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Showing results for tags 'I/O'.
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Good evening, everyone, I've been wondering, especially since Dropcheck has started inquiring about the Atari's PBI, what the advantages and disadvantages are between the PBI and the cartridge interface itself? What types of devices are best suited for one I/O platform over the other? I imagine from a modding perspective, a cartridge-based mod would have a much broader usability factor since not every Atari 8-bit has a PBI interface— but every Atari DOES have a cartridge port! For me, the primary drawback to these cartridge-based mods is that you only get to have one mod in play at a time. While there are a few pass-thru mods, the reality is that I don't see my utilizing the USB cartridge, the Bluetooth cartridge, and my SpartaDOSX cartridge with MacRorie's R-Time8 cartridge all in a single session, even though that would be something I totally seem myself utilizing. Yet all of these could be in simultaneous use, should someone develop an interface along the lines of the 1090, where the USB cartridge would become a PBI card-based solution, as would the Bluetooth cartridge— both operating through the PBI lines. And wouldn't it be convenient to be able to set something like the RapidUS to card-based, as well? However, with the 65/130XE and their ECI port, it seems like any 1090-like expansion solution would need to support a cartridge port. Anyhoo, I was just wondering what the technical advantages and disadvantages were between the PBI and the cartridge interface insofar as mod development is concerned...? Submitted for your perusal and consideration, Tim
I'd half scanned these, when I did a search online and found they were available. Then I noticed that my issue three had a correction slip inside that the others were missing. Added to the end of the pdf. Input-Output - Issue One - Winter 82-83.pdf https://drive.google.com/file/d/1KWUlzPoxfCnEkCxKZeOtQeZkcws8ydM7/view?usp=sharing https://drive.google.com/file/d/1ZE0v_Ntf9fFvhVxWkAyOOzpCWWo8k1aX/view?usp=sharing https://drive.google.com/file/d/1DKM0f-gVI5kXy3QHKJYoNBw5qMWne8Lr/view?usp=sharing Input-Output - Issue Five - Spring 84.pdf
Hello all, I'd like to begin by saying that I am by no means a negligent/careless owner. I was never rough with my Jag. However, despite this, it stopped working a while back for reasons currently beyond me. The last few times I'd played it, it had serious controller issues; on Cybermorph, the T-Griffon wouldn't stop jetting forward and moving upward, while on Tempest 2K, I couldn't stop shooting. Not long after these incidents, my Jag failed entirely, and won't even power on. All I know is that these consoles are very sensitive to electrical mishaps (shorts, overloads, etc.), and that something to do with the controller inputs failed/shorted out, and this somehow eventually led to total failure. Yet if that is the case, wouldn't that mean that one of my controllers is defective and causes shorts? I've no soldering skills, and even less of a clue on how to find the replacement parts necessary for this system, so the chances of me fixing this are slim. For the meantime, I've purchased a new Jag system (I shouldn't have to explain how expensive they've become), so I want to ensure that this doesn't happen again. The main things I want to know are: *What caused this? *Is this (cheaply) fixable? *What can prevent this? Sorry about the long post, but as a long-time Atari fan, I just want to ensure the fun doesn't stop here. Please feel free to ask me anything you'd like to know.