Jump to content

Search the Community

Showing results for tags 'apple2'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Gaming General
  • Marketplace
  • Community
  • Game Programming
  • Site
  • Classic Gaming News
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena
  • Adelaide South Australia Atari Chat's General Chat & Welcome
  • Adelaide South Australia Atari Chat's Meets
  • Adelaide South Australia Atari Chat's Trades & Swaps
  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
  • The Official Lost Gaming Club's Undumped Games
  • The Official Lost Gaming Club's Tip Of My Tounge
  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar
  • ZeroPage Homebrew's Schedule

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 6 results

  1. All Magazines and Newsletters are bagged and boarded and I can ship worldwide no problem and ensure that the items are delivered in one piece. If you're interested in individual photos of any one magazine let me know and I can gladly provide them for you! II Alive ($7 each plus shipping) II Alive, Vol. 2 No. 1, Mar/Apr 94 II Alive, Vol. 1 No. 6, Jan/Fed 94 A+ ($7 each plus shipping) A+: The Independent Guide for Apple Computing, Volume 3 Issue 9, February 1985 A+ The Independent Guide for Apple Computing, March 1985, Volume 3 Issue 10 Apple Library Users Group Newsletter ($20 each plus shipping) Apple Library User's Group Newsletter Vol. 7 No. 3, July 1989 Apple Library User's Group Newsletter Vol. 8 No. 4, October 1990 Apple Library User's Group Newsletter Vol. 8 No. 3, July 1990 Apple Library User's Group Newsletter Vol. 8 No. 2, April 1990 Apple Library User's Group Newsletter Vol. 8 No. 1, January 1990 Apple Library User's Group Newsletter Vol. 9 No. 4, October 1991 Apple Library User's Group Newsletter Vol. 9 No. 3, July 1991 Apple Library User's Group Newsletter Vol. 9 No. 2, April 1991 Apple Library User's Group Newsletter Vol. 9 No. 1, January1991 Apple Library User's Group Newsletter Vol. 10 No. 4, October 1992 Apple Library User's Group Newsletter Vol. 10 No. 3, July 1992 Apple Library User's Group Newsletter Vol. 10 No. 2, April 1992 Apple Library User's Group Newsletter Vol. 10 No. 1, January1992 Apple Library User's Group Newsletter Vol. 11 No. 4, Fall 1993 Apple Library User's Group Newsletter Vol. 11 No. 3, Summer 1993 Apple Library User's Group Newsletter Vol. 11 No. 2, Spring 1993 Apple Library User's Group Newsletter Vol. 11 No. 1, Winter 1993 Apple Library User's Group Newsletter Vol. 12 No. 4, Fall 1994 Apple Library User's Group Newsletter Vol. 12 No. 3, Summer 1994 Apple Library User's Group Newsletter Vol. 12 No. 2, Spring 1994 Apple Library User's Group Newsletter Vol. 12 No. 1, Winter 1994 Apple Library User's Group Newsletter Vol. 13 No. 3-4, Summer/Fall 1995 Apple Library User's Group Newsletter Vol. 13 No. 2, Spring 1995 Apple Library User's Group Newsletter Vol. 13 No. 1, Winter 1995 Neat Notes ($5 each plus shipping) Neat Notes April 1993 Neat Notes, Volume 16 No. 10, November/December 1994 Neat Notes, Volume 17 Nos. 1&2, January/February 1995 Neat Notes, Volume 17, No. 3, March 1995 Neat Notes, Volume 17, No. 4, April 1995 Neat Notes, Volume 17, Nos. 5 & 6, May/June 1995 Neat Notes, Volume 17, No. 7, July 1995 Neat Notes, Volume 17, Nos. 9&10, September/October 1995 Neat Notes, Volume 17, Nos. 11&12, November/December 1995 Neat Notes, Volume 18, No. 1, January 1996 Neat Notes, Volume 18, No. 2 , February 1996 Neat Notes, Volume 18, No. 3, March 1996 Neat Notes, Volume 18, No. 4, April 1996 Neat Notes, Volume 18, No. 5, May 1996 Neat Notes, Volume 18, No. 6, June 1996 Neat Notes, Volume 18, No. 7, July 1996 Neat Notes, Volume 19, Nos. 1-3, January/February/March 1996 Neat Notes, Volume 19, No. 7, July 1997 Neat Notes, Volume 19, No. 7, September 1997 Neat Notes, Volume 19, No. 10, November 1997 Neat Notes, Spring, 1999 Juiced.GS ($10 each plus shipping) Juiced.GS, Late Summer 1996, Volume 1 Issue 3 Juiced.GS, Fall 1996, Volume 1 Issue 4 Juiced.GS, Spring1997, Volume 2 Issue 2 Juiced.GS, Late Summer 1997, Volume 2 Issue 3 Juiced.GS, Fall 1997, Volume 2 Issue 4 Juiced.GS, June 1998, Volume 3 Issue 2 Juiced.GS, September 1998, Volume 3 Issue 3 Juiced.GS, December1998, Volume 3 Issue 4 Juiced.GS, March 1999, Volume 4 Issue 1 Juiced.GS, June 1999, Volume 4 Issue 2 ApplePress ($5 each plus shipping) ApplePress, July/August 1993 ApplePress, March 1993 ApplePress, September 1992 ApplePress, July 1992 ApplePress, June 1992 ApplePress, Febuary 1992 ApplePress, January 1992 ApplePress, December 1991 ApplePress, November 1991 ApplePress, October 1991 ApplePress, September 1991 ApplePress, August 1991 ApplePress, April 1991 ApplePress, March 1991 ApplePress, December 1990 ApplePress, November 1990 ApplePress, August 1990 ApplePress, July 1990 ApplePress, May 1988, Vol. III No. 4 ApplePress, Spring 1988, Vol. III No. 3 ApplePress, December 1985, Vol. I No. 2 Appleseed ($5 each plus shipping) Appleseed, July 1982 Appleseed, August 1982 Appleseed, September 1982 Appleseed, November 1982 Appleseed, January 1983 Appleseed, September 1983 Appleseed, October 1983 Appleseed, November 1983 Appleseed, December 1983 Apple-Works Forum ($7 each plus shipping) Apple-Works Forum, April 1989, Volume IV No. 4 Apple-Works Forum, May 1989, Volume IV No. 5 Apple-Works Forum, June 1989, Volume IV No. 6 Apple-Works Forum, July 1989 (Special Issue!), Volume IV No. 7 Apple-Works Forum, August 1989, Volume IV No. 8 Apple-Works Forum, September 1989, Volume IV No. 9 Apple-Works Forum, October 1989, Volume IV No. 10 Apple-Works Forum, November 1989, Volume IV No. 11 Apple-Works Forum, December 1989, Volume IV No. 12 Apple-Works Forum, January 1990, Volume V No. 1 Apple-Works Forum, February 1990, Volume V No. 2 Apple-Works Forum, March 1990, Volume V No. 3 Apple-Works Forum, April 1990, Volume V No. 4 Apple-Works Forum, May 1990, Volume V No. 5 Apple-Works Forum, June 1990, Volume V No. 6 Apple-Works Forum, July 1990, Volume V No. 7 Apple-Works Forum, August 1990, Volume V No. 8 Apple-Works Forum, September 1990, Volume V No. 9 Apple-Works Forum, October 1990, Volume V No. 10 Apple-Works Forum, November 1990, Volume V No. 11 Apple-Works Forum, December 1990, Volume V No. 12 Apple-Works Forum, January 1991, Volume VI No. 1 Apple-Works Forum, February 1991, Volume VI No. 2 Apple-Works Forum, March 1991, Volume VI No. 3 Apple-Works Forum, April 1991, Volume VI No. 4 Apple-Works Forum, May 1991, Volume VI No. 5 Apple-Works Forum, June 1991, Volume VI No. 6 Apple-Works Forum, July 19901 Volume VI No. 7 Apple-Works Forum, August 1991, Volume VI No. 8 Apple-Works Forum, September 1991, Volume VI No. 9 Apple-Works Forum, October 1991, Volume VI No. 10 Apple-Works Forum, November 1991, Volume VI No. 11 Apple-Works Forum, December 1991, Volume VI No. 12 Apple-Works Forum, January 1992, Volume VII No. 1 Apple-Works Forum, February 1992, Volume VII No. 2 Apple-Works Forum, March 1992, Volume VII No. 3 Apple-Works Forum, April 1992, Volume VII No. 4 Apple-Works Forum, May 1992, Volume VII No. 5 Apple-Works Forum, June 1992, Volume VII No. 6 Apple-Works Forum, July 1992, Volume VII No. 7 Apple-Works Forum, August 1992, Volume VII No. 8 Apple-Works Forum, September 1992, Volume VII No. 9 Apple-Works Forum, October 1992, Volume VII No. 10 Apple-Works Forum, November 1992, Volume VII No. 11 Apple-Works Forum, December 1992, Volume VI No. 12 Apple-Works Forum, January 1993, Volume VIII No. 1 Apple-Works Forum, February 1993, Volume VIII No. 2 Apple-Works Forum, March 1993, Volume VIII No. 3 Apple-Works Forum, April 1993, Volume VIII No. 4 Apple-Works Forum, May 1993, Volume VIII No. 5 Apple-Works Forum, June 1993, Volume VIII No. 6 Apple-Works Forum, July 1993, Volume VIII No. 7 Apple-Works Forum, August 1993, Volume VIII No. 8 Apple-Works Forum, September 1993, Volume VIII No. 9 Apple-Works Forum, October 1993, Volume VIII No. 10 Apple-Works Forum, January 1994, Volume IX No. 1 Apple-Works Forum, February 1994, Volume IX No. 2 Apple-Works Forum, March 1994, Volume IX No. 3 Apple-Works Forum, April 1994, Volume IX No. 4 Apple-Works Forum, May 1994, Volume IX No. 5 Apple-Works Forum, June 1994, Volume IX No. 6 Apple-Works: Points of Interest, Volume 9, 1987
  2. MAME 0.222 MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market. Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver. The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations. There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles. Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.
  3. I just recently obtained a couple of sealed gems. Looking to possibly see what the market is for them. Apple II: Phantasie III The Wrath if Nikademus commodore 64: Hacker II The Doomsday Papers they are both in mint condition sealed Anyone have any information or avenues to sell them?
  4. After a month or so of waiting, the enhancement kit (consisting of four replacement roms and a 65C02 CPU) for my Apple IIe arrived. I decided to save a bit over ordering from Reactive Micro by buying it from a seller on Ebay, which was a mistake. It certainly appears to be vintage (which I honestly don't care about) but it took a month to arrive and was packed in such a way that the pins on half the ROMs were badly crushed. I'm shocked I was able to bend them all back into place without snapping any off. The enhancement kit made the IIe a bit more compatible with the IIc. It adds new characters (MouseText), a CPU upgrade (65C02 from 6502) and some other minor tweaks. The big deal for me was compatibility with ProTerm, a terminal software. I was ready to plug the WiModem232 in and flash back to my prime BBSing days when ... I realized I need a gender changer. Change of plans. I already have the IIe hooked up to my Raspberry Pi for ADTPro so I figured I'd get the Pi to act like a modem. This was much easier than I expected (so easy, that in retrospect I kind of wasted my money on the WiModem232) and basically consisted of using the serial <-> usb cables I already had hooked up, doing a quick compile from a git repo and running "tcpser -s 19200 -d /dev/ttyUSB0." And success! Spent a bit of time poking around the Captain's Quarters BBS, which I believe is running from an actual Apple II. I also tried visiting a few other BBS's I frequent (The Agency and The Black Flag) but none of them really work well from an Apple II. They're targeted towards the ANSI-heads of the mid 90's, and the poor Apple IIe just can't display or send the characters their menus expect. Tonight or tomorrow I'll telnet into the Pi and try using Alpine, Lynx and other tools to browse the Intarwebs. Next up on the TODO list: I have a BOOTI preordered, which will let me mount a USB drive as a hard drive (and then I can run stuff like the Total Replay game collection.) Then I need to get a Mockingboard or Phazor for sound. I'm still slowly playing my way through Wizardry too - don't want to jump to Ultima III before I have a Mockingboard.
  5. MAME 0.217 What better way to celebrate Christmas than with a new MAME release? That’s right – MAME 0.217 is scheduled for release today. Just a reminder, this will be the last MAME release that we distribute a pre-built 32-bit Windows binary package for. Compiling for 32-bit targets will still be supported, but you’ll have to build MAME releases yourself starting from next month. This will also be the last release with source code distributed in the “zip in zip” archive format. We recommend getting source code by cloning a tagged revision from one of our version control mirrors (GitHub, GitLab or SourceForge), or you can use the P7ZIP tools to extract the self-extracting 7-Zip source archive. For MAME 0.217, we’ve switched the Windows tool chain to GCC 9.2.0, and uploaded an updated tools package (the minimum supported GCC version has not changed). With all the housekeeping announcements out of the way, we can get to those juicy updates. The most exciting thing this month is the recovery of the Sega Model 1 coprocessor TGP programs for Star Wars Arcade and Wing War, making these games fully playable. We’ve been working on Virtua Fighter as well, and while the graphics are greatly improved, there are still some gameplay issues as of this release. In other arcade emulation news, sasuke has been busy fixing long-standing graphical issues in Nichibutsu games, and AJR has made some nice improvements to the early SNK 6502-based games. On the home system side, there are some nice Sam Coupé improvements from TwistedTom, support for Apple II paddle controllers, a better Apple II colour palette, and significant improvements to Acorn RiscPC emulation. TV game emulation is progressing steadily, with two Lexibook systems, the Jungle Soft Zone 40, and the MiWi 16-in-1 now working. For front-end developers, we’ve added data to the XML list format allowing you to handle software lists enabled by slot card devices (there are a few of these for Acorn and Sinclair home computers). The minimaws sample script has been updated to demonstrate a number of tasks related to handling software lists. For MAME contributors, we’ve made save state registration a bit simpler, and more manageable in the debugger. You can get the source and Windows binary packages from the download page.
  6. I'm trying to track down a user's manual for the AST Multi I/O card. It is supposed to provide parallel and serial ports, as well as a system clock for the Apple II. I managed to locate a utilities disk image for the card on Asimov but I have been unable to find any written documentation. It has a series of jumpers and DIP switches that, without some functional understanding, are useless. Any help is appreciated.
×
×
  • Create New...