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Showing results for tags 'Gaming'.
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Always looking for (lame?) ways to contribute, and I had some spare time today. Sooo, I decided to create end of cart labels for the atarisoft cartridge collection. They are the most easily stacked carts since they are flat, but it's useless to do so, since there are no end of cart labels to know what's what. I didn't do one for Robotron or Superstorm since I wasn't sure if the boards required for a hummingbird eprom would fit in an atarisoft case. Also didn't do Joust because, well does anyone reaidng this actually HAVE Joust? (to those who respond yes, I respond; « B@ST@RD! ») It was a creative decision not to have them fit right across the available space (I also noticed that some of my atarisoft carts have an etched outline of where a second label was likely planned, and I thought it just looked better to size them to fit that.) I've attached them as a bmp file (so as not to be lossy), and also have them saved in CDR format if someone has CorelDraw Suite and would like the layered images for ease of editing. HIGHLY recommend printing them on glossy stock. They just look better. Hope someone can use them. atari cart labels.bmp
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In general since pretty much none of my TVs have component, using RGB through my Retrotink works well.
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I just uploaded some vintage retro gaming photographs I took over the decades as a slideshow on YouTube. I hope you guys like it.
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I consider my RETRO GAMING CORNER officially complete ! ???includes 14inch TOSHIBA CRT / ColecoVision w/ AtariMax Flashcart / Retrobit SuperRetroTrio (nes, snes, genesis w/ Everdrives for each) / TG-16 w/Everdrive ??as well, I can hook up the 2600 module to ColecoVision or even play Master System using the Everdrive on the RetroTrio. Happy covering 7 platforms with 3 consoles. Wanted to cover as many platforms with what I already have in the space I am limited to.
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So, just a couple weeks ago I bought my first *real* Atari 2600 after spending years playing just Flashback models. It's a handsome black and grey American Atari Jr. model; 4 switches, small, can't fit Parker Bros. cartridges, cost $150 at my local Hock Shop. Came with a copy of Missile Command. The other day while playing Space Invaders, I spilt Chocolate Milk on the console, though it was off at the time. I let it dry and it seems to be working fine, except for one tiny detail --- the color is black and white! And it won't work no matter what I do; not changing the TV channel, not turning that little grey color switch left and right, not squeezing thr film capicators, nothing! Can someone help me?
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Can anyone point me to a source of disc images that have copy protection removed and are "clean"? i.e. aren't a menu or have a bunch of "Cracked by XXXX" on them. I recently got my ST out of storage and a few of my originals have gone bad and I want to do surgery on them to replace the platter.
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Hi, I was just wondering how much a used and new Magnavox Odyssey 1 would cost?
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"McKids": First Retro Game my Brother and I Beat Together
SmellyJelly posted a gallery image in Member's Gallery
From the album: Games and Their Stories
A huge reason why I moved away from modern gaming was to find a hobby that my brother and I could bond over. He's big into Nintendo games, so his first venture into collecting was with the NES. Our first pickups for the system were Super Mario Bros 3, and McKids. That night we cranked through McKids and had a blast doing it. I could definitely tell that after that night, my brother's interest in all periods of gaming, rather than just the 2010s, peaked. -
From the album: Games and Their Stories
Although I don't have the system anymore (Mom gave it away to a goodwill when I upgraded up to a 360), I still have the box. I remember how hyped I was getting this console for my birthday. I had it up until 2010, as I arrived kind of late to the 7th generation. I clocked in hundreds upon hundreds of hours into the system, and it never once had any issues. I don't really have the heart in me to throw it away, hopefully it's out there still kicking it!-
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"Aliens Vs. Predator": A Game I've Wanted for Years
SmellyJelly posted a gallery image in Member's Gallery
From the album: Games and Their Stories
I am a younger collector, so it shouldn't be a surprise to anyone when I say I lived my late childhood/pre-teen years on The Angry Video Game Nerd. He definitely helped me get interested in retro gaming. The Jaguar videos peaked my interest, mainly the AvP game for the jag. I coveted the game for years, and I'm happy to say that with my recent jaguar purchase, I fulfilled a small childhood wish. I played through the Predator story, and most of the Space Marine story, and let me tell you, it's just as great as I imagined it'd be back when I was 11. -
From the album: Games and Their Stories
Not much story to this one, but this is easily my rarest game that I own. I got this from a Gamecube lot that my friend sold me. It came with a bunch of other uncommon/rare games, but this one definitely caught my eye. -
From the album: Games and Their Stories
I grew up in the 6th generation of gaming, but my first system was my parent's PS1. I remember this being my first video game that I've ever played. I always remember having a good laugh just running into enemies and gliding from the highest points of each level. I picked this up when my retro game store had a PSX in stock. I still to this day have a blast with this game, easily my favorite collectathon game. -
From the album: Smelly's Setup
Here is my DS/3DS collection. I also have quite a bit of loose DS carts. -
From the album: Smelly's Setup
Here are all of my Disc games (minus my PS3 collection). From top to bottom we have OG Xbox, Wii, Wii-U, Gamecube, PSX, Dreamcast, and Manga :^)© SmellyJelly
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From the album: Smelly's Setup
The 2600 is my favorite system to collect for. From the Cartridge art, to the charm of how simple the games were, I just love the 2600 so much. Easily my favorite games are Pitfall!, Haunted House, Berzerk, and Yar's Revenge. The Halloween cartridge is just a reproduction cart.© SmellyJelly
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From the album: Smelly's Setup
I don't have many handheld games, but the ones that I do have I enjoy playing frequently. The lynx definitely gets the most use out of all of them.© SmellyJelly
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From the album: Smelly's Setup
All of my controllers that I've collected overtime. The controllers that I use frequently aren't typically in here.© SmellyJelly
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Ola Retrogamers, A month ago I finished my second prototype of a cool little mini-arcade, powered by a Raspberry Pi, housed in a reimagined 1980's tabletop, with fullsized arcade buttons and joystick: the STAR FORCE PI. I'm currently exploring the possibility to bring this system to a crowdfunding platform, and could use some feedback from some old-school gaming enthusiasts. Check out the attached picture of the finished Star Force Pi prototype, dubbed 'Stormtrooper', and read on: WHY I MADE THIS: I was tired of playing emulated games on the PC with a inappropriate controller, and I was disappointed with options like the NeoGeoX. If you get an arcade mod bartop, they're usually 9inch screen models, expensive, pretty bulky and not portable at all, and a full-sized arcade is just not an option for me. Those iCade's are crap, and handhelds don't quite deliver the same experience. So, I bought a 1984 GrandStand Star Force game, and I stared at it for a month before I decided to go ahead and build my own mini-arcade. I bought an Arcade Kit from hdhardsoft.de, added fullsized arcade controls to it, and it worked! Very well actually. To finish it, I made a video, a poster, a box and a quickguide for good measure and put it onto Facebook and people seem to love it. Originally I was going to make an how-to instructable, but it would mean sacrificing perfectly good tabletop machines for the shell, and that seems such a shame. So, I thought maybe I can build it into something that people could buy via Kickstarter. WHAT'S MY PLAN: I first made a prototype to see if I could do it, then I made a second one to see if I could make it more functional and desirable, and I just finished a third one to send off to the engineer (Hartmut @ hdhardsoft.de) of the internal arcade kit I used so he can develop a custom shield to sit onto the Raspberry Pi inside the mini-arcade (he's on-board, getit). This production piece will be the model for eventual tooling. I've also asked a 3D animator to make some mock-ups of custom housing and started emailing with a production company to get a per-unit-price estimate, so I can have all the elements ready before I go to Kickstarter and detail the plan: a modular mini-arcade that's portable, easy to use and easy to develop for. It's focused on emulation classic systems first of all, but if it gains a decent-sized backing, I want to extend into gamedevelopment (not personally, but in support of developers): The first focus is a solid device, with off-the-shelf components, built into a customizable shell, with full microswitch arcade feedback, good video and stereo sound. The second focus will be to regain the cartridge culture, by approaching developers (NV-DEV:TEAM specifically) and asking if they'd like to bring their game to the Star Force Pi in SD-card form. Of course, this will include cases, manuals, decals etc, in much the same spirit of the TurboGrafX HuCard. The third focus would be on connecting two Star Force Pi's together and play two player games on two devices. Street Fighter II. Head-to-Head. Awesome. WHAT WILL IT DO: Anything it is able to do on the current Raspberry Pi really, we just add the peripherals, put it into an attractive package and at the very least allow you to make your own magic. Actually, that's a bit simplistic, we'll be discussing with the engineer and the creator of PiPlay for a Star Force Pi specific emulator package, who's already providing support for Hartmut's arcade kits. The nice thing is that software is entirely on the SDcard, which means developers control their own content and upgrades, as do you. We'd just be supplying templates for the casing and artwork. Additionally, there's HDMI-out and USB-in on there as well, so for multiplayer, or ScummVM games that need a larger screen sometimes, you can connect it to a monitor and use any USB controller/mouse/keyboard on it. PRICE: I think a fully functional Star Force Pi with power adapter, in packaging, pretty box and fun manual should not exceed 199 euro. It's a psychological pricepoint, anything beyond that would just feel like a rip-off. I spent between 250 - 300 euro on the build, but this can be brought down with a production series. YOUR FEEDBACK: So that's why I'm here! I'm a guy that grew up with Sega, wishing he had a NeoGeo, and am now at the age I can afford one, but can't have 12 systems hooked up and hijack the TV or PC everytime I want a quick game of Splatterhouse! With the Star Force Pi I have my own little desk unit to game directly: no fuss. What do you think? Would you want one? What could we do better? What should I look out for and take care off? I'm just a guy with a screwdriver that wanted to play Metal Slug with proper arcade controls and was small enough to carry around - how can I best share this with other retrogamers? Check out the first video I made showing the 'Stormtrooper' prototype: Cheers!
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I've just played Super Cobra (Coleco) for a bit and pondered the wisdom of destroying fuel sources in order to refuel your craft. It's an undeniably fun mechanic (and a vg trope of course) , but explaining it requires some seriously convoluted mental gymnastics. Quantum bombs which don't really explode but suck the fuel out and direct it to your craft thorough a multidimensional wormhole is the closest one I came to. Videogames are obviously littered with such amusing conundrums. What's your favourite one?
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If you could go back to when you first started gaming/collecting, be that 1977, 1985, or 1993, knowing what you know now, what, if anything would you do differently. This could range from: -I wouldn't throw out boxes and manuals -I would have never bought system X but instead would have focused on system Y -I wouldn't have lent games to friends, or let my little brother destroy my games -I would have bought system X that I never got into, etc. -I would have played more RPG's knowing that I wouldn't have time to as an adult -I would buy certain games/systems that I know would be valuable to sell later I will answer myself, but would like to see some thoughts on this first! Have fun
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I live in the St Paul/twin cities area and I am wondering what good/best 1st - 4th generation gaming conventions occur nearby (Minnesota/Wisconsin). There is one called 2D Con in the immediate area, but it is a fairly all inclusive console convention which will likely be overrun with sellers/events for current systems.
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What are your favorite "summer systems"?
Rick Dangerous posted a topic in Classic Console Discussion
What are some of your go to summer systems or systems you particularly associate with the season? For me its: -NES -N64 -Dreamcast -2600 What have you played heavily during the warmer months? -
While working on a retrospective for several different Lynx games, I could not help but to get sucked back into playing my favorite game for the handheld: Blue Lightning. So instead of just mentioning it in passing, I decided to give it its own video. I hope people here enjoy it What were some of your all time favorite Lynx games?
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This is a bit of a ripoff of AstralPhaser but, I wanted to do what he did but play different games. I made a youtube series where I play a game from every year starting from 1977. Starting with Pong on Atari, Check it out!. My youtube channel used to be dumb, but a big change happened - I STOPPED PLAYING MINECRAFT. Anyway, here. I also hope it's rather entertaining it's hosted by a kid like me! Episode 2 (2600 Breakout) :https://www.youtube.com/watch?v=zcq6Ab-FSGM And, PS: I own a real Atari. I just have to emulate it because I have no hardware to record my TV, don't feel like buying it, and Bandicam is nice and simple.