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Showing results for tags 'ascii'.
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This is how the data is stored in files on this type of computer. NOTE: This is a work in progress. I will be updating this post as I think of stuff to put on here. Bytes $20-$7F represent the standard ASCII character set. Character $7F represents the cursor symbol. Bytes $00-$1F are control codes. $00 - ROM Section Header $01 - Palette $02 - Graphics $03 - Mappings $04 - $05 - $06 - $07 - $08 - Set Tab Width $09 - Tab $0A - Line Feed $0B - Comment Tab $0C - $0D - Carriage Return (same as $0A) $0E - $0F - $10 - $11 - $12 - $13 - $14 - $15 - $16 - $17 - $18 - $19 - $1A - $1B - $1C - $1D - Change Label Line Color $1E - Change Label Line Toggle $1F - Toggle Show/Hide Labels Characters $80-$FF are more control codes. When the file is saved, it is compressed using LZSS.
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Just a little bit of fun on the Amiga today. https://youtu.be/mIL-lzCZmsE Part of my task to my piserve modem of all platforms.. Mike
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Hi. My friend's trying to ID a horizontal scrolling shooter he played on TRS 80. Not sure what model... prolly not CoCo. It used ASCII? characters instead of? graphics. Bombs were represented with the slash character. Similar game: https://www.youtube.com/watch?v=Fktcrh8nKzI&t=131s Any ideas? thx