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Found 8 results

  1. While I do know Sega did a somewhat average port of Galaga for its SG1000 console (under the name Sega-Galaga), as well as the MSX version and CollectorVision's homebrew, I cannot help but wonder how the programmers at AtariSoft might have been able to do the game justice for the ColecoVision. Furthermore, wouldn't AtariSoft's programming team have learned from the Sega and MSX versions? The omission of the Challenge Stages is the only reason I dislike the SG1000 port. I'd bet that as a 32 KB cart, at least some if not all the Challenge Stages could be added (since Sega's port only had an 8 KB ROM size). ~Ben
  2. Galaga Midway remake on FPGA DE2 board. VHDL source available. Visit my blog http://darfpga.blogspot.fr
  3. Any hope of porting a MSX version of Galaga in the future to run using the SGM? My immediate thread search could not find this mentioned. Has there been mention of it? I'd sure like to fire it up after a long play of Galaxian. The MSX version gameplay looked faithful and slightly better than the 7800.
  4. ALL SOLD 6 cups for sale, 2 from the 1982 series - Galaga and Galaxian - and the rest - Baby Pac-Man, Centipede, Donkey Kong, and Super Pac-Man - from the 1983 series. All cups are $5 each, except for Centipede and Super Pac-Man, which are $10 each. Prices do not include shipping. Buy all 6 and shipping is free. PM for to buy or for additional inquiries. Please see pictures below; additional pictures available upon request.
  5. I have put 45 different Atari 7800 games up on ebay. All titles are boxed. i combine shipping. see here: all games are sold. thanks for looking
  6. Boxed Atari 7800 SOLD! I have some Mint NIB games for the Atari 7800, and a few game lots for the 2600 VCS. Also check out my Atari Game Center decals. I will also be listing some of my homebrew ColecoVision boxes from time to time. Here are my listings! eBay Seller: batty...
  7. Here is a hack of Galaga to make the player's ship a little more like the arcade; or rather an alternate interpretation. While I was at it, I changed some of the colors and tweaked a few other sprites as well. List of changes: New player ship sprite & colors Player & enemy missiles now like the arcade in both shape and colors Tractor beam curved a bit and color tweaked Score font like arcade, but other fonts left alone Various color tweaks, such as title screen logo Galaga (Ship Edit).a78 Galaga (Ship Edit).bin Here's a 300dpi color label:
  8. I stuck out a couple tentacles elsewhere to try to get a bit of a hand because I'm not good at getting projects off the ground (though, once they get airborne, they usually stay there). I was asked to try sticking out a tentacle here too, though I felt it was a bit premature. I got to thinking, of all the games I'd like to see on the Apple and haven't seen yet, what is the one that would be easiest to port?, and decided it would be Galaga. I might need a hand getting started, though if it gets to a certain point, the work to that point, plus the sources for the arcade or 7800 version, may be enough to get it the rest of the way.
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