Jump to content

Search the Community

Showing results for tags 'Expansion'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari General
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Atari VCS
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
    • Atari Portfolio
  • Classic Consoles
    • Classic Console Discussion
    • ColecoVision / Adam
    • Intellivision / Aquarius
    • Bally Arcade/Astrocade
    • Odyssey 2 / Videopac
    • Vectrex
    • Nintendo Entertainment System (NES) / Famicom
    • Super Nintendo Entertainment System (SNES) / Super Famicom
    • Sega Genesis
    • 3DO Interactive Multiplayer
    • Dreamcast
    • SMS High Score Club
    • TG-16/PC Engine High Score Club
  • Classic Computing
    • Classic Computing Discussion
    • Apple II Computers
    • TI-99/4A Computers
    • Commodore 8-bit Computers
    • Commodore Amiga
    • Tandy Computers
  • Modern Consoles
    • Modern Gaming Discussion
    • Sony Playstation 5
    • Xbox Series S/X
    • Atari VCS (Redirect)
    • Nintendo Switch
    • Microsoft Xbox One
    • Sony PlayStation 4
    • Microsoft Xbox 360
    • Sony Playstation 3
    • Nintendo Wii / Wii U
  • Gaming General
    • Gaming General Discussion
    • Arcade and Pinball
    • Emulation
    • Hardware
    • Prototypes
    • Gaming Publications and Websites
    • International
  • Marketplace
    • Buy, Sell, and Trade
    • Auction Central
    • Wanted
    • Free Games and More
    • User Feedback Forum
  • Community
  • Community
    • Events
    • Show Us Your Collection!
    • Member Blogs
    • High Score Clubs
    • Poll Forum
    • Contests
    • User Groups
    • AtariAge News Discussion
    • User Submitted News
  • Game Programming
    • Homebrew Discussion
    • Programming
    • Hacks
  • Site
    • Announcements
    • Forum Questions and Answers
    • AtariAge Store Discussion
    • Site and Forum Feedback
    • Rarity Guide
    • Archived Forums
  • PC Gaming
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's CDFJ+
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • Dirtarians's General Discussion
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Robin Gravel's new blog's Games released
  • Robin Gravel's new blog's The Flintstones Comic Strip
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Atari Video Club's Concerto Games
  • Atari Video Club's AVC Games
  • Star Wars - The Original Trilogy's Star Wars Talk
  • PlusCart User's Bug reports
  • PlusCart User's Discussion
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena
  • Adelaide South Australia Atari Chat's General Chat & Welcome
  • Adelaide South Australia Atari Chat's Meets
  • Adelaide South Australia Atari Chat's Trades & Swaps
  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
  • The Official Lost Gaming Club's Undumped Games
  • The Official Lost Gaming Club's Tip Of My Tounge
  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info
  • GIMP Users's Discussion
  • The Homebrew Discussion's Topics
  • Hair Club for Men's Bald? BEGONE!
  • Alternate Reality's Topics
  • Board games, card and figure games's Topics
  • please delete's Topics
  • StellaRT's Topics

Blogs

  • BinaryGoddess' Blog
  • Albert's Blog
  • MegaManFan's Blog
  • Ed Siegler's Blog
  • FireTiger's Blog
  • Atari Rescue Group's Blog
  • EricBall's Tech Projects
  • liquid_sky's Blog
  • Cybernoid's Blog
  • Lost Blog
  • shep's Blog
  • Trey's Blog
  • Boo
  • Kepone's Blog
  • Beware of Kiwi
  • Fun in the beer mines
  • PacManPlus' Blog
  • Atari 8-bit Moria port
  • Tim's Blog
  • Mindfield's Chewy-Centered Blog
  • The Long Dark Teatime of the Soul
  • TP's Blog
  • Adam Sessler's Brutally Honest Blog
  • Shut Up and Play Yer Atari
  • None
  • Atarinvader's Blog
  • Atari 8-bit archiving
  • Brunobits' Blog
  • ATARIeric's Blog
  • wrenchien's Blog
  • Trade-N-Games' Blog
  • wapchimp's Blog
  • Shared Words
  • Bastard's Blog
  • homerwannabee's Blog
  • Haydn Jones' Blog
  • The World According To Yuppicide
  • How I did It
  • Buck's Blog
  • atwwong's Blog
  • 1
  • sandmountainslim's Blog
  • Atari Jaguar Projects + More
  • StanJr's Blog
  • Schmutzpuppe's Blog
  • Bullitt's Blog
  • panda_racer's Blog
  • Inky's Blog
  • Lauren's Place
  • DanBoris' Tech Blog
  • atariauctions' Blog
  • Planet Bob
  • CSIXTY4.com
  • Robin Gravel's Blog
  • lestergame
  • Duke 4ever's Blog
  • Atari Haiku Blog
  • An7ron
  • glitch's Blog
  • Coleco-Atari Era
  • Kenfused's Blog
  • Ralph3's Blog
  • nester's one star gaming
  • Halt and Catch Fire
  • lizard's Blog
  • Laner's Classic Gaming Blog
  • Page 6
  • keilbaca's rants
  • SirWilliam's Blog
  • Birdie3's blog
  • MattG/Snyper2099's Blog
  • madmjennifer's Blog
  • Ablogalypse Now
  • Endless Quest
  • Greenious' Blog
  • wookie's Blog
  • Justclaws' Blog
  • VTAtari's Blog
  • SID CROWE TESTING THE blog softwareeee
  • Dutchman2000's Blog
  • Famicoman's Blog
  • scogey's Blog
  • Retro Gaming Obscuria
  • atarifan49's Blog
  • Chronogamer
  • flavoredthunder's Blog
  • Shernand's Blog
  • Robert M's Blog
  • albaki's Blog
  • BTHOTU's Blog
  • Zach's Projects
  • BuzzTron-451's Blog
  • The Occasional Coder
  • Joystick Lunatic Software on AtariAge
  • Zander's Blog
  • The randomness that is Mr. 8-bit/16-bit.
  • bluetriforce's Blog
  • ubikuberalles' Blog
  • Worm Development Blog
  • Eight Bit's Blog
  • mos6507's Blog
  • phaxda's Blog
  • potatohead's Blog
  • Mountain King's Blog
  • The Southsider
  • The World is Flat?
  • brianwolters' Blog
  • Bidouille's Blog
  • Zybex/Atariware Blog
  • JagDiesel's Palace 2
  • Sega_master's Blog
  • Deep into the Mind Game
  • Bob's Blog
  • Rockin' Kat's Blog
  • Push Me, Pullman
  • (Insert stupid Blog name here)
  • dgob123's INTV Blog
  • Random Terrain's Tetraternarium
  • Odyssey Development Corner
  • Pacmaniax
  • GPD Comics Blog
  • sergiomario's Blog
  • prorobb's Blog
  • Days Atari Events
  • gamester1's Blog
  • Shannon's Blog
  • Mord's Blog
  • liquidcross.com - blog
  • MIPS HEAVY INDUSTRIES
  • MayDay Today
  • javiero's Blog
  • Great Exploitations
  • Monster Angriff's Blog
  • Draikar's Blog
  • Random Acts of Randomness
  • TROGBlog
  • hex65000's Blog
  • Being Of The Importance Of Shallow Musing.
  • daclmi's Blog
  • 2600 in 2006
  • Sayton's Blog
  • For whom it may concern
  • Osbo's Blog
  • ataridude81's Blog
  • Wiesbaden Gaming Lab
  • SpiceWare's Blog
  • The Upward Spiral
  • Web-Frickin'-Log
  • Starosti 8bitového grafika
  • WWW.BUYATARI.TK
  • commodore & atari :)'s Blog
  • Dusk2600's Blog
  • GAMEBOT
  • Lynx 20 years
  • Songbird Productions
  • SpaceInvader's Blog
  • Retro point of view
  • VampyricDreams666's Blog
  • le geek's nonsense
  • Hardcore's Nostalgia
  • 4old-times-sake's Blog
  • shadow460's Blog
  • AtariJr's Blog
  • Memoirs of an X register
  • maximebeauvais' Blog
  • atari2600land's Blog
  • .:maus:.
  • PAM1234's Blog
  • Nabuko's Den
  • Paranoid's Blog
  • Culmins Development's Blog
  • Atari Joe's Flippin' Sweet Blog
  • When Robots Attack
  • Flack's Daily Smack
  • Jboypacman's Blog
  • neonesmaster's Blog
  • Classic Stories
  • Bruce Tomlin's Blog
  • Beetle's Blog
  • 5-11under's Blog
  • EricDeLee's Blog
  • TunnelRunner's Blog
  • jaymz887's Blog
  • fojy-harakiri's Blog
  • Shroo-man's Blog
  • Ataria51's Blog
  • Mr. Pac-Man's Blog
  • JellE's Dwelling
  • Gaming With Rogmeister
  • Pengwin's Blog
  • neotokeo2001's Blog
  • Arcade's Blog
  • R. Jones' Blog
  • payman84ce's Blog
  • Awed Thoughts
  • super mario 64 level editor
  • Christos' Blog
  • atari_collector's Blog
  • imtron's Blog
  • My Vintage Game collection
  • classicgamingguy's Blog
  • HP Atari King of Michigan's Blog
  • Unknown arcade titles from Fighter17
  • Ain't got time for no Jibbajaba
  • Wickeycolumbus' Blog
  • Ramblings of a moron
  • HatNJ's Blog
  • BlogO
  • ELEKTROTECK
  • bf2k+'s Blog
  • ParaJVE's Blog
  • Cody Rushton's blog
  • It's my life!
  • Bakasama's Blog
  • Dennis V's Blog
  • RaRoss' Blog
  • Collecting Demos
  • Dave Neuman's Blog
  • Borntorun's Blog
  • warren798's Blog
  • Tweety's Blog
  • -^CB^-'s Game Reviews
  • seekingarobiejr's Blog
  • revival studios
  • bust3dstr8's Blog
  • Rom Hunter's Blog
  • Shark05's Blog
  • Lord Helmet's Blog
  • ryanez1's Blog
  • kit's Blog
  • Burma Rocks
  • Bubsy Bobcat Fan Blog
  • Habaki's Blog
  • Dan's Road to 2600 nirvana
  • wccw mark's Blog
  • Hornpipe2's Blog
  • Phantom's Blog
  • Piggles' Blog
  • Dino Dash Derby
  • games_player's Blog
  • 1982VideoGames' Blog
  • Cabbage Patch Kids! Lookin' Great!
  • Confessions of an Aging Gamer...
  • theking21083's Blog
  • retrogeek's Blog
  • Liveinabin's scribbles
  • Cimerians' Blog
  • CollectorVision Blog
  • Ransom's Random Posts
  • www.toyratt.com's Blog
  • RonPrice's Blog
  • s0c7's Blog
  • doyman's Blog
  • DJTekid's Blog
  • EG's code blog
  • kiwilove's Blog
  • 8 Bit Addiction
  • Playing With History
  • simonh's Blog
  • Zereox's Blog
  • Draconland
  • chris_lynx1989's Blog
  • Phuzzed's Blog
  • 7800 NZ's Blog
  • Gamera's Reviews: E.T Coming Soon!
  • Iwan´s Irrational!
  • seemo's Blog
  • The Eviscerator Series
  • Noelio's Blog
  • 480peeka's Blog
  • For Next
  • Take 'Em To The Woodshed
  • bankockor Blog
  • Kelp Entertainment
  • 2600 Fun Blogs
  • PinBlog
  • IHATETHEBEARS' BLOG
  • Atari Fan made Documentary
  • Flashjazzcat's Blog
  • THE 1 2 P's Demo/Import/Gaming Blog
  • STGuy1040's Blog
  • enyalives' Blog
  • Mirage1972's Blog
  • blogs_blog_286
  • The Word Of Ogma
  • GC's blog
  • nanobug's monument of geekiness
  • dogcorn's Blog
  • I Can't Think of a Catchy Title
  • please help and share story
  • ivop's Blog
  • what is the chicago basment
  • Cheat Blog
  • zeropolis79's Blog
  • My video game library
  • the.golden.ax's "Oh my Blog"
  • ValuGamer
  • wolfpackmommy's Blog
  • Z80GUY's Blog
  • jwierer's Blog
  • kroogur's Korner
  • Verbal Compost
  • Frizo's Collecting Adventure!
  • Old School Gamer Review
  • ...
  • Rybags' Blog
  • BDW's Blog
  • tweetmemory's Blog
  • toptenmaterial's Blog
  • grafix's Bit Mouse Playhouse
  • S1500's Blog
  • hackerb9's blog
  • EricBall's Tech Projects (PRIVATE)
  • MagitekAngel's Blog
  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
  • TestBot4's Blog
  • Old School Gamer Review
  • The Mario Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • Horst's Blog
  • JIMPACK's Blog
  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
  • CebusCapucinis' Blog
  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
  • 2600Lives' Blog
  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
  • Troglodyte's Blog
  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
  • Devbinks' Blog
  • a1t3r3g0's Blog
  • The 7800 blog
  • 4Ks' Blog
  • carmel_andrews' Blog
  • iratanam's Blog
  • junkmail's RDE&P Blog
  • Lynxman's FlashCard Blog
  • JagMX's Blog
  • The Wreckening
  • roberto's Blog
  • Incagold's Blog
  • lost blog
  • kurtzzzz's Blog
  • Guitarman's Blog
  • Robert @ AtariAge
  • otaku's Blog
  • otaku's Blog
  • revolutionika's Blog
  • thund3r's Blog
  • edweird13's Blog
  • edweird13's Blog
  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
  • satan165's Dusty Video Game Museum
  • lazyhoboguy's Blog
  • Retail hell (The EB years)
  • Vectrexer's Blog
  • Game Maker to Game Dev
  • Retro Gaming Corporation
  • Hulsie's Blog
  • Tr3vor's Blog
  • Dryfter's Blog
  • Why Are You Even Reading This?
  • Xuel's Blog
  • GamingMagz
  • travelvietnam's Blog
  • pacmanplayer's Blog
  • TheLunarFox's Blog
  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
  • toiletunes' Blog
  • Justin Payne's Blog
  • ebot
  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
  • Pac-Man Vs Puck-Man's Blog
  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
  • defender666's Blog
  • TheSSLstore - SSL certificates Validity
  • Chuplayer's Blog
  • pacman100000's Blog
  • POKEY experiments
  • JPjuice23's Blog
  • Gary Mc's Blog
  • arkade kid's Blog
  • MaXStaR's Blog
  • SUB HUNTER in A8
  • ScumSoft's Blog
  • The Social Gamer
  • Ping. Pong. Ping. Pong.
  • kgenthe's Blog
  • mapleleaves' Blog
  • Dallas' Blog
  • bfg.gamepassion's Blog
  • Esplonky's Blog
  • Fashion Jewellery's Blog
  • Gabriel's Blog
  • CJ's Ramblings
  • Dastari Creel's Blog
  • dobidy's Blog
  • dragging through the retro streets at dawn
  • Please Delete - Created by Accident
  • Nerdbloggers
  • Algus' Blog
  • Jadedrakerider
  • Appliciousblog.com
  • frederick's Blog
  • longleg's Blog
  • Brain droppings...
  • Sandra's blog
  • Bastelbutze
  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
  • - - - - - -
  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
  • Disjaukifa's Assembly Blog
  • GonzoGamer's Blog
  • MartinP's Blog
  • marshaz's Blog
  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
  • w1k's Blog
  • 8-bit-dreams' Blog
  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
  • raz0red's Blog
  • The Forth Files
  • The Forth Files
  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
  • n8littlefield's Blog
  • joshuawins99's Blog
  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
  • segagamer99's Blog
  • RickR's Blog
  • craftsmanMIKE's Blog
  • gorf68's Blog
  • Gnuberubs Sojourn Dev Journal
  • B
  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
  • AtariVCS101's Blog
  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
  • REMOVED BY LAW AUTHORITY
  • Synthpop Universe
  • Atari 5200 Joystick Controllers
  • Top 10 Atari 2600 Games
  • Is Atari Still Cool?
  • Buying Atari on Ebay
  • matosimi's Blog
  • GadgetUK's Blog
  • The StarrLab
  • Scooter83 aka Atari 8 Bit Game Hunters' Blog
  • Buddpaul's Blog
  • TheGameCollector's Blog
  • Gamming
  • Centurion's Blog
  • GunsRs7's Blog
  • DPYushira's Entertainment Blog
  • JHL's Blog
  • Intellivision Pierce's Blog
  • Manoau2002 Game and Vinyl Blog
  • Diamond in the Rough
  • Linky's Blog
  • flashno1's Blog
  • Atari 2600 Lab
  • jennyjames' Blog
  • scrottie's Blog
  • Draven1087's Blog
  • Omegamatrix's Blog
  • MegaData Manifesto
  • Selling Atari on Ebay.
  • Unfinished Bitness
  • TI-99/4A Stuff
  • eshu's blog
  • LaXDragon's Blog
  • GozAtari8
  • Bio's Blog of Randomness
  • Out of the Pack
  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
  • kenjennings' Blog
  • The Game Pit
  • PShunny's Blog
  • Ezeray's Blog
  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
  • A virtual waste of virtual space
  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
  • F#READY's Blog
  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
  • Lost Dragon's Blog
  • Musings of the White Lion
  • The Usotsuki Crunch
  • Gunstar's Blogs
  • Lesles12's Blog
  • Atari Randomness
  • OLD CS1's Blog
  • waterMELONE's Blog
  • Flickertail's Blog
  • Dexter's Laboratory Blog
  • ATASCI's Blog
  • ATASCI's Blog
  • --- Ω ---'s Blog
  • mourifay's Blog
  • Zsuttle's gaming adventures
  • Doctor Clu's Space Shows
  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
  • Atarian Video Game Reviews
  • Caféman's Blog
  • IainGrimm's Blog
  • player1"NOT"ready's Blog
  • Alexandru George's Blog
  • BraggProductions' Blog
  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
  • Osgeld's Blog
  • CyranoJ's ST Ports
  • InnovaX5's Blog
  • Star_Wars_Collector
  • Alp's Art Blog
  • Excali-blog
  • STGraves' Blog
  • Retro VGS Coleco Chameleon Timeline
  • Geoff Retro Gamer
  • Geoff1980's Blog
  • Coleco Mini
  • Coleco Mini
  • 7399MGM's Blog
  • 7399MGM's Blog
  • doubledragon77's Blog
  • Ballblogɀer
  • pitfallharry95's Blog
  • BawesomeBurf's Blog
  • Fultonbot's Atari Blog
  • Dmitry's Blog
  • Kaug Neatos Crash Bandicoot Bandwagon
  • lexmar482's Blog
  • vegathechosen's Blog
  • Atari 2600JS
  • Doctor Clu's Dissertations
  • schmitzi's Blog
  • BNE Jeff's Blog
  • AverageSoftware's Development Blog
  • FireBlaze's Blog
  • Atarimuseum.nl
  • Vorticon's Blog
  • TurkVanGogH GameZ's Blog
  • bow830's Blog
  • Arcade Attack - Retro Gaming Blog
  • MrRetroGamer's Blog
  • GG's Game Dev, Homebrew Review, Etc. Log
  • dazza's arcade machine games
  • Alcor450's Blog
  • The Outback
  • -^CroSBow^-'s Hardware Videos
  • Captain's Blog
  • Memoirs of a Novelty Account
  • newcoleco's Random Blog
  • Second-Hand Shop
  • Doctor Clu's BBS Trotter
  • Lunar eclipse of the mind
  • simon2014's Blog
  • PhilipTheWhovian's Blog
  • Troff the Shelf
  • jacobus Indev
  • Pac & Pal for the Atari 2600 fan project
  • drawscreen then reset
  • Retrogaming Ramblings
  • G-type's Blog
  • Blog o' Buttons
  • DarQ Massacres' Atari 2600 collection
  • FireStarW's Blog
  • Bobbety_F's Blog
  • Rose-Tinted Recollections
  • Young Guy Experiencing Atari
  • Gray Defender's Blog
  • atasciiview
  • 2600 games worse then E.t
  • ZippyRedPlumber's Blog
  • game_escape's Blog
  • Jackel192's Blog
  • The UAV Blog
  • MykGerard
  • OS9Dude's Blog
  • FPGA video game console
  • darryl1970's Blog
  • Funkmaster V's Gettin' Hip with tha Atari 7800
  • AtariMI1978's Blog
  • AtariMI1978's Blog
  • vidak's Blog
  • 8-bit Computer System Colors in Food Coloring
  • WebSiteRing
  • The Best Assembly Computer
  • As time goes by ...
  • Atari 2600 Collection Bulk Box/ Cartridge Sale
  • T.R.A.S.H Blog
  • goodlasers' Blog
  • GauntletKing2878's Blog
  • My Inner Geek
  • A Raccoon's Retrocade Romp - AA Edition
  • homeboy's Blog
  • ThatAtomCat's Blog
  • Hawk's Blog
  • Bryan's Random Stuff
  • Developing Atari Programs on the Atari 800
  • Eltigro's Blog
  • Memories Limited to 640KB
  • my journey to completing the entire Atari libaray
  • Roblox
  • Question for Homebrew publishers
  • zilog_z80a's Blog
  • Return of the Bobcat
  • deepthaw's Blog
  • Little bit of this and little bit of that
  • Shannon's Blog
  • DoctorSpuds Reviews Things
  • Atari Portfolio Page On Facebook
  • azure's Blog
  • The Atari Kid
  • Alien Isolation Blog
  • Atari_Ace's Blog
  • AtariAdventure's Blog
  • AtariCrypt
  • acsabo's Blog
  • Bioshock Text adventure
  • AtariAdventure Reviews
  • Infinite Warfare Specialist
  • Karl's Blog
  • Bjorkinator's Babbles
  • DZ-Jay's Random Blog
  • CX40Hero's Blog
  • Heroes & Shadows Dev Blog
  • Empty
  • GoldLeader's Blog
  • Adventures in CC65
  • CS2X C# on Atari
  • pboland's Blog
  • Matts's Blog
  • orrko8791's Blog
  • orrko8791's Blog
  • Revontuli's Blog
  • Not Steve's Blog
  • Not Steve's Blog
  • SPACE ROANOKE
  • My life
  • skycop's Blog
  • cessnaace's Blog
  • Omegasupreme's Blog
  • Atari 2600 A/V Mods Wiki
  • Mike Harris' Blog
  • Skwrl63's Blog
  • sometimes99er
  • Mallard Games Development Blog
  • Regaining an Obsession
  • Psi-5
  • The Atari Journals
  • Herovania
  • TBA
  • Bluejay Records Co.
  • Running On Fumes
  • Mozartkügel's Midnight Retro Development
  • Alcadon
  • baktra
  • Flojomojo's Simple Mind
  • MarkO
  • Lazydead's Loose Ends
  • OldSchoolRetroGamer's Bloggy Nonsense
  • Magmavision After Dark
  • My Homebrew Devlog
  • BUBSY Blogs [blank]
  • Too young for Atari, too old for XBox
  • KC-ACE Blog
  • Brown Altitude Bar
  • Bubsy TV Pilot Wiki
  • Poltergeist
  • Projektstunde
  • bluejay's corner of random shit
  • SpornyKun
  • alex_79's Blog
  • Atari Label Reproduction/ Relabeling
  • Ephemeral
  • My opinion and story about Atari 2600
  • Sony PlayStation 5/PS5™ Development Kit (Dev Kit) for SALE
  • Delete
  • Superkitten
  • Doublediwn
  • Reindeer Flotilla
  • Intellivision hacks (.cfg files)
  • My Experience Learning 68k Assembly
  • My Atari Projects
  • Writing is hard
  • My Atari 2600 Collection
  • Jodi C. Kirby's blog
  • Power outage a few days ago
  • Sony PlayStation 5/PS5™ Development Kit (Dev Kit) for SALE
  • xNeoGeo1982Blogx
  • The Ivory Tower Collections 7800s
  • Incognito Atari 800 step by step pictorial install tutorial/guide including ATR swap button mod
  • Cree's Stories
  • Testing
  • NeonPeon's (Mark W's) Adventures in programming for Vectrex
  • Stories from the -: ITC :-
  • Gameboy & dress up games
  • BRP's random dev journaling
  • My PC-Engine/TurboGrafx-16 Projects
  • Ivory Tower Technical Notes
  • Programming a game..
  • Games People Play
  • Atari 8-bit Memories, Ideas, and Active Projects
  • WEATHER REPORT
  • Biff's Blasts
  • Programming Journey
  • CREE BENNET DOESN'T CARE
  • Mark W Plays Old Games on a Thursday
  • 35 Years, 9 Months and 16 Days in the Life Of...
  • IntellivisionRevolution's Blog
  • Atari BBS Gurus's News
  • On Duty's Blog
  • The official Robin Gravel's club's Archive
  • Bowling's Blog
  • Lawnmover's Blog
  • Null's null
  • Null's Blog
  • KC-ACE Reboot's KC-ACE Reboot Blog
  • Wizzy's Concept and Theme
  • Wizzy's Form
  • Wizzy's Moodboard
  • Wizzy's Space
  • Wizzy's Magical objects
  • Wizzy's Progress
  • Wizzy's At home
  • Wizzy's Halloween
  • Wizzy's Equipping
  • Wizzy's Mentor
  • Wizzy's World
  • Wizzy's Trials
  • Wizzy's Characters
  • Alternate Reality's Blog

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar

Product Groups

  • Subscriptions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 13 results

  1. This is a work in progress.. will be happy to add anything missing - Greg A few bits of information, rules and guidelines on posting. Short links to our sub-forums: TI-99/4A Computers http://ti99.atariage.com TI-99/4A Development http://dev99.atariage.com Please read the AtariAge site guidelines which apply to and are enforced in our subs. Our sub-forums are divided to help cater to the varied interests in our beloved platform. The parent sub-forum, TI-99/4A Computers, contains general information and conversation regarding the TI-99/4A and its siblings, such as the 99/2, 99/8, CC-40, and BASICALCS. The sub-forum TI-99/4A Development is for conversations, information, announcements, etc. pertaining to programming, tinkering, or the development of software or hardware for these computers. This division is not intended to be a separation of the community but rather a way for those who have little interest in development but moreso in general discussions to focus their time on the fun-zone, while those who take more interest in the deep-down nitty-gritty and not so much general shenanigans to focus their attention just the same. The rest of us can spend all the time we want and will peruse both subs with reckless abandon. Insofar as development is concerned, once hardware or software has been completed or is at least ready for general consumption, an announcement should be made in the general TI-99/4A Computers forum for all to partake. Further development and inquiries should still be continued within the TI-99/4A Development sub-forum. The forum leader will move threads to a more appropriate forum. This may also be done by request should a thread be started in the wrong forum by accident or the trajectory changes from general to development or vice-versa. The forum leader will also merge identical threads started in both forums into a single thread in the proper forum. Per AtariAge guidelines, please refrain from posting identical threads in both sub-forums as way to ensure the topic gets viewed. Many people already browse both subs, and if your topic pertains more to development rather than general, or vice-versa, the thread should exist in the appropriate forum. As well, multiple threads created on the same topic in the same forum will be merged. Regular members can edit a post for 60 minutes after submission. This allows you to fix any issues you may notice with the post right away. Subscribers can edit posts for 30 days. In the Marketplace and Programming forums you can edit your posts indefinitely, since the flexibility of allowing editing of posts outweighs the potential abuse of the edit functionality. If you make a duplicate post in a thread, which can happen by accident or some unforeseen technical glitch, report the post by clicking on the "report" link at the bottom of the post and indicate in the report that the post is a duplicate. If you are not a subscriber, please help support AtariAge by using the eBay BBCodes ebay, ebayseller, and ebaystore when posting links to eBay! Click here for more information. Anything you would like to share with your fellow 99ers but is seriously off-topic for the forum may be posted in the official off-topic thread, located here To find the most popular threads click on sort by and select most popular. All of us are ready and willing to provide answers to your TI-99 questions if we can, some will just chime in if they cannot, and others will just lurk. If you have any questions specifically pertaining to the operation of our forums, please feel free inquire of the forum leader via Private Message (PM,) or one of the global moderators. BEFORE POSTING QUESTIONS PLEASE READ THE UPDATED TI-99/4A FAQ HERE: https://www.arcadeshopper.com/wp/ti-99-4a-faq/
  2. Re; Upgrade Objectives and Starting Point: I have been reading the forums and watching youtube videos trying to plan how I will install a M.2 SSD (internally) into my VCS. I have a 2TB SATA Stick and hope to achieve 4 things: 1) expand the internal Storage available to the Stock Atari OS (to stock+500GB), 2) add a PC-Mode Boot manager to select which partition to boot to, 3) create a Windows 10 partition (1TB) , and 4) create a partition for future use (500GB) to add another OS (hopefully Batocera) at a later date. I have other goals that are not listed because they are not interdependent with the above 4. (Like freeing up external USB ports and moving my keyboard/mouse off of 2.4GHz.) The challenges that may not yet be resolved are: a) I think that I need to create a recovery image of the Atari OS partition before I do anything... (I likely need a separate computer that I may not currently have in order to do this), b) there may be no way to get an alternate OS onto the internal M.2 once it is installed - it may need to be done before installing the stick into the VCS, c) there may be no way to format the M.2 stick as an extension of the Atari OS storage without installing it into the VCS, d) there may be no way for the Atari OS to partition only part of the M.2 Stick to be part of the Atari OS, e) once the M.2 Stick has been partitioned to add storage to the Atari OS, re-sizing the partition may mess up the Atari's access to it, f) PC Mode may not be able to point to rEFInd unless it's on an external USB drive (would be unfortunate but tolerable). What I have to work with so far: i) an up-to-date Ubuntu box (that I know next-to-nothing about) that I could use if I need to. ii) another Ryzen box with Batocera installed and a selection of live-boot USB thumb-drives (Windows10, Lubunu, Ubuntu Mate) iii) a M.2 -to- USB 3.1 External SSD drive adapter, iv) the previously mentioned 2TB M.2 SSD (WD Blue 3D NAND 2TB Internal PC SSD - SATA III, M.2 - WDS200T2B0B) - not yet formatted, and v) a spare 1TB external USB 3.1 drive. vi) 2x16GB memory cards (HyperX Impact 2933MHz DDR4 CL17 SODIMM HX429S17IB2K2/32, 32GB kit) My tech background is in electronics design and some microcontroller programming, not with OS's, bootloaders, & drivers and such. The folks in other threads seem to understand this stuff much better than me and may likely advise me to not attempt this at all as a self admitted novice. My approach will be to simply go very slowly and research thoroughly before every step. This is the very reason I bought my VCS - to make it my living room TV computer. Worst case scenario is I have to give up on AtariOS, throw out the motherboard and jam a different motherboard in there - but I doubt it will come to that. Re; Backing up and restoring AtariOS: (a) In a thread called 'Hardware Upgrades, Experiences and Tips', started by justclaws several months and VCS updates ago, he points to a video by RetroAxis on backing up and restoring the AtariOS using a separate OpenSuSe linux box. It will take me some time to decypher all of the terms to map out how to do that, but I think it will be doable with my other Ryzen box and an Ubuntu Live-boot USB thumb drive and backing up to my spare 1TB external USB drive. I don't think I need to use OpenSuSe specifically... unless it has standard tools that Ubuntu is missing? Does anyone know if it will save me headaches to start by making an OpenSuse live-boot USB drive first? Re; Partitioning & Formatting the M.2 Drive: (b, c, d, & e) From reading the discussions between Charles Darwin, 0_obeWAN, & others in the 'Multi Boot Loader for USB/eMMC' thread who seem to know what the heck they are doing, it looks like there is a good multi-boot Bootloader called rEFInd that might work. I have not yet What I know so far: A) the BIOS requires UEFI Boot, and since others have succeeded with it, rEFInd Bootloader must support this (... I think? I don't know what these words really mean.), B) the current BIOS password is 'Atar!C3l3br8te$50Y34r$'. C) My rough-draft order-of-operations assumption is that I'll need to : Does this seem rational? 1st - Install & Format the AtariOS expanded (EXT3 ?) storage partition, 2nd - Remove the M.2 SSD and put it into the USB 3.1 external Drive adapter, 3rd - (If neccessary) re-size the partition to make room for other OSs, 4th - Format a Partition for the UEFI Multi-boot Bootloader, rEFInd, 5th - Format 2 NTFS partitions for Windows 10 Boot and operations, 6th - Format 2 XFS partitions for future OS Boot and operations, 7th - Install Windows to the NTFS Partitions 8th - Somehow "Compose" the rEFInd bootloader for the OSs selected and install it into the Bootloader Partition, 9th - Re-install the M.2 SSD into the internal bay of the VCS. 10th - ? Although I've found lots of references to physically installing the M.2 SSD card, I have not yet found any info on how to format the M.2 internal SSD so that the AtariOS can see it for games storage. Can anyone advise me: - if there is a utility in the AtariOS that recognizes new SSD and offers to format? - if so, will it allow you to format only part of the SSD? and - if not, is it an ext3 file system? & will the AtariOS see it if I format it correctly? Is there a known-good piece of software in a specific OS that will work for all this Formatting and Partitioning work? (is it user-friendly?) Re; Your feedback: I think this summarizes my plan as it stands to date - I don't want to go too far based on false assumptions or mis-information. Can anyone offer any feedback before I get too far along a faulty plan? ANY ADVISE IS GREATLY APPRECIATED!
  3. Hi, some of the Atari ST fans are also 8-Bit fans (and vice versa) and may already know, that I make some little projects to enhance the capatibilities of the Atari 8-Bit family. Some time ago I´ve decided to do the next step and make some stuff for the Atari ST series, too. Find some infos here. PLEASE READ THIS FIRST: All informations (availibity, pricing, links to manuals etc.pp.) is found in my info file - see also link in my signature. This file is updated 2-3 times a month constantly, so bookmark it ? PLEASE don´t ask for prices and availibity here in this thread. See 1.) You don´t need to show interest (what is very nice, indeed). All projects are finished and will be offered independent from request here. See 1.) The first batches of all five shown expansions are ready at mid to end of July 2020. See 1.) Thanks for reading ? Now here´s brief overview... DUAL-TOS Card for Atari ST computers (TOS 1.0x / 2.0x) This expansion can be installed in all Atari ST (except 1040 ST with CPU under the disk drive) and the Mega ST. It enables the usage of any TOS 1.0x version and TOS 2.05 or 2.06. No need to dril holes for switches, just use the existing RESET pushbutton. Eraseable EPROM included, if wanted, preprogrammed with the TOS versions and language of your choice. --- DUAL-TOS Card with Mega ST compatible RTC for Atari ST computers (TOS 1.0x / 2.0x) This expansion can be installed in all Atari ST - except 1040 ST with CPU under the disk drive. For this special version of the 1040 ST a seperate version will offered in the next 3-4 months. The DUAL-TOS Card enables the usage of any TOS 1.0x version and TOS 2.05 or 2.06. No need to dril holes for switches, just use the existing RESET pushbutton. Eraseable EPROM included, if wanted, preprogrammed with the TOS versions and language of your choice. This version has also the Ricoh RTC chip onboard, which is fully compatible to the Mega ST RTC. You don´t need special software, all TOS versions from 1.02 up to 2.06 supports this RTC. Just use the Control Panel to set the clock. --- DUAL-TOS Card with Mega ST compatible RTC for the Atari 1040 STE computer (TOS 1.06 / 1.62 / 2.0x) This expansion is specially made for the Atari 1040 STE only. It´s the first (known to me) expansion which enables a Mega ST compatible RTC for the 1040 STE. Also it enables the usage of two TOS versions which are able to run on an Atari 1040 STE (TOS 1.06, 1.62 and the 2.0x). No need to dril holes for switches, just use the existing RESET pushbutton. One-Time-Programmable PROM included, if wanted, preprogrammed with the TOS versions and language of your choice. You don´t need special software, all TOS versions running on the 1040 STE supports this RTC. Just use the Control Panel to set the clock. --- HD Module for 1.44 HD disk drive for all Atari STs and the 1040 STE This is one of the smallest PCBs with fully automated HD features for the ST series. It supports two drives with different setups (HD/HD, DD/HD, HD/DD, DD/DD), generates automatically the 3 ms step rate pulse and corrects the media change detection problem with standard PC disk drives. It has it´s own clock onboard, so no disturbation to the weak 16 MHz signal from the Shifter occours. You need a HD compatible disk drive which mostly must modified to work with an Atari ST (drive must be set to DS0 and HD-output on pin 2). --- 4 MByte Memory Expansion for all Atari ST and the Mega ST This PCB enables to expand your ST´s memory to 4 MByte. It can be installed in all Atari 260/520/1040 ST/STF/STM/STFM and the Mega ST series. It uses two banks with 2 MByte each, if wanted, only the first bank could be used and the 2nd bank deactivated. --- Reminder: All informations (availibity, pricing, links to manuals etc.pp.) is found in my info file - see also link in my signature. This file is updated 2-3 times a month constantly, so bookmark it ?
  4. It's pretty well known that the 800XL's video port is missing the chroma signal, and that it's a simple mod to put right. But I was recently toying with the idea of experimenting with hardware on the PBI. (Don't get excited, it'll probably come to nothing). However, I found that the PBI connector on the 800XL is missing a 5V supply, which greatly restricts what can be done without running additional cables to the SIO or joystick ports. Like the chroma, it's a simple mod to add the 5V (which is present on the 600XL), but are there any other similar omissions on the 800XL that I've not met yet? And has anyone actually added the 5V to their 800XL's PBI, or is there no point because no hardware appears to use it?
  5. So I am working on a Atari 400 I picked up at a rummage sale (I am new to classic Atari systems) Blank screen so I do a little research and pop it open and find this board inside. It is connected to a SPDT switch that needed to be replaced. I got the 400 working but have no clue what this is or what the switch does. Any help is greatly appreciated.
  6. I finally went and bought myself a PEB, listed as untested, and complete with RS-232, Disk Controller, and 32K cards. And as seems to be usual with untested systems, it doesn't work. (at least not entirely) I typed in the following program listed in the Disk Memory System manual, in order to test the drive: 100 OPEN #1:"DSK1.X" 110 CLOSE #1 The LED on the controller lit up for a fraction of a second, but the drive itself was lifeless, with me getting an I/O ERROR 00. The manual, however, says that I should normally get an I/O ERROR 06, and that 00 means that the drive could not be found. For what it's worth, the drive spins up when the PEB is first powered on, and the LED on the drive lights up when shutting it off. Where should I start with troubleshooting this? (BTW, I thought that members here were exaggerating about how loud the PEB's fan is; turns out it really is that loud )
  7. Asking on behalf of a friend: Out of curiosity, I was wondering if there are any expansions for the Atari 800, much in the vein of the expansions we have for the Atari XL/XE computers (RAM expansion, etc.) The Atari 800 maxes out officially at 48K RAM, which isn't enough for most of the homebrew games and such that target 64K+ RAM systems. I remember reading a long time back about some RAM expansions and such that do work on the Atari 800, but it's been ages and I'm wondering if most of that information is still relevant or not. One I remember reading about was the Incognito card (?), which gave the 800 a nice RAM boost. I *think* that was the name of it? (see what I mean by it's been ages? ) Anywho, can anyone point me to some good expansions that target the good old 800 computer that may still be available for purchase somewhere? I don't need anything like a SIO2SD or an Ultimate Cart; those are handled already.
  8. It's rare that I find new-to-me Bally related items that I didn't know existed in any form. While looking on Archive.org today, I found a 24-page hand-written notebook that John Perkins wrote to "Bob" (I presume, Bob Fabris, the editor of the Bally Arcade/Astrocade Arcadian newsletter) when the Blue Ram was still in development (probably around 1980). The Blue Ram is a RAM expansion unit. You can read John's notebook here: https://archive.org/details/ballyalley_John_Perkins_Blue_RAM_Notebook This notebook was uploaded by "Sketch the Cow" on November 12, 2015. I wonder how he came about acquiring it? I have transcribed the first page of the notebook: "Bob - "This notebook is intended to provide you with a glimpse of the potential of our 'Blue Ram' accessory. The full potential is too vast to be adequately treated in a book 10 times the size. This is because the 'Blue Box' provides the Bally Arcade with many of the features of a normal personal computer about which volumes have already been written. What I hope to provide here is a sketch of what the 'Blue Box' can do as well as some sample "experimental" applications." The notebook provides quite a few details and sketches. This is a great find! Adam
  9. OK, I think it's time to start this topic. I almost have everything I need I think. First I want to copy and paste some important information from another thread () just to consolidate it here: Tursi, on 05 Jan 2017 - 04:21 AM, said: Sinphaltimus, on 09 Jan 2017 - 8:28 PM, said: Tursi - "GS* (GROM Select) and ROMG* (ROM Gate). Switching power isn't recommended, although you would need it if you get too many carts on there. (I have no idea how many too many is). The problem is that when you activate power to a chip, it likely won't be a clean transition and can cause the chip to malfunction." Name I/O Use - ---- --- ----------- 1 RESET < Resets the system (active high) 2 GND Signal ground 3 D7 <> Data bus, bit 7 (least significant) 4 CRUCLK* > Inversion of TMS9900 CRUCLOCK pin 5 D6 <> 6 CRUIN < CRU input to TMS9900 7 D5 <> 8 A15 > Address bus, bit 15 / also CRU output bit 9 D4 <> 10 A13 > 11 D3 <> 12 A12 > 13 D2 <> 14 A11 > 15 D1 <> 16 A10 > 17 D0 <> Data bus, bit 0 (most significant) 18 A9 > 19 VCC +5 Volts power supply 20 A8 > 21 GS* > Grom select. Active low is addr in >9800-9FFF 22 A7 > 23 A14 > Address bus, bit 14. Select mode: low=data / high=addr 24 A3 > 25 DBIN > Active high = read memory 26 A6 > 27 GRC > GROM clock: color burst of VDP 9918A 28 A5 > 29 VDD -5 Volts power supply 30 A4 > 31 GR < Active high = GROM ready 32 WE* > Active low = write enable (derived from TMS9900 WE*) 33 VSS 34 ROMG* > Active low if addr in >6000-7FFF 35 GND 36 GND Here's the idea I'm going with. I'm going to mount an edge connector to a large board along with 4 cartridge ports. With 4 carts installed, you should just barely be able to slide a piece of paper between carts. Lined up along one side will be an AV switch box with 4 buttons. The input AV output jacks will be shorted to complete the circuit. Basically, connect RCA plugs with their individual wires soldered together. This way I can splice the GS* (GROM Select) to left audio in and the ROMG* (ROM Gate) to right audio in per 4 inputs. Since I still have the ability to cut more lines (the video jack and the S-Video jack) per button, is there another cut you'd recommend? Like maybe the + &/or -5v? Or no? The finished project will work by simply pressing the 1 button for cart 1 or 2 for cart 2 etc... I'm not at all concerned with the ability to switch carts with the console powered on although it would be nice. That's why I'm wondering about cutting additional lines. Shutting the console off to switch is fine however. I'm really just looking to cut down the wear and tear on the cart port. The 4 cart expander will be connected to the console via cart expander cable. It's a personal project to solve a personal need at low cost. I will document it all with photos and text as I make progress sharing the experience and hopefully have a fully functional 4 port cart expander by the end. Remaining hopeful I will be able to start this coming weekend. This is the exact switch box I plan to use.
  10. So I've been a bit frustrated as of late as to how difficult it is to make an atari 2600 cart with bank switching, mostly because it requires specialized programming hardware. Being so frustrated I decided to do what most of us do when we reach an impasse: try to find a new way of doing something. Now I'm fairly familiar with game programming and I have a bit of experience with programming for the MSP430 micro controller and I though, "If other systems could use in cart chips, why not the 2600?". So the idea is this, instead of programming games for the 6507, simply run the games entirely on the MSP430, and only use the 2600 to draw to the screen and play sound. Now I know building the game engine for the MSP430 would be no problem, but after that it comes down to some unknowns. 1. While some games might fit on the chip, others could go on a small flash chip. 2. In theory all that would need to be accessed by the 2600 is a short line of code which would contain only the horizontal line the system needs to draw at any given time, and whatever sound it's playing. Though I don't know if that would have to be in assembly or binary. 3. I am unsure as of yet if I could access the data on the MSP directly through the pins or if I would have to have a ram module that the chip would constantly be writing to for the system to access. 4. The biggest hurdle however would be telling the MSP what the controllers are doing, I assume that the 2600 must communicate with the cartridge somehow to perform bank switching, I just don't know how that is done. Finally I need your thoughts, does the community want something like this? Is it stupid? Impossible? If it isn't it would enable Atari games to be built which look nearly as good as NES games and wouldn't that be awesome! If anyone wants to help with the project it would be greatly appreciated especially on the 6507 side of things. Of course the whole project would be open source for anyone who wants to build an affordable 2600 cart requiring no special tools capable of running high quality games. So what to you say we make this happen!
  11. Does anyone make or know of an expander (extension) for the cartridge port on the Atari 1200XL? Some cartridges I have just don't fit right in that slot. I know they're available for several other computer brands, but I don't recall seeing any for Atari 8-bits.
  12. After posting this with in-line pictures, I have noticed that the pictures are not displayed, but are put in as "Posted Image" links that don't work for me, so I've updated this post with direct links to the pictures next to these disfunct ones. If you would like to see ALL the pictures I made of this, go to http://www.alphasys.nl/fotos/index.php?map=3&picture=DSC03264.JPG and click on the links under the word "Plaatjes", or download a ZIP file with all of them at http://www.alphasys.nl/downloads/PhotosAtariMonsterTower.zip (2.274.878 bytes). Hello 8-bit fans! It's been a while ago, that I'd asked if anyone would be interested to see photo's with an explanation of my "Atari in a big-tower". There were some. Now I actually have a decent enough camera and have the thing in the house anyways, instead of storage, it was about time to do it. So here goes: Exterior view. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03264.JPG Front view, lots of switches, buttons and 7-segment displays. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03266.JPG Rear view, most connectors have a sticker next to them with their purpose, but I had more ports than stickers. Quite hard to read on this photo though. You can already see there's more going on than on a "standard" Atari XL/XE machine though. So let's open this thing up... I hope you're sitting down... http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03269.JPG Interior view when the cover is off. The crazyness starts to become apparent. That's a lot of wires. In the back you can see the 130XE board (behind the "harddrive mount") and that ugly grey thing in front is the bottom plate of a 600XL. In the top-part, you'll recognise the 1050 Diskdrive with its own PCB below that. (Which was a delicate puzzle to get in there. I'm glad I could fit it in eventually.) The 600XL is held in place only by the powerconnector and monitor plug, that have been tie-rapped to the "harddrive mount". I'll unplug those and let it drop out. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03272.JPG As you can see, it's not quite "original" anymore. The game-ports are replaced by wires, aswell as the keyboard "connector". These have all been externalised and made available on the backpanel, in the expansion area. (The big blue connector near the bottom of the case is for keyboard, with gameport A next to it. Gameport B is below that on it's own "strip".) Observant hardwarians will also notice it has 64kB RAM instead of the standard 16kB, and I've done something to the PIA aswell. That rainbow of wires is hooked up to Port A and B of a piggybacked PIA, actually. This is part of the internal "Eightlink". http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03267.JPG The housing of the 600XL still came in very handy though. It became my external keyboard. There's about 6 feet/2 meters of flatcable between the computer and keyboard now. Yes, that works fine, never had any weird behaviour with it. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03268.JPG Interior of the keyboard. I just hooked up the lines, in order, to a connector that's now part of the backplane of the 600XL housing. The cable is thus detachable. This keyboard now works for BOTH computers. It was a bit of a puzzle, but I wired both computer-side connectors up in the same way. Now get me right, the 130XE does NOT have the same order of connections on the PCB side, but the keyboard matrix itself is (ofcourse) identical, so this was a viable solution. And I was glad too, since the keyboard of my 130XE had become so corroded that it would not work anymore. If you're interested in it, I still have the "translation table" for these keyboards in my "little blue book of atari knowledge". I guess I'll continue with the main machine part now, the 130XE board. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03278.JPG It's hard to show the thing properly, but I'll get to other parts in subsquent photos. As you can see, I also exported the keyboard (bundle of red wires) and gameports (2 bundles of black wires) to an external connector. I used connectors to plug into the gameports on the board this time, since that was easier when I had to take the board out. You may also notice the pokey, with a small perfboard on top. Let me zoom in on that. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03296.JPG I know it's ugly, but yes, this is the stereo-expansion. The pokey on top is missing a lot of pins, because it was gutted from a broken Atari by someone with "sausagefingers" and then sent to me by mail in disfunct packaging. Even pin 37 was completely severed. After some careful filing, I managed to expose enough of it to solder a connection to that, but it would remain a weak spot, so I glued the perfboard on top to hold the stuff in place, while it also gave me a place to put the pull-up resistor. Luckily, the other severed pins are for the keyboard matrix and SIO stuff, which were not needed. Both the Pokey's have also been decoupled and linked to the 2 RCA outputs on the backside, so I can hook up stereo to a stereo directly, while the second pokey is also linked up to the amplifier that drives the monitor output, so I can still hear all 8 channels out of the TV if I would choose so. Right behind the pokey's, you see an awful mess of black, red and multicolored wires. That is what actually prompted me to start this project. What you see there are actually 4 PIA's on top of eachother. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03297.JPG A view of the other side. PIA's with chip-sockets in between. Besides the "original" function, there's one for the internal "Eightlink", one for an external "Eightlink" and I can't remember what I was going to use the last one for. (It's been over 20 years...) Possibly a Stereo Covox thing, since I still had ideas about making a stereo x 8-bit sampler which would have been useless without proper playback device. You can probably understand that this "pile" of PIA's would not fit in the original 130XE housing anymore. The case was also becoming quite ugly, since I had drilled so many holes in it for switches and LED's, which are now on the front panel. I already had replaced the foil of the keyboard with a PCB version, which I had made with the foil as a masking template, but even that one was starting to fail. So, what else is there on the main board... Well, there's the memory expansion, for one thing. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03290.JPG This is one of the "of the shelf" expansion that's in here... A 256kB RAM expansion, which "replaces" the 64kB of the normal 130XE bankswitchable RAM. I didn't make this myself, just installed it myself. I did however make a slight change to it: Hardwarians will know that the dynamic RAM inside the Atari is refreshed by something called "CAS-only refreshing". The actual reading/writing to it, requires another line called "RAS". I noticed that the expansion installation instructions required me to cut the line for the RAS signal, so the "normal" 64kB would not be read from or written to, but instead this line would now adress the 256kB expansion. That meant that this "original" 64kB would still be refreshed, but not accessible. What a shame! What I did was actually very simple: I took this RAS line, and hooked it up to a switch, that would either connect it to the 256kB, or the "original" 64kB. That gave me a hot-switchable ram-expansion! By the flick of a switch, I could use an "Original 130XE" with 128kB total, or "turn on" the expansion and have 320kB adressable. (So, that's one of the 7 flipswitches explained.) Best thing is, that both these "ramdisks" are usable, will remain refreshed and can be switched between. I used this a lot in conjunction with the Qmeg OS, where I would have my "bootable" 256kB ramdisk filled with my development programs, and when I wanted to test my program, I would save it to disk, switch the "ramdisk" to 64kB mode, reboot and test. Then after testing I would just switch back to the 256kB ramdisk, and reboot my development environment from there, with all its stuff still intact. Now I mention Qmeg... Look here: http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03299.JPG In this picture you see two chips. The one with the red sticker is the BASIC rom, which I also hooked up to a switch to be able to turn it off without holding "option". The other one has perfboard on it again. This is not your bogstandard OS ROM. It's actually a 256kB EPROM, where I used 160kB to stick in 10 OS versions. The perfboard on top is hooked up to the 4 "extra" adress lines on this chip, and connects it to one of the thumbwheels on the front panel. This neat little device has 10 "states" that you can select by pushing the +/- buttons on it, while it indicates its state by the number shown in the little viewport between those. Besides the "standard" OS, I have the forementioned Qmeg OS in there, together with several "translator" type OS-es, and some special purpose OS-es. Most notable: Omnimon and Supermon for 800 compatibility, Omniview for 80 column textmode things. I know, I could have fit 16 in there, but I already struggled to choose 10 and it fit the thumbwheel. I already mentioned one "off the shelf" expansion. There is another one in the tower, but for understandable reasons, I can't make pictures of that... It's in the 1050 diskdrive, under the shielding. This little piece of splendor is called "Mini Speedy 1050 DS" and is Germany's answer to the well known "Happy" extension. It's fast, it's programmable and it sort-of has 2 "bootdisks" built in. Yep, another switch was needed. In the "up" position, booting the computer with the drive bay open, will boot up Bibo-Dos, which is Atari Dos 2/2.5 compatible, and can also handle Double Density disks. In the "down" position, this same manner of booting would load the High-Speed Sector copier. There are 2 "downsides" with the diskdrive though, which I have solved with the 2 (black) push buttons on the front panel and the following nugget of electronics... http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03282.JPG This ugly perfboard holds 2 monostable timers (the NE 555's) and a set of J/K flipflops. The timers are used to "debounce" the buttons, which would otherwise not be very reliable. Each button will toggle a J/K flipflop, while the circuit also makes sure that the features it will switch, are always in the "default" mode when it gets power. The first button/feature is easy to understand... It's write protection. As soon as you turn on the stuff, the disk is safe, and there's no need for silly stickers that only get lost inside the drive over time. One push of the button, the LED above it turns red, and you can write to your disks, even when there's no notch on the side. The other button handles a Speedy feature. It basicly "turns off" the high-speed transfer mode. Some games just don't like it when it's loaded faster than it expects, and that makes it fail. But still, those are few, so I've set the "default" to high-speed. Now there's still more "perfboard" in this thing... Some of you may already have noticed something going on in the bottom. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03283.JPG Not a great picture, so I'll take it out and show it better. http://www.alphasys.nl/fotos/plaatjes/AtariMonsterTower/DSC03285.JPG Enigmatic? Well, this is a little driver board for the 7-segment displays and a selector. One display's the "currently adressed memorybank" of the Ramdisk in hexadecimal. The others were planned for other indicators, and you may notice the label "DWS 2 Romdisk" on one of the cables. Now we get into painful territory, since this marks the state it's been in for 20 years... Stuff was planned here. Nice stuff. Fun stuff. But I doubt I'll ever make it happen... Because, well, the computer is dead. Working with hardware is a lot of fun, but its also prone to mistakes. Not that I've ever broken anything with my soldering iron, or any of my expansions caused a cascade failure... It was the powersupply. In one lapse of memory, while I was about to give my brother an opportunity to play Kennedy Approach among other games, I made a STUPID and UNFORGIVABLE mistake... I hooked up the 12V line to the computer, instead of the 5V one... The machine will never work again. This Romdisk thing never came to be, although it was a sound idea, based on the way Qmeg "handles" the ramdisk to make it bootable, and the way this "RAS/CAS" selection works. The idea was to decouple the RAS line from all "extra" RAM and instead make the system adress a 256kB Eprom, filled with data from 2 bootdisks in single density in the manner that Qmeg reads it. The "DWS" refers to the second thumbwheel I have in the front panel. And yes, I was planning to add 10 of these 256kB Eproms, giving me a whole lot of programs I could have loaded "on the fly". Basically 20 SD disks worth of software. Well, that's the end of this long, but hopefully interesting post. Maybe some of you got a few ideas from this.
  13. I have a Steering Wheel with no battery cover... would like to find one if possible if anyone has parts/dead steering wheel. Thanks!
×
×
  • Create New...