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Found 4 results

  1. It's not easy keeping my Atari 7800 ProSystem well fed with 2600 and 7800 games that it has never experienced before while staying on a budget. I received 3 emails from Atari Age today confirming that three of my orders have shipped, leaving 2 still being processed. So what did I do? Placed another order of course. Plus which, I buy games on eBay. I'm not as mobile as I once was, so I do most of my game shopping online. Here's some of what's coming: Atari Age (Homebrews/Hacks) Bentley Bear's Crystal Quest (7800; POKEY) Berzerk: Voice Enhanced (2600) Draconian (2600) Elevators Amiss (2600) Flappy (2600) Galactopus (2600) Meteor Shower (7800; Red label variant. I already own the Blue label variant) Rainbow Invaders (2600) Atari Age (Custom Reproductions) Demolition Herby (2600) Gas Hog (2600) River Patrol (2600) Packrat Video Games (Homebrews) Astronomer (2600) Explosive Diarrhea (2600) eBay (Games from back-in-the-day) Deadly Duck (2600) Planet Patrol / Wall Defender (2600; 2-in-1; PAL) Thunderground w/Manual (2600) I only order Custom Reproductions of games that I can't otherwise afford. Sure, they play through emulation. But I'd rather play on actual Atari hardware. I especially like Demolition Herby, which is a take on Amidar/Spiderdroid but with some vehicular combat added for extra spice, and River Patrol, an extremely rare port of the arcade original for the 2600. It even has music throughout. I only recently started playing Gas Hog thru emulation. An interesting game. You probably noticed that I bought a PAL 2-in-1 on eBay (from a seller in Germany) - Planet Patrol / Wall Defender. I already own the NTSC release of Planet Patrol, however Wall Defender is another matter. Not only do I not own it on cartridge, but it will not run properly on my emulator - EMU7800 (version 2.2). I downloaded the latest version of Stella for Windows 10 (64-bit), but I have a problem. It seems to have many games already pre-loaded (such as Wall Defender), but when I select a game it only runs an attract mode for that game. I can't start an actual game. Maybe someone here can help me with this. -Mark
  2. Hello! I purchased this game last year at a thrift store a year ago and was wondering what it's worth I've been looking for information on how much it's worth for awhile and haven't come up with anything yet. It's the rarer color label and it's complete in the box. Does anything know anything about this game? I added a picture to show what the condition is in. DH.bmp
  3. Game: Demolition Herby System: Atari 2600/VCS/Sears Video Arcade Published by Telesys Programmer: Don Ruffcorn Serial/Catalog Number: 1006 Copyright: 1983 Genre: Arcade - Paint It Controller: Joystick (Sega Game Pad compatible) Players: 1 or 2 Rarity Rating: 6 (B&W label); 7 (Color label) Also released in the USA by Romox on a reusable cartridge. In Europe it was released by Telesys. In Brazil it was released by Genus and Dynacom. My copy is a Custom Reproduction Cartridge from Atari Age. The least expensive option, as this game is quite pricey. This game is played on a grid, in the style of Amidar. You drive around the track painting it red as you go. There are other vehicles to contend with (chase cars). You must also watch your fuel, although there is a whopping sound to warn you when it gets too low. Run out of fuel and your car explodes! The bar at the bottom of the screen acts as your fuel gauge. The scoring is simple. Blacking out a single square earns you 32 points plus fuel. Completing two squares with one line will earn you 145 points plus more fuel. Ramming a chase car will earn you 117 points. For each 1000 points scored you earn an additional car, up to a maximum of 6. You must ram the chase cars from behind, or you will lose that car. So if another vehicle is traveling up a line, you ram it from below. If it is traveling down a line you must ram it from above. Be careful though, because once you ram them they will be shot off of the course. If they strike your car in the process you lose it. It's even possible for a rammed chase car to bounce off of your extra cars, even though they aren't on the track. If this happens you will lose any that are struck. I've lost 4 cars at once because of this! Once a chase car is rammed off of the course they are in a sort of time out. Chase cars will stay off of the track for :08 to :10 seconds. Pushing the action button on your controller will shift your car into Overdrive, increasing your speed. But it also increases the rate at which your car burns fuel. Normally you can't paint the track while in Overdrive, however if you manage to knock all three chase cars off the track you do lay down paint even in Overdrive. Three Game Variations. Each one is displayed on-screen before the race. Out of the manual: Game 1: Children's Race The other demolition racers are fairly slow. The speed stays the same every lap. Game 2: Beginner's Course Pace starts out slow, but gets progressively faster with each lap. After 7 laps, the other racers get going so fast, they don't even erase your red lines - they don't need to! Game 3: Dastardly Derby Start out quick, and then try to keep the pace! After just two laps, your opponents don't bother to erase the red lines anymore. They're just after you! Play video demonstrating the 3 game variations: This game was obviously patterned after the arcade game Amidar, which was programmed by Konami and published by Stern. Parker Brothers released their port for the Atari 2600 in 1982. Eventually the game got a make-over, in the form of new sprites and sound effects, and was released by Froggo Games as Spiderdroid in 1987 (also for the 2600). I've played them both, and in all honesty I prefer Demolition Herby over them. Game Ranking: 1 (out of 1) OTHER GAMES BASED ON AMIDAR: Kid Grid (Commodore 64) Play video by High Score user ILLSeaBass Omidar (Commodore 64) Cancelled release. I first heard of this game when someone at High Score posted a video for it as evidence of their score. Potty Painter (Commodore 64) Rollin (Commodore 64) I'd love to see this game ported to either the 2600 or to the 7800. Traxx (Commodore 64) I thought of including City Connection (Arcade), but while it is a paint game it uses platforms instead of a grid. Please Like, Comment, and Follow. Thank you to fellow Atari Age member and High Score user RetroRob for being the first to follow Cessnaace's Blog. EDITED: When trying to find a decent cartridge to buy on eBay I kept finding cartridges ranging in price from $50 (horrible looking Standard Cartridges) to $80 (presentable Handle Cartridges w/peeling end labels). Boxed copies were over-priced even further, so I ordered a Custom Reproduction from Atari Age. Then, a couple of weeks after receiving it (a job well done, I might add), I stumbled onto a Handle Cartridge in near-mint condition, also on eBay, for $24.98 (w/FREE shipping). I've replaced the Entry Image with a photo showing the Custom Reproduction and Handle Cartridge side-by-side. I will probably continue playing using the Reproduction Cartridge, as it's a struggle to get the Handle Cartridge into the cartridge slot of my 7800, and I don't want to damage anything.
  4. Well, today was a big day package wise. My wife informed me that I "had a tower' on the front porch. This referred to 3 packages containing a total of 7 games. Package 1 @eBay Deadly Duck (2600) An enjoyable shooter that I had only played via emulation. Package 2 @eBay Thunderground (2600) Published by Sega (w/manual). Port of part of the Sega Arcade game Borderline. I already own the SG-1000 port, which contains more elements of the Arcade original (based on the catalog number and year of release Borderline must have been the very first release for the SG-1000. I play all of my SG-1000 and Mk. III games on my Japanese Master System). I had never played Thunderground until I tried it via emulation. I enjoy both takes on the same original game. Package 3 @Atari Age Demolition Herby (2600) Custom Reproduction. I'd played this game via emulation and loved every bit of it. S.BAZ currently holds the World Record at High Score for Demolition Herby: Game 3/Emulation. Game 3 is the toughest variation. http://highscore.com/scores/Atari2600Emulated/DemolitionHerby/49147 Flappy (2600) Homebrew. Very difficult for me to make so many rapid inputs at my age and with my health status, but I wanted to try it. A user posted a score for it at High Score. It is the current World Record holder with 917 points! http://highscore.com/scores/Atari2600/Flappy/80348 Galactopus (2600) Homebrew. Shooter. I really like this one. It kind of reminds me of Name This Game (aka Octopus), a game I also like (and own on cartridge). Currently not in the database at High Score. As soon as I post this Blog entry I'll submit requests for it with all of its difficulty options. Meteor Shower (Red label variant; 7800). Shooter. I already own the Blue label variant. This game reminds me of Astroblast, or a vertical take on Meteor Defense (aka Astrowar, Astro War, Astro-War, Missile War, War 2000, etc.) Rainbow Invaders (2600) Homebrew. Another shooter. I haven't tried it yet (give me a slight break here, as I received quite a few games today). Comment and be the first to do so on one of my Blog entries.
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