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Found 5 results

  1. The original very rare super game Grogs Revenge, by Coleco Canada, was release with a nasty bug. When you use the warp codes listed in the manual for mountain 1, and you warp up to Level E, and went into any cave, the screen went black, and the game froze. Well Thanks to Oscar Toledo, that bug has been repaired using the following modification... From Oscar Toledo, I've analyzed the game and I've trimmed down the bug. 1. The bug happens when entering any cave of level E of mountain 1. 2. The game has an internal buffer of 64 bytes. 3. The buffer is filled with X+Y+Y elements (shells, stalactites and stalagmites) 4. Coleco programmers made a mistake, the total number of elements was 57+20+20 = 97, this doesn't fit in the buffer of 64 bytes. 5. This is the only level where they made the mistake. 6. I've patched it to 16+20+20 = 56 elements. Find annex the patched DDP file (byte $5374 in file changes to $10, this is $b074 in ADAM memory) BTW, the passwords for mountain 1: 2,2-3,3-4,4-5,5-6,6 For mountain 2: 2,2-2,3-4,4-4,5-6,2-7,8 For mountain 3: 4,2-6,6-7,1-2,3 Now. After fixing that bug, another one popped up where you warped past level E, the game would go into oblivion, and crash. Oscar has fixed that problem too, with the following modification... >>> For block patch this is block #28, sector #3, blk: 93 (it contains $06, patch to >>> $05) and blk: 120 (it contains $06, patch to $04) >>> People who have this game, sealed or not, are going to need these modifications to use the game. So make note of these changes. Any questions, let me Know. I'm on atariage as Klasko54
  2. I wanted to have some plastic display cases made for the following ‘New in Box’ items. If anyone has the time, can you provide/confirm the measurements of the following items if you own them. Also, can anyone recommend a place to have these display cases custom made? I’m basically looking to put these inside a display case as close to the same size of the box as possible. Something that would preserve the packaging as well as display nicely over time. Your suggestions and measurements will be very much appreciated, and 'Thank You' in advance. - Colecovision Console - Expansion Module – 1 (Atari 2600 Adapter) - Expansion Module – 2 (Steering Wheel) - Roller Controller - Super Action Controllers - Super Game Module (Opcode)
  3. So I finally received my Adam computer from a gentleman in Canada, and it's in really great shape to my utmost relief. I promptly set about expanding it to a more usable configuration by adding a second tape drive and getting my hands on a VDD on Ebay. First few thoughts: It's truly an under-appreciated machine that saw its demise way to prematurely. Yes, it has its quirks, but is really quite usable straight out of the box, at least for general home use and gaming. The keyboard is a good size and comfortable, but the keys are ridiculously spongy and unpleasant to type on. Coleco definitely cheapened out on that one... The printer is of very decent quality for the times, but the lack of a tractor feed is a major omission in my book, particularly for the programmer. Listing a program to the printer will be an exercise in frustration, although I suppose one could use fanfold paper and hope that the alignment stays true. But for regular correspondence, it fits the bill well. The digital data packs seem to work as advertised. A bit on the slow side, but at least better than regular audio tapes. For serious work though, a disk drive is a must. The VDD is a very nifty device by the way and light years better than a regular disk drive. RF video output is noisy but usable for games, but definitely not for typing or programming. The composite output is not the best either, and somebody please tell me that the 7-pin DIN aux connector is not just used for audio! That would be idiotic in the extreme as a simple audio plug would have sufficed. I'm going to need to make myself an audio cable and get a composite to VGA adapter. Can't wait for the new version of the F18A to come out. SmartBasic seems a bit sluggish to me. I'll have to do some tests and compare. I come from the TI 99/4A world, so I definitely know what a sluggish Basic looks like Overall, I'm pretty pleased with that system and I hope to be able to come up with some projects for it. I am not a collector and I like to use my systems. CP/M is my main interest along with Turbo Pascal, but SmartBasic complemented with some assembly looks promising as well. I do need a serial and parallel interface, and I understand that ANN has something along those lines along with an IDE card... Do I really need more than the stock 64K of RAM by the way?
  4. Is Pole Position (1982) really possible to do on the ColecoVision, 1983-style? ~Ben
  5. Hi. I'm looking for disk images of Borland's Turbo Pascal 3. It's a fantastic environment for creating text-based software. Any pointers on where to obtain those?
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