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Blogs

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  • Old School Gamer Review
  • The Mario Blog
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  • Horst's Blog
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  • Blogpocalypse
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  • creeping insanity
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  • Syntax Terror Games
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  • A Wandering Shadow's Travels
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  • Kiwi's Blog
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  • Zero One
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  • Robert Hurst
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  • Animan's Blog Of Unusual Objectionalities
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  • The 7800 blog
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  • Robert @ AtariAge
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  • That's what she said.
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  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
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  • Bri's House
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  • The P3 Studio
  • Bydo's Blog
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  • Chuplayer's Blog
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  • Guru Meditation
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  • Tezz's projects blog
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
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  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
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  • Lynx Links
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  • My Ideas/Rants
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  • jamvans game hunting blog
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  • wibblebibble's Basic Blog
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  • The Golden Age Arcade Historian
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  • Bergum's Thoughts Blog
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  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • ianoid's Blog
  • HLO projects
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  • Make Atari 2600 games w/o programming!
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  • Gernots A500 game reviews
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Found 3 results

  1. There are many disassembly/repair kits out there now, but so many use cheap components. What do you use and recommend? Which do you suggest we avoid?
  2. Imagine: You're at a party. The VCS is out and everyone wants to play. Thing is, Game 1 ain't working for the beer-loving patrons. "It's too fast!" So you look at the Manual and: AAAAAHHH! Do you: A: flip through the numbers one by one, hoping to hit the right one B: Try to read the chart, if you have the manual C: Try to download a manual scan D: Get an application for that I'm hoping to create option D. The VCS Variator is the epitome of laziness. Here's how it'll work: 1. Pick a Game. This can be done by several ways: By controller, Genre (maybe), Manufacturer, max number of players. Title search is also available. 2. At the next screen, you are able to select the options you want. For example, for Space Invaders, i should be able to select "Basic Game, Invisible Invaders" and the application spits out "9" - which you then select on the VCS. 3. Write your score down in the scoreboard cards. Additional features I'm hoping to add: 1. Ability to add additional games through a text format (CSV probably) 2. Ability to add favorite variations, with custom names 3. Add difficulty switches to the variations interface Now for the bad news: There is no prototype for mobile phones yet. hope to have a demo up this year. My Proof of concept is a rails app which queries a database. The main hurdle to this is the lack of sane text game variation tables - no one thought about parsing them into a phone application.
  3. I have seen a lot of adapters to convert a controller/joystick for use on one system to use on a completely different system. Such as the PSX to Vectrex adapter. I have also seen USB adapters to allow the use of an original controller/joystick on a PC in order to have a better experience in an emulator. But I have not yet noticed an adapter to allow a smartphone/table (Android, iPhone, etc) to act as a replacement controller. Effectively turing the smartphone/table into a controller you can connect to an old/new console. Has anyone seen a adapter to connect a USB / Dock / Lightning port to an console port of a classic console? (Vectrex, Atari, Intellivision, SNES, Sega,etc) Would be nice to use a tablet or a smartphone as a replacement controller. While not a joystick, there could still be some upsides. Such as an virtual controller app that would allow the following: Remapping of the controls. Repositioning of the controls. Emulation of analog controls in the smartphone/tablet with corresponding analog output to the console. Such as a the analog joystick in the Vectrex and other systems. Emulation of keypad controls in the smartphone/tablet with corresponding output to the console. Such as a the keypad in the Intellivision and other systems. Macros for use during game play. Skins and other graphics to replicate to the look and feel of the original controller in the app on smartphone/tablet. In addition simply replacing the controller, I could see the adapter taking things further for those systems that have some two-way I/O capability possibility. Obviously some code would be needed on both the console and the smartphone/tablet app to allow for this interface to work. I can see many older systems supporting this idea. Even the Vectrex. The following features and more might be supported. Allow the smartphone/tablet to act as a rumble controller giving the player physical feedback. Emulation of other non-standard keypads, joysticks, and other controllers, etc. that are hard to obtain due to rarity or price. Allow the smartphone/tablet to provide audible feedback. Effectively turning the external device into another sound interface for the console. Beeps. full range sounds. Music. Voice synthesis, etc Allow the smartphone/tablet/other device act as a secondary display for the console to a limited degree. Obviously this would vary by system and communication speed on the console port. Other generalized I/O allowing other things to be accomplished not mentioned above . What do you all think? What have you already seen? .
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