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Blogs

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  • I created this second blog on accident and now I can't figure out how to delete it.
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  • Old School Gamer Review
  • The Mario Blog
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  • Horst's Blog
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  • Blogpocalypse
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  • creeping insanity
  • Sonic R's Blog
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  • Syntax Terror Games
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  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
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  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
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  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
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  • The 7800 blog
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  • Robert @ AtariAge
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  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
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  • Retail hell (The EB years)
  • Vectrexer's Blog
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  • Retro Gaming Corporation
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  • Xuel's Blog
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  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
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  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
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  • Bri's House
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  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
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  • Chuplayer's Blog
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  • POKEY experiments
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  • Gary Mc's Blog
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  • Brain droppings...
  • Sandra's blog
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  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
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  • Whoopdeedoo
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  • DJT's High Score Blog [Test]
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  • an atari story
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  • Partyhaus
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
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  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
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  • Lynx Links
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  • CorBlog
  • My Ideas/Rants
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  • jamvans game hunting blog
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  • The Golden Age Arcade Historian
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  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
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  • Synthpop Universe
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  • eshu's blog
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  • Bio's Blog of Randomness
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  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
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  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
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  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
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  • Zsuttle's gaming adventures
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  • My blog of stuff and things
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  1. Trying to create empty ATR files I noted the the provided tools only work on MS-Windows. Since creating an empty file isn't all that difficult I wrote wrote a little tool that can do this macOS and Linux. I also added a verify feature to check existing files for consistency. The tool works for Windows as well. I suggest to compile the file from source code as it is fairly simple will match your operating system so here a description on how to do this: Microsoft Windows Install Alire Download Alire from the Alire website: Start installation and just accept the defaults: Build the application Start the application by clicking on the icon. This will open the Alire powershell terminal window: Use cd to change into an directory of your choosing and type the following commands one at a time. Note the the directory name contains the version number and and hash code of current version and will change with each new release. alr toolchain --install "gnat" alr toolchain --install "gprbuild" alr get "atari_atr_tools" PUSHD "atari_atr_tools_1.1.3_1e2cccbb" alr build --release POPD During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application inside the .\atari_atr_tools_1.1.3_1e2cccbb\bin\atr_tools-main.exe directory. Again: adjust for newer Versions. The --help option will show you available options. Apple macOS Install Alire Download Alire from the Alire website: The Alire distribution for macOS is just an executable inside a zip file. You can extract the zip to any location you like and add the executable flag to the alr binary. Build the application Start Terminal and change into an directory of your choosing and type the following commands one at a time. Note the directory name contains the version number and hash code of current version and will change with each new release. bin/alr toolchain --install "gnat" bin/alr toolchain --install "gprbuild" bin/alr get "atari_atr_tools" pushd "atari_atr_tools_1.1.3_1e2cccbb" ../bin/alr build --release popd During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application is found at ./atari_atr_tools_1.1.3_1e2cccbb/bin/atr_tools-main. Again: adjust for newer Versions. The --help option will show you available options. SuSE Linux Install Alire Download Alire from the Alire website: The Alire distribution for macOS is just an executable inside a zip file. You can extract the zip to any location you like and add the executable flag to the alr binary. Build the application Start Terminal and change into an directory of your choosing and type the following commands one at a time. Note the directory name contains the version number and hash code of current version and will change with each new release. bin/alr toolchain --install "gnat_native>=12" bin/alr toolchain --install "gprbuild>=22" bin/alr get "atari_atr_tools" pushd "atari_atr_tools_1.1.3_1e2cccbb" ../bin/alr build --release popd During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application is found at ./atari_atr_tools_1.1.3_1e2cccbb/bin/atr_tools-main. Again: adjust for newer Versions. The --help option will show you available options.
  2. I'm going over the instructions here http://sio2sd.gucio.pl/wiki/HighSpeed_en except I have Atari 800. It looks like C184 and C185 should be removed, so I think that's clear. From this it looks like there already is a 4.7K resistor from 5V to Data Out on the 800 though? I think maybe I don't need this. Has anyone done this?
  3. A little background: This weekend, I acquired a 1200XL with the 5V SIO mod done to it so I can use self-powered devices like the SIO2SD. Before this, I already owned an 800XL and a XEGS, and I have two SIO2SD devices (one bare board, and one in a nice case, both from Lotharek), and a MyIDE-][ cart (but that's not the subject of this particular post). I'm seeing some odd behavior out of the 1200XL when trying to use the SIO2SD, and I'm wondering if it's due to some difference in the OS that I'm not aware of. I've tried searching on this forums and various other places across the Internet, and I haven't quite found anything quite like I'm seeing. Here's the details of the hardware setup: The 1200XL is running Rev 11 OS Both SIO2SD devices are on firmware 3.1 RC2 I have both the original and 400/800 fixed versions of the SIO2SD Configurator v3.5 (SIO2SD.XEX) on a 2GB SD card When I boot the original version of SIO2SD.XEX, the configurator behaves differently than what I see on the 800XL. For example, whenever I choose a directory on screen, it takes an extremely long time to actually load the access the SD card. When it finally finishes, instead of refreshing the bottom half of the screen and showing just the directory's contents, it just adds the directory's contents below what's already there. If I press the inverse video key to force a refresh, it just spits the directory contents again below what's there. Sometimes, a directory fails to load at all, though, and pressing the inverse video key seems to joggle it and make the directory output. Likewise, pressing and holding the "X" key to load the disk image(s) selected takes forever for the computer to actually reset and start loading. If I swap to the fixed version of SIO2SD.XEX for the 400/800, the directory loading seems to work properly. However, if I attempt to assign a .ATR image, an exclamation point appears at a random location on the screen, and the computer freezes. Likewise, if a disk image is already present, and I press and hold the "X" key to load, a "k" character appears in the top-left corner of the screen, and the computer again freezes up. The other issue seems to occur with only certain games when loaded. For example, with Rescue on Fractalus! (1985 Epyx disk), the game appears to load fine. But after pressing the "Start" key, and after descending onto the planet, when the mountains begin to load, the graphics glitch out, and the game ultimately crashes. Other games, however, like The Eidolon, or even simpler games like Q*Bert and Star Raiders, seem to load perfectly fine. As a side note, loading Fractalus! cart image for the XE (1987) via MyIDE ][, incidentally, seems to work just fine. Likewise, using the original v3.5 SIO2SD.XEX on both the 800XL and XEGS loads all games correctly, including the aforementioned version of Fractalus!. The MyIDE ][ behaves exactly the same in the 1200XL as it does on the 800XL and XEGS, and nothing immediately stands out as an issue with the 1200XL itself. Is there something that I'm missing regarding the 1200XL that's different from the 800XL and XEGS, such as some difference in the OS, or has anyone ever run into this issue? I'm at work at the moment, and won't be able to fire up the 1200XL until later, but if pics of the screen for the above problems would be helpful, I'll be glad to post those.
  4. If you like disk images from the Homesoft collection: http://www.mushca.com/f/atari/ perhaps you faced the same problem as I did. Each ATR image contain several games and to find a game on SIO2SD you need to have the table of contents (GAMES.TXT or better GAMES_S.TXT) printed out. I tried to extract the XEX files with Total Commander and ATR plugin, but the files have short names: GACCRR.XEX for "The Great American Cross Country Road Race" That's why I wrote a small HomesoftExtractor tool: http://www.abbuc.de/phpBB3/download/file.php?id=2784 Manual: 1) Download the ZIP files (GAMES001.ZIP, GAMES002.ZIP, etc.) and extract them (to ATR files) 2) Download the GAMES.ZIP file and extract it (to GAMES.TXT file) 3) Copy the HomesoftExtractor.jar file to the folder with GAMES.TXT and ATR files 4) Double click on HomesoftExtractor.jar or start it from the command line: java -jar HomesoftExtractor.jar After some time you should get over 3500 XEX files with long names. I recommend to copy the XEX files on the SD card (for SIO2SD) with nvc.jar: http://sio2sd.gucio.pl/wiki/SoftwarePC_en This way you will easily and quickly find the games you want to play!
  5. Hello. Sorry to bother you all but I need some help with my SIO2SD. (See picture) It doesn’t find the ATARI folder. I have tried with at least 10 different SD cards. From 256MB cards up to 16GB cards. I get the same results the whole time. If I format a card (FAT) and put it blank (with no Atari folder) in the SIO2SD it says “No Atari folder” on the LCD screen so it reads the card. If I then take the same card and create an ATARI folder on my PC (I have also tried to create it on an old LINUX computer and on my Android pad) and put it back in the SIO2SD I get “card init error”. Even if the card the minute before said “no ATARI folder” Same error on all cards! I can load the built in cfg tool on my TV screen and I can go to setup mode without any problem but the SIO2SD does not read the ATARI folder on any of my cards. And because of that I cant update the firmware either and try with a newer firmware. (I use 2.3) Because it does not read the ATARI folder.. Do you have any clue what can be wrong?? And should there be any jumpers set on the 2 jumper settings on the main board? I have none connected as you can see on the picture. Please help! Im losing my mind here!
  6. What I mean is that when you play Atari 5200 games on the Atari 800 using a Sio2sd will all the games play just like they would on a real Atari 5200, no emulation? I'm aware that the systems are very similar but the software is built differently but once you run it will the games play natively? Like is it comparable to other backwards compatible systems like the GBA with gbc and the Ps2 with ps1 games?
  7. I wrote a program which let you configure device, mount and create new ATR images into SIO2SD. It is not as sophisticated as Pajero's configurator, but I think, that it is easier to manage - as it is not required to remember a lot of keyboard shortcuts. Of course there is a possibility to use SIO2SD Manipulator as "configurator", simply rename sio2sdman05.xex to sio2sd.xex and upload it into root directory of SD card. sio2sdman05.xex sio2sdman05.atr
  8. Upgrading I understand. I was trying out 3.1 but found out it doesn't work well with SDX. So I tried downgrading but it just says "firmware update not available". Have I gone down a one-way path? Frank
  9. Hello, I recently purchased v1.3 SIO2SD with loader software v3.5 from Lotharek and need help setting up and operating (and perhaps even modifying) the SIO2SD in trying to connect it to a real Atari floppy drive. I am attempting to make .atr files of some programming software I have on floppy disk that I would like to contribute to atarimania's archive: 1) APX Basic Renumber Utility (RENUM), 2) APX Ultimate Renumber Utility, 3) Hofacker 6502 Program Files disk, 4) Hofacker Games for the Atari Program Files disk and 5) Antic Basic View. Thank you very, very much in advance for your time, help or suggestions. And patience! Although I am very much still learning to use SIO2SD, I really enjoy SIO2SD and it's many capabilities. It is very cool technology! I have both Philsan's instructions and instructions from Lotharek's website for loader v3.5. I asked Lotharek via email about my issue and I've copied and pasted Lotharek's replies below: his suggestions seem to be a) modifying my SIO2SD SIO connector b) but first trying another Atari 8 bit computer to see if SIO capacitors may be to blame. As I have very limited modding/hardware modification background, I am hoping to find another possible alternative to modding my SIO2SD SIO connector, though that may not be possible. I understand how to use the cfg tool and .xex loader and I understand how to work with .atr files loaded onto the SD card. I have made my own blank formatted .atr files in Atari800MacX, loaded them onto the SD card and then used these to make data disks and game disks while using the SIO2SD. For example I have made game disks for Wizard's Crown and Eternal Dagger and a Character Disk for Alternate Reality The City. For what it's worth everything works well when loading and saving games on the SIO2SD: Stunt Car Racer works perfectly with game progress save ability, best time save ability, etc I am trying to connect v1.3 SIO2SD with loader software v3.5 with a 130XE and one or both of two real Atari floppy drives, a 1050 Happy Drive and an XF551. So far I have been unable to figure out how to connect SIO2SD with either real floppy drive and have the SIO2SD and real floppy drive communicate or work with each other: the SIO2SD does not appear to recognize either one of my real floppy drives when they are connected. I have already asked a couple of AtariAge members who own SIO2SD and they have been very gracious and generous with their time and help. So far nothing we have come up with has worked. From everything I've read and learned about SIO2SD, this seems like it should be a relatively straight forward process: connecting SIO2SD with real floppy drives for making .atr files from floppy or making real floppies from .atr files. Over the last 72 hours these steps have been tried a) 1050 Happy Drive as D2 with SIO2SD as D1 (with cfg setting device = 0) and SIO chain order 130XE, 1050 and then SIO2SD b) an alternative SIO2SD unix cfg file and a different .xex loader than those that came preloaded and preconfigured from Lotharek c) SIO2SD with original .xex loader disabled and also removed e) XF551 in place of 1050; with real drive as D2 with SIO2SD as D1 (with cfg setting device = 0) and SIO chain order 130XE, XF551 and then SIO2SD f) all three devices connected with SIO2SD as D1, 1050 as D2 and XF551 as D3 and SIO chain order 130XE, 1050, then XF551 and last SIO2SD g) different cfg options such as loader startup and device number settings on SIO2SD h) disabling all D and V drives on SIO2SD except D drive being used for either loading .atr files or trying to save .atr files from floppy (though this still hasn't occurred as I'm unable to have the SIO2SD communicate with either floppy drive for that purpose) i) using SIO2SD only D drives number D1, D2 or D3 depending on what I am trying to do -- load or copy in the different configurations I've tried (with all other SIO2SD D drives and V drives off) j) completely reversing the process and using the SIO2SD as D2 and real drive as D1 and trying to make floppy disks from .atr files For me no combination of setups has made any difference. With everything tried so far the SIO2SD device seems to control or take over the SIO chain -- or just ignore it altogether? -- and not recognize the real floppy drive/drives in the chain. No matter what physical configuration of the different devices and cfg settings on SIO2SD, the result is the same: SIO2SD only recognizes it's own D and V drives on the SD card but no real drive, physical drives. Here are Lotharek's replies: Lotharek's first reply if sio communication fails, and you have tried all of above, please try with other and / or modfy sio plug what i presume are: capacitors on data lines of sio port Diode at sio2sd on read line (pin 3) (please see attached image for schematic provided by Lotharek that followed the text of his first reply) Lotharek's second reply/update (received while I was typing up this post) First try with other atari as capacitors on sio port may be flaky...(1% od chance,,) Please know I really, really appreciate Lotharek replying directly, twice! I recognize he is very busy with many projects on many platforms. With regard to Lotharek's second reply and suggestion I will try my other Atari 8 bit computer to see if a flaky capacitor in my 130XE is causing the issue; that will take an hour or two to retrieve from storage, set up and test out but it will be the first thing I do after finishing this post. I will update here immediately with results. However much I appreciate Lotharek taking the time to reply and offer suggestions and a possible fix (which again I do really, really appreciate), I have no clue what to do with his first response. In the first reply I believe he's talking about substituting or modifying the SIO connector or "plug" on the SIO2SD, but I am uncertain. If it this is the only way to get my Lotharek's v1.3 SIO2SD to connect with real Atari floppy drives then I will attempt it. Can anyone help interpret Lotharek's suggested fix in his first reply (the one with the schematic) and how I might go about implementing it? I am sorry to have to ask but I will need very specific, rudimentary instructions, if anyone has the time and patience for that; again assuming that modifying my SIO2SD connector is the only way to get SIO2SD to recognize and communicate with my real floppy drives. My 130XE and both of real drives are fully functional and SIO ports on both drives and 130XE are working well when the two real drives are connected together and chained to 130XE. I have tested the Happy 1050 and XF551 separately and together just to make sure they work properly; alternating, I setup both drives as D1 and then connected and setup both drives as D1 and D2. That is, each drive has been configured as D1 and D2 when connecting the 1050 and XF551 together with the 130XE (without SIO2SD which seems to prevent the chain from working properly for some reason when it is connected, when SIO2SD is last in chain). Thank you very much for taking the time to read this very lengthy post; please consider replying if you have the time, patience, willingness to help and are able. Thank you in advance for your patience, time and help. Best Regards Fingolfin
  10. Hi all, I've been looking for this information all day yesterday, but could not find a specific answer to my question... I have a stock 600XL (16Kb of memory) and I wanted to test my SIO2SD on it yesterday, but could never get to the screen to select the game or software I wanted to launch. I was thinkng I did sometime wrong and the SIO2SD was not properly configured. But I tested it on my 800XL, and it worked right away. So the questions I have are the following: 1) I guess it is because it does not have enough memory and BASIC is going over/before the SIO2SD software can load. Does this make sense? 2) is there a way to tell it not to load BASIC and load the SIO2SD software first? 3) I read that 16Kb of memory may not be enough for most games, ­is the only solution to use a 600XL is to upgrade it to 64 Kb? Thank you all
  11. Since I now own a AVG Cart, UnoCart, SDrive2 and even an Atari 1050 and a XF551, I do keep having one issue with Demo ATR's. I can load them perfectly using a poor man's SIO2PC cable hooked to RespeQt but would prefer to load them on the Atari without having a Mac/PC next to it. As such I was considering a SIO2SD . But anybody got the grey version from Lotharek , does it match a 130XE ? am I correct that it's powered via SIO ? should I wait until AVGcart becomes more compatible with XBIOS ATR's and/or IRQ Loaders Demos I can think off that I would like to run are : Timeless Announcement Cool Emotion Bitter Reality Would these load from SIO2SD ?
  12. Being off today, I was browsing Craigslist and found a Sio2sd for sale! He originally was asking $99, but he settled for $80. Talk about crazy good luck, I was just about to order one this week! Anyway, here it is, along with the original ad. He had other Atari stuff for sale as well, such as an 800XL, modem, and some joysticks. He included an SD card full of goodies as well. Can't wait to enjoy this! https://cnj.craigslist.org/ele/d/sio2sd-for-atari-xe-xlwith-sd/6487828927.html
  13. Spanner

    SIO2SD XEX loader menu

    From the album: My Retro Stuff

    This is what comes up when you load the SIO2SD
  14. From the album: My Retro Stuff

    Just got my SIO2SD and it brilliant,I still load disks from my 1050 too.
  15. Hi Everyone, I'm ~30 years late to the party but I finally bought my first Atari computer this week, the 800XL!! As a complete beginner to Atari and this whole scene I'm excited but also a little confused and would love some advice. The computer came with a 1010 Cassette deck (I've replaced the belts) and about 8 games on cassette - the computer and tape deck work fine but unfortunately none of the games load, I keep getting BOOT ERROR - so I haven't been been able to do anything on it yet The main purpose of this is for games, programming (basic and assembly) and the general fun of discovering what this thing can do. I have seen many great looking devices such as: sio2pc, sio2bt, sio2sd, Ultimate 1MB, Side2, Pokey Stereo Sound Where do I start, what should I get? importantly, who should I get these things from and what should I avoid? Please tell me which devices you have yourself, what you found the most and least useful and your recommendations. Thanks to everyone in advance - hopefully this post can help future noobs like me. All the best - I look forward to some good advice!
  16. Hi all, I would like to put a SIO2SD inside 600XL that would be controlled by the aluminum function keys. Is it possible to bypass the function keys to control the sio2sd by adding a pushbutton (N.O) on the 600XL which would be used as the "FN" key on the PC laptops? I am not an electronics expert, if someone could help me ... Thanks
  17. Went down a rabbit hole with an 800XE with a badly discoloured case and built-in Mega-HZ SIO2SD. It was all architecturally soldered with the wiring buried in hot glue, and the screen assembly had to come out for case renovation (this is the machine I ended up painting). It was impossible to document the wiring when ripping this stuff out. Now, unlike more recent SIO2SDs, this Mega-HZ made board has headers for two different kinds of LCD module. The wiring description for the non-standard screen (the one fitted to this machine) is about half way down this page: http://www.mega-hz.de/Angebote/SIO2SD/SIO2SD%20rev.2.html The LCD connections aren't a problem, but the LED backlight is - it appears - driven off a 7v supply, hence the DC/DC converter pictured below: There are no marks of any kind on this unit and the plan was to simply jettison it and the red LCD and replace it with a modern standard unit. Unfortunately the bezels on the newer screens are too small for the hole cut in the case (leaving a huge 4mm gap), so I'm exploring the possibility of re-using the original screen pending purchase of an alternative (a Batron unit with a 30mm high bezel). The old screen is red, however, and it would be kinda nice to get it working again. The wiring plan for the backlight makes sense to me aside from the DC/DC converter section. Coupled with the unmarked black box, I have little idea how to proceed. Anyone seen one of these before or have any ideas?
  18. I wondered if anyone could help me with a 40 pin ATMEGA32 for an SIO2SD (http://sio2sd.gucio.pl/wiki/Hardware_en). I used to build these things years ago but can't seem to get PonyProg up and running with my ancient parallel AVR cable and for a one-off job (using the last SIO2SD board in the pile for a project) I don't fancy investing in a bunch of stuff I'll never use again. To summarise, I programmed an ATMEGA32 with the latest SIO2SD firmware using my crappy EasyPro 90B USB programmer and it appears to work but won't recognize the SD card (the firmware says "Card not present"). After testing voltage on the SD card connector, I decided to swap the ATMEL chip from my last working SIO2SD and the SD card is detected with that chip. So I'm stealing the IC from my own device to use in this project just to get it finished, but that will leave me with a non-functioning SIO2SD. I tried the reverse: putting the newly programmed chip in my own known-working device and I get the no card error there too. Tried setting up PonyProg 2000, thinking this may be a fuse bits issue, but it's no go and I'm losing patience with it. Oddly, the pre-programmed ATMEL which detects the SD card isn't recognized by the EasyPro programmer, while the problem chip is recognized, can be programmed, but won't see the SD card. So - a) any clues as to what the issue could be, and/or b) does anyone have a pre-programmed DIP 40 ATMEGA32 package they're prepared to sell, swap, or donate so I can ressurect my own SIO2SD (I don't want to replace the whole device since it's one of my XM301 conversions and I'm quite happy with it)?
  19. I can't remember who manufactured the board, and I can't tell from the photo, but is anyone still selling SIO2SDs like the one shown in this picture? The SD card is on the right hand edge of the board and the buttons are in a single row in front of the LCD. A customer wants a replica of this machine making and we're having trouble sourcing a board with a suitable layout. EDIT: OK, so I figured out by a process of elimination that it's a Mega-HZ board, and I'm told he's out of stock. Any alternatives?
  20. Is it possible for the SIO2SD to sit mid way in a daisy-chain of devices? Obviously one would need to modify it somewhat as mine has just one screw-down header on the main circuit board. I also only have the bare version so do not know if Lotharek's cased units come with two SIO sockets or just one. Presumably it would not be as simple as just wiring a socket in parallel to the connector? A second, unrelated (except in the general sense of modding the bare device) question; the SIO2SD website mentions that the hardware can support a wider display with I think 40 characters. Can anyone point out a part number or eBay auction for a compliant LCD unit?
  21. Hi guys, A few weeks ago I ordered a Sio2Sd from Lotharek. Now I am trying to copy an ATR to a floppy disk, but I cannot get it to work. I tried to find answers in the Sio2Sd wiki (the English part) and I searched AtariAge, but I can not find a solution. Hopefully some of you can help. My setup is a 130XE and a XF551 fitted with a XF Speedy. I can succesfully boot from the Sio2SD as drive 1. I can succesfully boot from the XF551 as drive 1, a copy programm recognizes the Sio2Sd as drive 2 but when I start the copy process I get an error 138 on the Sio2SD. It is the same when I swap the drive numbers and when I switch off the speedy part in the XF. But then the really strange part. I disconnected the XF551 to see if the drive is the problem. I use only the Sio2SD as drive one. I can succesfully boot an ATR with Mycopier (got it from this topic: http://atariage.com/forums/topic/206903-transfer-of-atr-images-via-ape-or-prosystem/#entry2667433 ) but when I start the copy process (with the Mycopier.ATR still as the active ATR) I get a read error. So the ATR which succesfully booted cannot be read anymore. The display of the Sio2Sd first displays the following: 31: $3F(?) $0004 and when I hit start again it displays 31: $53(S) $0004. The Sio2Sd is configurated with Highspeed off, Topdrive off, device 0. I have set all unused drivenumbers to off. Any help is appreciated! Best regards, Fred Meijer
  22. I'm trying to make SDX 4.46 work properly with my SIO2SD, but I've run into trouble and I'm looking for ideas. I have a stock 130XE, and an SIO2SD running version 3.1 firmware. I burned SDX to an AtariMax 8Mbit cart. No other devices are on the SIO bus. The SIO2SD works just fine normally, and I can boot OSes like MyDOS 4.53 and Atari DOS 2.5 just fine. It also loads .xex games and PicoDos formatted game ATRs no problem. I boot the system off the SDX cartridge and with a DOS 2.5 ATR mounted. SDX prints its banner, then stalls with the "fart" sound for what seems like a minute or so. The farting is punctuated with a bleep of attempted sector access maybe once every 10 seconds. When that happens, the SIO2SD displays "$3F (?)" on its display. Eventually SDX gives up and gives me a D1: prompt, but I still can't get a directory listing - just more farting and error 170. I tried turning off SIO high-speed mode on the SIO2SD, as well as turning off "top drive" mode on the SIO2SD, but that didn't help. Can anyone provide some suggestions to what might be wrong? Thanks!
  23. Hello, I just looking for some info about copy files .atr or other files can be copied to real Disk on Indus GT Disk Drive. Is this possible?. If it is possible, how is the process? Comments, suggests i will apreciate. Thanks.
  24. I have finally managed to update my SIO2SD to the latest (3.1RC2) firmware and to create an EMPTY disc in D2: Trying to Format that Disc from DOS XL results in SIO2SD showing a new ATR file but DOS XL shows an access error and does neither fully format nor otherwise access the new .ATR (which is shown mounted to D2: on the display. As the DOS XL is my workig copy from the 80s it might have been configured (patched?) to be used on a single drive only to save buffer memory. Unfortunately I didn't find any online reference on how/where to set/POKE what to ensure enough buffers to use more drives. Is there such a thing for DOS XL? Thanks for any hints - especially a manual link!
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