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Found 12 results

  1. So apparently Namco museum is coming to the switch this summer: http://www.nintendolife.com/news/2017/04/namco_museum_is_coming_to_nintendo_switch_this_summer I have access to most of the games but it will be nice to play some more classic stuff on the Switch. Anyone know or care what the full lineup is?
  2. Some people know that TI experimented with porting its best-known games to Intellivision. Well, much later, Namco planned to roll up the market for retro-gaming by producing software for the TI-99/4A. A Namco intern told their boss to build on the nostalgia for "Munk-Man" and this is what happened. I found the binary on an MSX forum earlier this year: (k2.dsk or download here) contains a single E/A 3 object file "K2" without Namco markings. The program name is K2. Watch the video here: https://youtu.be/writJ0I5fHg
  3. yarjr

    WTT: Klonoa!

    I would also consider buying but Id prefer to trade for Klonoa titles. Id really like to have a complete collection. I got everything from sega genesis,master system,saturn,dreamcast to famicom,SNES,gamecube,atari 2600,gameboy,gameboy color,e.t.c including a few duplicate systems. I don't got a lot of rare games but I do have quite a few popular games so if you got Klonoa, even a Japanese klonoa game, lets see if we can't make a deal!
  4. I have a copy of this for my PS2 slim. I was wondering what other AA members thought of this arcade compilation. Do you think it's close to/spot on with the original arcade games? And what do you think of the more "modern" versions of some of them? Opinions wanted!
  5. A short time ago I received a very cool package at my arcade which was a unique prototype board for Namco's Pac-Man Battle Royale. The wide release version of the game can be found at many arcades around the world but Namco created a software update that improved several aspects of the game - no idea why they didn't release it as it is much better over the original. I really like coming across arcade prototypes, I find them to be more exciting than console ones (not to diminish how cool console game protos can be, I have a few of those for the Jaguar which are neat). I'll save myself re-typing up the full details, I have them along with pictures over at Arcade Heroes.
  6. I think this is something that might not be too difficult once I figure out the way the enemies "think". There's an arcade game, and it also exists on the MSX, called Warp Warp. It looks like it would probably be the easiest of the games I've considered to try to port as part of my plan to get stuff running on the Arcade Board, which is basically the MSX VDP and PSG. Just thinking Z80 (what the arcade (well, 8080 technically) and MSX versions use for cpu) makes my head explode, so I'm not sure the idea of "disassemble and recode" will work very well here, given my first target is based on the 6502.
  7. No extra lives. Faster, more aggressive ghosts. Fruit RUNS AWAY from you. Welcome to the EXTREME portion of Pac-Man Championship Edition 2.
  8. I thought I'd start one of these following my thread on Taito F1-3 games. I'll start off with: Capcom -Street Fighter (But with better controls and character select) -Street Fighter 2 Rainbow Edition (akin to the PS1/Saturn version, but with the SF cartoon's voices.) -Battle Circuit -Mega Man Power Battle and Fighters -Darkstalkers 1 & 2 (See SF2) - Taito -Darius 1, 2, and Gaiden -Cameltry -Bubble Bobble, Rainbow Islands, Bubble Symphony, and Bubble Memories -Warrior Blade: Rastan Saga 3 -The Ninja Warriors -Night Striker -Chase HQ and Special Criminal Investigation -Bonze Adventure -Cadash Data East -Joe & Mac 1 & Returns -Road Blaster/Road Avenger -Cobra Command Midway/Williams -Mortal Kombat 1-3 -Smash TV -NARC -Trog (Prototype version) Toaplan -Knuckle Bash -Zero Wing -V Five/Grindstormer -Batsugun -Snow Bros 1 and 2 IREM -R-Type 1, 2, and Leo -Gallop -Gunforce and Geo Storm -Ninja Baseball Batman -Undercover Cops -In The Hunt -Perfect Soldiers -Blade Master -Ninja Spirit SNK -Psycho Soldier -Magician Lord -Cyber Lip -Eight Man -Last Resort Namco -Splatterhouse Technosoft -Hyper Duel
  9. Yes indeed, more retro 80s arcade entertainment articles from Japan: https://archive.org/details/amusement-life-magazine
  10. I stuck out a couple tentacles elsewhere to try to get a bit of a hand because I'm not good at getting projects off the ground (though, once they get airborne, they usually stay there). I was asked to try sticking out a tentacle here too, though I felt it was a bit premature. I got to thinking, of all the games I'd like to see on the Apple and haven't seen yet, what is the one that would be easiest to port?, and decided it would be Galaga. I might need a hand getting started, though if it gets to a certain point, the work to that point, plus the sources for the arcade or 7800 version, may be enough to get it the rest of the way.
  11. I wonder if anyone remembers seeing any of these multi-monitor monsters in their arcades back in the day? If so, did you get to play either one of them? It seems like Takumi and Taito were the only companies making multi-monitor games.
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