same.) ** MoonPatrol 02 5200.bin How you are needed: At current we are getting conflicting color reports... ... Altirra (Windows under Wine) is the larger image left and the small image to the lower right was taken from Atari800OSX. Can someone please try the above image on real hardware and report your results/screen shots/pictures to the hacking thread? There are more technical programming questions regarding this that can be found on this programming thread. * Sprite hacks drawn and hacked by TIX. Technical research and color alters by DoctorClu. ** (there is a proto version of the 5200 with the above version due out today or tomorrow)
  15. Originally posted here: FifthPlayer, on 23 Sept 2018 - 11:32 AM, said: I realized this was the cool ability I discovered while hacking Miner 2049er where they had the green helmet for Bounty Bob. I'd love to add this ability to the Moon Patrol sprite hack we are doing. I work mostly with hex editors so I was wondering what this PRIOR register would look like in hex? I found this reference on De Re Atari: Another question I have is: would the fifth bit also be the fifth mode? If so D6 and D7 would be 00? But the main question so I can search for it in the code is what the hex code would be for the PRIOR statement? ------- Below is the graphics hack of Moon Patrol for the Atari 800 where the colors and sprites have already been altered. Combined color would offer a third color for the windshield on the moon buggy. Here is the rom if you'd like to reference it for the above question on the PRIOR statement: moon-test-n2b.bin
  16. Trying to find a copy of "Beamrider" and "Zenji" for the 5200. Cart only is fine, as lomg as it is in relatively fair shape. Hoping not to pay ebay prices, but will be fair. Have many items to trade if interested. Thanks!
  17. Hi: Here's the absolutely weirdest thing I've ever come across, and I'd like to run it by you all and see if you have any thoughts about what could be happening. I downloaded a copy of the Pacman rom for Atari 5200, made sure Mame was set up properly, and ran it as follows: mame64 a5200 -cart "Pac Man (1982) (Atari).zip" It worked flawlessly. For comparison, I downloaded a bunch of roms from emuparadise and used the Pacman rom images from that set. I had to rezip them with normal zip, and change file extensions from .bin to .a52, but, after all that, all the rom files from each Pacman set showed to be exactly the same with a binary comparison. Even so, Mame refused to run them. The copyright screen would show up, then the screen went black. Bear with me, it's not over yet. Here's the really weird thing. I wanted to run Ms. Pacman also. I used the proper naming conventions, zipped the files, no success. Now, this gets really weird! Read on to see what happened next. So far, the only zip file that worked was the zip file of Pacman I originally downloaded. Working on a hunch, and, don't ask me why I thought of this, but, I said, "what the heck--everything else hasn't worked", I took the original pacman zip file, added the Ms. Pacman images to it, deleted the Pacman images from the file, renamed it to "Ms. Pac-Man (1982) (Atari).zip", ran it, and it worked! Yet, when I created my own zip file, nothing worked, not Pacman or Ms. Pacman, even though every file was checked and the binary comparisons were spot on, no differences, and, I made sure my zip file and the file names inside the zip file were consistent. There should be no reason why my own zip files I created wouldn't work, nor can I see any reason that using the original zip file that was working would make a difference. But, there it is. I now have both working Pacman and Ms. Pacman, and I can't exsplain why. I just created my own file for Jr. Pacman and it worked without me doing anything special, other than making sure the filenames were right. Is this not the absolutely weirdest thing you've ever heard of. I'm scratching my head over it, and probably will never understand it. But, if any of you have any thoughts, I'd like to hear them.
  18. Cafeman

    Koffi Klay?

    I was working with clay with others, didn't know what to make, then an idea hit me. Koffi Kopter and Pyro the Stormcloud. Turned out pretty good, especially since I had not dabbled with clay since high school art class. So I took a couple pictures and finally decided to post them here. If you aren't familiar , these are characters from the Atari 5200 and A8 homebrew Koffi: Yellow Kopter from 2002. The ROMs are available for both, and the AtariAge store still carries 5200 Koffi if you'd like a cart. You can post a review in the AA Store as well, there's only a couple reviews even though hundreds were sold! https://atariage.com/store/index.php?l=product_detail&p=137 Cart Image is from AtariAge.com.
  19. From the album: My Collection

    This is an old image and I should probably take it down since my entire collection is much larger than this, and this just looks embarassing
  20. I have an Atari 5200 Trak-Ball that won't move the cursor UP...everything else on it works flawlessly, all the fire buttons, auxiliary buttons, keypad buttons, and the cursor movements of left, right, and down. It just won't move the cursor UP. I am looking for parts to fix this problem. Anyone with any ideas, any parts, a CX-53 Trak-Ball that has other problems but the cursor moves in ALL directions (I'd be willing to buy it from you for the parts), any of these would be greatly appreciated. Thanks. - rolccone (Ed)
  21. Hi, everybody and welcome to our Atari Age Atari 5200 Podcast thread. Please visit our Facebook page here: https://www.facebook.com/TheAtari5200Podcast/ We will add updates to this thread as time goes on. Bob and I hope you will enjoy the new Atari 5200 Podcast.
  22. http://cinemassacre.com/2015/03/04/wizard-of-wor-arcade-atari-2600-5200-review-by-mike/ Wizard of Wor Arcade review throws in 2600/5200 ports as well. There's also a list of Mike's Atari 2600 collection included in the link.
  23. Hi. I am new to the Atari 5200 Homebrew scene. The 5200 system was my first system I ever owned. I hope there someone out there that can help me out and would be willing to sell me the Atari 5200 M.U.L.E. Cartridge. I have a 4 port system and my friends & I are M.U.L.E. fans so I hope there's someone that can help me out, thanks.
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