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Found 3 results

  1. I'm looking for a couple of utility disks that don't seem to be in any of the archives. QuickCode is a set of macros for use with Mac/65: QuickCode - Atarimania FlashBack is a backup program for use with SpartaDOS: FlashBack - Atarimania Info for both can also be found here: Antic Reviews - Power Tools If anybody has an ATR of either of these to share, or has a real copy and would be so kind as to make an image, it would be greatly appreciated. Thanks, MF
  2. Hello everybody, am trying to figure out the best way to do SDX system calls from C via cc65? For example, there is a routine that can be called to get the current date and time: void timedate(TimeDate* td) { struct regs r; assert(td!=NULL); r.pc = 0x703; // KERNEL r.y = 100; // GETTD *(byte*) 0x0761 = 0x10; // DEVICE _sys(&r); // Do Kernel Call. td->day = *(byte*) 0x77B; td->month = *(byte*) 0x77C; td->year = *(byte*) 0x77D; td->hours = *(byte*) 0x77E; td->minutes = *(byte*) 0x77F; td->seconds = *(byte*) 0x780; return; } Is it possible to use a similar mechanism to get access to the other SpartaDOS X functions? For example, I need to be able to set errno, when one module of my program goes byebye, so that I can call the next program module to load (and to cut down on footprint. I do not want to write a whole overlay system when I can use the OS to do it reliably). What I _want_ to do is have an overreaching TSR program (which I'd LIKE to be able to write in C), which will provide serial routines that I can call (open, close, read, write) from the other system modules (LOGIN.COM, BULLETIN, MSGBOARD, FILBOARD, BYE, etc.) and thus not only keep the memory footprint down, but to maximize modularity/flexibility. -Thom
  3. Hi guys, Am trying to read the Spartados X Programming Manual, but it's in Polish, so... I just need data on talking to the "get time/date" vector in SDX, and what format the data is in, so I can write real time clock routines, for inclusion in BB65. -Thom
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