Jump to content

Search the Community

Showing results for tags 'Colecovision'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Gaming General
    • Classic Gaming General
    • Classic Computing
    • Modern Gaming
    • Prototypes
    • Arcade and Pinball
    • Emulation
    • Hardware
    • Gaming Publications and Websites
    • International
  • Marketplace
  • Community
  • Game Programming
  • Site
  • Classic Gaming News
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar
  • ZeroPage Homebrew's Schedule

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 243 results

  1. Here's the development thread for Leisure Suit Toby (Larry) I'll post development progress in this thread I've about 75% of all graphics done, I need to double check some though So here's a few screens that has already been verified and works for CV
  2. Hey, guys. I have a thread on the Intellivision forum for the Flashback adapter cables I make (that allow using Intellivision Flashback controllers on the original consoles), but I'm also making Colecovision Y-adapter cables, and have 6 foot db9 extension cables available: Colecovision Y-Adapter cables - allows connection of standard Colecovision system controller with an additional compatible joystick (Atari 2600, etc) without the need to unplug / swap controllers one at a time. It should also work fine on other consoles that use db9 connectors - but I only tested on a Colecovision: These are $10 each. If desired, you can specify the color of the heat shrink tubing (black, blue, red, green, yellow, white). If not specified, you will receive whatever color I have in stock at the time. Approximate length is 18 inches. Standard db9 controller extension cables - 6 foot length (for Colecovision, Intellivision II / Sears consoles, Atari 2600 / 7800, Sega Genesis, Atari and Commodore computers; basically anything that uses a standard db9 type connector): These are $6.50 each or two for $12 ----------------------------------------------- Please send me a PM here on Atari Age if you are interested in any of these cables. Include your shipping / address information, and preferably an email address, and I will get back to you with a total. Payment is via PayPal. Credit cards (processed through my business - White Flag Computing) are also an option if you don't use PayPal. You can also email [email protected] instead of sending a PM if you prefer. Shipping is not included in the above prices. USA orders will be shipped via USPS Priority Mail (usually flat rate small box, which is $5.95). International orders will be shipped via USPS International First Class (padded mailer - price varies depending on weight and destination). Thanks!
  3. Hey guys, I'm starting this new thread for the various adapters I make since the old thread was getting a bit long, and the original posting didn't contain the various adapters I now offer. The original thread can be found here. Here is the current lineup of adapters and extension cables I have for sale: Intellivision 1 Flashback Controller Adapters (for the original console, INTV, Radio Shack etc. variations with the "hard wired" controllers): These are $24/pair (only sold in pairs). Approximate length is 18 inches. Intellivision II / Sears Flashback Controller Adapters (for the Intellivision II and Sears consoles with the removable db9 connector controllers): These are $14 each, or two for $26. If desired, you can specify the color of the decorative heat shrink tubing near the cable ends. Black is also an option. If not specified, you will receive whatever color I have in stock at the time. Approximate length is 6 feet. Standard db9 controller extension cables - 6 foot length (for Intellivision II / Sears consoles, Atari 2600 / 7800, Sega Genesis, Atari and Commodore computers; basically anything that uses a standard db9 type connector): These are $7.00 each. Colecovision Y-Adapter cable - allows connection of standard Colecovision system controller and an additional compatible joystick (Atari 2600, etc) without the need to unplug / swap controllers one at a time. Should work fine on other consoles that use db9 connectors - but only tested on a Colecovision): These are $12 each. If desired, you can specify the color of the heat shrink tubing, including black. If not specified, you will receive whatever color I have in stock at the time. Approximate length is 24 inches. ----------------------------------------------- Please send me a PM here on Atari Age if you are interested in any of these cables. Include your shipping / address information, and preferably an email address, and I will get back to you with a total. Payment is via PayPal. Credit cards (processed through my business - White Flag Computing) are also an option if you don't use PayPal. You can also email [email protected] instead of sending a PM if you prefer. Shipping is not included in the above prices. USA orders will be shipped via USPS Priority Mail (usually flat rate small box, which is $6.80 - the price went up January 2016, it used to be $5.95). I can also ship USA orders via First Class Mail in a padded mailer for a little bit less. International orders will be shipped via USPS International First Class (padded mailer - price varies depending on weight and destination). Thanks!
  4. Hi everyone. A little more than a year ago I've started collecting Colecovision loose cartridges, just for fun, in fact I started with the better games (I think) and then added one, other one, another one and without warning I started a collection that finally I've completed in May/15/2013 (obviously not including the S.O.S cartridge, given that only one or two exists) Some items were pure luck, like the Super-Sketch (Sketch Master) that I don't even intended to get. The Wizard of Id Wizmath and Q*bert Qubes were other two very difficult to obtain. Besides I've got five Q*bert before getting one with good label and in the process I got one with a silver label (not here because I think it doesn't fit along the other Parker Brothers) It took me one hour to unpack, fifteen minutes for the pictures and another hour to pack again So enjoy it! [bTW, I have some duplicate Colecovision homebrews, but with one is enough to show ] Added Jun/07/2013 Now my Colecovision cartridges duplicates, most are in not so good state, primary cause of having to order more cartridges. This picture includes the rare Q*bert with silver label. Also the Facemaker and Smurf's Paint and Play Workshop cartridges doesn't work. Also included three Atari cartridges that doesn't work. My collection of homebrews (part 1), including the Zombie Near game I wrote (I've four of this one ) My collection of homebrews (part 2), including the Princess Quest game I wrote (I've two of this one ) And here is my very small Atari Collection. Update Jun/11/2013: My small MSX collection, including the games I've wrote. Update Jun/26/2013: A recent addition to my Atari collection, plus all the other platform cartridges in my collection. BTW, someone used a permanent marker in the Total Recall cartridge . For being my first two NES games, I choosed the most unplayable games I like very much the colorful label of the Atlantis cartridge for Intellivision Update Aug/25/2013: Recent additions to my Sega Master System collection . Only Out Run 3D has the manual, so technically it is the only CIB. Update Mar/06/2014: Just taken pictures of all my homebrew collection without duplicates: Update Jun/21/2014:
  5. Hi guys. I've been stuck for several days with a flu with only a MacBook laptop, and unable to test Mecha-9 and other games sent to me because the available emulators just doesn't handle VDP nuisances, Megacart and even less Super Game Module. So I ported my private emulator with support for Megacart and Super Game Module, you'll need to download also libSDL 2 from http://www.libsdl.org (there is a chance you should download it, because OS X v10.11.5 somehow doesn't recognize the integrated SDL library) It's pretty simple but it works like a charm at least in my Mac, and you can play any game from the original ones till Pac-Man Collection You need to boot into Terminal for using it, also you must download the BIOS coleco.rom I don't intend to update it in a looong time, so enjoy it! Edit: Nov/30/2017 v0.6.6, now Raspberry Pi version included, also added Ctrl+Fn+F4 to save a memory snapshot and Ctrl+Fn+F9 to log PSG values in each frame. (although keys are configurable, Ctrl for these isn't) Edit: May/25/2017 v0.6.5, joysticks are now configurable, support shortcuts for full screen and saves state of it for next time (Mac Cmd+Ctrl+f and Windows Alt+Enter), enhancement of VDP emulation and undocumented modes, correction of execution time for some Z80 instructions, and solved bug where Sammy Lightfoot would crash. Raspberry version not available yet. Edit: Feb/15/2016 v0.6.4, now ADAM keyboard can be fully configured (very useful for users with non-US keyboards), and finally Raspberry version compiled. Edit: Jan/11/2016 v0.6.3, better emulation for Z80 solves pitch problem in speech in Sewer Sam and Squish'Em Sam, keys F4 and F7 are now configurable, Expertype and ADAM Bomb 2 are now working, fixed some ADAM keys for Windows, added 64K RAM expansion for ADAM, fixed bug in joystick support (not tested), added code to show joystick movement when using F7 (show codes). Raspberry not updated in this version because I didn't found my external keyboard Edit: Nov/27/2015 v0.6.2, solves small bugs in Z80 and VDP emulation. Ctrl+Fn+F4 creates debugging snapshots. Allows to use two keys to activate one button (both pressed at same time). Allows for two keys to activate same button (for example two controllers). Raspberry now shows status messages (important for F7 key codes). More keys are configurable: video recording, audio recording, screenshots, enable/disable roller controller. When using Roller Controller the sensitivity has been adjusted (was too fast). Edit: Nov/05/2015 v0.6.1, small bugs fixed. Pause and Reset key couldn't use joystick. Better compression for AVI and safeguard if 2GB limit is reached. PAL switching didn't update BIOS European byte. Able to exit using # and * key at same time (only Raspberry) Edit: Nov/04/2015 v0.6.0, all platforms updated! Added fast startup of Colecovision BIOS, Roller Controller enabled/disabled with only Fn-F5, VIDEO RECORDING!!! using Fn-F6 (AVI with ZMBV codec, playable with VLC Player), support for Right Shift + Enter to exit in Raspberry PI (useful for Retropie). BTW, several people has donated to CoolCV for the Mac version and also for the Raspberry version, including a Raspberry PI (still stuck in snail mail) but I've got another one for the development using the donations Thanks for contributing!!! Edit: Sep/23/2015 v0.5.4, Mac only, allows controller mapping to be changed (creates Documents/coolcv_mapping.txt), changed Fn+F7 to show instead key codes and joystick button codes, support for Super Action Controllers (you need to activate buttons in mapping file). Edit: Sep/01/2015 v0.5.3, Mac only, added Fn+F10 to save PNG screenshots, now also checks for file numbers previously used and doesn't rewrite them. Now also accepts dropping ZIP files, the first ROM/COL/BIN file inside will be used as game ROM Edit: Aug/31/2015 v0.5.2, Mac only, documented Fn+F8 feature to accelerate disk/tape read in ADAM mode. Added new feature to record audio files using Fn+F9, it saves files in your Music folder. Note it reuses numbers if re-run, so copy any files you like. Now you can use Q*Bert sounds for your cellphone calls, for example Edit: Aug/25/2015 v0.5.1, highly experimental Raspberry PI version now available in post #91 http://atariage.com/forums/topic/240800-coolcv-emulator-for-mac-os-x-linux-and-windows/page-4?do=findComment&comment=3307835 Edit: Aug/08/2015 v0.5.1, controllers should feel smoother now. Solves a bug in VDP collision register (failed in Carnival) and also allows to run Super Donkey Kong prototype (1983) deactivating SGM support (it crashed because the game wrote to port 7FH) (now ZIP file includes all platforms) Edit: Jul/31/2015 v0.5 Added keypad support for controller 2 in keyboard and experimental Coleco ADAM support for DSK and DDP (check Read Me file for details) I've tested only SmartBASIC, Dragon's Lair and Donkey Kong Jr. (Aug/01/2015 added Linux and Windows versions) Edit: Jul/29/2015 v0.4 Now supports for controller 2 in keyboard. Higher audio volume. Also implemented support for two joysticks (tested by grips03) with Fn+F7 to switch buttons and now it can launch ROM files (use context menu in your ROM file, select get info, change application to CoolCV, change for all) though not sure why there is a small delay in launching. Jul/30/2015 just added Windows and Linux versions. Edit: Jul/26/2015 Now also compiled for Linux, 32 bits and 64 bits be sure to run the right version. Also you need to drop your ROM file into the window. If it's running slow, make smaller the window. Edit: Jul/25/2015 I compiled this for Windows (very early). Same as Mac version, but you need to drop your ROM file INTO the window. If it's running slow, make smaller the window. Edit: Jul/24/2015 v0.3 I've made this an integrated app for Mac. Now download it, open it, then drag&drop your ROM file over the icon appearing in task bar (bottom of screen). In fact you can put the app in the Launchpad for running it easily (no more command line!!) Edit: Jul/23/2015 v0.2 ok, I didn't resisted the temptation to add window resizing and full screen mode. Snapshot saving/restoring. -pal option. And improved aspect ratio. coolcv_v0.1.zip coolcv_v0.2.zip coolcv_v0.3.zip coolcv_v0.3_win.zip coolcv_v0.3_linux.zip coolcv_v0.4.zip coolcv_v0.4_win.zip coolcv_v0.4_linux.zip coolcv_v0.5.zip coolcv_v0.5_win.zip coolcv_v0.5_linux.zip coolcv_v0.5.1_all.zip coolcv_v0.5.2_mac.zip coolcv_v0.5.3_mac.zip coolcv_v0.5.4_mac.zip coolcv_v0.6.0_all.zip coolcv_v0.6.1_all.zip coolcv_v0.6.2_all.zip coolcv_v0.6.3_almost_all.zip coolcv_v0.6.4_all.zip coolcv_v0.6.5_almost_all.zip coolcv_v0.6.6_all.zip coolcv_v0.6.6_all_extra_games.zip
  6. Sydney Hunter & The Caverns of Death is coming for the ColecoVision! Sydney must navigate dark caverns while avoiding bats, ghosts, hot lava and other obstacles. If you can survive all 10 caverns, you will be able to win your freedom! Here's some screenshots of the work in progress
  7. Where's the best place to get a Colecovision AV mod kit?
  8. Looking at the Specs, the Colecovision and the NES are not too far off, and the Coleco has a few advantages like Processor speed. So how close are they? There are a lot of games that the MSX has that are quite impressive, and at the same time, they should easily show what the Colecovision is able to do, although I believe the colecovision can scroll and have more polished graphics. It may have been possible if not for Adma and CBK that Colecovision could have pushed the NES away from market dominance and would have had computer, MSX, and NES ports which a lot I can see running real well on Coleco especially arcade conversions. What do you think?
  9. Atarileaf asked this question and I thought it was a cool question so I did a video response on it. I would love to hear everyone else's answers on the question. The games don't haft to be for the Colecovision but since the Colecovision should be everyone here's favorite system I figure it will be mostly all Colecovision games here. You don't haft to do a video response you can just post the answers here. I would love to see pictures or video responses as those are the most fun to see. ****Remember you must have the cart only in your collection for it to be "wished" to turn into a CIB(Complete In Box).**** Here is my 3: https://www.youtube.com/watch?v=0r5YxvqGnfE&feature=youtu.be
  10. Here's a project I had in mind since 2009, Wrath of the Shurikens / Shuriken no ikari A Ninja game inspired from those games: - Tarzan - Pitfall - Megaman - Ninja Gaiden I decided to go on with this project (wich I'm currently working on) So far, the main character is done as well as the Stage 1 (on a total of 5 Stages) Backgrounds are done for all Stages except Stage 4 I need to work on Enemies, Bosses, Items The game will use the MegaCart (won't fit 32K obviously) I'm expecting to use something around 256K I'll post progress in this thread during the whole development So feel free to post your suggestions, comments etc.. Here's Stage 1
  11. Came across a couple nice games recently! Im still debating selling them or keeping them. Tough decision. But I have no choice but to enjoy them for the time being.
  12. I am new to the Colecovision scene but I have noticed in the threads that Flappy Bird & Space Taxi are being ported to the Colecovision. I even read about Zelda for the CV so I thought since that's possible why not some classics like Archon, Trap Door, Mail order Monster, etc. Is there any interest in the community to have some C64 all time classics ported to the CV. thanks
  13. What is your Favorite second Gen console out of Atari 2600, Intellivision, and Colecovision? And Why. Provide specific examples why it is your favorite and the games you liked for it. Personally I prefer the Colecovision for its good arcade ports and cool accessories and you gotta love the pack in Donkey Kong
  14. New to the board. I am a toy dealer/broker. I recently found a copy of what is supposedly a very rare prototype cartridge of Probe 2000 War Room. Can anyone verify or provide more information about this cartridge? Thank you, Sherif Owner Secondplay.com
  15. Hi Guys! ... and Gals! First, I want to thank you all for your support during those last 4 years! Infact, we will celebrate the 5th years of CollectorVision in 2013, in May exactly It's alreay been 5 years now since I founded CollectorVision in May 2008 The goal behind CollectorVision was to make games based on the wonderfull works done by Eduardo Mello and Daniel Bienvenu. I also wanted to make something different at the same time, wich was some collectors stuff, hence the name ''COLLECTOR's VISION'' So expect to see something ''special'' for the 5th Anniversary of CollectorVision In 2010, I started writting in a TXT file. everything I know and learned about ColecoVision and Coleco. The idea was to make a book out of it in the future. In 2011, I made ALOT of progress with the book by adding ALOT of unseen photos and stuff Last year, we release SO MUCH games that I did not really found the time to resume works on the book..... but also on the Museum ( colecoindustries.com ) The book MUST get release THIS year! In 2013, I will upload everything on the website so people could FINALLY access all contents I want this website to contains everything a Coleco/ColecoVision fans need The Museum was founded by Jim Notini (NIAD) and I Next, onto the homebrew stuff! We will soon release the previously unavailable: SOS CAT , wich the CV Brotherhood saved! Mario Bros will also get (re) release soon too The next projects are WIP including Monster Bash, RollerBall and Lode Runner There's alot more, but I will talk about those later as I need to close some circles before Final thing, 4 Atariage members founded a new software ''company'' named: Rewind MasterMind We will release our first game on the new game console: OUYA The first game we are making is a game commisioned by a man who was invloved with a 80s/90s company who released NES games The game we are making is a remake of their ''famous'' game, should I say I'm not allowed to talk about the details of the game yet, but all I can say for now is the game is a 16-bits game based on an old NES game franchise Hope to get your support for this game and the next others! So, Happy new year everyone and take care! Cheers and happy gaming! J-F BTW: I do have ALOT of emails/PM to respond, I'll get back to this real soon, sorry I took some weeks off
  16. Have a large lot of Colecovision games I am selling. Titles and prices are listed below (shipping not included), willing to ship to Canada or UK and can be flexible on price. If you want pictures of any individual item listed please just let me know and I can gladly get them for you If interested PM me as I'm more likely to see it Cartridge Only Fraction Fever $7 Motorcross Racer $23 Miner 2049er $8 Facemaker $9 Blockade Runner $20 Jukebox $11 The Heist $9 Pitfall II: Lost Caverns $30 Moonsweeper $13 Robin Hood $21 Frogger $13 Frontline $7 Donkey Kong $4 Star Trek $21 Sammy Lightfoot $75 Rocky Super Action Boxing $4 Buck Rogers Planet of Zoom $5 Subroc $6 Victory $5 Defender $11 Fortune Builder $14 Frogger II ThreeDeep! $15 Venture $4 Pitstop $9 Smurf Paint 'n' Play Workshop $11 War Room $6 Telly Turtle $13 Up 'n Down $31 Super Action Baseball $3 Super Action Football $2 Tarzan $11 Q*Bert's Cubes $65 Cabage Patch Kid's Picture Show $30 War Games $7 The Dukes of Hazzard $15 Bump 'n' Jump $13 Popeye $8 BurgerTime $16 Space Fury $7 The Dam Busters $11 Slither $7 Cartridge and Manual Jupman Junior $12 Cosmic Avenger $5 Space Panic $4 Mr. Do! $7 Looping $4 Pepper II $7 Donkey Kong Junior $6 Smurf: Rescue in Gargamel's Castle $7 Ken Uston BlackJack/Poker $5 River Raid $11 CBS Super Action Football $20 Game & Case Flipper Slipper $16 Complete in Box Bump 'n' Jump Receipt, Manual, Registration $90 Illusions Manual, "The Key", Registration $75 Expansion Module 2 Manuals, Turbo Cartridge w/ Manual, Registration $60
  17. If interested, please visit the thread I posted in the marketplace: http://atariage.com/forums/topic/278924-interest-check-colecovision-homebrew-kung-fu-master-collectorvision/ Thank you for looking!
  18. Updated 5-27-2018: Gone. Thank you for looking!
  19. SiLic0ne t0aD

    SGM

    From the album: ColecoVision

    1st run

    © TJW 2014

  20. From the album: ColecoVision

    Refurbished inside and out.. Dyed blue, arcade knob, straight cable.

    © TJW 2014

×
×
  • Create New...