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  1. Season 1, Round 7 of the Arcadia 2001/MPT-03 High Score Club will last about two weeks. This round ends on Sunday, December 31, 2017 at 10pm MST (aka Monday, 2am GMT). The next game was going to be Space Vultures, but then I remembered that we still have not had a catch-up round. In this catch-up round, you can play any game that was played during rounds 1-6 and post your scores in this thread. Note, although rounds one and two of this HSC were only posted about on the Arcadia Yahoo group, those two games are fair to play here in the AtariAge foums. If you've never visited to Arcadia Yahoo group, you can find it here (note that you must be a member in order to read messages there): https://groups.yahoo.com/neo/groups/arcadia2001consoles/info There are no chances to score bonus points in this round; simply play for high scores. Here are the games we've played so far: S1, R1: Cat Trax - Cat Trax, a maze game similar to Pac-Man. Read more about this Cat Trax on the Arcadia group here: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2556 S1, R2: Space Attack - Space Attack, a "slide and shoot" game, similar to Galaxian. Read more about this Space Attack on the Arcadia group: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2586 S1, R3: Escape - You have to play this game a few times in order to "get" its design, which is similar looking to Berzerk, but rather different once you get into the nitty-gritty of the game. Read more about this Escape here: http://atariage.com/forums/topic/271509-arcadia-2001mpt-03-high-score-club-round-3-escape/ S1, R4: Funky Fish - Funky Fish is an unreleased game (in the United States) for the Emerson Arcadia 2001. It is a home port of a hard-to-find arcade game released in 1981 by Sun Electronics. Read more about this Funky Fish here: http://atariage.com/forums/topic/271841-arcadia-2001mpt-03-high-score-club-round-4-funky-fish/ S1, R5: Space Raiders - Space Raiders is a side-scrolling game, a bit like Defender… except there is no one to defend except yourself. Although Space Raiders has a generic title and also has semi-generic gameplay, the game itself is fun. Read more about this Space Raiders here: http://atariage.com/forums/topic/272260-space-raiders-for-arcadia-2001-high-score-club-season-1-round-5/ S1, R6: Brain Quiz - Brain Quiz contains three educational/math-type games: Mindbreaker (Mastermind), Maxit (pretty fun!), and Hangman. Read more about this Brain Quiz here: http://www.atariage.com/forums/topic/272810-brain-quiz-for-arcadia-2001-high-score-club-season-1-round-6 If you haven't played in the Arcadia High Score club, then now is the perfect chance to jump in and have fun! Adam
  2. Arcadia HSC Season 1: Final Standings Season 1 of the Arcadia 2001/MPT-03 High Score Club ended on December 21, 2017. Here are the final total points (including bonus points) for the Rounds 1-6 and the additional round 7 catch-up points: 1st James Jacobs 60 2nd Tempest 33 + 24 = 57 3rd BallyAlley 56 4th Darrin9999 14 + 23 = 37 4th Mark Canon 37 5th Skylar Canon 22 6th Christopher Tompkins 12 7th Milo Canon 14 8th Chris++ 10 Congratulations to James for winning the first season of the Arcadia High Score Club! Special notice to Tempest who worked his way up from fourth place to second place from points awarded in the catch-up round. He pushed me from second place down to third place. That's cool; it's all about the fun of playing the game! Catch-up round points were awards in a way that did not disrupt the other player's previous scores. This was done to make it easier on me, so that I would not have to recalculate all people's scores. Darrin9999 got an additional 23 points in the catch-up round. Tempest got an additional 24 points in the catch-up round. It's possible that I'm confused with some people's AtariAge handles and their names. If I've got you on the above list more than once (under a different names, handle or alias), then let me know. I'm doing all of this adding by hand. For season 2, I need to work out a system to use a spreadsheet to do these totals semi-automatically. Highest Scores (Rounds 1-6) Round 1: Cat Trax - Mark Canon - 60,000 Round 2: Space Attack - James Jacobs - 12,460 Round 3: Escape - Darrin9999 - 17,440 Round 4: Funky Fish - Tempest - 112,275 Round 5: Space Raiders - James Jacobs - 4,160 Round 6: Brain Quiz - Ballyalley and Tempest - 10 Note: Round 6 was a participation-only round. Maximum points were earned for playing all three games (and Hangman with two players). Top Scores for Rounds 1-6 Here are the final high scores for each of the six rounds. This doesn't include bonus points, which are included in the final tables. Round 1: Cat Trax Scores Mark Canon 60,000 (NTSC) James Jacobs 37,960 (PAL) Milo Canon 27,940 (NTSC) Darrin9999 25,580 -- Catch-Up Round Adam Trionfo 22,400 (NTSC) Christopher Tompkins 21,400 (NTSC) Tempest 19,060 -- Catch-Up Round Skylar Canon 17,700 (NTSC) Round 2: Space Attack Scores James Jacobs 12,460 (PAL) Tempest 12,010 * Catch-Up Round Adam Trionfo 9,120 (NTSC) Mark Canon 8,960 (NTSC) Skylar Canon 8,560 (NTSC) Darrin9999 6,110 * Catch-Up Round Milo Canon 4,800 (NTSC) Round 3: Escape Scores Darrin9999 17,440 * Catch-Up Round Tempest 15,140 * Catch-Up Round Chris++ 12,170 Mark Canon 10,640 James Jacobs 9,750 BallyAlley 7,110 Christopher 3,870 Round 4: Funky Fish Scores Tempest 112,275 Skylar 91,225 James Jacobs 90,125 Darrin9999 61,800 Mark Cannon 64,825 BallyAlley 44,925 Round 5: Space Raiders Scores James Jacobs 4,160 Tempest 2,885 Ballyalley 2,195 Darrin9999 1,615 Round 6: Brain Quiz Scores This was a participation round; there were no "proper" scores. Playing the three games earned points like this: Mindbreaker = 3 Points, Maxit = 3 Points, Hangman ("One-player") = 2 Points and Hangman (Two-player) = 4 Points Ballyalley 3 + 3 + 4 = 10 Tempest 3 + 3 + 4 = 10 James Jacobs 3 + 3 + 2 = 8 Final Rounds (Including bonus points) Round 1: Cat Trax (Final Table) 1st Mark Canon 60,000 (NTSC) 10 points 2nd James Jacobs 37,960 (PAL) 9 points 3rd Milo Canon 27,940 (NTSC) 8 points * Darrin9999 25,580 7 points -- Catch-Up Round 4th Adam Trionfo 22,400 (NTSC) 7 points 5th Christopher Tompkins 21,400 (NTSC) 6 points * Tempest 19,060 5 points -- Catch-Up Round 6th Skylar Canon 17,700 (NTSC) 5 points Round 2: Space Attack (Final Table) 1st Adam Trionfo 9 + 1 + 1 + 1 = 12 points !@# 2nd James Jacobs 10 + 0 + 1 + 0 = 11 points @ * Tempest 9 = 9 points -- Catch-Up Round 3rd Mark Canon 8 + 0 + 1 + 0 = 9 points @ 4th Skylar Canon 7 + 0 + 0 + 0 = 7 points * Darrin9999 6 = 6 points -- Catch-Up Round 5th Milo Canon 6 + 0 + 0 + 0 = 6 points Round 3: Escape (Final Table) 1st Mark Canon 9 + 1 + 0 + 0 + 1 = 11 points !$ * Darrin9999 10 = 10 points -- Catch-Up Round * Tempest 10 = 10 points -- Catch-Up Round 2nd Chris++ 10 + 0 + 0 + 0 + 0 = 10 points 2nd BallyAlley 7 + 0 + 0 + 1 + 0 = 8 points # 3rd James Jacobs 8 + 0 + 0 + 0 + 0 = 8 points 4th Christopher 6 + 0 + 0 + 0 + 0 = 6 points Round 4: Funky Fish (Final Table) 1st - Tempest 10 + 0 + 1 + 1 + 1 + 0 = 13 points -@$%- 2nd - Skylar 9 + 0 + 1 + 0 + 0 + 0 = 10 points -@--- 3rd - James Jacobs 8 + 0 + 1 + 0 + 0 + 0 = 9 points -@--- 4th - BallyAlley 5 + 0 + 1 + 0 + 1 + 1 = 8 points -@-$% 5th - Darrin9999 7 + 0 + 0 + 0 + 0 + 0 = 7 points ----- 5th - Mark Cannon 6 + 0 + 1 + 0 + 0 + 0 = 7 points -@--- Round 5: Space Raiders (Final Table) 1st - James Jacobs 10 + 0 + 1 + 0 = 11 Points -@- 2nd - Tempest 9 + 0 + 1 + 0 = 10 Points -@- 3rd - Ballyalley 8 + 0 + 1 + 0 = 9 Points -@- 4th - Darrin9999 7 + 0 + 0 + 0 = 7 Points --- Round 6: Brain Quiz (Final Table) Ballyalley 3 + 3 + 4 + 0 + 0 + 0 + 1 + 1 + 0 = 12 Points !@-$---*(- James Jacobs 3 + 3 + 2 + 1 + 0 + 1 + 0 + 1 + 1 = 12 Points !@#-%-&-() Tempest 3 + 3 + 4 + 0 + 0 + 0 + 0 + 0 + 0 = 10 Points !@-$------ Everyone, this was a really fun first season. I wasn't sure who would play the mostly-unknown Arcadia 2001 console. Thanks to those special classic console lovers who participated. I'll see you all in season 2, round 1 soon, where we'll be playing Space Vultures, a clone of the arcade game Phoenix. Adam
  3. As of today, December 22, 2017, the first season of the Arcadia High Score Club is wrapping up. The first two rounds were played on the Arcadia Yahoo Group. During season 3 of the Arcadia HSC, the rules were posted to both the Atari Age forums and the Yahoo group. The current round (round 7) gives everyone a chance to catch-up on games they haven't played yet or games that they would like to play again for a higher score. Here is a link to the catch-up round rules: http://http://atariage.com/forums/topic/273285-catch-up-round-for-arcadia-2001-high-score-club-season-1-round-7/ It has become important for non-Yahoo group members to be able to see the rules for the first two rounds, so I'm posting them again here on the AtariAge forums. The following rules for the first round's game, Cat Trax, were originally posted on October 2, 2017 at 8:50pm to the Yahoo group. If you're a Yahoo groups member, then you can read the rules here: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2556 Here is the original post: Season 1, Round 1 of the Arcadia 2001/MPT-03 High Score Club will last about one week. This round ends on Sunday, October 8, 2017 at 10pm MST (aka Monday, 2am GMT). The game being played this round is Emerson's cartridge #1, Cat Trax, a maze game similar to Pac-Man. Here is a screenshot of Cat Trax being played in the WinArcadia emulator: Here is the box for Cat Trax: Here is the cartridge for the Emerson version of Cat Trax: Here is the keypad overlay for Cat Trax: Cat Trax - Quick-Play Rules Play Cat Trax on real hardware (PAL, NTSC, and any Arcadia family systems) or use the WinArcadia or MAME emulator. Visit the Emerson Arcadia 2001 Central website for cartridge images and Arcadia emulators: https://amigan.yatho.com/ Here is a direct link to the Arcadia 2001 ROM images ("CatTrax.bin" is the filename for Cat Trax): https://amigan.yatho.com/games.rar Post pictures of your high scores here. Play using the default settings Game 1 (warp and gates available) and Option 1 (three tunnel exits on each side of the screen). Remember, fire button "warps" you to random location in maze. You can open gates using any of keys in left-most column (1, 4, 7) and you can close gates using any keys in right-most column (3, 6, 9). For those that don't want more details, then you're set to play-- for more information (including how to earn bonus points), then read on... Cat Trax - General Overview I'm using Ward Shrake's "Director's Cut" of his Arcadia 2001 section of the Digital Press Collector's Guide 7 (published in August 2002) for most of the information that is in this section. Cat Trax is a 4KB cartridge released in 1982 in a long case. It uses the left-side controller. The game is by "UA Limited." This game was intended to be the Arcadia 2001 console group's legalized version of Pac-Man. It was not the first version made; Crazy Gobbler was apparently written before Cat Trax. The November 1982 Electronic Games had a positive review of this game, in which they note that it was barely finished at that time. Cat Trax is one of three games known to have been ported over to the Atari 2600 VCS console by "UA Limited" in 1983. (See also Funky Fish and Pleiades). Cat Trax - Manual High quality scans of Cat Trax box, manual, cartridge and keypad overlays are here: https://archive.org/details/CatTraxfortheArcadia2001 For complete information about this game, visit the above link. I've included the important points form the manual here: In Cat Trax, three dogs chase a cat around a maze. In this game, you have the ability to somewhat control the maze by opening and closing gates using the keypad on the Arcadia's controller. You can also turn the tables on the dog by turning into a dogcatcher. Object of the Game 1. The game is about 3 Dogs chasing after a Cat. 2. There are 4 different games plus 8 additional options which make a total of 32 possible play combinations. Games and options will be described later in more details. 3. The purpose of this game is to score as many points as possible. 4. Points are achieved when the Cat eats the Catnip (Dots), apple, fish and Dogs themselves, (see VI. Scoring) 5. Each game can be run with 3 Cats continuously. 6. Initially the Cat will be chased by the Dogs. However, it can turn the tables by eating a fish appears randomly in the middle of the screen for a certain period. Then the Cat will change into a Dog Catching Truck and a countdown timing will appear inside the upper past of the doghouse. Within the countdown period, the Dogs can be caught by the Dog Catching Truck and they will be sent back to stay in the doghouse automatically until the countdown timing is finished. 7. When the Cat eats a fish at the first frame, the countdown timing unit will start from 5.0 (actual timing is about 30 seconds). However, if the Cat succeeds to clean up all Catnip (Dots), a second frame will be continued. At this second frame, the countdown timing unit for the Dog Catching Truck starts from 4.0 (actual timing is about 25 seconds). In the third frame, the countdown timing unit for the Dog Catching Truck starts from 3.0 (actual timing is about 20 seconds). And from the forth frame onward, the countdown timing unit will always start from 2.0 (actual timing is about 15 seconds) until the game is over. 8. The apples and fish will appear at random. When eaten by the Cat you get additional points (See VI. Scoring). They will then reappear at random at a later time. 9. You have 3 Cats to run for each game. After all Cats being eaten by the Dogs, the game is over. The highest score will store in the computer memory and appear on the top right of the screen. If it is not the highest, then it will disappear when the Start button on the console is being pressed. Cat Trax Gameplay Options We will be play using the default settings: Game 1 - Warp and gates available Option 1 - Three tunnel exits on each side of the screen. Cat Trax (Scoring): We are playing for the highest score. 10 points are awarded for first place, 9 for second, 8 for third, etc. If more than ten people play, then I'll figure something out... Bonus Points There are a couple of ways to earn bonus points. Cat Trax - Video Review - (1 Point) - Although I found examples of gameplay footage for this cartridge, I couldn't find any reviews. Anyone who makes a video review of Cat Trax will get a bonus point. Cat Trax - Documenting Bugs - (1 Point) - Arcadia games can be flaky. If anyone find any problems, and documents them, then you'll earn one bonus point. Just in case there are dozens of bugs, you can only earn one bonus point no matter how matter bugs are found. Summary I asked if anyone wanted to compete in an Arcadia 2001 High Score Club, and a few people answered the call. Think of this first round as an experiment. We'll Play Cat Trax for a week and post pictures of our scores as the week progresses. You don't have to be a great game player (or even a good one) to participate; this is just a fun way to get us to play our Arcadia/MPT-03 game consoles-- which is what they're for, right? I hope that this round gets people who love to talk about the Arcadia console family, but don't play it much to grab their (possibly) dust-covered old friend, plug it in and play a few rounds. For those who don't have a real console, or who don't own this particular game, then play along with us using emulation. Have a fun first round, everyone! Adam
  4. (There isn't an Atariage Arcadia 2001 sub-forum, so I'm posting this video review here.) This is a video review of Cat Trax, a game released for the Emerson Arcadia 2001 in 1982. You can watch the video here: This game was recently played for Season 1, Round 1 of the Arcadia 2001/MPT-03 High Score Club that we've been having for the last few weeks over on the Arcadia Yahoo groups. In Cat Trax, three dogs chase a cat (the player) around a maze. You have the ability to somewhat control the maze by opening and closing gates using the keypad on the Arcadia's controller. You can also turn the tables on the dog by turning into a dogcatcher. You can also warp to a random location in the maze. There are 4 different games plus 8 additional options which make a total of 32 possible play combinations. The purpose of this game is to score as many points as possible. Points are achieved when the Cat eats the Catnip (Dots), apple, fish and Dogs themselves. I'm using Ward Shrake's "Director's Cut" of his Arcadia 2001 section of the Digital Press Collector's Guide 7 (published in August 2002) for most of the information that is in this section. Cat Trax is a 4KB cartridge released in 1982 in a long case. It uses the left-side controller. The game is by "UA Limited." This game was intended to be the Arcadia 2001 console group's legalized version of Pac-Man. It was not the first version made; Crazy Gobbler was apparently written before Cat Trax. The November 1982 Electronic Games had a positive review of this game, in which they note that it was barely finished at that time. Cat Trax is one of three games known to have been ported over to the Atari 2600 VCS console by "UA Limited" in 1983. (See also Funky Fish and Pleiades). I hope you enjoy the video; please leave feedback. Adam
  5. For sale: (pictures included) condition of all items is good Bugs Bunny $75 Cart / Instructions /Box (rip on the top left side) Backfire $15 Cart / Instructions Cat Trax $20 Cart Marble Craze $20 Cart / Instructions (Repro from Hozer Video Games) Power Off ! $15 Cart Qb PAL $20 Cart / Instructions Secret Agent $30 Cart / Box payment only via Paypal up to 4 lose carts or one boxed game $7 (registered mail from germany) If you have further questions, please contact me
  6. 2 carts for the 2600 Cat Trax NTSC on this rare 4in1 cart Winter Vocation from Funvision
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