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Game: Naughty List System: Atari 2600/VCS/Sears Video Arcade Publisher: Atari Age Programmer: Mike Saarna Cartridge Size: 32K w/SARA RAM Copyright: 2011 Genre: Action Controller: Joystick (Sega Game Pad Compatible) Players: 1 Rarity Rating: H (Home Brew) One of four games included on the Multi-cart "The Byte Before Christmas" Bell Hopper See Game Review #5 Christmas Adventure Naughty List Santa's Scabs GAME DESCRIPTION The Elf Union has gone on strike! In Naughty List you play as Santa. Your mission is to drop packages full of explosives onto the ugly union buildings, completely destroying them. Each package you drop needs to hit the building dead-center to cause destruction. Packages that miss the mark have no effect. Larger buildings will need multiple hits to reduce them to rubble. But your mission isn't as easy as it sounds. Your reindeer are tired from delivering presents, so as you fly over the block your deer will drop closer and closer to the buildings. If you smash into a building you'll lose a deer, and you only have three to spare! And take care not to drop packages onto innocent bystanders below! -From the manual GAME PLAY On many stages you will have to contend with construction equipment that will raise the buildings so that they meet Elf Union Height Requirements. Dropping packages onto the bulldozer has no effect on it. It's challenging enough when they work to raise buildings that were once tall and fully erect, but then they eventually start to elevate buildings to make them taller than they were to begin with. This bulldozer moves at a steady pace across the screen from left to right. This game is quite addictive. Between stages you will see large Christmas Trees in their natural habitat, a forest. There's no game play during these brief seconds, but it's still a nice touch. Holding down the Fire button (button B on a Sega Control Pad) will trigger auto-fire. As your reindeer descend lower with each pass, the auto-fire will increase in speed. It's tempting to use, especially when at high altitudes and when the row of buildings is long, but I have found that I do better when I fire, er drop, each package individually. GRAPHICS The graphics are quite good, although the buildings look very much like, 'um, male appendages. The dome atop the buildings brings this home. When the construction equipment moves in and the buildings start to rise in height, well some might make the same observation that I have. The Pixel Art is credited to Illya Wilson. Good job Illya. ATARI AGE PROMO VIDEO FOR THE BYTE BEFORE CHRISTMAS Naughty List starts at the 3:53 mark PACKAGING AND ARTWORK Both are outstanding! The Label and Manual Artwork is by Brian Ostrowski. It would look great under anyone's Christmas Tree. The Byte Before Christmas is still available here at Atari Age. The cartridge and full-color 16 page manual cost $30, with the box costing an additional $20. Those prices are assuming that you aren't a subscriber entitled to a discount. Boxes may not be reprinted once they run out. You can order this game for either the NTSC or PAL60 standards. The manual states that you can toggle to PAL50 using the TV Type switch. https://atariage.com/store/index.php?l=product_detail&p=1041 RANKING: 3 (out of 6) 1) Worm War I 2) Demolition Herby 3) Naughty List (Home Brew) 4) Bell Hopper (Home Brew) 5) Alligator People (Prototype) 6) Fire Fly
Not much added since my last entry, although I still have several Home Brew orders still being processed by Atari Age and Pack Rat Video Games, and a PAL standard 2-in-1 winging its way here from Germany. Here's what I've just added. All are for the Atari 2600. All are purchases made via eBay: Bermuda Triangle (Data Age, 1982). Developed in-house at Data Age. Complete Boxed Copy. The Challenge of Nexar (Spectravision; 1982). This game was actually developed by Sirius Software and licensed by Spectravision for them to publish. Sirius also developed the first four games published by 20th Century-Fox, which includes Worm War I (see my review of Worm War I for further details). It's easy to spot the games Fox licensed from Serius, as they all have a red label. Tapeworm (Spectravision; 1982). This one was developed in-house at Spectravision. This is a Snake style game. The other 2 Snake style games that I own are both Home Brews. Worm for the 7800, and NESnake 2 for, well, the NES of course. There are two more Snake style games that I want and are Home Brews as well, and I've Wishlisted them. Serpentine for the 7800 and Warring Worms: The Worm (Re)Turns for the 2600. The latter is the follow-up to the original Home Brew Warring Worms game, which sadly I don't own. Can any one tell me where I can find a copy? Interesting that all 3 games were released in 1982. The only game to require cleaning of the ROM pins to get to work was Tapeworm. Admittedly the seller listed it as 'untested.' It now works perfectly. TOTAL COST OF EACH GAME Bermuda Triangle $15 + $7.50 for Economy Shipping = $22.50 (also = over charged for shipping) The Challenge of Nexar $7.99 + $4.53 for Standard Shipping = $12.52 Tapeworm $10 + $3 for Expedited Shipping = $13 Was the full title of the original Warring Worms game Warring Worms: As the Worm Turns? if not I think that would make a good title for a third game in the series.