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Found 44 results

  1. Has there been any examples of an Atari ST game on a rom cartridge? Currently exploring the possibility of an ST home-brew game but rather than floppy disk doing a limited run on an ST cart. I presume bank switching could be used to overcome the rather limited cartridge capacity? thanks Barnie
  2. Back when I had my original ST, I had tons of song files for Activision's Music Studio. Sadly, I eventually gave up my machine...and the songs...although I had found a program that translated them to regular midi files. They never did sound the same though. Since I came to my senses a number of years ago and got a new ST (two in fact, a 520 and 1040)...I have been searching all over for Music Studio songs, but never have found any collections of them. Surely there must be some out there someplace!!! Does anyone know where I can find any Music Studio song files? It would be great to rebuild my collection. thanks Joe B.
  3. Hey fellow 2600 enthusiasts, On Saturday, June 14, 2014, the free-to-the-public Sunnyvale Atari Party will take place at the Sunnyvale Public Library from 10:00 am - 4:00 pm. Please come and join Bill Kendrick and the rest of us there. There will be Atari 2600s/Flashbacks, 5200s, 7800s, XE Game System, Lynxes, Jaguars, arcade machines, Atari 8-bit computers, Atari STs, and modern PCs emulating the classic consoles. In addition, we are fortunate enough to have two legendary ex-Atari employees who will be speaking. The first is Al Alcorn, Atari employee #3, builder of Pong, who worked on the Atari 2600, Atari's holographics, and countless other items. He later became an Apple Fellow*. And then there's Dan "The TrakBall Man" Kramer who is personally responsible for the 2600 and 5200 TrakBall Controllers, amongst many other projects during his time at Atari Inc. He is also promising to show off some prototype hardware as well. http://www.newbreeds...tariparty/2014/ Sunnyvale CA is, of course, Atari's old hometown. Please visit the website link above for more details. Volunteers are also welcome. This is a kid-friendly event so bring the whole family... *If you've watched the recent Steve Jobs film [Jobs], Mr. Alcorn is represented in the film. He's referred to as "Al" during the Atari scenes and "he" is the one who informs Jobs that he's "an a$$hole".
  4. Includes the original box, manual, Keyboard Guide, Addendum sheet, all 3 disks and even the Product Registration card. Never Used! All the contents are in "Like-New" condition, although the box is slightly crumpled. For the Atari ST 512K required. $20 plus shipping, or any reasonable offer.
  5. Here is a very popular post that I made on Facebook.... It is all about Atari ST game screenshots that were popular over 30 years ago !!!! With over 30 Obscure Atari ST Video Games.... And includes Yamaha Chip Music .... See if you can guess them all..... Russ https://www.facebook.com/rcamp48/videos/10214316810487077/
  6. Looking to buy a physical copy of Toad Computers catalog if you have anything related. Thanks!
  7. The Art and History of the Atari ST Demoscene printed into a Hardcover Book. A crowdfunding project which soon will start on Kickstarter. This Book will contain high quality prints of pixel-art as well as special Interviews with the makers. It will tell the story of a generation of people, whose fight for artistic expression lead to a wonderful expansion of a limited 16-bit Computer. Exclusive tableaus will show the approaches and tricks of the programmers. "Breaking the Borders" will take you on a journey through the end of the 80s to the mid 90s – from the pioneering Atari scene to professional games development in Germany. Some of them where Exceptions . But it not only tells the story of freaks, it goes back to the roots of digital fascination which can’t be more contemporary. Have a look here http://breakintheborders.weebly.com/ Would be glad if you support this huge project and spread the word in the meantime. Please feel free to ask me questions or visit the FB-Group for additional insights. Best Regards, Marco Breddin RockABIT Soundcloud
  8. I don't know if this question has been asked before, but here goes, I was wondering if there was a image converter that would convert PNGs, BMPs, ad JPGs into Atari ST graphics, similar to RastaConverter or Buckshot (Buckshot converts PNG/BMP to Apple 2 graphics) I'd ask the same for Atari Jaguar and Lynx, but I believe Jaguar has 256 colors, (though I could be wrong) and the same could be said for Lynx, but a a much lower resolution (though there's a chance it is either 128 colors or lower)
  9. I wrote a blog post that's a little more story-telly than normal for my site. In case anyone might enjoy a little walk down memory lane: http://www.bytecellar.com/2016/11/10/the-year-that-starglider-and-the-atari-st-saved-halloween/ bp
  10. Hi folks can I ask ST users, how much hardware access do you have to the AY-3-8910 sound chip(s) inside the ST hardware? if you use C for instance can you read & write to registers to control this IC, etc.? I am thinking of doing some synth type experiments with this chip and I am wondering about how much control the ST gives you over this IC (Help a n00b understand; I might be phrasing this questions incorrectly, I'm basically wanting to experiment with this IC & I am wondering if the ST is a good front end for doing so...) thanks! -HC
  11. Well; I've had this for a couple of years now and have had a blast with it and it's time to move on. I'm focusing on my Apple II collection and G4 cube more these days. This is a 1040STe that has been upgraded with 4 MB Ram to make it a 4160STe. It also has the Best electronics upgraded key cups under the keyboard, so the keyboard is very fresh and springy. There is almost no yellowing, and it's a nice clean example. The side mounted disk drive works. This also includes: -Various software -SD Card software emulation box, 2 SD cards, Loaded with games and software -Mouse -1 tan matching joystick -Software and driver for a CD Rom drive -VGA Cable from BEST -Stereo to 3.5mm female cable so you can hook up to speakers -NEC 19070vx Multisync Monitor, Perfect for the ST Does not include -CD Rom Drive -Bose Stereo Speakers PM me with reasonable offers if you have any interest, I would like to see this go to a good home!
  12. I don't visit the ST forums often, so I hope this is the right place for this question.... What is the best DEDICATED Atari ST emulator out there? (Subjective I know) For years I was completely sold on Steem Engine, but a downgrade to Windows 10 seems to have slowed it down considerably (I also downgraded my PC's GPU when both my SLI cards died, which may have effect emulation speed as well (seems to have killed fullscreen anyway) Steem Engine is getting pretty old now, and the only other dedicated emulator I've tried and liked was WinSTon a gazillion years ago, so I'm wondering if there are any new emulation software out there that I may have missed.
  13. Hey fellow Jaguar fans, On Saturday, June 14, 2014, the free-to-the-public Sunnyvale Atari Party will take place at the Sunnyvale Public Library from 10:00 am - 4:00 pm. Please come and join Bill Kendrick and the rest of us there. There will be Atari 2600s/Flashbacks, 5200s, 7800s, XE Game System, Lynxes, Jaguars, arcade machines, Atari 8-bit computers, Atari STs, and modern PCs emulating the classic consoles. In addition, we are fortunate enough to have two legendary ex-Atari employees who will be speaking. The first is Al Alcorn, Atari employee #3, builder of Pong, who worked on the Atari 2600, Atari's holographics, and countless other items. He later became an Apple Fellow*. And then there's Dan "The TrakBall Man" Kramer who is personally responsible for the 2600 and 5200 TrakBall Controllers, amongst many other projects during his time at Atari Inc. He is also promising to show off some prototype hardware as well. http://www.newbreeds...tariparty/2014/ Sunnyvale CA is, of course, Atari's old hometown. Please visit the website link above for more details. Volunteers are also welcome. And there may be present a custom Jaguar paddle controller for use with Tempest 2000. This is a kid-friendly event so bring the whole family... *If you've watched the recent Steve Jobs film [Jobs], Mr. Alcorn is represented in the film. He's referred to as "Al" during the Atari scenes and "he" is the one who tells Jobs that he's "an a$$hole".
  14. Hey fellow Lynx fans, On Saturday, June 14, 2014, the free-to-the-public Sunnyvale Atari Party will take place at the Sunnyvale Public Library from 10:00 am - 4:00 pm. Please come and join Bill Kendrick and the rest of us there. There will be Atari 2600s/Flashbacks, 5200s, 7800s, XE Game System, Lynxes, Jaguars, arcade machines, Atari 8-bit computers, Atari STs, and modern PCs emulating the classic consoles. In addition, we are fortunate enough to have two legendary ex-Atari employees who will be speaking. The first is Al Alcorn, Atari employee #3, builder of Pong, who worked on the Atari 2600, Atari's holographics, and countless other items. He later became an Apple Fellow*. And then there's Dan "The TrakBall Man" Kramer who is personally responsible for the 2600 and 5200 TrakBall Controllers, amongst many other projects during his time at Atari Inc. He is also promising to show off some prototype hardware as well. http://www.newbreeds...tariparty/2014/ Sunnyvale CA is, of course, Atari's old hometown. Please visit the website link above for more details. Volunteers are also welcome. And bring your Lynxes…maybe we can ComLynx a bunch of them together! This is a kid-friendly event so bring the whole family... *If you've watched the recent Steve Jobs film [Jobs], Mr. Alcorn is represented in the film. He's referred to as "Al" during the Atari scenes and "he" is the one who tells Jobs that he's "an a$$hole".
  15. I have a contact in my area that has over 40 sealed , mint condition Atari ST Games in my area , stay tuned for a list..... I am on facebook under Atari ST and STE Users group , get more info there... Russ Campbell
  16. SIO2

    VGA2P2ST

    From the album: SIO2 Projects

    Overview of connecting VGA2P to 74LS86 and Atari ST and Audio and VGA monitor.

    © Various

  17. From the album: My items

    Show your love of Atari Computers

    © Terry K Ross, 2015

  18. Hey guys, This is now my seventh rewrite of PLATOTERM for Atari ST. PLATOTERM is a terminal program. It does not simply render text, it does not scroll. It draws data as it comes in, and everything that PLATO does expects this instant draw, particularly with animation. The problem here, is that terminal control protocols are HIGHLY STATE DEPENDENT. The usual model of just reconstructing the document from what's in memory becomes very unwieldy, because you essentially run into having to do it one of three ways: (1) keep a copy of the received data, replay the entire buffer when asked to redraw, reset buffer pointers back to 0 when screen clears. This works, and can even be made to work somewhat well, but it falls short when you have long running screens that update data (such as dashboards), because you eventually fill up your buffer, or your buffer runs out of room to grow. And as the amount of data that gets drawn on one screen increases, so does the time required to bring the display back up to date when asked to redraw. Also, you can't separate the protocol data to isolate parts that need redrawing, because of the highly state dependent nature of the protocol. (2) decode the data, place in a list, replace drawing operations that have same drawing operation and coordinates This can be made to work, as well. but the overhead of maintaining the list, and constantly traversing it to find replaceable items becomes exponentially slower as the whole thing increases. Whole program slows to a crawl. Can't find a hash table algorithm that would help me here. (3) create an off-screen color (or mono) bitmap; routines to draw into bitmap, blit rects onto VDI surface as directed by AES. This would ideally be the right move to make, IF IT WERE ACTUALLY POSSIBLE IN A COMPATIBLE MANNER! But GEM as shipped via TOS has no facility to create an off-screen bitmap, nor does VDI have any way to draw to an off-screen bitmap. This is perhaps one of the most maddening aspects about GEM programming documentation, I find a function that would ultimately solve all of my problems: 7.10.24 v_opnbm Name: »Open bitmap« - Open an off-screen bitmap. Opcode: 100 (Sub-Opcode 1) Syntax: void v_opnbm ( int16_t *work_in, MFDB *bitmap, int16_t *handle, int16_t *work_out ); Description: The call v_opnbm serves for the creation of off-screen bitmaps. One can either specify the size of a bitmap that it should allocate, or pass a bitmap to it. The bitmap is managed in the same format as that of the screen, which makes fast copying between the two possible.The following apply: Parameter Meaning handle graf_handle work_in[0..10] See v_opnwk/v_opnvwk work_in[11] Width -1 (e.g. 1279) work_in[12] Height -1 (e.g. 959) work_in[13] Width of a pixel in 1/1000 mm work_in[14] Height of a pixel in 1/1000 mm work_in[15..19] Reserved, should contain 0 If the EdDI cookie has version number 1.1 or newer, v_opnbm takes additional arguments in work_in[15..19] into account: An attempt is made then to open a bitmap in the format described by these parameters. If there is no driver for the specified format, then the bitmap cannot be created. The following apply: work_in[15..16] Number of simultaneously displayable colours work_in[17] Number of planes work_in[18] Pixel format work_in[19] Bit order Pixel format and bit order are described in greater detail in vq_scrninfo. With the following parameters, for instance, one can create an off-screen bitmap with 256 colours and interleaved planes: work_in[15..16] = 256; /* 256 colours */work_in[17] = 8; /* 8 Planes */work_in[18] = 0; /* Interleaved planes */work_in[19] = 1; /* Normal bit order */ Attention: work_in[11] + 1 should be divisible by 16 without remainder. Otherwise the VDI driver will round up (work_in[11] + 1) to the next number which can be divided by 16 without remainder. If pixel width and height are 0 the pixel size of the screen workstation is used. Note: The use of off-screen bitmaps can be useful if one wants to avoid effects such as heavy flicker on the screen. In that case one builds up the parts of the graphic in the bitmap and transfers the bitmap with vrt_cpyfm or vro_cpyfm to the screen. Return value: Information is passed to the outside via the work_out array or the Memory Form Definiton Block (MFDB): Parameter Meaning work_out[0..1] See v_opnwk/v_opnvwk work_out[2] 0 work_out[3..38] See v_opnwk/v_opnvwk work_out[39] 0 (no hardware CLUT) work_out[39..56] See v_opnwk/v_opnvwk bitmap Pointer to MFDB If bitmap->fd_addr is zero, the VDI will allocate memory for the bitmap and will clear it (in contrast to v_opnvwk). To open a bitmap in device-specific format, bitmap->fd_nplanes should be zero, or the number of planes of the screen (work_out[4] from vq_extnd). If bitmap->fd_nplanes is 1, a monochrome bitmap will be created. The elements of the MFDB (fd_addr, fd_w, fd_h, fd_wdwidth, fd_stand, fd_nplanes) are set by the VDI before returning from v_opnbm. If there is not enough memory to create a bitmap the handle will be zero and the MFDB will not be changed. If bitmap->fd_addr is not zero, it will be used as pointer to a bitmap. If the bitmap is in standard format, it will be transformed into device-specific format. If the number of planes of the bitmap is not supported by the VDI, a zero handle will be returned. Availability: The function is available as of EdDI Version 1.00. From EdDI 1.1 onwards, v_opnbm can be called with additional parameters. Group: Control functions See also: Binding NVDI Off-screen bitmaps v_clsbm So basically, limiting my program to those who install NVDI. This is a no-go, as NVDI will not work on 520ST or 1040ST's without RAM expansion. I am at a loss here, what the hell can I do? What I can not do, so don't even bring it up: * Use GODLIB. This is not a game. It's a productivity app. GODLIB does not solve many of the problems that this terminal program needs to function. * Bypass the OS - Again, THIS IS NOT A GAME. -Thom
  19. Just putting feelers out to see if anyone is considering selling their Mega STe in the near future. I don't haggle, so please don't; ask me to make an offer. Pricing is the sellers job, so name your best price and I'll either accept it or not - without the endless and annoying back and forths to get there. Already have Atari monitors and and mice, so just looking for the base unit and a keyboard. Shipping will be to Canada, so you must be willing to ship across the border. To save duty and taxes (USMCA who?), preference will be given to Canadian sellers. To save 220 to 120 conversion, no European units please.
  20. I am looking for an Atari STF/M/E/ or MEGA with 2MB+, TOS 1.04 or 1.62. I would It needs to have a Blitter but doesn't necessarily need the DAC of the STE (that is nice to have though).
  21. I'm selling new 6-foot joystick extension cables for use with anything that uses DB9 connected joysticks / controllers, including Atari 2600, 7800, 8-bit computers, Colecovision, Genesis, Commodore VIC and 64, Atari ST, etc. $6.50 each ($12 / pair) + shipping. PayPal accepted for payment. PM with shipping address if interested and I'll send you a total. Thanks!
  22. I was perusing the Youtube today and I noticed there's a Dual YM Stereo Board for the Spectrum computers. How on earth did the Spectrum scene beat the ST scene to such an accomplishment? And considering how well the Tweety Board sold back in the day, how come no major commercial vendor offered a Dual YM expansion sound board for the ST? In hindsight, it seems like a no-brainer. And even in the modern Apple II enthusiast scene, they now have Mockingboard clone boards, some of which can support 4 YM/AY sound chips. They're even adapting MODs created for the ST to run on their boards. So, anyone enterprising up to creating a Dual YM Stereo Board for our STs?
  23. 41 pieces of complete in box Atari ST software! 300.00 Takes it all! Thats $7.31 each! No I don't wanna separate.. please don't ask! Shipping not included.. We can figure that out once we know where it's going! Cad 3d Font package Genesis Stereo Module Future Design Disk, Cad 3d Plot & Print. Fractal Factory, Flash Terminal, EZ Trak ST, Chessmaster, Hacker x 2, Space Ace, Dungeon Master, Populous Wishbringer, Hitchhikers Guide to the Galaxy, Deja Vu, Captain Blood Mean 18 Course disk EZ TraK Plus, Gold Runner Questron 2 Airball Star Glider Music Studio Ultima 2 Star Raiders Steinburg 12 Cyber Paint Timeworks Publisher Timeworks Art portfolio Cyber Studio CAD-3D Hybrid Arts Edit Track 2 Final Word Elvira Timeworks Desktop Publish Timeworks Word Writer Kuma K Graph 3 Regent Base LDW Power Spread Sheet VIP proffessional Spread sheet. Thanks for looking!
  24. I've always been intrigued by the seemingly parallel paths the Atari ST line took alongside the Amiga. The games were always similar; the fanbase migrated from the US to Europe in the late 80s/early 90s; the price points (and even exterior wedge designs) were comparable; and they both ceased (for the most part, give or take) near the same time as well. And Jack Tramiel. But I'd never had a good feeling for which scene was bigger overall. So, I performed a bit of research to check out the sales and marketshare. If you've ever been curious, too - thoughts welcome: https://amigalove.com/viewtopic.php?f=5&t=131 Cheers
  25. Hey fellow Atari ST [sT/STe/TT/Falcon] fans, On Saturday, June 14, 2014, the free-to-the-public Sunnyvale Atari Party will take place at the Sunnyvale Public Library from 10:00 am - 4:00 pm. Please come and join Bill Kendrick and the rest of us there. There will be Atari 2600s/Flashbacks, 5200s, 7800s, XE Game System, Lynxes, Jaguars, arcade machines, Atari 8-bit computers, Atari STs, and modern PCs emulating the classic consoles. In addition, we are fortunate enough to have two legendary ex-Atari employees who will be speaking. The first is Al Alcorn, Atari employee #3, builder of Pong, who worked on the Atari 2600, Atari's holographics, and countless other items. He later became an Apple Fellow*. And then there's Dan "The TrakBall Man" Kramer who is personally responsible for the 2600 and 5200 TrakBall Controllers, amongst many other projects during his time at Atari Inc. He is also promising to show off some prototype hardware as well. http://www.newbreeds...tariparty/2014/ Sunnyvale CA is, of course, Atari's old hometown. Please visit the website link above for more details. Volunteers are also welcome. This is a kid-friendly event so bring the whole family... *If you've watched the recent Steve Jobs film [Jobs], Mr. Alcorn is represented in the film. He's referred to as "Al" during the Atari scenes and "he" is the one who tells Jobs that he's "an a$$hole".
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