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  1. Don't forget to visit Ninerpedia; our wiki about the TI-99/4A. Check here. If you are the owner of one of the programs or sites and do not want it posted, please let me know and it will be removed immediately. Also if you think a reference to an important development resource is missing, then please let me know and I'll be happy to add to the list. If you are new to the TI-99/4A or returning after a long time, then you might want to check out the TI-FAQ page here. Also make sure to visit the TI-99/4A Home Computer Book Archive by @airernie, now hosted by @acadiel. It's a great collection of excellent technical books about programming the TI-99/4A. Latest update: March 17th 2024 1. Emulators classic99 win Windows-based emulator including TI-99 ROMs under license from Texas Instruments. Debugger, memory heatmap, OS file support, support for 128K bank-switch carts, can create ROM/GROM cartridges, possibility to record AVI movies. User manual is included. Check the classic99 Updates thead for the latest news on classic99. Click here to watch Tursi's classic99 tips and tricks video tutorial. Author: @Tursi MAME win+linux Multiple system emulator that supports the TI-99/4, TI-99/4A, TI-99/8, and Geneve. Emulates more than 400 systems. Requires ROMs from the original systems. Features a powerful Debugger, most accurate emulation, support for 64K bank-switch carts / Gram Kracker / UCSD p-code expansion card. Possibility to record AVI movies. Also see the MAME section in ninerpedia. Author: @mizapf Js99'er All major browsers TI-99/4A emulator written in javascript. Has support for TMS9918A VDP & supports most of the F18A functionality, TMS9919 sound. Virtual disk drives using google drive. Some preloaded games, demos and applications included. Js99'er development thread on Atariage can be found here. Js99'er source code repository on Github can be found here. Author: @Asmusr V9t9 win+linux TI-99/4A emulator written in java. Has support for TMS9918A VDP, TMS9919 sound & TMS5220 speech. Debugger included. V9t9 also supports the UCSD P-Code system. Some of the advanced V9t9 features include: ability to save/restore emulator state, record & playback, support for V9938 VDP. Requires ROMs from the original systems. This emulator needs the Java Runtime Environment available for free at Oracle. V9t9 discussion thread can be found here. Author: @eswartz DS99/4a DS/DSI TI99/4a Emulator for the Nintendo DS/DSi. DS99/4a discussion thread can be found here. Author: @wavemotion Win994a win Windows-based emulator of the TI-99/4a Good TMS9900 cross-assembler included. No debugger. Ti994w win Windows based emulator. Offers 80 column support, SAMS card 1Mb of RAM, V9938 support, built-in debugger, ... Author: @F.G. Kaal TI-99/Sim linux Linux-based software simulation of the TI-99/4A. PC99 DOS Commercial DOS-based emulator licensed by Texas Instruments to sell ROMs. 2. Programming languages Assembly language - Software Winasm99 win Windows based TMS9900 cross assembler with GUI and ability to build 8K cartridge roms. Is part of the Win994a emulator. asm990 linux Linux based cross Assembler for the TI 990 by Dave Pitts. You'll also need lnk990 a separate linker which can be found on the same page. TIasm win TMS9900 cross assembler TIasm will build 8K console (>0000) or cartridge (>6000) rom. Is part of the old V9T9 emulator package. Source is included. Editor/Assembler IV TI-99/4A Editor/Assembler IV is a module for the TI99/4A home computer. The software this cartridge contains is the in TMS9900 assembler rewritten Editor and Assembler loader, Program loader and an implementation of my own written Linking Loader and a simple debugger. The editor and debugger are running completely in the module space (>6000 - >7FFF). The assembler is copied from EPROM to CPU RAM before it is started. Author: @F.G. Kaal XA99 - Cross Assembler 99 win XA99 (Cross Assembler 99) is a program for assembling TMS9900 assembler code on the PC. Author: @F.G. Kaal L99 - Linker 99 win L99 is a tagged object file linker by Fred Kaal for creating program files for the TI99 and Geneve home computer. Author: @F.G. Kaal xdt99 - TI 99 Cross-Development Tools win, linux, OS X The TI 99 Cross-Development Tools (xdt99) are a small suite of programs that facilitate the development of programs for the TI 99 family of home computers on modern computer systems. All programs are written in Python and thus run on any platform that Python supports, including Linux, Windows, and Mac OS X. Includes xas99 (TMS9900 cross-assembler), xga99 (GPL cross-assembler!) and some command line tools for handling disk images and nanoPEB/CF7A+ volumes. The development thread on atariage can be found here. Author: @ralphb Assembly language - Manuals Editor/Assembler reference manual PDF The official Editor/Assembler reference manual. Note that this is not a tutorial for beginners. Still, it's an essential manual when writing assembler for the TI-99/4A. The online version can be found here. The TMS9900 Cheat-Sheet PDF Very helpful reference card with opcodes, VDP tables, colors, etc. Author: @SteveB COMPUTE!'s beginner's guide to assembly language on the TI-99/4A PDF The Lottrup book. The only manual available today focusing on programming games in TMS9900 assembler. The examples in the book are for the Mini Memory line-by-line assembler which is rather limited. The manual also contains a few errors. Check here for the corrections. Nonetheless this book is a must-read for everyone seriously interested in writing assembler games for the TI-99/4A. The online version can be found here. Introduction to Assembly Language for the TI Home Computer PDF The Molesworth assembly language introduction book. Covers VDP communication, keyboard reading, file access and a lot more. The Art of Assembly series PDF The full series of articles by the late Bruce Harrison compiled as PDF. Over 600 pages, very well written and thorough. Assembly on the 99/4A WEB Excellent thread on Assembly language programming for the TI-99/4A, focussing on game loops, etc. Author: @matthew180 SPECTRA2 zip Library for programming games in TMS9900 assembly language. Has routines for handling tiles, sprites, sound & task scheduler. Documentation manual PDF is included. Author: @retroclouds BASIC - Software Cortex BASIC TI-99/4A This is a port of the 'Cortex BASIC' interpreter used with the TMS9995-based Powertran Cortex machine. It is written in pure assembly. Graphic commands, sprites and saving to disk are supported. Currently no sound and speech supported. Power BASIC instruction manual available. Playground TI-99/4A Playground is a package making it possible to create assembly language programs that run from TI BASIC on an unexpanded console using only a cassette player to load the program(!) Although primarily intended for use in TI BASIC, programs written for playground can be run from XB, saved in E/A 5 format, loaded into a supercart, and even made into an actual cartridge. The manual describes in detail the differences in style necessary when programming for an environment that runs in only 256 bytes of memory. There is a library of subroutines for printing text, printing a number, shifting blocks in VDP, generating random numbers, using the line editor from BASIC, HCHAR, VCHAR,GPLLNK, a bit reversal routine, and a fast scroll routine. Source code is included for three different programs that should help you get started. Check here for the development thread on Atariage. Check this related thread for some clever work based on Playground. Author: @senior_falcon Extended BASIC - Software Extended Basic Game Developers Package "JUWEL4" TI-99/4A This package consists of two applications that make it possible to produce arcade quality games using Extended BASIC. Although they are designed to complement each other, each is a stand alone utility. Also included is XB 2.9 G.E.M. which offers greatly enhanced graphics in Extended BASIC. The package has been extensively updated to be fast, versatile, and simple to use. It is meant to be used with the Classic99 emulator, but the programs it creates are fully compatible with a real TI99, requiring nothing more than XB, 32K and a disk drive. Purists can use Juwel994 which has modified prompts to work with a real TI99. There is an option to use the older, more compact TI BASIC only runtime routines. This replaces for the older "Harry Wilhelm's BASIC COMPILER" and as a bonus, it's much easier and faster to use. Author: @senior_falcon 1) XB256 XB256 lets you toggle between two independent screens as desired. Screen2 lets you define all 256 characters and still have up to 28 double sized sprites using the character definitions available to Screen1. Scrolling routines let you scroll characters left, right, up, or down or scroll using single pixels. There is a text crawl that gives an effect similar to the STAR WARS title screen. You can highlight text, set the sprite early clock, print in any direction on the screen using 32 columns, read/write to VDP ram, write compressed strings or sound tables to VDP ram, play a sound list, and catalog a disk. A utility lets you save selected areas of VDP memory as compressed strings that cn be merged with your program. With this, character definitions, sound tables, screen images, etc. can be saved in a more compact form that can be loaded virtually instantaneously, even in XB There are two utilities that can convert the CALL SOUNDs in an XB program into a sound table containing music and sound effects. Sound tables can be loaded directly into VDP memory and played automatically while your XB program does other things. Also, a second player can play a different sound list simultaneously with the first, so you can have music playing with sound effects on top of the background music. 2) XB COMPILER COMPILER lets you compile an XB program into an equivalent assembly language program that will run about 30 times faster. All the XB256 subprograms are supported by the compiler and in general, all the major features of XB are supported, including XB style IF/THEN/ELSE and named subprograms. Programs using assembly support routines such as The Missing Link, T40XB and T80 XB programs can now be compiled. About the only unsupported XB features are DEF and the trig functions. There are provisions to save programs in EA5 format, as an XB loader, as a grom cartridge, or as a rom cartridge. T80XB TI-99/4A T80XB is a collection of assembly language subroutines that give the Extended BASIC programmer easy access to the 80 column screen mode offered by the F18A and other 80 column upgrades. Lets you select from two independent screens. G32 is the default screen when a program starts running.. This is the 32 column graphics mode screen normally used by Extended BASIC. It is accessed using the usual XB graphics statements. T80 is the 80 column text screen which offers 24 rows of 80 columns.. You can toggle between the two screens as desired, preserving the graphics on each screen. When using the T80 screen there are assembly equivalents that replace PRINT, CLEAR, COLOR, INPUT, CHAR, HCHAR, VCHAR plus routines that will scroll the screen and invert text on the screen. Author: @senior_falcon XB 2.9 G.E.M. (Graphics Enhancement Module)TI-99/4A XB 2.9 G.E.M. is a greatly expanded version of Tony Knerr's XB 2.7 The cartridge contains utilities that enhance Extended BASIC's graphics capabilities. XB256, T40XB, T80XB, THE MISSING LINE, and THE MISSING LINK GRAPHICS ADVENTURE are all available from the main menu or from a running program. 60 different fonts can be loaded from the cartridge or loaded from or saved to disk. Programs can be chained together and when the new program runs it will retain all numeric and string variables. This allows very large programs with the size limited only by disk capacity A powerful new editor is included that permits full screen editing in 40 and 80 columns. You can save or load programs in either IV254 format or DV80 format, and windows text if you are using an emulator. RXB 2024B TI-99/4A Rich Extended Basic (RXB) is an updated version of TI Extended Basic. Most bugs in XB have been fixed in RXB and GKXB is in the main core of RXB. RXB has features no other XB has such as batch processing, SAMS support, hard drive access or updated CALL routines. The below RXB tutorials on Youtube give a good overview of RXB's power: RXB 2020 Release video on features video RXB memory manager routines in RXB 2020 video RXB 2021 demo 1 video RXB 2021 demo 2 video RXB 2021 demo 3 video RXB 2021 demo 6 video RXB 2021 demo 7 video RXB 2021 demo 8 video RXB 2022 demo 9 video RXB 2022 demo 10 video RXB 2022 demo 11 video RXB 2022 demo 12 video Full documentation, examples, links to YouTube tutorials and GPL source code are all included in the ZIP package. Cartridge image for classic99 emulator also included. Requires a GRAM device such as a GRAM Kracker or finalGROM99 cartridge for running RXB on the TI-99/4A. Author: @RXB RXB 2024B.zip RXB 2023.zip RXB 2022.zip RXB 2021.zip RXB2020E.zip TiCodEd Windows + MAC OSX Modern, structured Extended Basic. Integrated PC editor. Development thread on Atariage. Author: @SteveB My Little Compiler (MLC) TI-99/4A Library for using assembler-like language & routines from Extended Basic. Great for putting more power in Extended Basic programs. Now includes a precompiler for high-level language syntax. Demo Pong game and documentation included. The MLC development thread can be found here. Check out the video by @rocky007 on his MLC based TI-99/4A port of Kaboom! Author: @moulinaie The Missing Link 2.0 (TML) TI-99/4A The zip archive contains "The Missing Link 2.0" and its documentation. This was published by Texaments in 1990. It gives the XB programmer easy access to the bit mapped features of the 9918 VDP. Full color cartesian graphics, turtle graphics, sprite graphics (32 sprites with auto motion) are supported. Text can be displayed on screen with fonts having sizes ranging from 4x6 pixels to 8x8 pixels. The manual is updated with many previously undocumented features. A tutorial called "Potatohead" is included. There is a loader that embeds A/L programs in high memory - they can be saved as an XB program and run directly out of high memory. Author: @senior_falcon TidBiT - BASIC/XB Translator win, linux, OS X A translator program that reads a program written in a custom, structured form of BASIC and translates it to a BASIC / Extended BASIC program. PHP required when doing a local installation. Check here for the latest revision, installation instructions included. Author: @matthew180 Kull KXBII Extensions TI-99/4A Kull Extended BASIC II programming package. High resolution graphics and clock support in Extended Basic. Documentation by @hloberg. Extended BASIC - Manuals COMPUTE!'s Programmer's Reference Guide to the TI-99/4A PDF TI-Basic programming manual touching graphics and sound. COMPUTE!'s TI Collection volume One PDF The online version can be found here. Best of TI-Basic programming by C. Regena Texas Instruments TI-99/4A user reference guide PDF The official user reference guide with details how to setup and connect your TI-99/4A. Includes an introduction on the TI-BASIC programming language. Extended Basic reference manual PDF The official extended basic manual, explaining the 40 new or expanded commands, sprites, etc. Check here for the online version with command lookup functionality. MG Night Mission PDF Advanced tutorial on how to program an arcade game in Extended Basic. MG Smart Programming Guide for Sprites PDF Advanced tutorial on how to efficiently use sprites in Extended Basic. C - Software C99 v4 TI-99/4A C99 is a small C compiler for the TI-99/4A written by the famous C. Pulley. Documentation included. C99C - C99 cross compiler and optimizers win C99C is the enhanced PC version of the C99 compiler for the TI99/4A home computer. Also included are multiple optimizers for compacting the generated assembly source (C Optimizer, Function Call Optimizer, ...) Author: @F.G. Kaal GNU C Compiler (GCC) win + linux + osx GCC for the TMS9900 allows you to cross-compile C programs on your PC (Linux, OSX or Windows) for the TI. Insomnia's release contains a set of patches against GCC 4.4. Just check out the code from the GCC project, apply the patches and build according to the build instructions for your platform and you're on your way to write programs and games for the TI in a high level language that rival the speed of assembly. And if you need just that little bit extra in terms of speed, you can always inline TMS9900 assembly for the critical sections of your code and compile everything with the same toolchain. For access to the VDP, the SN76489, etc... you can use Tursi's ti99 library, which you can find in the GCC thread. Hop over to the INSOMNIA LABS blog for background information on this port. Check the "Setting up the GCC compiler for the TI-99/4A" video by @Tursi for detailed steps on how to build and install GCC on your Windows PC. You can now download the cygwin binary port of the older TI GCC 1.10 for Windows here. (Thanks @lucien2). Author: @insomnia Fortran - Software 99-9640 Fortran TI-99/4A & Geneve The zip archive contains LGMA Products' FORTRAN v4.4 in both a version for the TI-99/4A and the Geneve 9640 computer. Documentation in PDF format included. The discussion thread on Atariage can be found here. Forth - Software Turboforth TI-99/4A A brand new implementation of the Forth langugage for the TI-99/4A. The Forth system itself is written in assembler and is optimized for speed. It runs from the cartridge space so there's plenty of space for your program in the 32K memory expansion. Check TurboForth.net the companion web site for the TurboForth system. Click here for seeing some Turboforth video tutorials. Author: @Willsy TI Forth Instruction Manual "2nd Edition 2013" PDF 2012 enhanced version of the original TI Forth Instruction Manual in PDF format by @Lee Stewart. Look here for details on manual improvements, etc. The updated TI-Forth system disk can be found here. Author: @Lee Stewart fbForth TI Forth with File-based Block I/O zip fbForth uses Level 3 file I/O for I/O of Forth blocks. It also implements 80-column text mode if you have a system with that facility. fbForth 32KB 2.0.X ROM cartridge available. Check the fbForth website Author: @Lee Stewart CAMEL99 V2 Forth TI-99/4A Multi-tasking Forth for the TI-99/4a. CAMEL99 Forth has been built as an educational tool for those who are interested in how you could cross-compile Forth to a different CPU using an existing Forth system. Camel99 Forth Development thread on Atariage can be found here. Author: @TheBF GPL - Manuals/Tutorials GPL Programmers Guide PDF The original GPL programming reference manual from Texas Instruments. Covers all opcodes and advanced stuff like coincidence detection, I/O routines, etc. The Graphics Programming Language (GPL) PDF GPL manual with instruction syntax as accepted by the RAG Software GPL Macro Assembler. Edited by @Lee Stewart TI-Intern PDF Details on "Monitor", the OS of the TI-99/4A. Disassembly of console ROM/GROMS and GPL interpreter. Has details on interrupt routine, utility subprograms, basic interpreter, etc. GPL HOW 2 Series video A complete series on how to program GPL (Graphics Progroamming Language) on the TI-99/4A. Each tutorial has its own support package with example code, GPL assembler, etc. Video tutorials done by Rich, the programmer of Rich Extended Basic. Author: @RXB GPLHOW2A - Introduction video / zip GPLHOW2B - Sprite demo video / zip GPLHOW2C - How to make a Screen Editor like TI Writer or Editor Assembler video / zip GPLHOW2D - Editor Assembler TI BASIC support.video / zip GPLHOW2E - DMII cartridge upgrades and how GPL works video / zip GPLHOW2F - TI Basic to GPL. Converting a TI Basic program to GPL video / zip GPLHOW2G - TI Basic CALL SOUND to GPL video / zip GPLHOW2H - Simultaneous sound lists and interrupt timer in GPL video / zip GPLHOW2I - XB2GPL demo of a XB game Baloons converted into a GPL program video / zip GPLHOW2J - Update to GPLHOW2I and adds a automatic music to the game from the last demo video / zip GPLHOW2K - How to make XB Program Image files into I/V 254 files video / zip LOGO - Manuals TI-LOGO programming manual PDF The official TI-LOGO programming manual. The online version can be found here. Pascal - Software Turbo Pasc'99 TI-99/4A The zip archive has the patched version of Wiposofts Turbo Pasc'99 which you can run on your favorite emulator or on the TI-99/4A itself. While Turbo Pasc'99 is not as complete an implementation of Pascal as the UCSD Pascal system, it does have the advantage of not requiring any special hardware other than 32K RAM and a disk drive, and will likely meet the programming needs of most TIers. Check here for an english translation of the german documentation. This version is started by running the Editor Assembler #EA5 program image DSK1.TP99A Pascal - Manuals UCSD Pascal ZIP + PDF The official UCSD Pascal programming manuals and disks. The zip file contains all manuals in PDF format. Here are the PDF manuals for online viewing: Compiler, Editor, Filer, Utilities, Assembler, Linker, p-code card The UCSD system disk images in v9t9/MESS format can be found here. Note that you need the UCSD P-code expansion card for running UCSD Pascal on the TI-99/4A. Thierry Nouspikel has lots of information on the technical implementation of UCSD Pascal on the TI-99/4A. Check here for details on the P-Code card and here for details on the P-Code system software. 3. Technical Documentation Hardware TMS9900 Microprocessor Data Manual PDF Data Manual on the TMS9900 16-bit processor. The TMS9900 is the CPU used in the Texas Instruments TI-99/4A Home Computer. Contains instruction execution times, opcode size, etc. TMS9901 Programmable Systems Interface Data Manual PDF Data Manual for the TMS9901, Interrupt and I/O interface controller VDP Programmer's guide PDF The official programmer'a guide for the TMS9918A and its variants. The 9918A is the Video Display Processor chip used in the TI-99/4A and several other home computers + game consoles of that era. SN76489 sound chip datasheet PDF Data sheet for the SN76489 sound generator. The TMS9919 in the TI-99/4A is close to being identical with the SN76489. SN76489AN Sound Generator TMS5220 Speech Synthesizer Data manual PDF Data manual for the TMS5220 chip used in the TI-99/4A speech synthesizer device. Interface standard & Design Guide for TI 99/4A peripherals PDF The purpose of this manual was to consolidate all information available in the public domain on the design and development of peripherals for the TI 99/4A computer into one reference. Also covers the software aspects such as DSR architecture, PABs, etc. ROM Command Module Guide 2.0 PDF This manual provides a complete description of how Assembly Language User Programs need to be written so that the object code can be downloaded into (EP)ROM's which canthen be used in the "(EP)ROM module", a module designed to be used with the TI 99/4A Home Computer. TI Hardware Manual txt Compilation of valuable hardware & programming info on Myarc memory cards, Disk Controllers, Hard Drives, CPU identification (TMS9900, TMS9995, TMS99000) in assembly language, etc. DSR (Device Service Routine) / Disk & File Management Device Service Routine Specification for the TI-99/4(A) Personal Computer PDF Functional Specification for the 99/4 Disk Peripheral PDF Software Specification for the 99/4 Disk Peripheral PDF GPL Interface Specification for the 99/4 Disk Peripheral PDF File Management Specification for the TI-99/4 Home Computer PDF File Operations in assembly language 4. Homebrew Hardware Graphics & Sound F18A Video Display Processor The F18A is a FPGA based hardware and pin compatible replacement for the TMS9918A/TMS9928/TMS9929 VDP's (Video Display Processor). Besides VGA output it offers enhanced functionalities such as 80-column mode, additional video resolutions, hardware register scrolling, an embedded TMS9900 compatible GPU, etc. The development thread on Atariage, which includes the F18A programming documentation can be found here. The store on code|hack|create has the details on F18A availability, costs, etc. Author: @matthew180 SID Master 99 sound synthesizer card The SID Master 99 is a new sound synthesizer expansion card for the Peripheral Expansion Box. It integrates the famous MOS 6581 or 8580 SID chip (as used in the Commodore 64 home computer). SIDPLAY99 sound player software available for use with this expansion card. Author: @marc.hull Homebrew cartridge boards There are a number of Homebrew cartridge boards available to the users of the TI-99/4A now. Each has its own advantages and disadvantages from a usability standpoint, and some earlier types are only available by having your own made. To read the PCB layout files mentioned below, you need the ExpressPCB software which is available for free. Check here. The files are currently not released in Gerber/Excellon format, but can be converted to it using the RobotRoom Copper Connection software, available here. Note that to convert files to Gerber format you have to have the licensed version of the software ($50). 16K board PCB file The first of the new cartridge boards is the 16K board designed by @acadiel and @Stuart. This board used an inverted output from a 74LS379 to select between two 8K banks at >6000 in the TI memory map. The banks are selected by writing to >6000. This board allows most of the third-party cartridges designed for the 99/4A to be replicated. Further details on this board (components, EPROMS, software, etc.) can be found in: 16k_board_details.rtf FlashROM 99 PCB file, firmware source code The TI 99/4A Flash ROM Cartridge, or FlashROM 99 for short, is a cartridge for the TI 99/4A home computer that allows for running ROM cartridge images stored on an SD card. The FlashROM 99 supports ROM-only images of up to 32K that use the write-to->60xx bank switching scheme. It will not work with programs using GROMs or CRU-based bank switching. The cartridge does not require the Peripheral Expansion Box and runs on both PAL and NTSC consoles. Discussion thread on Atariage can be found here. Author: @ralphb FinalGROM99 PCB file, firmware source code The TI 99/4A FinalGROM Cartridge, or FinalGROM 99 for short, is a cartridge for the TI 99/4A home computer that allows you to run ROM and GROM cartridge images from an SD card. It succeeds the FlashROM 99 released in 2016. The FinalGROM 99 supports ROM images, GROM images, and mixed images of up to 1 MB in size that use the write-to-ROM bank switching scheme. The cartridge does not require the Peripheral Expansion Box and runs on both PAL and NTSC consoles, including modified consoles with an F18A. It will also run on v2.2 consoles and enables those to run ROM-only programs. The development thread on Atariage can be found here. Author: @ralphb UberGROM code, binary, image This cartridge board significantly expands the capabilities of the TI cartridge port by providing up to 512K of ROM memory using a non-inverted 8K bank-switching scheme. This is the opposite of the scheme originally found on the 16K and 64K cartridge boards built by Jon Guidry, as that method could not extend the banking beyond the 128K maximum imposed by the 74LS379 design. The Guidry boards using the 74LS379 do not impose an expected initialization state on the latch outputs, thus requiring header files in each bank to ensure cartridge initialization. The 512K of bank-switched ROM on the the new board uses the 74LS378 and does not require the bank inversion used in prior versions of Jon’s cartridge board, but it still requires the header files in each bank to ensure stable startup. Finally, the board includes a socket for an ATMega 1284 (or 1284P) AVR. Tursi provided code to allow the AVR to be used as 128K of GROM memory space, using up to 16 GROM bases. The combination of these feature changes now allows the board to be used to replicate older ROM/GROM cartridges using 6K or 8K GROMs, with the exception of MBX cartridges, as those would require some additional logic to add 1K of RAM to the board. It is now possible to play some of the unreleased TI titles from a cartridge, as they were originally designed to be used, instead of from disk. Authors: @Ksarul @Tursi @acadiel 5. Utilities (file transfer, graphics, sound, ...) File Transfer TIImageTool win + linux TIImageTool is a tool that allows you to open disk image files as used with many emulators, and to work on them with common disk operations (like cut/copy/paste of files). It is particularly tailored for use with MESS but can also be used with other emulators. Has support for v9t9 format, PC99 format, CHD format, working with files & directories, Archiver support (can process Archiver files on the images), ... This utility needs the Java Runtime Environment available for free at Oracle. Supports Cf7a+ card images. Author: @mizapf TI99Dir win TI99 filemanager for windows. Great for transferring disk images to the TI-99/4A. Supports Cf7a+ cards and Cf7a+ card images. Author: @F.G. Kaal TiDisk-Manager OS X The TiDisk-Manager is a disk tool for disk images from floppy disks used by a TI-99/4A home computer. You will need an Apple Macintosh or Hackintosh running with Mac OS X 10.9 or newer. Has many features including file preview, export, etc. and even an interactive editor to disassemble program files and create good readable source code. The development thread on atariage can be found here Author: @HackMac Cf2k - Compact Flash 2000 TI-99/4A Cf2k (Compact Flash 2000) is a file manager for the TI99/4a with a CF7A+ compact flash adapter. With CF2k it is possible to protect/unprotect files, rename files/volumes, format volume, mount volume, copy/move/delete files, execute program files, ... Supports Cf7a+ cards. Author: @F.G. Kaal Graphics Convert9918 win Windows program for converting images into TMS9918A Graphics II (bitmap) mode. Output is in TI-Artist format or raw image/pattern dump. The article Modern Graphics on the 9918APDF gives an interesting overview on the techniques used in Convert9918. Author: @Tursi GraphiCV win/linux/osx Sprite Editor written in java. Draw your sprites on the PC and export them for use in Extended Basic and Assembler. Also supports export to Colecovision C format. Work with multiple sprite "layers" for creating multi-colored sprites. Click here for the GraphiCV development thread on atariage. Source code is also available at github. Check here. This utility needs the Java Runtime Environment available for free at Oracle. Author: @unhuman Magellan win/linux/osx TI-99/4A map editor written in java. This is the latest, updated, unofficial version. Draw your maps/screens on the PC and export them for use in Extended Basic and Assembler. Has a rich feature set: Import character set from '.PNG' or '.GIF' file, copy & paste, drawing functions, support for half-bitmap mode, Export in XB display merge format, etc. Possibility to export maps as data statements for Extended Basic and Assembler, binary export also possible. Click here for the Magellan development thread on Atariage This utility needs the Java Runtime Environment available for free at Oracle. Author: @The Codex Sprite Editor TI-99/4A TI-99/4A sprite editor written in C99. Runs from Editor/Assembler #EA5. Draw your sprites in an emulator or on the TI-99/4A machine. The zip file contains both the files for use in emulator and a TI disk image for easy transfer to the TI-99/4A. README file with detailed instructions included. You can see the Sprite Editor at work building some sprites: Jet Set Willyvideo and Parsecvideo. Author: @Willsy Sound VGM player Compresses VGM files into a format that can be played back on the TI using the included player from C and assembly. Author: @Tursi Mod2PSG2 Fully featured PC tracker for arranging music for the SN76489 and compatible sound chips. Can export to VGM and other formats. Author: KonTechs/Martin Sound List Ripper PC tool for ripping and playing back sound lists from TI files. Supports basic editing of sounds lists. Author: @Asmusr Sound list player Plays back sound lists from XB and assembly. Author: @matthew180 Advanced Sound List Player TI tools for editing and playing back advanced sounds lists. Author: @marc.hull Speech QBOX Pro win QBOX Pro is the windows software that converts WAV files to LPC speech data for playback on the TI-99/4A speech synsthesizer. This is a 16bit windows application but it still runs in Windows 2000/XP/Vista. It requires the BWCC.DLL library. BlueWizard osx LPC analysis tool for the Texas Instruments TMS5220 chip. Replacement for QBOX Pro. Has very good speech quality. Source code and pre-built install image for OS X can be found on gitHub here. Discussion thread on Atariage available here. Author: @patrick99e99 Python Wizard unix/win This project is a python port (command line version and GUI) of the great macOS tool BlueWizard. It is intended to convert (voice) audio streams into LPC bitstreams used in the TMS 5220 chip or e.g. in the Arduino library Talkie. Now you can generate your own LPC streams and make your chips say the things you want them to. Author: @deladriere TI Synth Editor win TI LPC speech pattern exploration and editing app in the spirit of the venerable Speecoder. Watch the "How To" video to create custom speech synth here Author: @pixelpedant Editors Notepad++ win Notepad++ is a free source code editor that supports several languages. Runs in Windows environment. Notepad++ syntax highlighting file win Syntax highlighting file for Assembler and Extended Basic to be used with the Notepad++ text editor. 6. Tutorials Assembly language How to implement an assembly sound player for XB web Very well written tutorial on how to implement an assembly sound player for Extended Basic. It covers the tools needed and steps involved. Commented assembly source code Not a tutorial in the classical sense, but the commented source codes of the below games should help you get the idea. Pitfall! source code ZIP Munchman source code PDF TI invaders source code PDF TI Invaders source code TXT PARSEC source code PDF Moon Mine source code PDF Hopper source code PDF TI-99/4A Operating System source code repo on GitHub The thread "The TI-99/4A Operating System" is an ongoing community project for commenting the source code of the TI-99/4A and allowing it to be assembled with todays' assemblers. TMS9918/TMS9928 Video Display Processor TMS9918/9928 video modes video Video tutorial explaining the supported graphic modes of the video processor used in the TI-99/4A. TMS9918/TMS9928 Sprites and Characters video Video tutorial about the use of sprites and character patterns in the different video modes. TMS9918/TMS9928 How to create a bitmap title screens video Video tutorial on how to create a bitmap screen for games. Speech Synthesizer Convert WAV file for playback using speech synthesizer video Video tutorial on how to use QBOX Pro to convert a 8kHz mono WAV file to LPC speech data for playback on the TI-99/4A with the speech synthesizer device. It shows how to embed the LPC byte stream into your own assembly language program. Compilers The Wilhelm Basic compiler video Video tutorial on how to compile a basic program to assembly language. Author: @Opry99er File transfer (TI99->PC) RS232 File Transfer video Video tutorial on file transfer from the TI-99/4A to the PC using a serial connection cable. Author: @Opry99er (PC->TI99) RS232 File Transfer VIEW PART 1 / VIEW PART 2 video Video tutorial split in 2 parts dealing with file transfer from the PC to the TI-99/4A using a serial connection cable. In detail: DL a game from TI Gameshelf, Use ARC303G to unarchive it, Test in Classic99, Transfer using QModem and MFM, Running game on TI. Author: @Opry99er 7. TI-99/4A related websites TI-99/4A @ wikipedia Introduction and basics of Texas Instruments TI-99/4A Home Computer. ninerpedia Wiki with information on MESS and its multicart format (RPK). Home of the TI-FAQ. Thierry Nouspikel's Tech Pages Probably the best TI hardware and software tech page. It has a wealth of technical details on all things TI-99/4A. This includes GPL, GROM, keyboard scanning, speech, etc. You can also download the full site as a zip file for offline viewing. Mainbyte's home of the TI-99/4A Very good tech site with many detailed pictures and reference area. Includes various projects for upgrading your TI-99/4A, e.g. build a supercart cartridge. Jon's hexbus page Several hardware projects including pictures. Home of the 64K bank-switched cartridge project. Author: @acadiel [code|Hack|Create] New website run by Matthew of the Atariage group. The site covers many new hardware projects as the F18A FPGA based VDP and Bank-switch mini 256K. There's also a store where you can buy cartridge PCB's and other funky stuff. Author: @matthew180 The nanoPEB & CF7+ Website Official website archived by internet archive wayback machine. Has the documentation, tools and some source code of the popular TI-99/4A Compact Flash device. Stuart's TI-99/4A Computer Home of Cortex BASIC port and lots of other projects for the TI-99/4A. TurboForth.net TurboForth.net is the companion web site for the TurboForth system written in TMS9900 Assembly Language by Mark Wills for the Texas Instruments TI-99/4A computer. TI projects page Several hardware and software projects for the TI-99/4A. Home of TI-99Dir, TI99HDX and several other must-see projects. Author: @F.G. Kaal TI-99/4A Home Computer Book Archive Site where you find many books about the TI-99/4A not seen elsewhere, all collected by @airernie and now hosted by @acadiel Author: @airernie TI-99/4A Game Shelf Provides a gallery of interesting games with images of the opening screen as well as an in-play snapshot, along with a brief review tested on a real TI 99/4A system. Hardware requirements are also listed. Has many good Extended Basic games. Author: @Vorticon WHTech WHTech is the primary archive - though it's a bit overwhelming. But pretty much all software, hardware docs, etc, are available there. 99er.net Site with useful file archive and forum functionality. comp.sys.ti Covers all TI devices, including calculators.
  2. Okay, I need your input, am I CRAZY for thinking this auction is 'out there'? I mean this is a minimum $13.99 for a couple of OPENED and EMPTY boxes with some old paperwork.
  3. Since Ksarul has been so kind to buy enough components up front to make 40 of these cards, I was thinking a dedicated thread on it's discussion might be nice to have. This way anyone who has a question on this device will know where to come, sort of like the dedicated thread for the F18A has kept everyone educated, informed and up-to-date. No longer on the "r@re", 'hard to get' list, or priced in the 'beyond belief' category, I see this new affordable 1 Meg Super AMS card bringing the community to a whole new level like the F18A has done for so many of us. Where will this new card lead us? I'm not sure anyone can say yet, but I do believe there will be things and new capabilities available to us in the future that no one ever thought possible on a TI, because with the talent I've seen on display here, and all the mind-blowing things I've witnessed over the past year alone, I now know... almost anything is possible. Stuff like the this 1 meg card, the F18A, Stuart's browser, the USB keyboard project, and all the others too numerous to mention are why the TI community is thriving. It's an exciting time to be a TI'er! I can't wait to plug one of these into my P-Box so I'm ready for the next big thing when it's released. Also,....if anyone needs a beta tester...
  4. NOTE: FinalGROM only files are listed near the bottom of this entry. FlashROM files are really only recommended for use with a FlashROM99 if you have a FinalGROM use the correct files below this section or look at http://ftp.whtech.com/Cartridges/FinalGROM99/ FlashROM 99 Compatible Files Last update: 04/19/2023 STARTER PACKS There is a link to a rather large starter collection of files OFF-SITE at WHTECH, the files were compiled by the creator of the FlashROM99 . For these files, please << CLICK HERE >>, it's easy to overlook. If you are running a TI without a 32K memory upgrade in one it's various forms, you'll probably want to download the nice 'Starter Pack' compiled by Atari Age user 00WRex. It's available << in message #12 of this thread >>. There are lots of files for the FlashROM 99, and it's very easy to lose track of all the programs! If there is something you've not been able to find (like a Rasmus game) be sure to check the starter packs! There is also package for the FinalGROM 99 for that link, << CLICK HERE >>. UTILITIES 32kexptest.bin 32K Memory Expansion Tester Message #113 AMSTEST4-8.BIN SAMS Memory Tester v4.0 (Requires 1024K SAMS) Message #566 ARC303G32KB8.bin Archiver III Message #290 ARC40G8.BIN Archiver 4.0g Message #115 BANKTEST.BIN Check out your new cartridge Message #4 CARTESAVE32Kb8.BIN Cartridge Saver (Req. Gram Kracker & Widget) Message #663 cf2k_8.bin CF2K v2.1 Message #503 CF2K_V2.4.bin CF2K v2.4 Message #502 CFHDXP32k8.bin CF7+ Version of CFHDX Message #986 CFHDXS32k8.bin NanoPEB Version of CFHDX Message #986 ClockMaster32Kb8.BIN Clock program (Requires MBP Clock) Message #662 copycatC.bin Copy-Cat Message #654 CRUTEST32kb8.bin CRU Test Message #636 DISKTOCASS32Kb8.BIN Disk To Cassette Message #458 DISKFIXER21.BIN Disk Fixer 2.1 Message #813 EA5CART_C.BIN EA/5 Loader (Requires Storage Device) Message #3 EAII.BIN Editor/Assembler II Message #353 EAII80Edit-8.bin Edit/Assembler II with 80 Column Editor Message #28 eaprom_IV_NON.bin Edit/Assembler II with debugger 40/80 Columns Message #591 ENCRYPT32KB8.bin Encrypt / Encode It Message #23 EXPLORER32KB8.bin Explorer Keyboard Strip Message #290 DISKMANAGER32KB8.bin Disk Manager 3 Message #319 DISKMASTER32KB8.bin Disk Master Message #318 DM100061.BIN Disk Manager 1000 Version 6.1 PDF Message #182 DM2K26.BIN Disk Manager 2000 Message #62 (Updated 3/31/2020) DSK2PC32k8.bin Disk to PC Program for the HDX (Requires HDX) Message #986 DSK2PCV12-8.BIN Disk to PC program for the HDX (Requires HDX) Message #100 DU_2K-8.BIN Disk Utilities 2000 Message #215 fastterm32k8.bin Fast Term Message #994 Browser9.2 Stuart's Internet Browser Message #468 KBCART.BIN A neat little keyboard utility. Identify row,column & address for the TMS9901. MESSAGE #2 (Added 01/01/2021) KJTEST32kb8.bin Keyboard / Joystick Tester Message #636 LEXP_v21a.bin Paisley Version of Millers Graphics Explorer Message #38 MGEXP.bin Millers Graphics Explorer Message #1 NPDSK2PC32k8.bin Nano Compatible version of DSK2PC Message #986 PREDIT803n.bin Program Editor Message #19 PALEA5.bin PALEA5 (Requires F18A) Message #301 QR32KB8.BIN QR Code Generator (F18A Compatible) Message #21 RENAME FOR USE scratchpad_loader_ROM.zip Load E/A5's from DSK Message #1144 SETCLOCK8.bin By: Gazoo (Works with CorComp & BWG) Manual Message #41 The Explorer Ver 1.0.ZIP By: Tarik Insani (Texcomp) Message #2 TIMXT3n.BIN TIMXT Communications Program (Requires F18A) Message #353 TIPIMENU_8.BIN TIPI Menu Loader (Requires TIPI) Message #3 TIPI CLOCK.zip Clock Display Program for TIPI equipped TI's Message #109 CLASSIC & TI CARTRIDGE GAMES 5CARDDRAW32KB8.bin 5 Card Draw Message #253 9900BREAKT.bin 9900 Breath-Thru Message #523 A-Maze-ing.BIN A Maze-ing Message 121 Adventure.BIN The Adventure Module Message #87 AGENDA9932Kb8.BIN Agenda 99 Message #459 Alpiner.BIN Alpiner Message #104 ALTMUNCH32KB8.bin An alternate version of Munchman Message #429 ANGLER8.BIN Angler Dangler Message #187 ARTHROPOD32KB8.bin Arthropod Message #338 ASTRO32KB8.bin Astro Fighter Message #265 ASTROBLITZ32kb8.BIN Astro Blitz Message #452 BACKSTEINE32KB8.bin Backsteine Message #434 BANGBANGSUB32Kb8.BIN Bang Bang Sub Message #396 BERLIN32KB8.bin Berlin Message #253 B-B32KB8.bin Billard & Breakout Message #338 BADWALLS32KB8.BIN Bad Walls Message #563 BlackjackPoker.BIN Blackjack & Poker Message #134 BREAKOUT32kn8.BIN Breakout Message #441 BuckRogers.32K8.BIN Buck Rogers Message #1074 BURDIE SLANG8.BIN Burdie Slang Message #180 Burgertime.BIN Burgertime Message #121 BUZZARD32KB8.bin Buzzard Bait Message #424 CBALL32KB8.bin Cannon Ball Blitz Message #310 CAVE32KB8.bin Cave Creature Message #434 Carwars.BIN Car Wars Message #104 Caverns.BIN Caverns Message #134 Cerberus.BIN Cerberus Message #186 Chisholm.BIN Chisholm Trail Message #104 CLOWNS32KB8.bin Clowns Message #239 COMPUCAR32kb8.BIN Compu-Car (Non English) Message #207 CongoBongo.BIN Congo Bongo Message #121 CROSSFIRE32KB8.bin Crossfile Message #239 CUBIT32KB8.bin Cubit Message #310 Demon.BIN Demon Message #104 destruct.bin Mission Destruct Message #491 Dragon.Zip Dragon (EA/3 Disk Conversion by: sprot Message #7 Added (5/25/2019) DRIVINGDEMON32KB8.bin Driving Demon Message #468 DTC_32KB8.bin Defend The Cities Message #360 ENTRAMMENT32KB8.bin Entrapment Message #318 ESPIAL.BIN (Included in ZIP) (Message # 4919) (Added 02/28/2020) Thanks acadiel! ET_AT_SEA32KB8.bin E.T. at Sea Message #229 ET_on_land_32KB8.BIN E.T. on Land Message #208 FATHOM32K8.bin Fathom Message #229 FIREBALL32KB8.bin Fireball Message #486 Football.BIN Football Message #134 freddy32KB8.zip Freddy Message #537 FROGHAVEN32KB8.bin Frog Haven Message #340 GALAXIA32KB8.bin Galaxia Message #239 GAME OF LIFE32Kb8.BIN The Game of Life Message #661 GOMUKU32Kb8.BIN Gomuku Message #661 Hangman.BIN Hangman Message #134 HENHOUSE32KB8.bin Hen House Message #310 Hopper.BIN Hopper Message #134 INTERCEPT32KB8.bin Intercept Message #310 Invaders.BIN TI Invaders Message #104 Jawbreaker.BIN Jaw Breaker Message #121 Jumpy.bin Jumpy Message #176 JUNKMAN32Kb8.BIN Junkman Jr. Message #453 KABOOM32KB8.bin KaBoom Message #239 King.bin King of Castle Message #176 KIPPY32KB8.bin Kippy's Monster Nightmare Message #397 LASSO32KB8.bin Lasso Message #253 LIVINGTOMB32kb8.BIN The Living Tomb Message #457 LOBSTER32KB8.BIN Lobster Bay Message #199 LUNARLANDER_8.BIN << DOWNLOAD LINK >> (Added 12/18/2019) MACROMAN32KB8.bin Macroman Message #486 Microsurgeon.BIN Micro Surgeon Message #121 MMASON.bin Midnight Mason PDF Message #510 Miner Miner 2049'er Message #84 MISSIONX32KB8.bin Mission X Message #239 MOONBASE32KB8.bin Moon Base Message #253 Moonmine.BIN Moon Mine Message #134 MOONSWEEPER32KB8.bin Moon Sweeper Message #427 MOUSEATTACK32KB8.bin Mouse Attack Message #338 MPINBALL.bin Micro Pinball I Message #504 MUNCHMAN32KB8.bin Munchman Message #429 NIBBLER32KB8.bin Nibbler Message #253 OHMUMMY.BIN Oh Mummy Message #189 Othello.BIN Othello Message #134 PAC-MAN32KB8.bin Pac-Man (Homebrew version) Message #340 PADDLEBALL32KB8.bin Paddle Ball Message #310 PARSEC8.BIN Parsec Message #48 PERFECT32KB8.bin Perfect Push Message #253 PHETA32kb8.BIN Space Station Pheta Message #206 pitfall_rev_b.zip Pitfall Message #1 PIZZA32KB8.bin Pizza Message #318 Popeye.BIN Popeye Message #121 PINGPONG8.BIN Ping Pong Message #180 RiverRescue8.BIN River Rescue Message #188 RobotFighter32KB8.zip Robot Fighter Message #517 RockRunner8.bin Rock Runner Message #370 RUSHHOUR32KB8.bin Rush Hour Message #427 S-AGRESSOR32KB8.bin Space Aggressor Message #434 Scrabble.BIN Scrabble Message #155 SCHNOZ-OLA32KB8.bin Schnoz-Ola Message #560 SCUDBUSTER32KB8.bin Scud Buster Message #434 SEAWOLF32kb8.BIN Sea Wolf Message #462 Sledacer32KB8.zip Sled Acer Message #517 SLYMOIDS32KB8.bin Slymoids Message #310 SNEGGIT32Kb8.BIN Sneggit Message #408 Soccer.BIN Soccer Message #134 Solitaire.BIN Solitaire Message #138 Spacebandits.BIN Space Bandits Message #134 SPOTSHOT32KB8.bin Spot Shot Message #253 Submarine32kb8.BIN Submarine Commander STRIP PDF Message #191 STARFORT8.BIN Star Fort Message #180 STARGAZER32KB8.bin Stargazer Message #229 STARMAZE32KB8.bin Star Maze Message #253 StarWars.bin Star Wars Message #176 Stranger32KB8.zip Mike Ward's Stranger Message #517 ST-NICK32KB8.bin St. Nick Message #340 Qbert.BIN Q Bert Message #121 Tetris2-9.bin Tetris 2 Message #036 TheAttack.BIN The Attack Message #121 HUSTLE32KB8.bin The Hustle Message #229 TAFARA32KB8.bim Tafara Message #340 THE MINE8.BIN The Mine Message #182 TI-MAZOGZ32KB8.bin TI-MAZOGZ Message #559 TI-TREK.BIN The Classic TI-Trek Game! Message #115 SPRINGER32KB8.bin The Parachutist (Der Fallschirmspringer) Message #253 TTOADS32KB8.bin Terminal Toads Message #310 TreasureIsland.BIN Treasure Island Message #134 TOD8.BIN Tunnels of DOOM Message #49 Tombstone.BIN Tombstone Message #121 Videochess.BIN Video Chess Message #155 VideoGames1.BIN Video Games 1 Message #155 VideoVegas.BIN Video Vegas Message #155 WARZONE32kb8.BIN War Zone Message #391 WatRescue32KB8.zip Waterville Rescue Message #517 WORMATTACK32KB8.bin Worm Attack Message #253 Wumpus.BIN Hunt The Wumpus Message #134 Yahtzee.BIN Yahtzee Message #155 ZeroZap.BIN ZeroZap Message #155 ZombMotif32KB8.zip Zombie MOTIF Message #517 EDUCATIONAL ALIEN32KB8.bin Alien Addition Message #229 ALLIFATOR32Kb8.bin Alligator Mix Message #229 GRAMMAR32KB8.bin Beginning Grammar Message #229 DIVISION32KB8.bin Demolition Division Message #229 EARLYLERN32KB8.bin Early Learning Fun Message #569 EQUATIONS32KB8.bin Equations Message #229 FROG_JUMP32KB8.bin Frog Jump Message #253 GHOST32KB8.bin Ghost Message #556 HIDESEEK32KB8.bin Hide & Seek Message #318 MATHCATCH32Kb8.BIN Math Catch Message #543 METEOR32KB8.bin Meteor Multiplication Message #229 MIND32KB8.bin Mind Challengers Message #253 MINUS32KB8.bin Minus Mission Message #229 NG32KB8.bin Number Guess Message #427 NUMBERMAGIC32KB8.bin Number Magic Message #560 PERCENTS32KB8.bin Percents Message #229 PICOARTS32KB8.bin Picture Parts Message #234 PYRAMID32KB8.bin Pyramid Puzzler Message #253 SHANGHAI32KB8.bin Shanghai Message #253 SPACEJPURN32KB8.bin Space Journey Message #253 STORYMACHINE32KB8.bin Story Machine Message #234 SYSSCAN32KB8.bin System Scan Message #338 TOUCHTYPING32KB8.bin Touch Typing Message #229 WORDRACE32KB8.bin Word Race Message #234 NEWER HOMBREWS & PORTS borzorkc.bin Berzerk Clone - with speech - Awesome! Message #15 Bounce'n'Pounce Message #1 Bouncy's Obstacle Course (Final Final Version) Message #88 DONCASTER8.bin Doncaster Racecourse Message #828 eric8.bin Eric in Monsterland Message #932 Escape North Korea By: Airshack Message #1 (Added 02/13/2021) Lunar Mission 2 32k8.BIN Message #16 MADMARVIN8.BIN Mad Marvin's Great Escape Message #967 MRCHIN.BIN Mr. Chin Message #121 MummysTomb32K-8.bin Mummys Tomb Message #2156 NIGHTSTK8.BIN Night Stalker (Complete) Message #1 PENGO.BIN Pengo port by: Bleepbit Message # 1181 Pyjamarama-1.1.zip Pyjamarama Message #50 Red_planet32k8.bin Red Planet By: Retrospect/BIN Arcadeshopper Message #13 restc.bin Restless II Instructions Message #93 Robots of Death Message #4 (Added 02/10/2021) Skyway8.bin Skyway Message #48 SCRAA.bin Sparkdrummer's Challenge Rescue At AtariAge Message #818 SNAKE32kb8 Snake Plissken Message #638 super-mario-bros-8.bin Super Mario Bros. (Requires F18A) Message #260 SuperSpaceAcer32KB8.zip Super Space Acer Message #477 squaryc.bin Squary Message #10 TILANDER_8.bin TI Lander Manual Message #697 TILES-2018R2.ZIP TILES (Cartridge Image Within ZIP file) Message #23 TI-PONG.BIN TI-Pong Message #001 tix8.bin Similar to Qix Message #38 TEXTURBO8.BIN Tex Turbo Message #977 turmoil.bin Turmoil 8K Message #1 MBX GAMES Bigfoot.BIN Bigfoot Message #110 Honeyhunt.BIN Honey Hunt Message #110 Meteorbelt.BIN Meteor Belt Message #110 Sewermania.BIN Sewer Mania Message #110 Soundtrack.BIN Sound Track Message #110 Superfly.BIN Super Fly Message #110 COMPILED BASIC and XB PROGRAMS APERTURE8.BIN Aperture Message #126 BLOXO-TI-Z8.BIN Bloxo Message #126 CAMELOT8.BIN Camelot Message #126 MARSATTACK.BIN Mars Attack Message #69 SHOOTINSTARS8.BIN Shooting Stars Message #126 TI-99/4A MEGA PACK of 150 compiled games Message #258 (Updated 01/27/2021) PROGRAMMING LANGUAGES CBASIC80.BIN Cortex BASIC Cortex BASIC Starter Kit Message #353 fbForth208.BIN fbForth 2.0:12 Message #1220 TurboForth122-8.bin Willsy's Turbo Forth Message #32 WycoveFORTH32KB8.bin Wycove Forth Message #364 GRAPHICS PROGRAMS GIFMANIA32KB8.bin GIF Mania Manual Message #303 MCPIX32KB8.bin Mc Pix Message #317 PIXPRO9932KB8.bin Pix Pro 99 Manual Message #265 SLIDESHOW32kb8.bin Slideshow Program (F18A compatible) StarterPics Message #589 SSAVER32KB.bin Screen Saver Message #349 DEMONSTRATIONS ONLY bubbc.bin Bubbles Demo Message #8 demo8.bin Texas Instruments Demonstration Cartridge Message #1008 HAPPY32KB8.bin Happy 2015 Message #585 GAMEOFLIFE.ZIP The Game of Life Simulation Message #7 ISO32KB8.bin ISO Scroll Demo Message #585 LYEAR32KB8.bin Light Year Demo Message #585 Merry Christmas Demo By: Sometimes99er Message #1 OSCI32KB8.bin Oscilloscope Demo Message #585 parac.bin Parallax Starfield Demo (uses joystick) Message #25 MISCELLANEOUS APESOFTCLOCK32Kb8.BIN Apesoft Alarm Clock (No clock card needed) Message #598 ASPL32KB8.bin ASPL Editor Message #360 AXELF32KB8.bin Axel F (Movie Music) Message #290 FINANCE32KB8.bin Home Finance Message #229 BUDGET32KB8.bin Household Budget Message #229 commando-music-60hz8.bin Commando (Video Game Conversion Music) Message #11 ConsoleCalc.BIN Console Calc Message #545 gronos8.bin Bill Gronos Sound Show (req. cass cable) Message #015 GYRUSSMUSIC32KB8.bin Gyruss Music Demo Message #338 home sentry 99.BIN Home Sentry 99 (Requires the X10 Device) Message #602 MUSICMAKER32KB8.bin Music Maker Message #229 PHYSICAL32KB8.bin Physical Fitness Message #229 SIDPLAYER32KB8.bin SID Player Message #265 TYPEWRITER32KB8.bin Typewriter Message #427 VIDEORAPHS32KB8.bin Video Graphs Message #229 ______________________________ FinalGROM 99 and compatible .BIN's NOTE: All files below this point REQUIRE a FinalGROM cartridge and will not run from a FlashROM. The letter "G" in the filename denotes a GROM based image. AID TEXT FILES aidtextfg99.zip AID Text files for FG99 programs Message #912 UTILITIES F18A_V19.ZIP F18A Update Utility to Ver. 1.9 (Multiple Formats) Message #001 GAMES alexkidd8.bin Alex Kidd (Playable Demo) Message #001 ASTIROIDS_G.ZIP Message #9 atarisoft512K8.bin AtariSoft Multicart Message #150 enigma.zip Enigma (Asteroids Clone) Message #13 flying-shark-v1.2.1-8.bin Flying Shark Message #270 jetpac.bin Jetpack Message #305 knightlore8.bin Knight Lore Message #31 parkerBr.zip Parker Brothers SUBDIRECTORY Message #890 Rasmus-8in1-cart-8.bin Rasmus 8-N-1 Arcade Message # 068 redbaron8.bin Red Baron Message #36 tilda_8.bin The Legend of Tilda Not Final Version Message #103 Tutank.zip Tutankham Message # 832 War Zone II-512K-8.bin War Zone II Message # 258 CONTEST COMPILATION(s) 4k-contest-8.bin 4K Contest Compilation of 2018 Cart Labels Message #379 DEMO's f18a-monkey8.bin Monkey Island Demo Message #282 megademo8.bin Don't Mess With Texas Mega Demo Message #282 GROM Cartridges 4ADOSFG99.zip Auto starting version of 4A/DOS (load once) Message # 1219 Note: This version will NOT work on the UberGROM board advert8g.bin Advertizer Module Message #1095 Extended BASIC 2.5 Extended BASIC 2.5 Message #798 phm311G.BIN Microsoft Multiplan Loader Message #729 Microsoft Quick Reference Guide & Keyboard Strip Microsoft Manual 80 Column Disk 40 Column Disk Extended BASIC 2.8 GEM (10/14/2020) INCLUDES DOCUMENTATION Message #288 Added (10/15/2020) phm3011G.bin Speech Editor & PDF Manual Message #800 FG-Super Extended BASIC SUPER Extended BASIC Message #780 RXB2015.ZIP RXB 2015 Message #833 TI Extended BASIC PHM 3026 TI Extended BASIC Message #745 TI LOGO PHM 3040 TI LOGO Message #746 FG-TI Mini Memory PHM 3058 Easy Bug & Mini Memory Message #744 512K Mini Memory with paging on FinalGROM 99 Message #1
  5. I've got a spare Treasure Island for the TI-99/4A, complete in box with cartridge and manual. Cart is fully cleaned and tested and works great. Asking $25 shipped. SOLD! This is one of the harder to find "first party" games for the TI, as it only had a limited run towards the end of the computer system's lifespan. The graphics are great and it's a lot of fun! Please see pictures for exact condition of all items. Manual has the item number cut out on the back right, as is commonly seen with TI manuals due to their giving out freebies for X number of games purchased. The box's plastic is broken a bit on the sides where the seal was originally broken. It says "Saturday Night Bingo" on the sticker on the back of the box. Will ship via USPS in a carefully packed box. Please send me a PM with any q's or to purchase.
  6. This is Stevie, a new 80 columns programming editor for the TI-99/4a. Key facts: 64 kilobytes cartridge rom Written in TMS9900 assembly language Requires F18A VDP Requires 1MB SAMS memory card Requires FinalGROM cartridge (or compatible device) Only uses level 3 file I/O For better compatibility with various storage devices (tested with HRD4000B ram disk, TIPI, IDE DSR card and TI disk controller) Main features: It's fast Support 80 columns 30 rows Support 80 columns 24 rows Editor buffer with space for 10.200 lines of text (80 characters) Easy menu system 10 color schemes TI Basic integration 5 parallel TI-Basic sessions Unpack tokenized basic program from VDP memory to BASIC source code listing in editor Clipboard support (copy between files) Load finalgrom99 cartridge via 'Cartridge' submenu. Supported cartridges: Extended Basic GEM Rich Extended Basic Force Command fbForth Catalog and File picker functionality with subdirectory navigation on supported devices (TIPI, IDE, ...) "Fastmode IO" option on File I/O. Possibility to bypass VDP memory when loading files from device with supported DSR (ROS, IDE, ...) Help built-in (at least for keyboard shortcuts) Indicator for alpha lock up/down 2 cartridge ROM binaries exist: 30 rows 80 columns with "hardware" cursor (aka sprite cursor) Requires real TI-99/4a with F18A and 1 MB SAMS. Runs in js99er emulator 24 rows 80 columns with "character" cursor Requires real TI-99/4a with F18A and 1 MB SAMS. Runs in classic99 and js99er emulators. Source code: https://github.com/MirrorPusher/Stevie Issue tracker: https://github.com/MirrorPusher/Stevie/issues Development discussion thread on Atariage: 2024-02-04 Stevie v1.5.32 30 rows 80 columns version STEVIEC.BIN 24 rows 80 columns version (for classic99) STEVIE2C.BIN 2023-03-05 Stevie v1.4H 30 rows 80 columns version stevie_v1_4h_8.bin 24 rows 80 colums verson (for classic99) stevie_v1_4h_24x80_8.bin 2022-12-31 Stevie v1.3Q 30 rows 80 columns version no longer available 24 rows 80 columns version (for classic99) no longer available 2022-01-22 Stevie v1.2S 30 rows 80 columns version no longer available 24 rows 80 columns version (for classic99) no longer available 2022-01-18 Stevie v1.2Q 30 rows 80 columns version no longer available 24 rows 80 columns version (for classic99) no longer available 2021-10-03 Stevie v1.1X no longer available 2021-02-06 Stevie v1.0 no longer available
  7. Always looking for (lame?) ways to contribute, and I had some spare time today. Sooo, I decided to create end of cart labels for the atarisoft cartridge collection. They are the most easily stacked carts since they are flat, but it's useless to do so, since there are no end of cart labels to know what's what. I didn't do one for Robotron or Superstorm since I wasn't sure if the boards required for a hummingbird eprom would fit in an atarisoft case. Also didn't do Joust because, well does anyone reaidng this actually HAVE Joust? (to those who respond yes, I respond; « B@ST@RD! ») It was a creative decision not to have them fit right across the available space (I also noticed that some of my atarisoft carts have an etched outline of where a second label was likely planned, and I thought it just looked better to size them to fit that.) I've attached them as a bmp file (so as not to be lossy), and also have them saved in CDR format if someone has CorelDraw Suite and would like the layered images for ease of editing. HIGHLY recommend printing them on glossy stock. They just look better. Hope someone can use them. atari cart labels.bmp
  8. TI-CHAT TAGs: LISTS PDF TI-99 TI-99/4A Resources Doom Adventure Games Hardware Software Texas Instruments Toxic Instruments //\\ //\/ / /\\ / \ / \ /\/ \ / \ / \ //\ \ / \ /\/\ /\ /\ \ /\ /\ /\\/\ /\/\ /\ /\/ \/ \\/\/\/\/\\ /\ ///\ \ \ \ \ ** NEWS-TICKER (at a glance) ** Latest Changelog \ \ * 2023-11-21 * 11-21-23 - Floppy Disk Drives / / * 2023-06-12 * 06-12-23 - TI LOGO related \ \ * 2023-04-08 * 04-08-23 - Software on Cassette / / * 2023-02-26 * 02-26-23 - PSUs - Power Supplies \ \ * 2023-02-02 * 02-02-23 - Emulators & Tools list v2.08 / / * 2022-11-01 * 11-01-22 - Quicklink Mario \ \ * 2022-02-03 * 02/03/22 - Floppy Formats / / * 2022-04-22 * 04/22/22 - SAMS / AMS / HAMS / / * 2021-06-07 * 06/07/21 - PCODE & PASCAL (work-beta) \ \ * 2021-04-29 * 04/29/21 - BASIC Cartridges (beta) / / * 2021-04-29 * 04/29/21 - Manufacturer: Atronic, Hamburg / / * 2021-04-24 * 04/24/21 - Updated Floppy Drive list \ \ * 2019-11-30 * 11/30/19 - Repair / / * 2018-04-29 * 04/29/18 - TI related HTML-Links \ \ * 2016-09-16 * 09/16/16 - TI-99 related Books / / * 2016-09-16 * 09/16/16 - Manuals \ \ * 2016-09-16 * 09/16/16 - Techs Docs / / * 2016-05-27 * 05/27/16 - Scott Adams/Adventure international \ \ * 2016-04-25 * 04/16/16 - Gilliland/Kazmer/Notung \ \ * 2016-03-25 * 03/25/16 - I.E.C. Parts & Cables / / * 2016-02-01 * 02/01/16 - system-99 user-group (snug) \ \ / / \ \ / / V PLEASE FIND ALL LISTS HERE BELOW: >>:0 (in this post #1) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CARTRIDGES (updates pending for May-2021 maybe) 05.01.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTRIDGES-ALL-v1.15c-sort-cartname.pdf [+545] yes --- TI-99-4A-CARTRIDGES-PHMs-v1.15c-sort-PHMnr.pdf [+0] TI-99-4A-CARTRIDGES-NON-PHMs-v1.00-beta.pdf [+0] --- TI-99-4A-CARTRIDGES-ALL-v1.15c-sort-partnr.pdf TI-99-4A-CARTRIDGES-TI-related-v1.15c-sort-cartname.pdf TI-99-4A-CARTRIDGES-TI-related-v1.15c-sort-partnr.pdf TI-99-4A-CARTRIDGES-PHMs-v1.15c-sort-title.pdf - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SUPER-CARTS 14.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTs-SUPER-v1.11.pdf [+21] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CARTRIDGES US+LOCALIZED 18.03.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CARTs-EU+US-v1.14.pdf [+57] TI-99-4A-CARTs-EU-only-v1.14.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EPROMs´n´BINs 17.10.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-ROMs-n-EPROMS-v1.02-beta.pdf [1] TI-99-4A-ROMs-n-BIN-FILES-v1.02-beta.pdf [1] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_1151.gifhttp://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_3151.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - MANUFACTURER´s & PRODUCTS SECTION 29.04.2021 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ATRONIC: TI-99-4A-MANU-ATRONIC-v1.00-beta.pdf [+0] ROMOX: TI-99-4A-MANU-ROMOX-v1.00-beta.pdf [+0] S.FORESMAN: TI-99-4A-MANU-FORESMAN-v1.00-beta.pdf [+0] SNUG (Germany): TI-99-4A-MANU-SNUG-v1.00.pdf [+0] IEC Parts&Cables: TI-99-4A-MANU-IEC-Parts-v1.00.pdf [+0] Gilliland, Kazmer, Notung: TI-99-4A-MANU-Gilliland-Kazmer-Notung-v1.03.pdf [+0] RAG, Ron A. Green TI-99-4A-MANU-RAG-Ron-A.-Green-v1.00-beta.pdf [+0] Artist & Related TI-99-4A-SW-ARTIST&Related-v1.00-beta.pdf [+0] Page Pro & Related TI-99-4A-SW-Page-Pro&Related-v1.00-beta.pdf [+0] Formorall Inc. TI-99-4A-MANU-Formorall-Inc.-v1.00.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVELOPER´s SECTION 07.06.2021 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-DVLP-BETORI-v1.02.pdf [+1] TI-99-4A-DVLP-TURSI-v1.04.pdf [+x] TI-99-4A-SW-FORTH-v1.03c.pdf [16] TI-99-4A-SW-Walid-Maalouli-v1.01-beta.pdf [+x] TI-99-4A-CARTs-BASIC-CARTRIDGES-v1.00-beta.pdf [+x] https://atariage.com/forums/applications/core/interface/file/attachment.php?id=848188 [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ADVENTURE-GAMES (with & w/o the Adventure-Cartridge) 20.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-ADVENTURE-CART-V1.11.pdf [20] TI-99-4A-SW-GAMES-ADVENTURE-Stand-Alone-V1.11.pdf [1] TI-99-4A-SW-SCOTT-ADAMS-v1.00-beta.pdf [0] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_2425.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DOOM-GAMES (requiring the Doom-cartridge) 20.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-DOOM-v1.14c.pdf [+64] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_5795.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SPACE-GAMES 18.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-GAMES-SPACE-V1.01-beta.pdf [1] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_554.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CASSETTE & GENERAL SOFTWARE 26.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-CASSETTES-v1.02-beta.pdf [+27] TI-99-4A-SW-LISTINGS-C&VG-Magazine-v1.02.pdf [+0] TI-99-4A-SW-Ti-Basic-V1.00-beta.pdf [+0] TI-99-4A-SW-TEXT-v1.00-beta.pdf [+0] AA-PROJECTS / GROUPS: TI-99-4A-SW-AA-SSGC-V1.03.pdf [+14] TI-99-4A-SW-AA-BoCC-V1.02-BETA.pdf [+0] TI-99-4A-SW-AA-DeVeLoPD-V1.02-BETA.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - STAINLESS Software (Stephen Shaw) 23.08.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Important: please find the FULL infos here: http://shawweb.myzen.co.uk/stephen TI-99-4A-SW-STAINLESS-v1.03.pdf [14] TI-99-4A-SW-CASSETTES-wo-Stainless-v1.00-beta.pdf - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EDUCATIONAL (all categories) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-EDUCATION-ALL-v1.10.pdf [9] TI LOGO related.pdf - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DOKU, PAPERS, BOOKS, LINKS 02.03.2018 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-DOKU-BOOKS-v1.06a--347.pdf [31] TI-99-DOKU-MANUALS-v1.06a--100.pdf [17] TI-99-DOKU-TECH-DOCs-v1.06a--21.pdf [13] TI-99-DOKU-ALL-PAPERS-v1.06a--470.pdf [15] TI-99-DOKU-LINKS-v1.02b-beta.pdf [10] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CONSOLE - TYPES (ALL CPUs) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CONSOLES-v1.10-ALL-CPUs.pdf [19] TI-99-4A-CONSOLES-v1.10-ALL-CPUs.pdf - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - GENEVE 9640 & PARTS 28.12.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-GENEVE-9640-v1.14-beta.pdf [+31] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - POWERSUPPLIES 26.02.2023 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ALL PSUs: TI-99-PARTs-PowerSupplies-v1.21--ALL PSUs.pdf CONSOLE: TI-99-4x-PowerSupplies-v1.12.pdf [10] OTHERS: TI-99-4x-PowerSupplies-OTHERs-v1.15.JPG.pdf [0] PICTURES: [15] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PEB-CARDs 27.06.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-PEB-CARDS-v1.10.pdf [27] TI-99-44-HW SAMS / AMS / HAMS-v1.08 [+36] TI-99-4A-FLOPPY-CONTROLLER-v1.00.pdf [0] TI-99-4A-HDD-CONTROLLER-v1.00.pdf [+0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SIDEPORT-DEVICES 18.12.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Cartridges only: TI-99-4A-HW-SIDEPORT-CARTRIDGES-v1.11.pdf [+0] Other devices: TI-99-4A-HW-SIDEPORT-DEVICES-v1.11.pdf [+28] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - F18A - 80 Column & Enhanced Graphics Supported Programs 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-F18A-80COLs-v1.10.pdf [+41 (+147)] please refer to Omegas thread, there is all desired info http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_2254.jpg - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - RS232&PIO-DEVICES w/o printers 16.11.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-IO-DEVs-RS232&PIO-V1.01-beta.pdf [+1] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - HID - HUMAN INPUT DEVICES 23.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-HID-HumanInputDevices-v1.10-BETA.pdf [1] TI-99-4A-HW-HID-MOUSE-v1.00-beta.pdf [0] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FLOPPY-DRIVES 24.04.2021 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - please see the right column for PEB-compability: 1 or 2 drives in PEB=OK 1=1 drive OK, 2 maybe (due to drive-power) E=Ext 80=FDC-MOD needed N=non-TI all TI-99 compatible drives (main AND TI99 list): <click here> I am Legend: (please ask for manuals, I have many of them) Many thanks to Louis Guion & Glen Fredricks, their lists were the basic for me in 2015, and inspirated me to do more work on the lists, from the today´s point of view. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - FLOPPY - FORMATS 24.04.2021 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Floppy + Formats v1.14 [+317] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - EMULATORs & TOOLs 24.04.2021 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99_KB-EMULATORS-&-TOOLS-v2.07b.pdf [+245] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PRINTERS 31.10.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-PRINTERs-v1.11.pdf [+24] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVICES USING C R U s 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CRUs-v1.10.pdf [16] New Design by Tony Lewis: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DEVICES USING C L O C K 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-CLOCK-Capability-v1.10.pdf [13] - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TOP SECRET LISTS 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-RARITY-RUMOURS-V1.01-beta.pdf [+1] TI-99-4A-RARITY-NEVER-RELEASED-V1.01-beta.pdf [+1] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_1312.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - M O D S 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-MODS-v1.10.pdf [1] http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_5921.gif - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BETA-SECTION & OFF-TOXIC 04.01.2016 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-4A-SW-AA-RGPC-V1.02-BETA.pdf [+0] TI-99-4A-HW-MBX-parts-v1.00-betabeta.pdf [+0] TI-99-8-V1.00-beta.pdf [+0] Belonging to: Test Files for Uncrunching/Parsing Basic Statements TI-99-4A-IO-XFER-HDX-related-NO-EMUs-V1.00a-beta.pdf [+0] TI-99-4A-IO-XFER-HDX-related-ALL-V1.00a-beta.pdf [+0] TI-99-4A-HW-PEBs-v1.00-beta.pdf [+0] THE MILLENIUM-LIST: TI-99-4A-TOTAL-MILLENIUM-v1.00-BETA.pdf [+0] BETA-section #2 TI CC-40: TI-CC-40-HW-ALL-v1.02.pdf [+19] Willi Doeltsch von errorfree.de: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - R A R I T I E S & C O N D I T I O N S (v1.10) 19.09.2015 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (ready to be discussed) http://www.atariage.com/forums/gallery_ips/gallery/album_1470/gallery_41141_1470_3178.jpg - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Inside the lists, RED letters means: this info is NOT for sure PINK letters means: this info IS somehow confirmed HERE (PDF) you can find some infos on the Master-XLS´ organisation - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SOME LINKS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - O~ ^ >o< >>o>< >> chat << >> snug << >> Fred´s << >> Stuart´s << >> NinerPedia << >> TI Gameshelf << >> TI-99 Infospot << >> Arcadeshopper O << >> TI-99-CHESS ONLINE << >> Some Toxic PICs on FB << >> Some Toxic PICs on AA << >> TI-99/4A development resources << >> Js99'er TI-99/4A Emulator Online << >> Play Scott Adams Adventures Online << >> TI-99/4A Stuff --- Omega´s Blog INDEX << >> Some of the best threads on the TI-99/4A << O o II o O II II - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - SOME CREDITS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - All infos, facts & corrections welcome. The lists will be updated soon. If there are any complaints on permissions, wrong data or whatever, please just let me know. Many thanks to Astharot, Fritz442, Gazoo, Globeron, Humeur, Ken Gilliland, KL99, Ksarul, Omega & Stuart, Tim T., Tursi and all other TI´er for contributing. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OTHER ATTACHMENTS: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TI-99-XLS-explained-v1.19c.pdf TI-99-4A-FULL-XFER-RS232-HDX-V1.00-beta.pdf ---- End of List ---- Don´s ask me what this is ( I just let it here until this lists are updated ? ) TI-99-4A-F18A-80COLs-v1.10.pdf TI-99-4A-SW-STAINLESS-v1.03.pdf TI-99-4A-SW-CASSETTES-wo-Stainless-v1.00-beta.pdf TI-99-4A-HW-SAMS-AMS-HAMS-v1.08.pdf TI-99-PARTs-PowerSupplies-v1.21--ALL PSUs.pdf TI-99-PARTs-PowerSupplies-v1.21--ALL PSUs.pdf
  9. Hi, just a small place to share found videos. Maybe, from time to time, we can link the best one here on the top first post have fun
  10. Heads up- available from 1st November 2016- The TI-99/4a emulator pc99 from CaDD is making the big jump to Windows (XP up to 10 excluding the rarities) on 1st November. Now issued on USB stick or DVD it is being sold COMPLETE with a full set of files from The Cyc - a huge encyclopedia of TI magazines and programs. Price on dvd of US$49, with discounts for existing owners of the dos version, which is also on the supply media. So- on one dvd, pc99w, pc99dos and The Cyc. And some utilities. Check out www.cadd99.com for information and ordering. TI programs work at a very satisfying speed. regards Stephen (who has been supplying magazine and documentation scans to The Cyc)
  11. I have a question regarding Multiplan for the TI. Your answer(s) may be objective, or subjective, but still I'd really like to know what you think. Do you think the reason Multiplan has not been stuffed into an Uber Cart yet is because: a) The person doing it would be afraid of being sued by Microsoft.. even after all these decades. b) You think not enough people would use it, so it would be a total waste of time and effort. c) It's just not possible. d) It's possible, but it would take up too much room not leaving enough for BASIC or the E/A. e) ______________________________________________________________________ ? I never really used Multiplan all that much myself, that is until I found the 80 column upgrade that works with the F18A, now I like to use my TI for small, but productive things from time to time.
  12. Upcoming TI-99/4A events Latest update: August 9th, 2014 Want to see live demonstrations of TI-99/4A related hardware and software? Are you into meeting some of the folks you know from the Atariage TI-99/4A programming group? Please contact me if you are hosting a TI-99/4A related event and want it added to this sticky thread. Important: Most events only have limited space; if you are interested in visiting an event, then please let the event hoster know in advance. Europe 29th European TI Treffen October 3rd - 5th 2014 Vienna, Austria Hotel Hillinger *** [Location was changed] A-1220 Vienna, Austria http://www.hillinger.at Organized by TI-99 Club Austria Organizers: Klaus Lukaschek / Sandra Strommer +43 676 39 00 448 klaus . lukaschek AT ti99 . eu http://ti99blog.webs.com Please contact me if you plan to come. Check the Info Flyers for all latest updates, they will receive further updates: English Version: http://www.ti99.eu/club-austria/pdf/ti99-european-treff-2014.pdf German Version: http://www.ti99.eu/club-austria/pdf/ti99-european-treff-2014-de.pdf Italian Version: http://www.ti99iuc.it/web/_upload/image/29thTREFF/ti99-european-treff-2014--IT.pdf Austrian TI-99 Club meeting Monthly meeting on 2nd Wednesday of the month, starting at 19:00 CET Location Pub "Napoleon" Kagraner Platz 33, 1220 Vienna Table reservation name: Texas Instruments Please contact the event hoster if you plan on attending the meeting. Click here for details. Contact: @kl99
  13. It's still in development, lots of bugs, which I am actively squashing, but in the interest of keeping everything compulsively public, I am copying (and updating) the latest build of PLATOTerm99 onto IRATA.ONLINE's web server, which can be loaded directly via TIPI, here: TIPI.http://ti99.irata.online/PLATO Currently, it is set to automatically connect to IRATA.ONLINE. Just run it. Thanks to arcadeshopper for helping me test and make sure that it works enough for basic use. Thanks to jedimatt42 and the guys working on tipi for making an excellent device and ecosystem. Thanks to everyone who will be testing. The key map can be seen here, scroll down: http://github.com/tschak909/platoterm99 Enjoy, it will be seeing rapid polishing over the next couple of weeks, especially once my TIPI/32K arrives. -Thom
  14. CLICK ON THE TITLE TO BE TAKEN TO THE CORRESPONDING BLOG ENTRY 3D Printers - New Tech protecting our new "TI-Toys" (Updated 07/6/2018) Published: 23 April, 2018 Photos 'tweaked' to reflect a TI-99/4A theme. Published 14 April 2017 (over 900 views) Getting back into the TI-99/4A easily & quickly! Published 16 February 2017 (Over 1680 views) Awesome 3D Printed Case for the TI-99/4A Plug-N-Play 32K Device Published 28 January 2017 (Over 1155 Views) Easily Overlooked -- "Jam Packed" Informational Source for the TI-99/4A (Podcasts) Published 23 January 2017 (Over 840 Views) NanoPEB and CF7 -- 3D Printed Cases Published 28 December 2016 (Over 1205 Views) JediMatt42's -- Plug-N-Play 32K for the TI-99/4A Originally Published: 20 October 2016 (Over 1306 views) Tursi's - Slideshow & TMS9918 converter 'combo package' Originally Published: 04 October 2016 (Over 1370 views) Using your classic VGA based gear on contemporary flat-screen TV's Originally Published: 21 September 2016 (Over 1005 Views) A new 3D printed case for the FlashROM99 Originally Published: 11 July 2016 (Over 2515 views) The AMAZING "FlashROM 99" Cartridge Originally Published: 31 May 2016 (Over 5465 views) Strips, Cards, Manuals, Labels, 3D Objects & More! Originally Posted: 26 November 2015 (Over 4175 views) .BIN Repository BACKUP (+extra stuff) Originally Published: 13 November 2015 (Over 2125 views) Making "One-Off" Cartridge Labels for your TI-99/4A Originally Published 11 March 2016 (Over 4125views) Strips, Reference Cards,Manuals & More -- SHORTCUT LINKS Originally Published: 26 November 2015 (Over 3245 views) .BIN Repository BACKUP (+extra stuff) Originally Published: 13 November 2015 (Over 1890 views) Making one’s own cartridges! Originally Published: 13 October 2015 (Over 3740 views) Some of the BEST threads on the TI-99/4A Originally Published: 21 August 2015 (Over 2088 Views) The BEST menu system for the TI-99/4A ever produced! (F18A) Originally Published: 17 August 2015 (Over 1595 views) Bling (with practicality) for the P-Box! Originally Published: 02 August 2015 (Over 1919 views) Is it reliving my past, going back to my computer roots or a ‘midlife’ issue? Originally Posted: 11 July 2015 (Over 1555 views) Updating the WICO “Command Control” Trackball Originally Posted: 18 June 2015 (Over 2170 views) Can you hear me now… over the fan? Originally Posted: 10 May 2015 (Over 2010 views) A PS/2 Keyboard on a TI-99/4A Originally Posted 18 March 2015 (Over 3695 views) The TI-99/4A Internet Browser! Originally Posted: 29 January 2015 (Over 7932 views) CorComp "Real Time Clock" Originally Posted: 01 December 2014 (Over 1920 views) 80 Track TI Floppy Drive Modification (Multiply storage capacity cheaply) Originally Posted: 11 November 2014 (Over 2405 views) The #1 Modification for the TI-99/4A is… Originally Posted 02 October 2014 (Over 3455 views) The HDX upgrade for the TI RS-232 card. Originally Posted: 17 September 2014 (Over 2790 views) AWESOME CARTRIDGE – Extended Basic v2.7 Suite Originally Posted 14 September 2014 (Over 11815 views) My First entry to go over 10K - Gazoo would be proud! The TI-99/4A “Super Cart”.. it *WAS* one of the MUST HAVE cartridges. Originally Posted: 10 September 2014 (Over 2505 views) Up close & personal with the “Lotharek HxC Rev. F” floppy emulator Originally Posted: 31 August 2014 (Over 5660 views) Pro’s & Cons of the Nano-PEB Originally Posted: 15 July 2014 (Over 3570 views) Making your own Classic Computer Joystick Originally Posted: 08 May 2014 (Over 2570 views) What is the Lantronix UDS-10 and what can it do for me? Designed for the newbie or novice user. Originally Posted: 28 April 2014 (Over 10500 views)
  15. I posted a scan of a photocopy of the SDS Programmers Guide in the Development Resources sticky, but it was suggested I start a new thread, so here it is. I have some other stuff, SDSMAC source listings, additional documentation, etc. to put here, too. Coming soon. Anyone else have anything relevant, please post away. The SDS consists of a GPL assembler, linker, simulator, and debugger running under DX10 on a TI 990 mini, typically a /10. TI BASIC programs can be converted to GROM format to run on the simulator. [edit] Anyone has a copy of the SDS software or even a running system, or knows where such might be, please post here, message me, or email jbdigriz@dragonsweb.org. Thanks! jbdigriz HCM_SDS.pdf
  16. Hi, RMSAAED just a small place for posting some documents. Edit: And you can search here: ti994a.com/search (Thanks to blackbox for the code) Have fun xXx
  17. /RANT MODE ON Okay, heres the deal... the TI Joystick only has ONE FREAKING BUTTON! Now, even TI's most popular game of all time, Parsec, required buttons 1,2 & 3 for game play and P for pause. Many other games require ENTER, SPACE, 1 or 2 just to start the game play. Still other games require might require "Q" or "." to fire. So what does this mean? YOU CAN NEVER GET FAR FROM THE KEYBOARD when playing! What can be done about this? What method would you take to MODERNIZE the TI's game play ability? Going in and soldering on to the keyboard matrix is fine for a one-off or a custom job, but is there anyway a KIT could be made "for the masses"? Heck maybe even an interface board for an existing controller would work. Something needs to be done, my question is what and how? /RANT MODE OFF
  18. This is a work in progress.. will be happy to add anything missing - Greg A few bits of information, rules and guidelines on posting. Short links to our sub-forums: TI-99/4A Computers http://ti99.atariage.com TI-99/4A Development http://dev99.atariage.com Please read the AtariAge site guidelines which apply to and are enforced in our subs. Our sub-forums are divided to help cater to the varied interests in our beloved platform. The parent sub-forum, TI-99/4A Computers, contains general information and conversation regarding the TI-99/4A and its siblings, such as the 99/2, 99/8, CC-40, and BASICALCS. The sub-forum TI-99/4A Development is for conversations, information, announcements, etc. pertaining to programming, tinkering, or the development of software or hardware for these computers. This division is not intended to be a separation of the community but rather a way for those who have little interest in development but moreso in general discussions to focus their time on the fun-zone, while those who take more interest in the deep-down nitty-gritty and not so much general shenanigans to focus their attention just the same. The rest of us can spend all the time we want and will peruse both subs with reckless abandon. Insofar as development is concerned, once hardware or software has been completed or is at least ready for general consumption, an announcement should be made in the general TI-99/4A Computers forum for all to partake. Further development and inquiries should still be continued within the TI-99/4A Development sub-forum. The forum leader will move threads to a more appropriate forum. This may also be done by request should a thread be started in the wrong forum by accident or the trajectory changes from general to development or vice-versa. The forum leader will also merge identical threads started in both forums into a single thread in the proper forum. Per AtariAge guidelines, please refrain from posting identical threads in both sub-forums as way to ensure the topic gets viewed. Many people already browse both subs, and if your topic pertains more to development rather than general, or vice-versa, the thread should exist in the appropriate forum. As well, multiple threads created on the same topic in the same forum will be merged. Regular members can edit a post for 60 minutes after submission. This allows you to fix any issues you may notice with the post right away. Subscribers can edit posts for 30 days. In the Marketplace and Programming forums you can edit your posts indefinitely, since the flexibility of allowing editing of posts outweighs the potential abuse of the edit functionality. If you make a duplicate post in a thread, which can happen by accident or some unforeseen technical glitch, report the post by clicking on the "report" link at the bottom of the post and indicate in the report that the post is a duplicate. If you are not a subscriber, please help support AtariAge by using the eBay BBCodes ebay, ebayseller, and ebaystore when posting links to eBay! Click here for more information. Anything you would like to share with your fellow 99ers but is seriously off-topic for the forum may be posted in the official off-topic thread, located here To find the most popular threads click on sort by and select most popular. All of us are ready and willing to provide answers to your TI-99 questions if we can, some will just chime in if they cannot, and others will just lurk. If you have any questions specifically pertaining to the operation of our forums, please feel free inquire of the forum leader via Private Message (PM,) or one of the global moderators. BEFORE POSTING QUESTIONS PLEASE READ THE UPDATED TI-99/4A FAQ HERE: https://www.arcadeshopper.com/wp/ti-99-4a-faq/
  19. I just stopped by the Wikipedia TI-99/4A entry for the first time. While I noticed it covered the F18A, I was wondering if an update was in order for some of the more recent and popular CONTEMPORARY HARDWARE items like the Plug-N-Play 32K and FlashROM 99 SD based multicart?
  20. I just released a new game called Break Free, a kind of Break Out game. In this variant one can move the bat around up, down, left and right and the aim is not to break all the bricks but to break enough to find a key which will open the gate to break free to the next level. The game has 6 levels with 3 difficulty levels for each level. Powerups help you clear the level faster and the ball will not break if it hits the ground, it only breaks if it hits the pointy ground. A boss level spices up the end of each phase before moving to a harder level. In the harder levels the key will be hidden in a different tile every time. You can post your High Scores on a dedicated facebook page : https://www.facebook.com/BreakFreeHOF/ To give you an idea please follow : It took me almost a year to complete and had to engage a proper composer for the music pieces which I could not compose otherwise. Games is written in 100% GPL. Have Fun and comment... I plan to keep writing games and hopefully be a net contributor to this TI community.
  21. I don't know if this is something that the world needs, or if it is even going to work, but I just finished the schematics and PCB design for my own take on the "mini/nano/whatever/quark" version of PEB. Since it's my version, I decided to call it simply Erik's Tiny PEB, as this is supposed to be small(ish). I attach the schematics and current PCB layout. The schematics and the board are a bit of a mess, since the design is based on my existing and working "SD processor board", I just added a few things. I didn't want to layout everything again, so at places the board is dense and I haven't cleaned up the schematics. Since the design is partially based on my existing work, theoretically this should work. The additions are: 512K SRAM 4MB SPI FLASH TI-99/4A side port connector (created an Eagle symbol for it, hopefully that went ok) Once I've verified the PCB and schematic design I'm going to send this off to China for PCB production. This should enable me to build a working prototype (hopefully). The board is supposed to enable the following once it works (the way I imagine it - there are programmable components here and I don't know how much stuff will fit in, and it is hard to test without a prototype): SD card storage support, with support for FAT, FAT32, SD and SDHC cards 256K of paged RAM memory (and of course the standard 32K as a subset). I'm not sure if the standard paging will fit into the CPLD, but I think it will as I am not planning to store the page entries on the CPLD, but actually on external SRAM. 256K of additional RAM which needs to provide support for DSR routines, potentially also for ROM cartridges and maybe even GROM. ARM coprocessor for SD card support and other stuff. The CPLD is supposed to provide a simple transparent DMA engine, allowing the ARM to inject stuff from SD card to the TI-99/4A's memory expansion, on the fly. I have something like this working on my FPGA system, although that is a much more complex setup than can be done with these parts. USB device interface (virtual serial port, running at 12 Mbps or something like that - this piece already works) Serial port (3.3V level) I2C port The design is a weird derivative of my current FPGA system. I have connected my previous SD processor board to my FPGA TI-99/4A clone and it already allows me to load ROMs and GROMs from SD cards, my plan is to take that to the point that it would support TI's file system via a DSR. I have already a fair amount of firmware and other bits scattered in my various TI-related projects, so this is one attempt to hopefully gather some of those into a meaningful setup. That, and the fact that I don't have a 32K memory expansion for my real TI-99/4A, so I wanted to get one and this seems to be what came out... Erik sd_proc3.pdf ET-PEB-Schematics.pdf
  22. I want to write a EA5 program loader in Assembly and hoping for a bit of guidance. While I could leverage code from another application, I would prefer writing from scratch, so I fully understand the process. I also don't want to rely on the internal EA loader so as to keep access to all of low memory. It's not all that hard to read the program header, push it into memory, read the next program header, push it into memory, etc, then point the program counter the starting address of the program, but then what next? So, if anyone is aware of any articles or sources that I could refer to I would appreciate it. Thanks, Ernie
  23. I have for sale a TI 99/4A 32K sidecar, two multicarts of TI games, and a TI cart of Jet Set Willy, all of which were or are sold through the Arcade Shopper website. About the items: -The 32K sidecar does not have its external power supply, but still works when attached to the side of the TI-99po. The power supply would be needed, however, if you were to attach it to something already attached to the TI (like the speech synthesizer, for instance) and also did not wish to perform an additional modification to the sidecar. With this sidecar (or another source of 32K memory) you can play the three other carts offered for sale here, among others. More on the sidecar here: 32k sidecar memory expansion (arcadeshopper.com) -The TI multicarts are the 2048k Games #1 and the 512k Games #6 carts and you can read more about what is on them (in short, a lot of TI-99/4a games) on the Arcadeshopper.com website here: Multi-carts (arcadeshopper.com) -Jet Set Willy, a port of the ZX Spectrum game, is also offered for sale as part of this lot. All have been tested with the 32K sidecar. Asking price for the lot is $119, with shipping included in that total. Payment would be through PayPal. Thank you, Dave O'Connell
  24. Hi, just to have a thread for the Hamsoft & Kantronics´ Radio solution for the TI-99/4A here is a list (of course) and some pics of my stuff. The parts I know about: TI-99-4A-HAM-Radio-v1.00-beta.pdf Ads from the HAM-Radio Magazine ´84 / ´85: The manual: hamsoft manual.pdf
  25. Here we have an extremely hard to find cartridge variant of Star Trek for the TI-99/4A. This cartridge is only the second confirmed cart with this label type. There is no date listed on the back, but the working theory is that Triton Products distributed this cartridge type in the 1984-85 timeframe. Triton Products had the rights to manufacture TI cartridges using leftover parts received from TI when they purchased the distribution rights for all remaining TI hardware and software stock. It looks like this run of cartridges was complete with the exception of the labels, so they made the black text on white background label. It is listed on 99er.net as UR for "Unbelievably Rare - A cartridge thought to never have existed, but has been found and proven it does exist." Please send me a PM if you're interested or would like some additional pictures, and we can also discuss pricing. Thanks! SOLD!
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