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Hello, I am keen to understand the inner workings of the game Crossfire for the Atari 8-bit computer. I find it to be a great game. I'm then going to try to port it slowly to all the other 8-bit computers, to learn how to program each old 80s micro. As a starting point, unlikely I know, does anyone have the original source code for the game Crossfire? If not, what would be the best software to disassemble this game? Thanks in advance, Nick
I have begun a project to make publicly available all the source code and documentation I can dig up from the old days. This turns out to be harder than I thought. I sent a bunch of my old Atari floppies to a fellow at the Atari museum and he was able to recover about half of them, for which he produced a CD-ROM with all the old floppies in .ATR format. Unfortunately, since I don't have an Atari emulator, I had to decode the text files by hand, which took some effort. Moreover, the results were still rather garbled, so I have to go over them by hand to do what I can to clean them up. I'm currently working on the source code for Eastern Front (1941). The big job here is the long text explaining what each module does. I'm still digging through it. Those diskettes contain a lot of stuff that I'm sure people would be interested in. I believe that the fellow at the Atari museum posted them all as .ATR files. They included my source code for a number of aborted projects: Western Front 1944, Last of the Incas, and other stuff. If you guys don't have access to this stuff, I can make it available. I also discovered a bunch of printouts of source code in the attic: Eastern Front Scenario Editor, Wizard, and Excalibur. I intend to scan these and convert them into ASCII source. That too will take some time. In the meantime, if anybody here could convert an .ATR text file into ASCII, I would much appreciate the help. And by the way, I also found a reference that says that I *did* in fact study Ed Rotberg's scrolling code before making Eastern Front (1941). My statement above is therefore incorrect. Chalk it up to failing memory.