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Blogs

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  • Rybags' Blog
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  • EricBall's Tech Projects (PRIVATE)
  • MagitekAngel's Blog
  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
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  • Old School Gamer Review
  • The Mario Blog
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  • Horst's Blog
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  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
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  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
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  • Kiwi's Blog
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  • Zero One
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  • Robert Hurst
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  • The 7800 blog
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  • Robert @ AtariAge
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  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
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  • Vectrexer's Blog
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  • Xuel's Blog
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  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
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  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
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  • Bri's House
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  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
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  • Chuplayer's Blog
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  • POKEY experiments
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  • Brain droppings...
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  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
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  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
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  • Adam24's AtariAge Blog!
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  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
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  • The Forth Files
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  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
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  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
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  • 8BitBites.com
  • BrutallyHonestGamer's Blog
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  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
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  • Gnuberubs Sojourn Dev Journal
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  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
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  • VVHQ
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  • Synthpop Universe
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  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
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  • Atari 2600 game maps
  • Crazy Climber Metal
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  • bow830
  • Gernots A500 game reviews
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  • Zsuttle's gaming adventures
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  • My blog of stuff and things
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  1. Hey everyone, in this post I speak for the Starcat Devocean team. We’ve been toying with a new game idea for a while now. This post is about getting an idea whether or not there may be enough interest in a Jag version. And how such a version could be realized and distributed. Who are we? Starcat Devocean is a team of two from Germany (Starcat and Gavia + occasional helpers) developing homebrew video games in our spare time. We’re not making games for a profit, but because we want to say something, share our vision, entertain and tell a story. The games are experimental, creative / artistic and sometimes raw. There is no padding around unpolished edges. If you like games in 2D pixel style strong focus on storytelling and oldschool game mechanics maybe there is something here for you. What making homebrew games is like... This isn’t a business. It doesn’t pay any bills. (Maybe it does for pirate scum on Ebay, but not for us. We don’t even get a dollar donation if we don’t enforce it, but we don’t want to resort to that.) We’re creatives, artists and programmers and we do what we do with what limited resources (time, energy, motivation, money) we have. The best thing you can do to support us is enjoy what we make, spread the word, show a bit of appreciation and if you liked a game maybe consider a donation. Like help cover expenses, buy us a virtual beer or coffee as a token of love. A look back... The previous Starcat Devocean release »HalMock FurBall: Sink or Swim« was a bit of a shock to us. The download numbers were the lowest of any of our releases yet. From a technical and creative point of view it was pushing the Jag further than any of our releases before. So what went wrong? Not your kind of game? Not interesting because there is nothing for collectors? Not enough »promotion«? Not interesting because it’s just a demo to test the waters? Our expectation was that at least people would be curious to play something new. There are definately worse releases out there... Whatever it may be. To us it felt like we were wasting our time by bringing new games to the Jaguar. We have decided that »HalMock FurBall: Sink or Swim« will not be developed further for the Jag and maybe not at all. We were considering a cart version of »JagMind: BombSquad«, but we got zero reaction to that. Again it feels like nobody cares. To us it’s a simple question of priorities and time. Making a game for the Jag is a lot of extra work. Personally I still love the Jag and would like to keep doing something. But my honest question and worry is: Is this still the right platform to put time into? I’m willing to give it another try. But I’m really having a hard time understanding today’s community. I've been keeping an eye on the forums and social media for the past year. Prices for hardware and software go through the roof. Most people have the equipment to play homebrew games. There are less flame wars. People have grown up it seems. There are more releases than ever before. Great things are happending. More developers are around, but still the community doesn’t feel as active or more healthy than it was fifteen years ago. Why this post? I'm not asking what games you want to see on the Jag. That's not the point here. We can only make our games and I wonder if the Jag is still a good fit for those. What I’m trying to figure out is how this whole thing can work for me and my team. And if our game idea is something you want to get for the Jag. Do you still play Jaguar games or just collect them? Do you care about a game if it’s only available as digital release and would you be willing to pay for it to support the developers? Would you care about a game because it’s on the Jaguar, but not if it was on a different platform? Is there a kind of game on the Jaguar you’re sick of? Something you do NOT care about? What would be your perfect release scenario and medium for a new game? (CD, Cart, Download + homebrew-runnable-device...) Our game idea... ITCAN (working title) would be an interactive story in a noir-like setting with life-simulation-like and rpg-like elements. A bit coming-of-age, a bit dystopian, socio-critical thought-provoking. It’s based on a short story of mine, which I wanted to turn into an animated movie almost ten years ago, but that never happened. The idea never went away. I feel like a game format would be perfect, because playing is stronger than watching something. It will not a big game in one run, but replaying it will open a lot of possibilities. It won't be a feel-good game and there is no action. It’s no graphics or hardware showcase. But there is nothing like this on the Jaguar and if you like indie storytelling games this one is for you. A lot of the game concept is already written and I’m prototyping on PC. Now I’m trying to get an idea if this would be a title you want to get and play on the Jaguar. Cheers Lars
  2. Hello everybody, I'm selling an original Atari Jaguar Skunkboard (with proto) to raise some funds for Starcat Devocean projects. https://www.ebay.de/itm/Atari-Jaguar-Original-Skunkboard-with-proto-flash-dev-tool-support-homebrew/263749061973 It's an original Skunkboard I bought back in the day when the Rev. 2 was just released. It was used to develop and test some of the Starcat Devocean games (i.e. HalMock FurBall: Sink or Swim). The board has been upgraded to a Rev. 3 and has the latest firmware installed. As a little gimmick for collectors I put two games on it: My latest release HalMock FurBall: Sink or Swim which is basically the version I offer as a download, but running from Rom. And an unreleased experimental version of JagMIND: BombSquad which previously was only available on CD. This one is fully playable, but does not include sound or support saving. I am selling this Skunkboard to get some funds to put into future Starcat Devocean projects and cover operating costs of the website such as server fees. Frankly, I've been offering my games and other Jag related downloads such as the dev manual for free for many years now and kind of wish to get back at least *something* as a token of appreciation. I will keep things as they are even if I don't but still. If you care to know: There were a few thousand downloads over the years, compared to three digit sales of Ocean Depths back in the day and two digit sales of later releases. The donationware approach never amounted to anything sadly. I'm kind of dissapointed that even the downloads and thus play count of my latest release (HalMock) were lower than anything I was used to. Maybe I should have done more to promote all that, but that I don't like overhyping something. It is what it is. The winner of the auction does not only get an original Skunkboard (in it's original cardboard box) and with the mentioned games, the support is also highly appreciated. Don't worry, this is not the only Skunkboard I have, but the only one for sale. I'm doing this auction to offer the skunkboard I used for development over the years to a fan or developer to hopefully make good use of it. The money is used as support for Starcat Devocean projects. Who is Starcat Devocean? We're a team from Germany developing homebrew video games in our spare time. Our passion lies in retro-style games like those of the 80s and 90s we grew up with. The team consists of my girlfriend and myself with other developers helping out on occasion. If you like games in 2D pixel style with humor, strong focus on storytelling and oldschool game mechanics maybe you enjoy our games. We're making video games like it's 1995. http://www.starcat-dev.de
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