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  • The Club of Clubs's Discussion
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  • The Official AtariAge Shitpost Club's Shitty meme repository
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  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
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  • Atari Video Club's Harmony Games
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  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
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  • Adelaide South Australia Atari Chat's General Chat & Welcome
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  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
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  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info
  • GIMP Users's Discussion
  • The Homebrew Discussion's Topics
  • Hair Club for Men's Bald? BEGONE!
  • Alternate Reality's Topics
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  • StellaRT's Topics
  • DOS and Vintage PCs's General Discussion

Blogs

  • BinaryGoddess' Blog
  • Albert's Blog
  • MegaManFan's Blog
  • Ed Siegler's Blog
  • FireTiger's Blog
  • Atari Rescue Group's Blog
  • EricBall's Tech Projects
  • liquid_sky's Blog
  • Cybernoid's Blog
  • Lost Blog
  • shep's Blog
  • Trey's Blog
  • Boo
  • Kepone's Blog
  • Beware of Kiwi
  • Fun in the beer mines
  • PacManPlus' Blog
  • Atari 8-bit Moria port
  • Tim's Blog
  • Mindfield's Chewy-Centered Blog
  • The Long Dark Teatime of the Soul
  • TP's Blog
  • Adam Sessler's Brutally Honest Blog
  • Shut Up and Play Yer Atari
  • None
  • Atarinvader's Blog
  • Atari 8-bit archiving
  • Brunobits' Blog
  • ATARIeric's Blog
  • wrenchien's Blog
  • Trade-N-Games' Blog
  • wapchimp's Blog
  • Shared Words
  • Bastard's Blog
  • homerwannabee's Blog
  • Haydn Jones' Blog
  • The World According To Yuppicide
  • How I did It
  • Buck's Blog
  • atwwong's Blog
  • 1
  • sandmountainslim's Blog
  • Atari Jaguar Projects + More
  • StanJr's Blog
  • Schmutzpuppe's Blog
  • Bullitt's Blog
  • panda_racer's Blog
  • Inky's Blog
  • Lauren's Place
  • DanBoris' Tech Blog
  • atariauctions' Blog
  • Planet Bob
  • CSIXTY4.com
  • Robin Gravel's Blog
  • lestergame
  • Duke 4ever's Blog
  • Atari Haiku Blog
  • An7ron
  • glitch's Blog
  • Coleco-Atari Era
  • Kenfused's Blog
  • Ralph3's Blog
  • nester's one star gaming
  • Halt and Catch Fire
  • lizard's Blog
  • Laner's Classic Gaming Blog
  • Page 6
  • keilbaca's rants
  • SirWilliam's Blog
  • Birdie3's blog
  • MattG/Snyper2099's Blog
  • madmjennifer's Blog
  • Ablogalypse Now
  • Endless Quest
  • Greenious' Blog
  • wookie's Blog
  • Justclaws' Blog
  • VTAtari's Blog
  • SID CROWE TESTING THE blog softwareeee
  • Dutchman2000's Blog
  • Famicoman's Blog
  • scogey's Blog
  • Retro Gaming Obscuria
  • atarifan49's Blog
  • Chronogamer
  • flavoredthunder's Blog
  • Shernand's Blog
  • Robert M's Blog
  • albaki's Blog
  • BTHOTU's Blog
  • Zach's Projects
  • BuzzTron-451's Blog
  • The Occasional Coder
  • Joystick Lunatic Software on AtariAge
  • Zander's Blog
  • The randomness that is Mr. 8-bit/16-bit.
  • bluetriforce's Blog
  • ubikuberalles' Blog
  • Worm Development Blog
  • Eight Bit's Blog
  • mos6507's Blog
  • phaxda's Blog
  • potatohead's Blog
  • Mountain King's Blog
  • The Southsider
  • The World is Flat?
  • brianwolters' Blog
  • Bidouille's Blog
  • Zybex/Atariware Blog
  • JagDiesel's Palace 2
  • Sega_master's Blog
  • Deep into the Mind Game
  • Bob's Blog
  • Rockin' Kat's Blog
  • Push Me, Pullman
  • (Insert stupid Blog name here)
  • dgob123's INTV Blog
  • Random Terrain's Tetraternarium
  • Odyssey Development Corner
  • Pacmaniax
  • GPD Comics Blog
  • sergiomario's Blog
  • prorobb's Blog
  • Days Atari Events
  • gamester1's Blog
  • Shannon's Blog
  • Mord's Blog
  • liquidcross.com - blog
  • MIPS HEAVY INDUSTRIES
  • MayDay Today
  • javiero's Blog
  • Great Exploitations
  • Monster Angriff's Blog
  • Draikar's Blog
  • Random Acts of Randomness
  • TROGBlog
  • hex65000's Blog
  • Being Of The Importance Of Shallow Musing.
  • daclmi's Blog
  • 2600 in 2006
  • Sayton's Blog
  • For whom it may concern
  • Osbo's Blog
  • ataridude81's Blog
  • Wiesbaden Gaming Lab
  • SpiceWare's Blog
  • The Upward Spiral
  • Web-Frickin'-Log
  • Starosti 8bitového grafika
  • WWW.BUYATARI.TK
  • commodore & atari :)'s Blog
  • Dusk2600's Blog
  • GAMEBOT
  • Lynx 20 years
  • Songbird Productions
  • SpaceInvader's Blog
  • Retro point of view
  • VampyricDreams666's Blog
  • le geek's nonsense
  • Hardcore's Nostalgia
  • 4old-times-sake's Blog
  • shadow460's Blog
  • AtariJr's Blog
  • Memoirs of an X register
  • maximebeauvais' Blog
  • atari2600land's Blog
  • .:maus:.
  • PAM1234's Blog
  • Nabuko's Den
  • Paranoid's Blog
  • Culmins Development's Blog
  • Atari Joe's Flippin' Sweet Blog
  • When Robots Attack
  • Flack's Daily Smack
  • Jboypacman's Blog
  • neonesmaster's Blog
  • Classic Stories
  • Bruce Tomlin's Blog
  • Beetle's Blog
  • 5-11under's Blog
  • EricDeLee's Blog
  • TunnelRunner's Blog
  • jaymz887's Blog
  • fojy-harakiri's Blog
  • Shroo-man's Blog
  • Ataria51's Blog
  • Mr. Pac-Man's Blog
  • JellE's Dwelling
  • Gaming With Rogmeister
  • Pengwin's Blog
  • neotokeo2001's Blog
  • Arcade's Blog
  • R. Jones' Blog
  • payman84ce's Blog
  • Awed Thoughts
  • super mario 64 level editor
  • Christos' Blog
  • atari_collector's Blog
  • imtron's Blog
  • My Vintage Game collection
  • classicgamingguy's Blog
  • HP Atari King of Michigan's Blog
  • Unknown arcade titles from Fighter17
  • Ain't got time for no Jibbajaba
  • Wickeycolumbus' Blog
  • Ramblings of a moron
  • HatNJ's Blog
  • BlogO
  • ELEKTROTECK
  • bf2k+'s Blog
  • ParaJVE's Blog
  • Cody Rushton's blog
  • It's my life!
  • Bakasama's Blog
  • Dennis V's Blog
  • RaRoss' Blog
  • Collecting Demos
  • Dave Neuman's Blog
  • Borntorun's Blog
  • warren798's Blog
  • Tweety's Blog
  • -^CB^-'s Game Reviews
  • seekingarobiejr's Blog
  • revival studios
  • bust3dstr8's Blog
  • Rom Hunter's Blog
  • Shark05's Blog
  • Lord Helmet's Blog
  • ryanez1's Blog
  • kit's Blog
  • Burma Rocks
  • Bubsy Bobcat Fan Blog
  • Habaki's Blog
  • Dan's Road to 2600 nirvana
  • wccw mark's Blog
  • Hornpipe2's Blog
  • Phantom's Blog
  • Piggles' Blog
  • Dino Dash Derby
  • games_player's Blog
  • 1982VideoGames' Blog
  • Cabbage Patch Kids! Lookin' Great!
  • Confessions of an Aging Gamer...
  • theking21083's Blog
  • retrogeek's Blog
  • Liveinabin's scribbles
  • Cimerians' Blog
  • CollectorVision Blog
  • Ransom's Random Posts
  • www.toyratt.com's Blog
  • RonPrice's Blog
  • s0c7's Blog
  • doyman's Blog
  • DJTekid's Blog
  • EG's code blog
  • kiwilove's Blog
  • 8 Bit Addiction
  • Playing With History
  • simonh's Blog
  • Zereox's Blog
  • Draconland
  • chris_lynx1989's Blog
  • Phuzzed's Blog
  • 7800 NZ's Blog
  • Gamera's Reviews: E.T Coming Soon!
  • Iwan´s Irrational!
  • seemo's Blog
  • The Eviscerator Series
  • Noelio's Blog
  • 480peeka's Blog
  • For Next
  • Take 'Em To The Woodshed
  • bankockor Blog
  • Kelp Entertainment
  • 2600 Fun Blogs
  • PinBlog
  • IHATETHEBEARS' BLOG
  • Atari Fan made Documentary
  • Flashjazzcat's Blog
  • THE 1 2 P's Demo/Import/Gaming Blog
  • STGuy1040's Blog
  • enyalives' Blog
  • Mirage1972's Blog
  • blogs_blog_286
  • The Word Of Ogma
  • GC's blog
  • nanobug's monument of geekiness
  • dogcorn's Blog
  • I Can't Think of a Catchy Title
  • please help and share story
  • ivop's Blog
  • what is the chicago basment
  • Cheat Blog
  • zeropolis79's Blog
  • My video game library
  • the.golden.ax's "Oh my Blog"
  • ValuGamer
  • wolfpackmommy's Blog
  • Z80GUY's Blog
  • jwierer's Blog
  • kroogur's Korner
  • Verbal Compost
  • Frizo's Collecting Adventure!
  • Old School Gamer Review
  • ...
  • Rybags' Blog
  • BDW's Blog
  • tweetmemory's Blog
  • toptenmaterial's Blog
  • grafix's Bit Mouse Playhouse
  • S1500's Blog
  • hackerb9's blog
  • EricBall's Tech Projects (PRIVATE)
  • MagitekAngel's Blog
  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
  • TestBot4's Blog
  • Old School Gamer Review
  • The Mario Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • Horst's Blog
  • JIMPACK's Blog
  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
  • CebusCapucinis' Blog
  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
  • 2600Lives' Blog
  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
  • Troglodyte's Blog
  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
  • Devbinks' Blog
  • a1t3r3g0's Blog
  • The 7800 blog
  • 4Ks' Blog
  • carmel_andrews' Blog
  • iratanam's Blog
  • junkmail's RDE&P Blog
  • Lynxman's FlashCard Blog
  • JagMX's Blog
  • The Wreckening
  • roberto's Blog
  • Incagold's Blog
  • lost blog
  • kurtzzzz's Blog
  • Guitarman's Blog
  • Robert @ AtariAge
  • otaku's Blog
  • otaku's Blog
  • revolutionika's Blog
  • thund3r's Blog
  • edweird13's Blog
  • edweird13's Blog
  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
  • satan165's Dusty Video Game Museum
  • lazyhoboguy's Blog
  • Retail hell (The EB years)
  • Vectrexer's Blog
  • Game Maker to Game Dev
  • Retro Gaming Corporation
  • Hulsie's Blog
  • Tr3vor's Blog
  • Dryfter's Blog
  • Why Are You Even Reading This?
  • Xuel's Blog
  • GamingMagz
  • travelvietnam's Blog
  • pacmanplayer's Blog
  • TheLunarFox's Blog
  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
  • toiletunes' Blog
  • Justin Payne's Blog
  • ebot
  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
  • Pac-Man Vs Puck-Man's Blog
  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
  • defender666's Blog
  • TheSSLstore - SSL certificates Validity
  • Chuplayer's Blog
  • pacman100000's Blog
  • POKEY experiments
  • JPjuice23's Blog
  • Gary Mc's Blog
  • arkade kid's Blog
  • MaXStaR's Blog
  • SUB HUNTER in A8
  • ScumSoft's Blog
  • The Social Gamer
  • Ping. Pong. Ping. Pong.
  • kgenthe's Blog
  • mapleleaves' Blog
  • Dallas' Blog
  • bfg.gamepassion's Blog
  • Esplonky's Blog
  • Fashion Jewellery's Blog
  • Gabriel's Blog
  • CJ's Ramblings
  • Dastari Creel's Blog
  • dobidy's Blog
  • dragging through the retro streets at dawn
  • Please Delete - Created by Accident
  • Nerdbloggers
  • Algus' Blog
  • Jadedrakerider
  • Appliciousblog.com
  • frederick's Blog
  • longleg's Blog
  • Brain droppings...
  • Sandra's blog
  • Bastelbutze
  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
  • - - - - - -
  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
  • Disjaukifa's Assembly Blog
  • GonzoGamer's Blog
  • MartinP's Blog
  • marshaz's Blog
  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
  • w1k's Blog
  • 8-bit-dreams' Blog
  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
  • raz0red's Blog
  • The Forth Files
  • The Forth Files
  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
  • n8littlefield's Blog
  • joshuawins99's Blog
  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
  • segagamer99's Blog
  • RickR's Blog
  • craftsmanMIKE's Blog
  • gorf68's Blog
  • Gnuberubs Sojourn Dev Journal
  • B
  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
  • AtariVCS101's Blog
  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
  • REMOVED BY LAW AUTHORITY
  • Synthpop Universe
  • Atari 5200 Joystick Controllers
  • Top 10 Atari 2600 Games
  • Is Atari Still Cool?
  • Buying Atari on Ebay
  • matosimi's Blog
  • GadgetUK's Blog
  • The StarrLab
  • Scooter83 aka Atari 8 Bit Game Hunters' Blog
  • Buddpaul's Blog
  • TheGameCollector's Blog
  • Gamming
  • Centurion's Blog
  • GunsRs7's Blog
  • DPYushira's Entertainment Blog
  • JHL's Blog
  • Intellivision Pierce's Blog
  • Manoau2002 Game and Vinyl Blog
  • Diamond in the Rough
  • Linky's Blog
  • flashno1's Blog
  • Atari 2600 Lab
  • jennyjames' Blog
  • scrottie's Blog
  • Draven1087's Blog
  • Omegamatrix's Blog
  • MegaData Manifesto
  • Selling Atari on Ebay.
  • Unfinished Bitness
  • TI-99/4A Stuff
  • eshu's blog
  • LaXDragon's Blog
  • GozAtari8
  • Bio's Blog of Randomness
  • Out of the Pack
  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
  • kenjennings' Blog
  • The Game Pit
  • PShunny's Blog
  • Ezeray's Blog
  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
  • A virtual waste of virtual space
  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
  • F#READY's Blog
  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
  • Lost Dragon's Blog
  • Musings of the White Lion
  • The Usotsuki Crunch
  • Gunstar's Blogs
  • Lesles12's Blog
  • Atari Randomness
  • OLD CS1's Blog
  • waterMELONE's Blog
  • Flickertail's Blog
  • Dexter's Laboratory Blog
  • ATASCI's Blog
  • ATASCI's Blog
  • --- Ω ---'s Blog
  • mourifay's Blog
  • Zsuttle's gaming adventures
  • Doctor Clu's Space Shows
  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
  • Atarian Video Game Reviews
  • Caféman's Blog
  • IainGrimm's Blog
  • player1"NOT"ready's Blog
  • Alexandru George's Blog
  • BraggProductions' Blog
  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
  • Osgeld's Blog
  • CyranoJ's ST Ports
  • InnovaX5's Blog
  • Star_Wars_Collector
  • Alp's Art Blog
  • Excali-blog
  • STGraves' Blog
  • Retro VGS Coleco Chameleon Timeline
  • Geoff Retro Gamer
  • Geoff1980's Blog
  • Coleco Mini
  • Coleco Mini
  • 7399MGM's Blog
  • 7399MGM's Blog
  • doubledragon77's Blog
  • Ballblogɀer
  • pitfallharry95's Blog
  • BawesomeBurf's Blog
  • Fultonbot's Atari Blog
  • Dmitry's Blog
  • Kaug Neatos Crash Bandicoot Bandwagon
  • lexmar482's Blog
  • vegathechosen's Blog
  • Atari 2600JS
  • Doctor Clu's Dissertations
  • schmitzi's Blog
  • BNE Jeff's Blog
  • AverageSoftware's Development Blog
  • FireBlaze's Blog
  • Atarimuseum.nl
  • Vorticon's Blog
  • TurkVanGogH GameZ's Blog
  • bow830's Blog
  • Arcade Attack - Retro Gaming Blog
  • MrRetroGamer's Blog
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Found 22 results

  1. Were there ever disk images and manual scans made for the early versions of SpartaDOS? Scans of a floppy and manual cover can be seen at Atarimania of one early version: SpartaDOS (1984)
  2. Trying to create empty ATR files I noted the the provided tools only work on MS-Windows. Since creating an empty file isn't all that difficult I wrote wrote a little tool that can do this macOS and Linux. I also added a verify feature to check existing files for consistency. The tool works for Windows as well. I suggest to compile the file from source code as it is fairly simple will match your operating system so here a description on how to do this: Microsoft Windows Install Alire Download Alire from the Alire website: Start installation and just accept the defaults: Build the application Start the application by clicking on the icon. This will open the Alire powershell terminal window: Use cd to change into an directory of your choosing and type the following commands one at a time. Note the the directory name contains the version number and and hash code of current version and will change with each new release. alr toolchain --install "gnat" alr toolchain --install "gprbuild" alr get "atari_atr_tools" PUSHD "atari_atr_tools_1.1.3_1e2cccbb" alr build --release POPD During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application inside the .\atari_atr_tools_1.1.3_1e2cccbb\bin\atr_tools-main.exe directory. Again: adjust for newer Versions. The --help option will show you available options. Apple macOS Install Alire Download Alire from the Alire website: The Alire distribution for macOS is just an executable inside a zip file. You can extract the zip to any location you like and add the executable flag to the alr binary. Build the application Start Terminal and change into an directory of your choosing and type the following commands one at a time. Note the directory name contains the version number and hash code of current version and will change with each new release. bin/alr toolchain --install "gnat" bin/alr toolchain --install "gprbuild" bin/alr get "atari_atr_tools" pushd "atari_atr_tools_1.1.3_1e2cccbb" ../bin/alr build --release popd During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application is found at ./atari_atr_tools_1.1.3_1e2cccbb/bin/atr_tools-main. Again: adjust for newer Versions. The --help option will show you available options. SuSE Linux Install Alire Download Alire from the Alire website: The Alire distribution for macOS is just an executable inside a zip file. You can extract the zip to any location you like and add the executable flag to the alr binary. Build the application Start Terminal and change into an directory of your choosing and type the following commands one at a time. Note the directory name contains the version number and hash code of current version and will change with each new release. bin/alr toolchain --install "gnat_native>=12" bin/alr toolchain --install "gprbuild>=22" bin/alr get "atari_atr_tools" pushd "atari_atr_tools_1.1.3_1e2cccbb" ../bin/alr build --release popd During the build Alire ask up to 4 questions which should be answered with either Y or 1 depending on the type of question. This will build the tool for your machine. Run the Application The finished application is found at ./atari_atr_tools_1.1.3_1e2cccbb/bin/atr_tools-main. Again: adjust for newer Versions. The --help option will show you available options.
  3. I am attempting to boot a newly sector copied double density Alphaload Master Utilities ATR from RespeQt Disk 1 and it is failing to boot past sector 5. [Disk 1] Mounted 'Alphaload Master Utilities.atr' as 'DD Diskette (180k)'. Serial port speed set to 19200. [Disk 1] Sending [COMMAND ACK] to Atari [Disk 1] Speed poll: 8 [Disk 1] Sending [COMPLETE] to Atari Serial port speed set to 57600. [Disk 1] Sending [COMMAND ACK] to Atari [Disk 1] Get status: $ff [Disk 1] Sending [COMPLETE] to Atari [Disk 1] Sending [COMMAND ACK] to Atari [Disk 1] Read Sector 1 ($001) #1 in track 0 ($00) [Disk 1] Sending [COMPLETE] to Atari [Disk 1] Sending [COMMAND ACK] to Atari [Disk 1] Read Sector 4 ($004) #4 in track 0 ($00) [Disk 1] Sending [COMPLETE] to Atari [Disk 1] Sending [COMMAND ACK] to Atari [Disk 1] Read Sector 5 ($005) #5 in track 0 ($00) [Disk 1] Sending [COMPLETE] to Atari Serial port speed set to 19200. Serial port speed set to 57600. Serial port speed set to 19200. Serial port speed set to 57600. It seems that all my other Alphaload DD disk sector copied to ATR are also failing to boot. This is frustrating me hence the topic. I have tried various sector copiers including Happy, Copy2000, Copymate 3.8, Supercopymate XE etc. Diskcopy (TurboDOS) thinks the disk is Quad density as it often does with DD! All produce the same result. A seperate sector copy to an ATR then booted from Fujinet D1: has the same boot failure so it's not just RespecQt with this issue. The Alphaload Master disk will copy to a real disk and boot from that so it's not the copier causing this problem, but I don't know what. Has anyone experienced this issue before while creating ATR backups? Any assistance gratefully received. This is the image most recently created for reference:- Alphaload Master Utilities.atr
  4. We are happy to make RAIN OF TERROR available here for download at this time !! For Atari XL/XE: NTSC and PAL fully supported Saves high score and mission achievement Allows starting on higher missions once achieved Updates: Improved compatibility across various XL/XE OS's for both NTSC and PAL use Automatically disables BASIC so you don't have to RESET doesn't cause issues Zero page, RAM under OS and PMG area are all cleared upon each initialization ATR includes: Autoruns latest version of Rain of Terror when booted README.TXT version of manual ROTv9.atr Don't forget about the Rain of Terror High Score Challenge which runs through November 6th! Your chance to win the very first physically packaged/boxed version of Rain of Terror. Details here... http://atariage.com/forums/topic/258243-rain-of-terror-high-score-challenge/?p=3616255 ENJOY!!! Eric and Rob
  5. Hello there o/ I bring to your attention my little project "Astarta-ESP32" for Atari XE/XL. About project Astarta-ESP32 is a hardware emulator of some devices for ATARI 8bit: four independent disk drives with an opportunity read/write (D1-D4); tape recorder emulator with the ability to (only) read at standard speed; real time clock (RTC) via APE TIME protocol (supported by SpartaDOS). This implementation is the second version of the project and is based on the ESP-WROOM-32 microcontroller. The first version was implemented based on the Arduino DUE board. In addition to the ESP32 board itself, the ST7735 display, an SD card module, four buttons (for navigation), a pair of resistors for pairing 3.3 and 5 volts, and, of course, a SIO connector for connecting to an Atari computer are used. In addition to emulating Atari interfacing devices, the ESP32 can: connect to a dedicated WiFi hotspot with a password; synchronize the internal clock with an NTP server on the Internet; provide real-time access to the SD card through the implementation of an FTP server. The FTP server allows you to upload, download, rename, delete both files and directories. There are some restrictions when using ftp. Since, as it turned out, there is no single ftp standard for displaying a list of files, it is likely that some ftp clients may not correctly display a list of files. For example, Total Commander works correctly, creates and deletes files, and displays the correct creation date. There is also a restriction on the characters used, only ASCII is supported, however there are no restrictions on the use of spaces and long file names, the main thing is that the SD card is formatted in FAT32 format. At the moment, several disk image formats are supported: ATR, XFD, partially PRO format (2 of 5 types of protection), as well as XEX pseudo-format (during mounting, a micro-floppy disk is created to which this executable file is “pasted”). There are also plans to support the ATX, DCM, SCP formats, but so far these are just blanks (dummy) for the future. Files in the standard CAS format are supported for loading cassettes. Now the project is at the pre-alpha stage. This means that the product is not finished and everything is not even in test mode, but rather at the stage of creative search for solutions. The code may not be optimized, and there may be errors in the work. But in any case, you can already build it yourself, take part in testing and help make this project better. Construct As mentioned above, to assemble the construction, you will need the ESP-WROOM-32 board. Perhaps other versions of the boards are also suitable, the main thing is that they are not simplified (with a lesser number of pins). Otherwise, you will have to make changes to the code yourself and reassign the numbers of connected pins. To work with an SD card, standard SPI pins are used: IO23 - vMOSI, IO19 - vMISO, IO5 - vCS, IO18 - vSCK, and, accordingly, ground and power. My adapter uses a 5 to 3.3v converter, so it is connected to the 5v pin. If your adapter does not have such a converter, you should connect the output to 3.3v, otherwise it will lead to damage to the devices. And to connect the display, a second SPI (hSPI) is used with the corresponding pins: IO13 - hMOSI, IO15 - hCS, IO4 - hDC, IO14 - hCLK, plus additional signals: IO2 - Reset and IO32 - LED (display backlight). Also, for the display to work, you must connect the ground and power 3.3v. Interaction with Atari SIO occurs through the second communication port (RX2/TX2). Zero (RX0 / TX0) is used to interact with the PC and upload firmware to the ESP32. If your ESP32 board has only two ports, then you will have to reconnect the corresponding pins and make changes to the code. For ATARI SIO, the 3.3v level is enough, so we can directly connect the DATA IN signal to IO17[TX2], the COMMAND signal to GPIO8[CTS2] without any problems. But for ESP32, the level of 5v is critical, so it must be limited. To do this, we will pass the DATA OUT signal through a block of resistors (values of 1 and 2 kOm) between IO16[RX2] and ground. To navigate through the menu sections, four buttons are used, which are connected to the corresponding signals: IO33 - Back (Cancel), IO25 - Up, IO26 - Down, IO27 - Select. As shown by a little experience of use, such navigation leaves much to be desired. In large lists, you have to press the same button (up/down) many times to find the desired file. Therefore, there are ideas to try using a micro-joystick or even an encoder. You can find more detailed build instructions on the project's github page. Here I will give just a couple more photos of the screen device: I also periodically publish various materials on the project on twitter, where you can see additional photos and videos of the device.
  6. In order to improve the support for the Atari 8-bit computer in my universal retro-development framework Cross-Lib (https://github.com/Fabrizio-Caruso/CROSS-LIB), I would like to be able to generated ATR files from the current XEX files that CC65 outputs. I need to do this in a scriptable (not through a software that requires human intervantion, e.g., clicking on an interface and/or dropping a file somewhere). Ideally I would like to do this in any POSIX environment and not just Windows/Cygwin or Linux as my framework supports all these environments. Could someone please point me to a possible solution? Solutions with a graphical interface are of no use for me as I have to mass build though my scripts for 200 targets and I don't want to make a special case for the Atari 8-bit.
  7. Hi, I’m still waiting for my 65XL to get here from Mexico before I send it out for upgrading on the other side of the Atlantic. A U1MB and a VBXE is in its future thank to @flashjazzcat. I also, already have an SIO2SD, Fujinet 1.6, and an SIO2USB. The latter is hooked to one 1050.I’ve 3 other drives to test but I’m missing psu for those. I also have a kryoflux and 5.25 drive but I haven’t set that up yet. I would like to start archiving my disk. At the moment I only have APE and Prosystem. Seems to work ok for unprotected menu disk, but copy protected disk my need the use of a better software and setup. I’d also love to find an application that would permit me to create/edit/modify ATR, something like DiskMaster for the C64. For the moment I’m testing with Altria (from the Wudsn IDE). Can someone help me find whatever piece of software I may be missing, and maybe a few pointers… Link to my archive: https://drive.google.com/drive/folders/1NOPM4fwfJai7CTtWkE1HpPcUfVVmXzRK?usp=sharing Thanks in advance!
  8. I'm looking for a program for Windows that will create an automatic disk directory listing in a text file of all of the ATR disk images in a file directory on my hard drive. Does such a program exist? Adam
  9. I have just bought an UnoCart but can't find the OS to load ATR files anywhere online. Can anyone help me please? Thanks
  10. Hi all, I´ve sent the ABBUC magazine 140 to the members, and the first copies already appeared, but only in Germany. International delivery might take longer, so please stay tuned. But to not make you wait too long, you can download the atr-images of the disk and the german PDF of the printed issue at the members section of the ABBUC website. I´m preparing an english PDF too, but for the time being you could at least use copy&paste to have the german pdf translated with an online service. If you are a member and can´t access the member section with the downloads, please send a message with your name to me. Access has to be be given manually one time, but for future log ins no further action is needed. Stay healthy!
  11. Has the software for this ever been dumped? Antic Review: IcePic IcePic Manual
  12. For the newbees that come back from the past. In the 1980s we didn't have such things, otherwise I'd had some. ATR files are image files of old Atari self booting single sided disk. What equipment and software is required to make ATR files? Usually a SIO2PC cable and required software in necessary. Can a ATR file be used to re-create a workable floppy disk, assuming that we can find some blank disk? YES All of the physical copy protection is removed from the original disk before the ATR is created or the original disk never had any physical copy protection schemes. An ATX file is an image of the a disk and any copy protection on the original disk is included in the ATX file. See Farb's responses about ATX files. Nov 26, 2015 edit: ************************* Special thanks to Farb for the following ********************** Scott3555, on 25 Nov 2015 - 5:40 PM, said: So can a ATX be run from the image file or does it have to be copied to a floppy disk? I know enough about copy protection schemes and the Atari 1050 drive to know that there were many copy protection schemes that cannot be copied by the standard 1050, therefore we enhansed our drives with the Happy card. Farb's reply: You can run ATX images with appropriate software or hardware. For example, you can use Steve Tucker's APE program with the VAPI DLL available from Atarimania. I don't know what other software packages have support for it. On the hardware side, SIO2Arduino is the only hardware solution I know of that has support for ATX although it is somewhat limited since it doesn't fully emulate drive timing. There is no publicly available software that allows writing an ATX with a Happy 1050 that I'm aware of. The only available option I know of is using a SuperCard Pro, a PC floppy drive and phaeron's a8rawconv tool. And even then, that setup will only let you do single-sided disks as the SuperCard Pro doesn't support double-sided disks yet. There are quite a few software solutions out there -- the aforementioned APE, AspeQT/RespeQT, SIO2OSX and a number of others. Some are available freely while others must be purchased. I would suggest searching on these forums as there are many threads that talk about these tools. They all have different requirements for type of PC, operating system, etc. Some are more limiting than others and/or may require some technical savviness to get working. I don't believe there's really a "silver bullet" solution. ************************ end of Farb's enlightening reply ********************************************** I went to the SuperCard Pro website, CBMSTUFF.COM, and there is an update as of September 3, 2015 that says the software for the SuperCard Pro now does the conversation without the need for phaeron's a8rawconv tool. Is this the "Silver Bullet" solution? stay tuned...
  13. I'm having a problem being sure exactly what I'm downloading at Atarimania. I've noticed when downloading disk images that have just been uploaded (accessed through links on the "Latest Updates" page), that in the "Additional Comments" area it says, "Missing original disk image!". Now, I'm quite sure that many of these images being uploaded are original, because they're often coming directly through the software preservation effort of Farb, and other reliable sources. So, I assume these are old comments that haven't been removed. But my question is: how do I differentiate dumps that have these comments? A recent example showed this on the "Recent Updates" page: NEW A8 DUMP Silicon Joy's Caves of Rigel (finally a "good" version retaining the proper format and loading screen!). Thank you Zarxx! But this on the game information page: Additional Comments Many thanks to Zarxx for dumping this game! Missing original disk image! I assume everything fine with the image, since the Recent Updates page said it's good. But what happens when someone enters the game information page through searching or other link? Also, many don't even show the, "Many thanks to..." part, even though I know they are recently dumped images, and yet they still say, "Missing original disk image!" in the comments. So, now, whenever I see this comment on a game information page that I've found through searching, and no other information to give me a clue, I'm wondering exactly what I'm looking at and downloading.
  14. ... a PC based Turbo Basic editor which can write directly to a file within a .atr file?
  15. I have encountered a dilemma that I hope someone knows of a solution for. Roughly 10-12 years ago I created a few disks full of files on my 800xl/1050. I then diskcomm'd them and uploaded them via modem to my pc. At the time I was using Atari800Win/Plus on the PC. I used that to convert the dcm files to atr files. Several years ago I switched to Altirra after finding some glitches with Atari800WinPlus in Windows7, and seeing that Atari800WinPlus was not being updated/maintained anymore. Just now I went to use one of those atr disk images in Altirra for the first time. Obviously there must be some differences in "atr format", because Altirra will not accept any of the atr's I created in Atari800WinPlus. I am however able to open and use them in Atari800WinPlus, so it's not the case that the files have become corrupted, but that Altirra just doesn't recognize Atari800WinPlus's version of atr. I have also tried using the PC utility MakeATR, but that utility also will not open the atr's, saying they are corrupt. Any ideas? Any way I can either convert the atr's to a version that Altirra likes, or extract the files from these atr's and then import them into a new blank atr disk using MakeATR?
  16. I was playing around in Altirra yesterday. I wanted to create a disk image with some Basic games on it that I wrote long ago, and had as .BAS files on my PC hard drive. I made a new .atr disk image, I wrote DOS files to it and then.....I went "hmmmmmm". Is there a way in Altirra to import a file into an .atr? If not is there some other utility out there that can do it??? And while on this topic, what options exist to turn atr files into real Atari disks? 15-20 years ago when I still had dial up service, I spent one weekend uploading files and game disk images to my PC to use with this "awesome new atari emulator thing" (I think it was the "rainbow" emulator). Of course now I have no more dial up, my PCs don't have modems anymore, everything is wifi or Ethernet. But I've downloaded a few atr's for the emulators through the years that I wouldn't mind having on my real 800XL. Any way to do that?
  17. Hi. I'm trying to extract music from one demo file (X-Files, The (1988-02-01)(SHP)(pl)[stereo]), all I get after extracting is 14 corrupted 1Kb files. I tried to use ATADIM, makeATR, Altirra, etc- no luck... Are there any chances to extract the sound files? Thanks in advance for any help P.S. The demo file itself- http://nitroroms.com/show/file-info/L45161/Atari_8Bit/X-Files,%20The%20(1988-02-01)(SHP)(Pl)[stereo].atr.html
  18. The manual for this is available (Atarimania), but have the disks been imaged yet? According to the R-Time 8 / SDCS Supplement, the contents are as such: The SpartaDOS Construction Set package includes: 1) a diskette containing the standard SpartaDOS version 1.1 on the front and public domain games with the LOGOMENU program on the back side 2) a diskette containing both SpartaDOS version 2.3 and 3.2 with their supporting command files I'm interested in hosting information and files for this on a website currently under construction. Any help in obtaining copies would be greatly appreciated. Also, it was noted in the "Software Preservation" thread that the ATX for the SpartaDOS Toolkit "may have a dump error". Was this ever confirmed or discounted? I'm currently planning to host the ATX from this archive, but I'd prefer not to if the dump isn't clean. Thanks, MF
  19. Have the disks that go with the manuals recently posted up on Atarimania ever been dumped?
  20. Please inspect post http://atariage.com/forums/topic/162372-his-dark-majesty/page-5#entry2953919 and following ones for background information...
  21. Well I finally had success tonight. I built my SIO2PC RS232 adapter and after a little trial and error I got it to load Sparta dos. I am incredibly excited now because this is going to really open up a lot of doors for me and my little 800xl. I see that I still got a lot to learn and Id like some info from you guys to help me along. First what file types does ape accept? So far I have only tried ATR. files just cuz I noticed that was what the DOS files that came with it were. Can it handle ATX. or XEX.? If not is there a convertor? I would just do the trial and error method like I usually do but I'm using an old Toshiba laptop I had lying around to interface with my 800. Its the only pc I got with a RS232 port plus I didn't have any other use for It so now its gona be a dedicated extension of my Atari. The only way I have to transfer files to it is by burning cd's. So I don't want to work by trial and error or I'm gona make alot of coasters. Where Is the best place to get files known to work well with ape. I have got a handful from http://atarionline.pl I have had about a 50/50 success rate. Boulder Dash and Tetris worked. Ballblazer wont load, and Rescue on Fractalus loaded but then crashed about 30 seconds into the game. I did finish this thing late and haven't had to much time to play with it. I wanted to type this up before I went to bed so hopefully Ill get some pointers I can try when I get home from work tomorrow. Any help will be greatly appreciated. Thanks much Dripfree.
  22. Greetings, I have been trying to copy some disk images in ATR format via the APE and Prosystem PC applications, via SIO2PC (USB) and Atari 1050 drive. I know the drive and interface work because I've successfully loaded programs from both into my 800XL. The problem is, when I try to transfer the disk image to real floppy, the copy fails - I believe this is because all of the ATR images I'm finding online are double density (180kb), and my stock 1050 disk drive is only designed to read/write single density. Does this sound correct? And if so, is there any convenient way around this, aside from upgrading my 1050 to read/write double density? I'd be content to just load files from the emulated drives available via APE and the SIO2PC interface, but the interface is on loan from a friend so I'd like to get some disks made before returning it. Thanks in advance for any advice!
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