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I bought my copy of Mappy earlier this month, and I find myself unable to stop playing it for any appreciable length of time. John W. Champeau and his team at Champ Games have really done an excellent job at porting this arcade game to the 2600. John W. Champeau has done a marvelous job with the Coding and Design work. The Music and Sound Effects, by Mike Haas, are standouts as well. Darrell Spice, Jr. provided the Music driver. Not wishing to leave anyone out, Thomas Jentzsch worked on optimizing the code. Nathan Strum did a marvelous job designing the label, manual, and box artwork. I will be expanding my collection of Atari 2600 games by Champ Games. I already own Conquest of Mars and Super Cobra Arcade, but still need to add Lady Bug and Scramble (both are in my Wishlist). I will certainly be purchasing their Wizard of War Arcade when it releases. If I'm not mistaken there was another Mappy arcade game called Hopping Mappy. If we're lucky we will get a port of that some day. Now don't get the wrong idea and think that I don't buy homebrews made by other designers/coders. I most certainly do. Currently I have 6 orders being processed here at Atari Age (for the 2600 and 7800), and 2 being processed at Packrat Video Games. I went there to buy a copy of Astronomer for the 2600, which I did, but also bought a copy of Explosive Diarrhea, also for the 2600.
In the latest episode I interview John Champeau (or as we call him JohnnyC). It was a real privilege to be able to speak to one of the best programmers around. This part 1 or 2. Please don't forget to vote for the best hacks, homebrews and demos in this year's Atari Awards. Stay tuned for Part 2 coming in a few days. Thanks again, John.
In the latest episode I conclude my interview with homebrew programmer John Champeau. He gives us a few hints of his upcoming projects, many I'm sure you guys will be excited to learn about. I hope you enjoy it. Please don't forget to Like and Subscribe if you haven't already.