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Found 219 results

  1. I sort of discussed this briefly in a recent post, although most old timers here know that I have been trying to get something like this done since the early days of the SGM1 planning. Anyways, this time we got what it takes, we have the team and skills in place to make this happen. Without further ado: Super Game Module 2 Pro Arcade System Components: Super Game Module 2 (expansion module) Super Game Cartridge 2 (game cartridges) Super Game Controller (handheld controller) Goals: Upgrade the ColecoVision to arcade-level quality, circa 1987/1988. Use technology consistent with the late 80s. Create a natural evolution of the ColecoVision hardware, with components that are backward compatible or similar in architecture to the original ColecoVision chipset. Create a cartridge with vastly superior memory capacity but reduced complexity, resulting in games that are more advanced and yet affordable. Create a replacement for the dreadful ColecoVision controllers. Upward compatible with OMNI. Super Game Module 2: Backward compatible with SGM1. New backward compatible co-processor, 24-bit linear address mode, 5 MIPS. New video processor, 2 independent scrollable planes, thousands of tile/sprite patterns, 64 sprites on screen. 16 colors per tile/sprite, 256 colors on screen from 32,000 colors. Configurable screen resolution from 256x192 to 320x240 pixels. Zoom and rotation. New sound processor, powerful and versatile synthesizer with FM, PSG and ADPCM. High quality analog video (composite, s-video, and RGB) and stereo sound outputs. Estimated size 8”x4”, similar design to Coleco’s planned Super Game Module. Super Game Cartridge 2: Stores main ROM, video ROM and audio ROM. Can save progress and content. Same physical format as OMNI cartridges. Small form factor, shaped like Coleco planned Super Game Wafer. Super Game Controller: Compatible with ColecoVision regular controllers. 12 keys keypad. 4 action buttons. Similar size to ColecoVision original controller, but sideways. Overlays. Super Games: First wave will be a collection of arcade ports, with “arrangement” mode including enhanced graphics, sound and possibly gameplay. From there, if we can get enough traction, we plan a mix of enhanced arcade ports and sequels for Atari era classics. Hi there fellow ColecoVision fans, This is an exciting moment for me. Next week our team will dive into Super Game Module 2 design mode. Hardware team in Brazil is producing the first revision of the prototype board, while Ted Mayer (the designer behind the Intellivision II and III) will sink his teeth into our first tooling design based on his concept work from last year (most of it still unpublished). For those who still don’t know, the Super Game Module 2 system will be the successor of the original SGM, fully backward compatible, but also upward compatible with the OMNI system. It is the module I have been dreaming of for years, since I started creating the original SGM, but couldn’t get done because I lacked the skills or resources back then. Well, now with a talented team behind me, things are finally possible and the time has come. For those who have been following me for a while, I came up with many of the SGM2 ideas during the SGM1 long development cycle. Then, when the SGM became something a lot simpler, I moved most of those ideas to the “ColecoVision 2” system we started developing in 2012. I soon had to halt development to deal with difficulties in my personal life. We resumed the system in late 2016, and it eventually morphed into Prometheus as the result of our fallout with Coleco. Prometheus morphed into OMNI due to another fallout, and while OMNI is still coming, we decided that releasing it as a ColecoVision add-on first would make more sense. The SGM2 allows us to tackle the challenge of a new system in smaller and gradual steps. SGM2 is our vision of what the next ColecoVision would have looked and sounded like. By assuming a 5/6 years lifespan, the CV successor would have come out around 1987/1988, so we designed a hardware that would have been possible within the technology constraints of that time. This isn’t an emulator system. Isn’t a Raspberry Pie sort of system. It isn’t a FPGA multicore system. Those have been done again and again. The SGM2 is an expansion module that greatly but elegantly enhances the CV graphic and sound capabilities and brings it in line with early 16-bit systems of the 80s. When the SGM2 is plugged into the CV expansion slot, the CV becomes a multiprocessing system, with the CV CPU handling all sound and I/O tasks, while the SGM2 CPU handles the graphics. Both CPU are compatible, but the SGM2 finally offers 24-bit linear addressing mode (Nintendo did the same thing with the SNES, compatible with the NES CPU but with 24-bit linear addressing). The new video and sound processors on the other hand have never been used on a console before, and that makes the SGM2 totally unique. But hardware is meaningless with no software. For our first wave of SGM2 games, we have started some prep work for arcade ports of some of the most complex arcade games from the golden age of arcades: Zaxxon, Moon Patrol, Jungle King and Elevators are some examples. With the SGM2 the ColecoVision will finally fulfill its motto and offer a great arcade experience home. But the SGM2 can offer more than that. You can get pixel perfect arcade from MAME as well, but does MAME offer “Arrangement” modes with improved graphics, sound, and in some cases, improved gameplay with new content and modes? We have a team of talented professional artists in place ready to start working on those arrangement versions. After the first wave, the plan is to create sequels for classic Atari era games. Last year we had the chance to make deals with several Atari era developers to bring those games to the SGM2/OMNI. All of this content will be exclusive to the SGM2/OMNI. This combination of unique hardware and unique software is what makes the SGM2 the most ambitious, most challenging project in ColecoVision homebrew history. And I want to invite the community to participate on the SGM2 creation. If you share the same passion for bringing new stuff for the ColecoVision as we do, for pushing the envelope, for introducing new and exciting things, for being creative and innovative, for taking the ColecoVision to the next level, or simply want try something new and yet grounded on Atari era for your CV, you are invited to subscribe to our Innovator and Early Adopter campaign. By subscribing you won’t be just helping us getting enough backers to make this project happen, you will also be receiving first hand information, will get a look behind of scenes of the SGM2 creation and learn how all of this works . Please check the details below, and I hope to talk to you soon. Innovator and Early Adopter campaign: The goal of this initiative is to find 200 people interested in helping us with producing and manufacturing the complete Super Game Module 2 system. This is NOT a pre-order list. The 200 people limit applies only to this campaign. 200 people is the threshold number of backers we need to cover all production costs involved with the Super Game Module 2 system. No money will be required or requested until we are ready to go into manufacturing. By staying in the campaign you demonstrate genuine interest in the project and intent to buy. You are free to leave the campaign any time though. Please unsubscribe if you no longer have interest in purchasing the system. That way we can keep an accurate forecast of demand. The campaign membership is non-transferable. Once the total number of subscriptions is reached (200 subscriptions), no more will be offered. Furthermore if you leave mid campaign, you may not be able to come back later. We are offering two types of subscription: “Innovators” and "Early Adopters”. Innovators are limited to 50 people, and we reserve the right to select who will be in this group based on their history with us (Opcode). Early Adopters will be limited to 150 people, first come first served basis. As a member of the Innovator and Early Adopter campaign, you will be offered some benefits: Learn first hand about the project progress Help select the games that will be part of the first wave Your name will be listed in the documentation as an Early Adopter As a member of the Innovator campaign, you will be offered additional benefits: Help with design decisions Even more exclusive, non publicly available information You may be selected to participate in beta testing and pilot runs Your name will be listed in the documentation as an Innovator Please go here to subscribe: http://eepurl.com/gfE7TP FAQ========= Q: What is the planned price point for the module? A: Under $150. Q: What is the planned release date for the system? A: Q4 2019. Q: Will it come with pack-in game? A: Undecided. Will depend on final cost. Q: Will it run all my SGM games? A: Yes, it will. Q: Will the SGM2 offer AV outputs? A: Yes it will. However the SGM2 AV output will only work with SGM2 games. You can’t use it for legacy ColecoVision or SGM1 games. Q: Can I use my ColecoVision RF output when playing SGM2 games? A: Yes, you can. For convenience you can play all your games, ColecoVision, SGM1, and SGM2 using the standard RF output on your ColecoVision console. Q: My ColecoVision has been modded to offer better quality video output. Will I be able to leverage that when playing SGM2 games? A: That depends on the mod you got. The general rule is, if your mod works with the Atari module, then it will work with the SGM2. The F18A has its own video output, so the SGM2 will not be able to use that. However the SGM2 offers its own AV outputs, and you will be able to enjoy high quality analog video (composite, S-video, and RGB) and stereo sound regardless the condition of your ColecoVision AV output. Q: Is my ColecoVision being only used for power supply when in SGM2 mode? A: Not at all! In SGM2 mode the ColecoVision becomes a multiprocessing system, with the ColecoVision CPU handling all the sound and I/O functions. Q: Why can’t the SGM2 use a regular ColecoVision cartridge for SGM2 mode games? A: For similar reasons that the Sega Genesis required a different cartridge format even though it could also run all Sega Master System games. The SGM2 more advanced hardware needs more cartridge lines than the ColecoVision cartridge can offer. For example, the SGM2 offers 24-bit linear addressing mode, while the ColecoVision cartridge slot barely offers 16-bit addressing. However while the Genesis required a cartridge adaptor to play SMS games, with the SGM2 you can still use your ColecoVision cartridge slot for legacy titles. Q: Does the Super Game Controllers plug into the SGM2? A: No, they plug into the ColecoVision unit, just like regular controllers and can be used to play most CV legacy games that require regular controllers. Q: If the Super Game Controllers plug into the CV, why is it part of the SGM2 system? A: While the Super Game Controllers can be used independently, we believe they will improve the SGM2 experience greatly with way more precise control and the addition of two extra action buttons. They are completely optional though, and not included with the SGM2.
  2. First off I want to thank everyone who has helped back and spread the message about this project. When the initial goal was set, we didn't anticipate the larger number of higher reward level backers. After reviewing our finances and updating our projections based on the current backing from the kickstarter, we will be moving forward with Plan B. We are going to move to a standard Pre-order through the CollectorVision website. By doing the direct pre-order through the website, we will be able to maintain the original timelines for the project. This will also allow us to accept Paypal, which a lot of people have asked for and prevented them from backing the kickstarter. The original timelines from the kickstarter are the same with a March timeframe for Early Access and a June/July timeframe for the rest. The pre-order is available now at: https://collectorvision.com/shop/colecovision/collectorvision-phoenix/ https://collectorvisionphoenix.com should also take you there as well If you have any questions feel free to ask. Thanks, Brian
  3. New Super Game Controllers for the ColecoVision and Super Game Module 2 Last year we announced that we were working with renowned designer Ted Mayer, best known for his work for Mattel (Intellivision II and III, He-Man toys) and the original Star Wars movie. Ted has been helping us with a number of designs, including the OMNI and accessories. One such accessory is the OMNI controller. Before OMNI is released, we plan to offer a ColecoVision compatible version of the OMNI controller, which we are calling the Super Game Controller. The Super Game Controller is fully compatible with the regular ColecoVision controller, including a numeric keypad, and adds two extra buttons, for SGM2 games. The Super Game Controller also allows the use of special game overlays, and we plan to offer a complete set of them for both legacy and new games. We hope to finally offer a complete, high-quality, and viable alternative for the dreadful Coleco controllers. We are now in the process of investigating the costs involved, but so far it looks promising. We have all the sources in place. That said, our goal is to find out if there is enough interest in this project to make it happen. Since we are still investigating costs, it is hard to give precise numbers for minimum orders and final price just yet, but we are estimating 400 units and $60 per controller. We would also prefer to sell them in packs of two controllers. Please keep in mind the price is a guesstimate at this point. It is our best interest to sell the controller at the lowest possible price point, at no profit (for many different reasons, one being this is also our OMNI controller). So how can you “pre-order” them (more like a wait-list at this point, since we don’t plan to charge people until the controllers are final and ready for manufacturing)? Please subscribe to the wait list here:: http://eepurl.com/gmrNpL I will keep this thread updated. UPDATE (4/1/2019): we have crossed the 200 controllers mark already. Thank you! I would say very very promising, so let's get this done! UPDATE (4/2/2019): we are past 270 controllers. Thank you again! The more orders we get, the lower the price goes. UPDATE (4/2/2019): we are past 300 controllers! Amazing. Definitively happening!
  4. I just ran across this on Twitter, a new DIY ColecoVision RGB board by Citrus3000psi. Still in prototyping phase but will hopefully be coming out soon, after some more testing. This might be a nice alternative to the F18A for DIY'ers. Check out @citrus3000psis Tweet: https://twitter.com/citrus3000psi/status/953443909501444096?s=01 Now if someone would come out with a better Intellivision RGB board, I'd be on cloud 9!
  5. UPDATED 6/15/19 11:51 AM EDT: Rare ColecoVision Homebrews For Sale A couple of rarities remaining from my collection that I no longer need/want for various reasons. Asking prices are generally the same as what I paid for them. Both games are complete, in the original box, and in MINT/NM condition unless otherwise stated. CS/PONG comes in a plastic game box protector. Please see photos. Computer Space / PONG (CollectorVision) - Limited edition numbered #143 of 150; BLACK cartridges ... $160.00 USD **SOLD** Steamroller (Retrotopia) - Cardboard box; 2000 release; some discoloration on cart label ... $80.00 USD **SOLD** Prices INCLUDE USPS/Canada Post standard ground shipping anywhere in Canada or continental United States. If you wish me to ship via air or some other carrier, or if you need me to ship outside North America, please contact me. Payment via PayPal accepted at algonquin2034 (at) gmail (dot) com Will ship well protected in strong shipping box within 2 days of receiving payment.
  6. COLECOVISION GAMES I have the following games and manuals for the ColecoVision. If you're interested in any of the following then simply send me a PM with the list of items you want to purchase and your address and I'll get a shipping quote to you asap. Once you send me your list of items for purchase I will place the items on hold and will mark them as PENDING in the first post of my for sale thread. Discounts will only be locked in once you request a shipping quote. Payment must be made within 3 days of the shipping quote being provided otherwise I will throw the games back out there for sale by removing the PENDING status. Discounts (subject to change at any time) 10% off purchases of 3 to 5 boxed games. 12.5% off purchases of 6 to 9 boxed games. 15% off purchases of 10 or more boxed games. 10% off purchases of 3 to 5 loose games. 12.5% off purchases of 6 to 9 loose games. 15% off purchases of 10 or more loose games. Complete In Box Games North American Buck Rogers (No.2) (water damaged manual & warranty card - box NOT water damaged) - $20 Bump 'n' Jump (No.2 - missing manual) - $30 Carnival (No.2) - $14 Chuck Norris Superkicks - $45 Cosmic Avenger (No.2) - $10 Cosmic Avenger (No.3) - $10 Destructor - $15 Fortune Builder - $65 Heist, The - $30 Ken Uston Blackjack/Poker - $10 Looping (No.2) - $14 Mouse Trap - $10 Pepper II (No.3) - $15 Popeye (No.2) - $7 Spy Hunter - $95 Subroc - $16 Super Action Football (Canadian) - $35 Tarzan (Telegames) - $15 Venture (No.2) - $10 European Moonsweeper (missing plastic tray) INCREDIBLY RARE - $90 Pitstop - $35 Super Cobra - $40 Time Pilot (UK) - $25 Venture (UK) - $20 Cart & Manual Combos AtariSoft <== click on link for photos Jungle Hunt (No.2) - $75 Coleco <== click on link for photos Bump 'n' Jump (Canadian manual) - $25 Dam Busters, The (missing overlays) - $25 Dam Busters, The (Canadian - missing overlays) - $20 Front Line (missing overlays) - $12 Illusions (No.1) - $20 Illusions (No.2) - $18 Rocky Super Action Boxing (missing overlays) - $7 Spy Hunter (No.1) - $75 Spy Hunter (No.2 - missing hand controller overlays & repro cart label) - $35 Super Action Baseball (missing score pad) - $8 Tapper - $45 War Games (missing overlays) - $8 Imagic <== click on link for photos Dragonfire - $75 Moonsweeper (Euro Cart Label) - $20 MicroFun <== click on link for photos Heist, The - $15 Parker Bros. <== click on link for photos Frogger - $8 James Bond 007 - $15 Popeye (No.2) - $7 Q*bert (Euro) - $12 Sega <== click on link for photos Up 'n Down - $75 Spectravideo <== click on link for photos Frantic Freddy - $50 Sunrise Software <== click on link for photos Campaign '84 (No.1) - $25 Campaign '84 (No.2) - $25 Quest for Quintana Roo - $20 Telegames <== click on link for photos Fathom - $20 Time Pilot (white label - blister pack - sealed) - $6 Xonox Software <== click on link for photos It's Only Rock 'n' Roll - $35 Motocross Racer - $30 Cart Only Activision <== click on link for photos River Raid - $15 CBS European <== click on link for photos Gateway to Apshai (Euro) - $15 Coleco <== click on link for photos Time Pilot - $8 Parker Bros. <== click on link for photos Montezuma' Revenge (Telegames Cart & Label) - $10 Xonox Software <== click on link for photos Artillery Duel (No.1) - $20 Chuck Norris Superkicks (No.1) - $18 Manual Only <== click on link for photos Coleco BurgerTime - $4 Carnival - $1 Mr. Do! - $4 Roc'n Rope - $4 Rocky Super Action Boxing - $5 Smurf Rescue in Gargamel's Castle - $4 CBS European Tarzan (No.1) - $3 Tarzan (No.2) - $2 Epyx Gateway to Apshai - $5 Imagic Fathom - $12 Nova Blast - $12 Wing War - $12 Micro Fun The Heist - $4 Parker Bros. Frogger - $4 Mr. Do!'s Castle - $15 SpectraVideo Frantic Freddy - $12 Other Items for Sale Retro Video Game Magazine Issue No. 4 Back issue in perfect condition: US$9 US$7 US$6 US$5 Shipping and Payment Unless otherwise stated, shipping will be at actual cost with no mark-up or handling fee. If you're interested in one or more items then please PM me your name and address and I will send you a shipping quote. I accept payment by PayPal in US Dollars or by Cheque in Canadian Dollars (conversion rate will be based on the rate used by PayPal on the day of the sale).
  7. Following up on another thread that discussed having a complete collection and inspired by Cmart's 125 Game List thread in the Intellivision Forum, I have decided to list things out in more detail. This list of 135 is unique titles and does not take into account release variations such as those made by Coleco of Canada Limitee and CBS Electronics, although there is an Addendum to the list at the end which covers some other unique games for the CV & ADAM. I have finally decided to include the Bit Corp. titles in this list seeing as they were produced during the ColecoVision's lifespan as well as being made available in CIB form and sold in stores. The addendum contains some unreleased and prototype games, but by far, not all. You can check my Collector's List attached below for complete listings of these. Coleco 1. 2010: The Graphic Action Game 2. Antarctic Adventure 3. B.C.'s Quest for Tires II: Grog's Revenge 4. Brain Strainers 5. Buck Rogers - Planet of Zoom 6. Bump 'n' Jump 7. BurgerTime 8. Cabbage Patch Kids - Adventures in the Park 9. Cabbage Patch Kids - Picture Show 10. Carnival 11. ChopLifter! 12. Congo Bongo 13. Cosmic Avenger 14. Dam Busters, The 15. Destructor 16. Donkey Kong 17. Donkey Kong Junior 18. Dr. Seuss Fix-Up the Mix-Up Puzzler 19. Dukes of Hazzard, The 20. Fortune Builder 21. Frenzy 22. Front Line 23. Gorf 24. Illusions 25. Ken Uston Blackjack & Poker 26. Lady Bug 27. Looping 28. Monkey Academy 29. Mouse Trap 30. Mr. Do! 31. Omega Race 32. Pepper II 33. Rocky - Super Action Boxing 34. Roc'N Rope 35. Slither 36. Smurf - Paint'N Play Workshop 37. Smurf Rescue in Gargamel's Castle 38. Space Fury 39. Space Panic 40. Spy Hunter 41. Star Trek - Strategic Operations Simulator 42. SubRoc 43. Super Action Baseball 44. Super Action Football 45. Tapper 46. Tarzan 47. Telly Turtle 48. Time Pilot 49. Turbo 50. Venture 51. Victory 52. WarGames 53. Zaxxon Coleco of Canada Limitee 54. Evolution Activision 55. Beamrider 56. Decathlon, The Activision 57. H.E.R.O. 58. Keystone Kapers 59. Pitfall! 60. Pitfall II - Lost Caverns 61. River Raid 62. Zenji Atari/AtariSoft 63. Centipede 64. Defender 65. Galaxian 66. Jungle Hunt CBS Electronics 67. Super Action Football (Soccer) Epyx 68. Gateway to Apshai 69. Jumpman Junior 70. Pitstop Fisher Price 71. Dance Fantasy 72. Linking Logic 73. Logic Levels 74. Memory Manor Imagic 75. DragonFire 76. Fathom 77. Moonsweeper 78. Novablast 79. Tournament Tennis 80. Wing War Interphase 81. Aquattack 82. Blockade Runner 83. Sewer Sam 84. Squish'Em featuring Sam Micro Fun 85. Heist, The 86. Miner 2049er 87. One on One Basketball Parker Brothers 88. Frogger 89. Frogger II: Threeedeep! 90. Gyruss 91. James Bond: 007 92. Montezuma's Revenge 93. Mr. Do's! Castle 94. Popeye 95. Q*bert 96. Q*bert's Qubes 97. Star Wars - The Arcade Game 98. Super Cobra 99. Tutankham Practical Peripherals 100. Super Sketch - Sketch-Master Probe 2000 101. War Room Sega 102. Up 'N' Down Sierra On-Line/SierraVision 103. B.C.'s Quest for Tires 104. Learning with Leeper 105. Oil's Well 106. Sammy Lightfoot 107. Threshold 108. WizMath, The Wizard of Id's SpectraVision/SpectraVideo 109. Flipper Slipper 110. Frantic Freddy 111. Sector Alpha 112. Spectron 113. Super Cross Force Spinnaker 114. Alphabet Zoo 115. Facemaker 116. Fraction Fever 117. Jukebox Sunrise Software 118. Campaign '84 119. Gust Buster 120. Mountain King 121. Quest for Quintana Roo 122. Rolloverture Xonox 123. Artillery Duel 124. Chuck Norris: SuperKicks 125. It's Only Rock 'N' Roll 126. Motocross Racer 127. Robin Hood 128. Sir Lancelot 129. Slurpy 130. Tomarc the Barbarian 131. Word Feud Bit Corp. 132. Cosmic Crisis 133. Meteoric Shower 134. Strike It! 135. Tank Wars   ADDENDUM   CBS Electronics 136. Victory (additional game elements versus Coleco release) Nuvatec 137. The CAT Scheduled Oil Sampling Game (only 1 confirmed to exist) Sierra On-Line/SierraVision/Sydney Development 138. Energy Quizz (only 1 confirmed to exist) Splice 139. Castelo (rom file may only exist) TeleGames UK/USA 140. Alcazar - The Forgotten Fortress (Activision) 141. Amazing Bumpman (Number Bumper by Sunrise Software) 142. Boulder Dash (MicroFun) 143. Rock'N Bolt (Activision) 144. Skiing ColecoVision & ADAM Computer Collector Rarity List v2.10 (2014) (NIAD).rtf
  8. Here are the latest Collectors Lists for the ColecoVision and ADAM Computer systems. Please note that I am not maintaining Rarity ratings anymore, so what you see listed should only be used as a general guideline. There are still many items to add to these respective lists (especially Homebrew items), but time hasn't been on my side of late and they will have to wait until next year's update. Enjoy and as always, please feel free to share additions, corrections, thoughts, etc. in this thread. ColecoVision & ADAM Computer Collector Rarity List v2.10 (2014) (NIAD).zip Coleco ADAM Computer Collector Rarity List v2.10 (2014) (NIAD).zip
  9. I offer the following ColecoVision / ADAM cartridges, overlays, and accessories for sale. General condition for each is in the "near mint" range. Unless otherwise specified, these are all the typical releases distributed within the United States and/or Canada, with localized bilingual Canadian, CBS Electronics, TeleGames, and reproduction releases excluded. Individual prices given below. Items struck through are presently unavailable in the preferred cosmetic condition or format. Should those details not matter, please PM to ask whether I possess anything resembling what you seek. I do handle requests for unlisted goods (which are many) on an ad hoc basis. Shipping is additional, though always at cost. If the provided shipping estimate runs above actual postage, the full difference will be refunded upon shipment. I accept payment through PayPal and will ship anywhere in the world from my location (the United States). I generally only skim threads at AtariAge, so please PM to get my attention. To better facilitate cost estimates and avoid confusion, send your particular list of wanted items alongside either your ZIP Code (for the United States) or destined country (for other locations), as well as any special requests, such as for photographs. I am happy to oblige. Availability fluctuates as I work through my collection. I will eventually add to this lead post additional manuals, boxed games, and hardware that I own. This thread will be bumped for significant alterations. My AA feedback thread: http://atariage.com/forums/topic/127630-mumbai/ ColecoVision Cartridges (updated 20 February 2019) * 2010: The Graphic Action Game ... $7.50 * Alphabet Zoo ... $10.00 * Antarctic Adventure ... $8.00 * Aquattack ... $35.00 * Artillery Duel ... $12.50 * Artillery Duel/Chuck Norris Superkicks ... $35.00 * B.C.'s Quest for Tires (blue foil) ... $10.00 * B.C. II: Grog's Revenge ... $7.50 * Beamrider ... $5.00 * Blockade Runner ... $16.00 * Brain Strainers ... $ 7.50 * Buck Rogers: Planet of Zoom ... $3.00 * Bump 'n' Jump ... $8.00 * Burgertime ... $7.50 * Cabbage Patch Kids: Adventures in the Park ... $3.00 * Cabbage Patch Kids Picture Show ... $6.00 * Campaign '84 ... $18.00 * Carnival ... $1.50 * Centipede ... $3.00 * Choplifter! ... $12.50 * Chuck Norris Superkicks ... $12.50 * Congo Bongo ... $6.00 * Cosmic Avenger ... $1.50 * The Dam Busters ... $6.00 * Dance Fantasy ... $35.00 * Decathlon ... $5.00 * Defender ... $5.00 * Destructor ... $6.00 * Donkey Kong ... $1.00 * Donkey Kong Junior ... $1.75 * Dr. Seuss' Fix-Up the Mix-Up Puzzler ... $7.50 * Dragonfire ... $22.00 * The Dukes of Hazzard ... $8.00 * Evolution ... $12.50 * Facemaker ... $4.00 * Fathom ... $24.00 * Flipper Slipper ... $20.00 * Fortune Builder ... $7.50 * Fraction Fever ... $3.00 * Frantic Freddy ... $17.50 * Frenzy ... $8.00 * Frogger ... $4.00 * Frogger II: Threeedeep! ... $9.00 * Front Line ... $3.00 * Galaxian ... $20.00 * Gateway to Apshai ... $6.00 * Gorf ... $1.75 * Gust Buster ... $20.00 * Gyruss ... $9.00 * H.E.R.O. ... $16.00 * The Heist ... $5.00 * Illusions ... $7.50 * It's Only Rock 'N Roll ... $20.00 * James Bond 007 ... $9.00 * Jukebox ... $9.00 * Jumpman Junior ... $7.50 * Jungle Hunt ... $25.00 * Ken Uston's Blackjack/Poker ... $1.75 * Keystone Kapers ... $15.00 * Lady Bug ... $1.75 * Learning with Leeper (blue foil) ... $15.00 * Learning with Leeper (white gloss) ... $15.00 * Linking Logic ... $15.00 * Logic Levels ... $15.00 * Looping ... $1.75 * Memory Manor ... $17.50 * Miner 2049'er ... $5.00 * Monkey Academy ... $7.50 * Montezuma's Revenge ... $18.00 * Moonsweeper ... $7.50 * Motocross Racer ... $25.00 * Motocross Racer/Tomarc the Barbarian ... $125.00 * Mountain King ... $18.00 * Mouse Trap ... $1.75 * Mr. Do! ... $3.00 * Mr. Do!'s Castle ... $24.00 * Nova Blast ... $5.00 * Oil's Well (blue foil) ... $20.00 * Omega Race ... $2.00 * One on One Basketball ... $15.00 * Pepper II ... $1.75 * Pitfall! ... $5.00 * Pitfall II: Lost Caverns ... $15.00 * Pitstop ... $4.00 * Popeye ... $3.00 * Q*bert ... $2.50 * Q*Bert's Qubes ... $37.50 * Quest for Quintana Roo ... $12.50 * River Raid ... $5.00 * Robin Hood ... $19.00 * Robin Hood/Sir Lancelot ... $150.00 * Roc 'N Rope ... $6.00 * Rocky Super Action Boxing ... $3.00 * Rolloverture ... $20.00 * Root Beer Tapper ... $17.50 * Sammy Lightfoot ... $37.50 * Sector Alpha ... $35.00 * Sewer Sam ... $16.00 * Sir Lancelot ... $19.00 * Slither ... $1.75 * Slurpy ... $25.00 * Smurf Paint 'n' Play Workshop ... $5.00 * Smurf: Rescue in Gargamel's Castle ... $2.00 * Space Fury ... $1.75 * Space Panic ... $1.75 * Spectron ... $12.50 * Spy Hunter ... $15.00 * Squish 'Em Featuring Sam ... $3.00 * Star Trek: Strategic Operations Simulator ... $7.50 * Star Wars: The Arcade Game ... $ 18.00 * SubRoc ... $1.75 * Super Action Baseball ... $1.00 * Super Action Football ... $2.00 * Super Cobra ... $9.00 * Super Crossforce ... $12.50 * Tarzan ... $6.00 * Telly Turtle ... $5.00 * Threshold ... $30.00 * Time Pilot ... $2.00 * Tomarc the Barbarian ... $19.00 * Tournament Tennis (Imagic) ... $50.00 * Turbo ... $1.50 * Tutankham ... $12.00 * Up'n Down ...$20.00 * Venture ... $1.75 * Victory ... $1.75 * WarGames ... $1.75 * War Room ... $2.00 * Wing War ... $7.50 * Wizard of Id's WizMath ... $95.00 * Word Feud ... $25.00 * Zaxxon ... $1.50 * Zenji ... $15.00 ColecoVision Overlays (updated 7 August 2018) Prices are per individual overlay. * 2010: The Graphic Adventure Game [hand] ... $3.00 * Cabbage Patch Kids Picture Show [hand] ... $3.75 * Cabbage Patch Kids Picture Show (French Canadian) [hand] ... $tbd * Dam Busters, The [hand] ... $tbd * Dr. Seuss Fix-Up the Mix-Up Puzzler [hand] ... $tbd * Facemaker (Spinnaker-branded) [hand] ... $tbd * Facemaker (unbranded) [hand] ... $tbd * Fortune Builder [hand] ... $2.50 * Front Line [super] ... $1.00 * Front Line (French Canadian) [super] ... $tbd * Ken Uston Blackjack/Poker [hand] ... $0.50 * Ken Uston Blackjack/Poker (French Canadian) [hand] ... $1.25 * Mouse Trap [hand] ... $0.50 * Rocky Super Action Boxing [super] ... $1.00 * Rocky Super Action Boxing (French Canadian) [super] ... $2.50 * Smurf Paint 'n' Play Workshop [hand] ... $2.50 * Smurf Paint 'n' Play Workshop (French Canadian) [hand] ... $tbd * Spy Hunter [hand] ... $5.00 * Spy Hunter [super] ... $5.00 * Star Trek: Strategic Operations Simulator [super] ... $4.00 * Star Trek: Strategic Operations Simulator (French Canadian) [super] ... $tbd * Super Action Baseball [super] ... $0.50 * Super Action Baseball (French Canadian) [super] ... $1.25 * Super Action Football [super] ... $1.00 * Super Action Football (French Canadian) [super] ... $1.50 * War Room [hand] ... $1.25 * WarGames [hand] ... $0.75 Coleco ADAM Overlays (updated 3 August 2018) Prices are per individual overlay. * Electronic Flashcard Maker ... $tbd ColecoVision Sealed/New/NIB Games (updated 17 May 2019) * Centipede ... $18.00 ColecoVision Accessories (updated 17 May 2019) Hardware tested and fully functional unless otherwise noted. * Expansion Module #1 [Atari 2600 Adaptor] ... $12.50 * Hand Controller (Black) ... $9.00 * Roller Controller ... $20.00 * Super Action Controller ... $12.50 * Super Action Controller Pistol Grip Attachment ... $1.00 * Leatherette Dust Cover (Classic Covers) ... $10.00 Coleco ADAM Accessories (updated 31 July 2018) Hardware tested and fully functional unless otherwise noted. * ADAM Roller Controller Power Adaptor ... $2.00 * Hand Controller (Beige) ... $9.00
  10. A surprise game this year, The Maze of Galious (Knightmare II) is coming from Opcode Games for the ColecoVision Super Game Module! Maze Of Galious is regarded as one of the greatest games for the MSX home computer, being released in 1987. While most of the console and home computer games back then had very simple gameplay, quite similar to arcade games, Maze of Galious was an epic action adventure. It mixed the mechanics of platform games with the exploration of huge maps. It required several hours to complete, a task nearly impossible to do in a single gaming session. The game concept can be best described as a mix of classic Zelda and Metroidvania. In this game you can select between Popolon (the knight from Knightmare I) and Aphrodite (the princess in distress in Knightmare I). They now must save their yet to be born son Pampas from Galious, the evil priest who kidnapped Pampas from heaven. This game is huge, more than 300 screens, a large main overworld with 10 smaller worlds inside it, each world governed by a major demon.The game still includes more than 60 minor demons and 50 items with different functions. Popolon and Aphrodite have different abilities too and can use many different weapons. The SGM version will replace the password system with in-cartridge saves, using the Super Game Cartridge save capabilities. The Maze of Galious is planned for August/September, and will be offered as a limited Special Edition and also as a regular editions. Details to come.
  11. Hi, Want to trade or sell 2 games in box (no instruction). - Tournament Tennis (Imagic version) IN BOX - Super Action Football (Soccer version) IN BOX I'm looking for many Colecovision games. My want list is there
  12. This is the thread I'm going to use to release any ColecoVision Unreleased/Prototype/Vaporware games (or rom files, if you will) The ColecoVision Brotherhood is composed of a few members here who put their money together (sometimes alone) to buy ColecoVision prototypes to release them to the public, so anyone can finally enjoy them! If you have any unreleased prototypes, please contact me We're offering very good $$$$ reward for any unreleased games! PS: Feel free to contribute to this thread!
  13. I'm looking to sell a few ColecoVision games and a ColecoVision Flashback. Prices do not include shipping. I will ship either 1st Class or Priority, whichever is cheaper, and let you know the cost to your location. U.S. ONLY PLEASE GAMES ($50/ea. + shipping) - All are complete in box. * Sydney Hunter and the Sacred Tribe (New/Unopened) * Boot Hill * Car Fighter (SGM Required) Coleco Flashback (Sam's Club version) - Only used once. Complete in box - $60 + shipping. Please PM me with your interest or questions.
  14. I got a hold of 10 universal game cases recently, and just for my own personal pleasure, I customized one for my Burn Rubber prototype cart. This is a totally amateur job, but these cases really do look good and are an ideal solution to storing some of the more "precious" loose carts. A slight mod is required to allow CV carts to fit, but they will fit satisfactorily. Anyone else customize some of these themselves?
  15. CollectorVision just announce that the ColecoVision FPGA console, the CollectorVision Phoenix, will also be launched with added Atari 2600 core, with more details coming soon. http://atariage.com/forums/topic/283794-collectorvision-phoenix-kickstarter-is-now-live/?p=4138644 See the Kickstarter here: https://www.kickstarter.com/projects/1408938247/collectorvision-phoenix-an-fpga-colecovision-conso
  16. SOLD FOR SALE - Warp & Warp for ColecoVision & ADAM by Opcode Games. Like new, complete in original plastic case. REQUIRES SGM $35 + $7.15 priority mail flat rate small box shipping = $42.15 Please PM me if interested. Thanks
  17. From the album: Games

    Jungle Hunt Date/time on cam is incorrect for this pic - took this pic right before uploading it. Have since set the correct date/time on my camera.
  18. How protected are your valuable games? Jason from Trade-N-Games offers some frank insight.
  19. From the album: ColecoVision

    BIOS, F18a, a/v Composite, Pause... Internal HDMI and power supply to follow.

    © TJW 2016

  20. Here is an incredible video of Coleco executives introducing the Coleco ADAM Computer at "The Boston Computer Society" that was brought to my attention by Richard Salvati thru his Coleco ADAM website. The video was archived by "The Computer History Museum" and posted on Youtube. It is quite lengthy (runs 80 minutes), so set some time aside to watch it in it's entirety. The ADAM Computer used for the demonstration is a pre-production module that looks and functions very similarly to what was sold in stores a few months later and so far I have only noticed one difference from resale ADAMs... the file display screen when loading/saving is just a text screen instead of a file index display. I'm sure there are other differences, but I haven't watch the video in it's entirety yet, only skipping thru it. Thanks Justin for bringing this video to our attention! https://www.youtube.com/watch?feature=player_detailpage&v=gg_I9TGYM-w
  21. Many original and home-brew games for Atari 2600, ColecoVision and Intellivision for sale on eBay. Some rare games in there as well including mostly New & Like New with a couple of Good condition games. Troy
  22. ADDED NEWLY MODDED NES CONTROLLER & Advantage Joystick SOLD I would like $30 shipped for the NES controller OBO. My prices will be lower than what you see on ebay, and elsewhere because I am new to this and consider it a fun hobby. They are modified to work on the Colecovision AND the Atari 2600. They may work on other systems, but I am new to modding and cannot confirm. This mod allow both buttons to be used from the colecovision, so for example, Cosmic Avenger works with both buttons (You can shoot and drop bombs). For the standard NES controller, you will need a colecovision controller plugged into port 2 of the console to allow game mode selections. OBO. Open to trade offers, looking for Colecovision Power Supply & Atari 5200 Power Supply. I mostly collect Sega stuff, but open to other systems/games/etc as well. cords are approx 5.5' long
  23. For interest's sake I picked these up via eBay recently... thought they were pretty cool. "Mania" carts are listed as bootlegs but I've never seen this type of label before. Anyone have any specific info on this version?
  24. Spring cleaning! That, and having a heart attack. I need to earn some cash. This is mostly miscellaneous. Feel free to PM me with offers. Thanks!
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