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Found 2 results

  1. So I was doing my regular inspection, comparison, and cleaning of the insides of my INTV Corp boxes and noticed a difference in the inside box textures of a few Thunder Castles. Inner box variations, you say? One is white and the other is more of a traditional cardboard. I'm too lazy to go through all of my other INTV Corp boxes, but based on a small sampling I'm guessing that both types are decently common. Thoughts?
  2. So I regard this as one of the best arcade-style maze games of all time and easily among my top games in the Intellivision library; it's a shame that this title didn't get more attention imo. Everything from the wall-to-wall music (unheard of at the time) to the art design and animation work is simply wonderful. That and it's a game that I have always found to be very enjoyable and boasting a surprising amount of strategic depth and complexity for something from so early in the history of video games. Back in the day I never could get past Level 9 though. Then a few years ago I picked up the Intellivision Lives collection for the Nintendo DS/3DS and my interest was rekindled. I just had to beat that dreaded Level 9, demons be damned! And so one day I finally did and reveled in the elation of my hard-fought triumph. Then out of curiosity I looked online to see if I could find recorded footage of someone else showing this as well but came up empty. So I thought well how cool would it be to be someone to do it? The problem is I just didn't have any practical means of recording gameplay, whether from the 3DS or original Intellivision hardware. But then one day I discovered the jzINTV emulator and all that changed. Fast forward a bit and here we are now. My tactics have continued to evolve as I've honed my skills in this game to new levels. For those interested or who may also have a love for this game I present to you for consumption my latest deep run to Level 15: I hope that folks will enjoy it and/or that it could serve as a learning tool for this excellent game, and perhaps people could glean new strategies from it for their own play. I have also toyed with the idea of writing a strategy guide for the game as well as I haven't really seen one out there. Hmmm perhaps one day =P
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