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Found 4 results

  1. I found this weird class website that has an assignment to make a batari basic game. It's extremely old if you look at the download links the teacher provides, but I found it interesting. http://homes.lmc.gatech.edu/~bogost/courses/fall06/lcc2700/project8.php
  2. Ok so I dont know if Im in the minority, but whenever I tried to learn batari basic I find them a tad confusing, like whenever i attempt to make something I just dont understand enough to make anything... But you know what I did understand, Atari Basic A Self Teaching Guide: https://www.atariarchives.org/basic/ One of the things that Random Terrain recommended that I look at before I tried Batari Basic. While I didn't understand BATARI Basic I feel like I under stand ATARI Basic very well. It felt kind a fun with the examples and with the practice in the book it helped really pound in the language and how to actually use it. Am I only one who thinks that Batari Basic could use this self teaching guide treatment as well?
  3. Hello, I have just finished up my first game using Batari basic. This game is very minimal because my knowledge is minimal. I'm looking for feedback on what I should add or if there is anything to fix. I added the .bas so you can mess with the code if you want. I plan to have this put on a cartridge when it's polished up. Thanks in advance. tiefighter.bas tiefighter.bas.bin
  4. I'm fairly new to VisualbB having only picked it up over the last week. After looking through the forums and help files I'm unable to find any code to generate Sine and Cosine. I've put together an example file where I've hard coded the Sine into a data Array but as the array length is 255 it's taking up a large chunk of my code. Is there a way to generate sin in ASM? ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- LEFT/RIGHT - Select Sine/s UP/DOWN - Adjust Sine/Cosine frequency FIRE - Change sound Dueling sines.bas.bin Dueling sines.bas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- P.S Thanks to the community, it's given me a great introduction to programming for the 2600
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