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Showing results for tags 'Atari Joystick'.
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I'm trying to figure out which is best for my 2nd Atari 2600 CX-40 joystick (less cutting down white joystick handle), Tactile Push Button Tact Switch Momentary (height) 5mm, 4.3mm, or 3.8mm? Which does everyone else use? I've enclosed an image of the one(s) I'm looking at. Thank you.
Reading about arcade controllers and multi-button joysticks, I had a thought. An atari compatible gamepad with 6 buttons (like the genesis one). I don't know what kind of electronics are inside these or if they have chips and such. I imagine them being analog. I don't know, but would it be a stretch of the imagination to think one of these types of game pads could have 2 cables (one for Joy1 and the other for Joy2) with the 4 directions gamepad and one button going to the Joy1 then have the remaining 5 buttons wired to a JOY2 connection with 4 buttons configured for the directional and the remaining 5th button for Joy2? This way in basic you can call joy for both ports 1 and 2 and have the Joy2 inputs coded for a completely different action. For games like Tilda and others? Yeah I know i have to many unfinished projects right now but I do plan to start up the 4 port cart switch this weekend, finalize a v2 to my Musick program since i need that before July, Then of course rework Zombi. If I had a better understanding of how these joysticks worked internally I may even explore this dual cable idea for single player games. So I'd like to hear back from those in the know on this thought of a gamepad design. EDIT: And I just had another idea. One I couldn't possibly do myself at this time. But with the uberGrom being used for rs232 now, what about a gamepad port on the uberGrom?