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Found 54 results

  1. SOLD-Joystick boxed with manual, registration card, and y cable $60 + shipping PayPal Goods and Services Vic 20 Carts Radar rat race omega race Sargon 2 Gorf $7.50 each+ shipping PayPal goods and services.
  2. There has been many threads and topics devoted to the colors of WinVice on a variety of forums; particularly for the NTSC region. The developers have certainly done tremendous work with the emulator and it is commendable. Even relatively recently, the following was performed respecting the video display: http://www.lemon64.com/forum/viewtopic.php?p=596300#596300 It brought contrast and saturation to a default value of 1.250. It makes the current NTSC default display appear as follows: While indeed appreciated as a rather 'dull/muted' look is part of the issue with the way the NTSC display appears, there is another issue which was brought up previously that cannot be corrected properly through the video options offered via WinVice. The default red and blue ratios are not what many NTSC users experience. The worst and most evident being the amount of red applied to blue as noticed on the boot screen, but there are other issues as well. The testimony of many NTSC users on these boards as well as numerous online examples of the actual NTSC hardware running on official Commodore equipment (I.E. 1702) as well as other CRT displays makes this clearly evident: A shift of the tint value (More green/less red) will correct this (improperly) to a degree, but it also impacts the entire palette and will cause greys to look greenish as well as a slew of other undesired adjustments. Again, the main issue is red and blue ratio values, not something a tint/hue control can address the right way. So here is hopefully something to assist those NTSC users. This is not hand-picked or manually manipulated palette colors. Rather we take the default.vpl file values from WinVice and offer up the following comparison: Quickly looking over the chart especially the first three (Default, Default15, Default30) one may not notice much if any difference, but there is as we compare the various boot screens with the default and variety of ratio adjustments using the default user adjustable video option values of WinVice. *Note: All screen captures going forward are in the following order: default.vpl default15.vpl --> default30.vpl --> default15-15.vpl --> default30-30.vpl. Once an individual can figure approximately where their display falls in the spectrum, then other adjustments can be applied (Contrast, Brightness, Saturation, Tint). Here is what further difference the boot screen can appear with just contrast bumped up: You'll notice from the boot screen that the default15 and default15-15 does not appear to look different; ditto with the default30 and default 30-30. To truly notice the full range of what has changed and not changed (Or hardly changed) let's take two popular titles utilizing again the default user video option values: Bruce Lee G.I. Joe The differences from default and the four new default values should hopefully be much clearer. The issue (red/blue portions) is not unique to the C64 under the NTSC region. All three Atari systems (2600/5200/7800) and the NES (Both with vastly different ways of how their palettes are generated) experience a similar phenomenon. The only proper way to address it is with the option of modifying red, green, and blue ratio proportions, once a set of default values are obtained from the appropriate performed calculations. You'll notice that the percentage of 15% and 30% were utilized. Every 15% is where a very significant difference becomes apparent as highlighted in the captures. A higher percentage is possible but evidence of any online examples or personal experience of the ratios within a range greater than 30% is lacking. How to apply the different palettes: Copy the palette files to the C64 sub-folder found within the main folder where the main executable resides. (I.E. C:\WinVICE\C64) After copying the files you normally should be able to select them via the GUI interface: 'Settings' --> 'Video Settings' --> 'VICII Palette' tab. However, that appears not to work. An easy method is to just open the vice.ini file (Found in the main directory where the executable resides - i.e. C:\WinVICE) with Notepad and about a third of the way down you will find two lines: VICIIPaletteFile="default" VICIIExternalPalette=0 Change "default" to one of the new default files and change the 0 to 1. So for example if you wanted to try the "default15-15.vpl" file, the lines would be modified to: VICIIPaletteFile="default15-15" VICIIExternalPalette=1 Please make sure you save the file. Proceed then to launch WinVice and make whatever additional video changes you desire - contrast, brightness, saturation, etc. It would be wonderful to perhaps see these options/values incorporated and included in the WinVice distribution. To assist further and in aiding any who believe or desire to make manual adjustments to the default calculations here is the complete chart of palette values: Download the chart in Excel format here: CHARTDELTAS.zip Finally, the four new default palette files for WinVice can be downloaded here: WinVice_Default_Palettes_20131207.zip
  3. Here's a real grab bag of classic crap vintage computing equipment. Selling as-is (which we all know means broken except that in this case it probably works). Commodore 1571 Disk Drive - no cords Two (2) C2N Data Cassettes (two models from different years I think) with those round DIN connectors Commodore 251053-02 Power Supply Commodore 1351 Mouse with DB9 serial interface Some sort of unidentified light pen (with DB9 serial interface) Commodore HESModem Centronics Parallel Interface I bought all this at a yard sale many moons ago. I've no idea if it works - I always wanted to get into it and never did (at some point I found some C64 units which I've since parted with but this stuff was buried deep in the dark recesses of my basement). No funny smells or anything - it's been sitting in a dry basement in plastic tote for 15+ years. The disk drive lights power on but that's the most I can test it. I priced it all out on eBay and at the lower end of the scale it's around $150 but selling as-is $60 for all. Shipping is extra and this is heavy... it's 16 pounds. Priority Mail is easiest for me - and prices range from $22 all the way up to $70 depending on how many zones away you are from me (I'm about 40 miles south of Boston). Free local pickup. Send me a message with your zip code if you want me to quote a shipping pricing. I'm 'meeplemaster' on ebay with 1000+ all-positive seller feedback and been on AtariAge for 20 years.
  4. I thought I would include a Commodore 64 video from the same guy who reviewed The Mystery of the Missing Princess, the Army Men games, Kileak: The DNA Imperative, Captain Claw, and various NASCAR games. Warning: Contains cluelessness and nasty language.
  5. Hey guys, as you may well know, the fantastic Reset64 http://reset.cbm8bit.com/ threw a Commodore 64 4k game coding competition in which 37 entries were creating, and put forth for enjoyment, and scrutiny! Our Podcast, Pixel Gaiden, just released an episode in which we played and reviewed every single one! (unofficially of course) Please take time to check out the games themselves, as well as give our show a listen. You can find it wherever you currently listen to podcasts, or check the link below. Of course we would love it if you could like and subscribe as well! Thanks in advance! https://podcasts.google.com/feed/aHR0cHM6Ly9waXhlbGdhaWRlbi5wb2RiZWFuLmNvbS9mZWVkLnhtbA/episode/cGl4ZWxnYWlkZW4ucG9kYmVhbi5jb20vMTYwZGNmYmItMzY1NS01M2NjLWFiOGUtZDE1OTdkMWFlOTc5 You can try all of the games yourself by going here... https://reset64-magazine.itch.io/2020-reset64-4kb-craptastic-game-compo
  6. This week I'm discussing the c64 computer. I want to thank everyone who has helped with my research, especially the guys in the Atariage forums. What are some of your favorite c64 games? Can you recommend any lost classics?
  7. I just wanted to share my excitement over the C64 Ultimate 2. I created a video overview of it here: I do not know everything about it, but I do know this is a great device and it's been a lot of fun learning about it.
  8. What see is what you get. $10 or trade for 8bit atari, 7800 or Colecovision stuff.
  9. All, Going through the collection (its been to long); Found that I am in need of a C64 F1/F2 key. Evidently the move to my new home 5 years ago somehow the key was broken off/lost. Not overly familiar with Commodore 64 Internals...Going to need the spring and I believe the plunger as well. Its a newer C64 (please see pic). Payment probably by paypal if acceptable. Thanks, Chris
  10. All, Going through the collection (its been to long); Found that I am in need of a C64 F1/F2 key. Evidently the move to my new home 5 years ago somehow the key was broken off/lost. Not overly familiar with Commodore 64 Internals...Going to need the spring and I believe the plunger as well. Its a newer C64 (please see pic). Payment probably by paypal if acceptable. Thanks, Chris
  11. Hello all, I just posted some Ebay auctions - one for a Jaguar Alien vs. Predator boxed. It comes with everything except the marine overlay. eBay Auction -- Item Number: 120923686145 I also have a couple of nice C64 disk drives for auction. One is a Commodore brand 1541-II, the other is a Blue Chip drive. eBay Auction -- Item Number: 120923929693 eBay Auction -- Item Number: 120923710115 There's no reserve - bidding starts at $0.01. Thanks for looking!
  12. Note: I will be updating this post over time as needed. I collect Atari 2600 VCS and Odyssey 2. I am also currently looking for a few Commodore, Intellivision, and Atari 5200 items. Please note that where I specify the condition, it is usually because I already have a copy in lesser condition that I am looking to replace. My primary wants at the moment (Atari 2600 unless otherwise specified): Alpha Beam with Ernie: CIB nice condition NTSC Espial: manual Front Line: box Frankenstein's Monster: box Gravitar (silver): box, manual, cartridge with nice condition silver label Polaris: box, manual Quadrun: box, manual Spy Hunter: complete Stronghold: manual Wing War (PAL): manual, box Demon Attack+ (Jopac) cart, manual Flash Point (Videopac+) cart, control holder Super Bee (Brazilian Odyssey) Tutankham (Odyssey 2/Videopac) Activision patches: Secret Society of the Dolphins, Dreadnaught Destroyer (Intellivision version), Beamrider (half-moon), H.E.R.O. Atari patches: Video Game Masters, Centipede World Championship Data Age Video Game Club of America newsletter, membership card, catalog, accessories/merchandise Imagic dealer catalogs, shirts, posters, and promotional items reproductions of unreleased Atari 2600 games Further details on additional items I am looking for are below.. -------------------------------------------------------------------------------------- Below is the complete list of my wanted items for the VCS: LOOSE GAMES (NTSC or PAL) ======================= Firebug (Suntek) Immies and Aggies (CCE) Out of Control (Avalon Hill) Pizza Chef (CCE) River Patrol (Tigervision) Spider Maze (K-Tel Vision) Swordquest: Waterworld (Atari) Wall Defender (Bomb) LOOSE GAMES (NTSC only) ========================= Cakewalk (CommaVid) Crack'ed (prototype reproduction) Glacier Patrol (Telegames) Gravitar (Atari) NTSC silver label good condition only Mangia (Spectravision) Rush Hour (prototype reproduction) Stuntman (Panda) Stronghold (CommaVid) Thwocker (prototype reproduction) Universal Chaos (Telegames) LOOSE GAMES (PAL only) ========================== Aquatak (John Sands) Asteroids (Atari) PAL red label Battlezone (Atari) PAL red label Commando Raid (Carrere) Defender (Atari) PAL blue label Ghostbusters II (HES) Eggomania (Carrere) Exocet (John Sands) near mint label Frisco (Home Vision) Hell Driver (ITT) Infernal Tower (Carrere) Joust (Atari) PAL red label Laser Base (ITT) M.A.D. (Carrere) Mario Bros (Atari) PAL red label Missile Control (Video Gems) Mission Survive (Video Gems) Octopus (Carrere) Panda Chase (Home Vision) Pengo (Atari) PAL black label Peter Penguin (ITT) Pharaoh's Curse (TechnoVision) Picnic (Carrere) Pumuckl I (ITT) RealSports Tennis (Atari) PAL red label RealSports Volleyball (Atari) PAL red label Robot Fight (HomeVision) Save Our Ship (TechnoVision) Sneak N Peak (Carrere) Space Jockey (Carrere) Steeplechase (Video Gems) Surfer's Paradise (Video Gems) Treasure Below (Video Gems) World End (Home Vision) LOOSE GAMES W/ NO ACTI-PLAQUE =================== (near mint labels/not blue label/NTSC only): Alpha Beam with Ernie (Atari) Big Bird's Egg Catch (Atari) Boxing (Activision) Chopper Command (Activision) Cookie Monster Munch (Atari) Cosmic Commuter (Activision) Cosmic Corridor (Zimag) Dishaster (Zimag) Double Dragon (Activision) Freeway (Activision) Frostbite (Activision) I Want My Mommy (Zimag) Kaboom (Activision) Keystone Kapers (Activision) Kung Fu Master (Activision) Laser Blast (Activision) Oscar's Trash Race (Atari) Plaque Attack (Activision) Pressure Cooker (Activision) River Raid (Activision) Seaquest (Activision) Sky Jinks (Activision) Sorcerer's Apprentice (Atari) Space Shuttle (Activision) Spider Fighter (Activision) Spitfire Attack (Milton Bradley) with end label Spy Hunter (Sega) Tanks But No Tanks (Zimag) Up N' Down (Sega) LOOSE MANUALS/INSERTS ========================= Assault (Bomb) Asterix (Atari) Boing (First Star) Cakewalk (CommaVid) Centipede "Bug Off" contest insert (Atari) Espial (TigerVision) Guardian (Apollo) I Want My Mommy (Zimag) Kung Fu Master (Activision) Mangia (Spectravision) Miner 2049er II (Tigervision) Out of Control (Avalon Hill) Quadrun (Atari) Rescue Terra I (VentureVision) Rescue Terra I contest rules insert (VentureVision) Springer (TigerVision) Stronghold (CommaVid) Submarine Commander (Sears) Superman (Atari) international version Superman (Sears) blue cover - near mint only Swordquest: Waterworld (Atari) Swordquest: Waterworld comic book (Atari) Wall Defender (Bomb) Wing War (Imagic) BOXED GAMES OR EMPTY GAME BOXES ================= ABSOLUTE: Pete Rose Baseball Tomcat F-14 Simulator ACTIVISION: Laser Blast - box near mint only Stampede - box near mint only ATARI: Alpha Beam with Ernie Asterix Gravitar (silver box) Hangman (silver box) Klax (near mint only) Quadrun Raiders of the Lost Ark Rubik's Cube Sentinel (near mint only) Swordquest Waterworld Taz Track & Field COMMAVID: Cosmic Swarm (second version.. not the cartoon box) COLECO: Front Line DATA AGE: Frankenstein's Monster IMAGIC: Laser Gates - box near mint only No Escape - box near mint only Wing War (PAL) M-NETWORK: Masters of the Universe - near mint box only Tron boxed set - near mint only PARKER BROS: Frogger II Gyruss - box in very good condition only Mr. Do's Castle Montezuma's Revenge Super Cobra - near mint box only SEARS: Blackjack (picture label) Defender Pac-Man (picture label) Poker Plus (picture label) Submarine Commander Superman Yars' Revenge SEGA: Spy Hunter Up N Down SPECTRAVISION: PictureMate SongMate TELEGAMES: Adventures on GX-12 Glacier Patrol Universal Chaos (NTSC only) TELESYS: Demolition Herby Ram It - near mint box only TIGERVISION: Miner 2049er II Polaris XONOX (boxed single-enders): Artillery Duel Chuck Norris Superkicks Ghost Manor Motocross Racer Robin Hood Sir Lancelot Spike's Peak Tomarc the Barbarian HARDWARE ========================================== Atari Kid Controller - no broken prongs on back KY Enterprises FingerTip Controller (photo) Micro-Händler Joystick (photo) Sega Spy Hunter "Dual Control Module" joystick holder (photo) Suncom TAC-2 joystick MISC =============================================== Atari 2600 carrying case (photo) Canal 3 cassettes (with case/insert) Tigervision plastic trays (holds cartridge inside box) Uncommon Atari 2600 game manuals PATCHES/STICKERS/ETC =============================== ACTIVISION (2600 versions): Beamrider (half-moon version: photo) Bell Ringer (Boxing fan-made patch) Decathlon Silver Decathlon Gold Secret Society of the Dolphins (Dolphin) Order of the H.E.R.O. (H.E.R.O.) All-Star Hockey Team (Ice Hockey) near mint only Kabashers (Kabobber fan-made patch) Explorers Club (Pitfall) near mint only Cliff Hangers (Pitfall II) Cross of Excellence (Robot Tank) Star of Honor (Robot Tank) Space Shuttle Pilot (Space Shuttle) Space Shuttle Commander (Space Shuttle) near mint only ACTIVISION (Intellivision versions): Dreadnaught Destroyer (Dreadnaught Factor) Trailblazers (Happy Trails) Explorer's Club (Pitfall) Trail Drive (Stampede) ATARI: Battlezone: Video Game Masters Centipede: Atari World Video Game Championship Gravitar: Video Game Masters Quadrun: Video Game Masters IMAGIC: Moonsweeper button SEGA: Sega Mundo ODYSSEY 2 ========================================== Hardware: Voice of Odyssey 2 CIB Misc: Odyssey Adventure (magazine) Odyssey Aventura (Brazilian magazine) Issues 3 and later Odyssey 2 Quest for the Rings poster Odyssey 2 stuffed dragon toy Videopac cases in nice condition (empty cases, minimum of scratches) Games: Barão Vermelho Bombardeio Submarino!/Tiro ao Alvo! Desafio Chinês! Flash Point (Videopac+) GoSub Missão Impossível/ Viagem Programada! Morse (w/manual only) Mr. Roboto O Gato e o Rato O Segredo do Farao Pong Puzzle Piece Panic Super Bee (Brazil version) Telegrafista Tutankham Manuals: Catch the Ball / Naughts and Crosses (Videopac) Morse (Videopac) Neutron Star (Videopac) Super Bee (Videopac version) COMMODORE ======================================== Hardware: Commodore Magic Voice module - CIB only Commodore 64 computer PAL only Commodore Plus/4 computer PAL only Amiga 1200 computer NTSC or PAL Amiga CD32 NTSC or PAL Games (C64): Batman: The Caped Crusader (Ocean / Data East) C64 NTSC disk version Enigma Force (Beyond) C64 CIB Firefly (Ocean) C64 complete Gaplus complete Neuromancer CIB Revenge of Defender CIB Toy Bizarre (Activision) C64 cartridge version CIB Wizard of Wor (Commodore) CIB only Games (VIC-20): A.E. (Broderbund) VIC-20 Mountain King (Beyond) VIC-20 Polaris (Tigervision) VIC-20 Springer (Tigervision) VIC-20 Video Vermin (UMI) VIC-20 Xonox cartridges for VIC-20 (any except Sir Lancelot/Robin Hood) Boxed Xonox VIC-20 games Manuals: Batman: The Caped Crusader (not cassette version) Enigma Force Firefly Max Headroom Games (Amiga): Blood Money CIB Killing Game Show CIB Strider CIB Uridium 2 CIB INTELLIVISION ============================================= BOXED GAMES (nice condition only): Centipede (Atarisoft) Commando (INTV) Defender (Atarisoft) Dig Dug (INTV) Diner (INTV) Fathom (Imagic) River Raid (Activision) Truckin' (Imagic) White Water (Imagic) good condition only Worm Whompers (Activision) LOOSE GAMES: Blockade Runner (Interphase) Commando (INTV) Congo Bongo (Sega) Defender (Atarisoft) Dig Dug (INTV) Diner (INTV) Hover Force (INTV) Kool-Aid Man (Mattel Electronics) Lady Bug (Coleco) Sewer Sam (Interphase) Turbo (Coleco) Venture (Coleco) ATARI 5200 =============================================== HARDWARE: GIM Electronics Fire Command for Atari 5200 MAGAZINES/COMICS/CATALOGS/ETC =========================== Activisions vol 1, 3, 5 Electronic Games (magazine) Electronic Fun with Computers and Games (magazine) Imagic dealer catalogs Imagic posters Odyssey Adventure (magazine) Tron (Slave Labor Graphics comic) Issue 4 Video Games Magazine (pre-crash magazine) Vidiot (magazine) OTHER STUFF ============================================== Books on high score strategies for arcade games, Atari 2600 games, and pinball Any contest-related or mail-order only items for the Atari 2600 Elite: any "Order of the Elite" items (pin, jacket, shirt, parka, etc) Power Lords Shaya and Sydot action figures Tron-related merchandise (comic books, action figures, artwork) Tron-themed Xbox controllers Atari/Video game-related posters or artwork Any spiral notebooks, binders, or folders from the early 1980s (pre-crash) with Atari or video game artwork on the cover.
  13. Commodore 64C - The new member of my commodore collection. Hello ! Today I received the newest member of my collection, the Commodore 64C with 1571 and Jiffy DOS drive. http://gameplayerspecial.com/2012/08/13/my-new-commodore-64c-unboxing-drive-1571-jiffydos/ Thanks !
  14. From the album: My Game Collection

    a 1988 Commodore 64C pc from my collection, the wedge shaped "Amiga" style
  15. Hey, I am looking for people who might want to part with their C64 games, I would pay very very fair prices. Can I also write game requests here? Or is it against the rules? Greetings Ralph
  16. As some of you may already have seen elsewhere, there has been a little talk about fabricated Easter Eggs, i.e. code that looks to be printing hidden messages but in fact is a result of careful programming and interesting side effects. Here's an extra obfuscated one for those of you with e.g. a C64 or VIC-20 emulator nearby: 10 datafdabdh,bgdfidb,@ 15 c=0:reada$:ifa$="@"thenend 20 fori=1tolen(a$):c=c*10+asc(mid$(a$,i,1))-65:next:c=rnd(-c) 25 c=int(rnd(1)*22):ifcthenprintchr$(c+64);:goto25 30 print" ";:goto15 And yes, it is relevant to this part of the forum.
  17. okay, I saw this Amiga lightgun by actionware on ebay. It's still live: http://www.ebay.com/itm/NEW-Commodore-Amiga-Actionware-Light-Gun-Gray-Phaser-/272807926381?hash=item3f849e9a6d:g:NrAAAOSwutpZlGZK The gun looks exactly the same as my xg-1 lightgun. It even looks like there is red left from a peeled Atari sticker. Also, note the insane price (dunno... seller may just be delirious). I read somewhere that Actionware often repurposed and resold nintendo zappers with their lightgun games. I haven't seen evidence of this, but it sure as heck looks like that is what they did with the xg1 here. Now I'm wondering if the xg1 works on the Amiga and C64 or if there is some mod done to the guns. I have a c64 and I love lightgun games so having it work on another computer would be a plus. I'm also thinking... heck... maybe I should just do the mod and sell my xg1 for 120 bucks on ebay lol (okay not really but there may be others that might want to).
  18. I'm running an emulated C64 on a raspberry pi. The specific emulator is VICE if that matters at all. I'm having a problem playing some games. I feel like the only problem is that I'm not pressing the right button. Some games like bird mother I load the rom, when the title screen appears I press the joystick button and I'm playing the game. Other games Like Mayhem I load the rom the title screen appears with music playing, I press ever key including the joystick and I just can't get past the title screen. I have even tried pressing every key on the virtual keyboard. This is my first experience with VICE, and I don't even know what you would have to press on a real C64 as I was a very young child when I played these games last. Even back then my grandpa did all the work until I was actually in the game. I think something that maybe causing the problem is that I have the emulator set to read key sets as the joystick since I don't have a joystick that the emulator recognizes. I don't think the problem has anything to do with it being a raspberry pi so I'm hoping someone with some experience with VICE can point me in the right direction. Thanks Tony
  19. Hitachi

    Computers

    Hello all. I've decided to condense my wanted into one post... any mods observing this are more than welcome to delete my other topics... I'm almost done getting the classic computers I want, but there are a few others I'd like... An Atari ST. I'm not really picky on model, but if it doesn't have RF out, I'd like a monitor too. A Color computer 3. I really thought about getting an earlier model, but after seeing the stuff cloud9tech has put out, I think I'll go for this one. Apple iii. I know this is a lot to ask. However, I am a Tron fan, and seeing that Kevin Flynn used one in the movie, I'd like to get it. Apple //e games Commodore 64 monitor and tape drive Ti-99/4A monitor and speech 130xe monitor and games Thanks for looking Adam
  20. All, I'm not sure that this would be considered a supported config, but I have heard that the 1541 U2/U2+ work on C64 Reloaded boards. However, this does not seem to be the case, with my Reloaded Mk2 board and my 1541 U2+. I'm running firmware 3.2, and have tried 3.2a, and both seem to work about 75%, as far as accessing the cart's config and loading menus. Sometimes, you get a corrupted screen when hitting the menu button, or other functions. Once you try to mount or run an image, however, no disk is seen by the C64. Loading "$" or any program on disk results in a "?FILE NOT FOUND ERROR", and neither the lights nor the sound are heard from the 1541U2+. Has anyone else here tried this? Is there any debugging information that I can collect, that might be helpful? I have tried 2 different 12VDC PSUs, so I don't think that's the issue. My 1541U2+ seemed to work perfectly on my 128D, last time that I tried it. Thanks! - Alex
  21. Hello all, I really hope this is ok to post here. So I have a weekly retro review show where I cover multiple systems, my thought was to have a show thats easy watching, light hearted with lots of daft bits and jokes, I also wanted to set the scene by talking a little about the music, films and news of the time, just to get you in the mood somewhat. I have purposely made the show waffle free and as edit free as possible to make sure its substainable, so far I am pretty happy with the result. Anybody though who has ever attempted this knows how flippin hard it is at the start, YouTube only seems to push popular channels, so getting people to even get a chance to watch a show is just so blooming hard. The result is you often get 50 views when you release a show, its to be expected at the start but you tend to hit the odd bump where it starts to bother you as you spend more time making it than people spend actually watching So it feels like you need the odd kickstart and the only way to do that is to sell your soul and pimp it for all its worth , as I am sure a song once said "pimpn aint easy". So I would like to post my latest show here and would love your thoughts, comments and all that sort of stuff, I add little improvments all the time but any suggestions would also be great. Today I released a review of Makai Prince Dorabocchan also know as Kid Dracula for the PC Engine, I love the PC Engine so added a short sexy music section to get you in the mood for what turns out to be a pretty average platformer. I could also update this thread with my latest shows as I released them if thats considered acceptable?? Thanks Simon
  22. Hey folks! Thought it might be cool to link this one with you all - but the fine folks of Pond have released a new C64 platformer (as a free download) just in time for the holidays. Not had a chance to give it a proper whirl yet - but I'm hoping to once the holiday chaos settles down a bit. It's a free download (though they're also getting names for a limited physical run in the new year, if you want to do that, they've got instructions on the page) - so do go check it out on your hardware or emulator of choice! http://pondsoft.uk/bear.html
  23. Recently, one of my coworkers gave me this diamond in the rough. I thought it would be neat to try to clean it up and see if it was still working.
  24. Tonight I decided to see how many steps are involved to convert a "simple" SID song to IntyBASIC format. By simple, I mean one that just outputs tones on the three channels. No note arpeggios, no vibratos, no glissandos, no waveform arpeggios, no pulse wave effects, no filters, no digis etc. Think the kind of C64 music you likely would hear between 1982 and 1985-86. Since a few years ago, SID2MIDI is freely available. It used to be a shareware program, but as the author stopped working on it, he released the full version for free. This program will take any SID file, match it to the Songlengths database that is included in the High Voltage SID Collection and output either a MIDI file, or what we really want in this case: a text file that for each millisecond outputs the note value, frequency, register content on each channel. By converting a SID song to text format and apply a lot of editing (I love my Emacs!), it took just short of one hour to get an IntyBASIC song that can be compiled and played back. Of course it depends on how long the song is. In this particular case, I found that every 6 steps of output, there should be one line of music data since that was the resolution of the song but another song might give different results. So I deleted five rows at a time, to get it evenly spaced. I'm sure I could create a macro that does this, only if I'm sure it doesn't misalign along the way. The instruments are the default ones, so they could be improved. So are the release patterns, but I think they're quite OK. The tempo is set to 6, but should probably be 7 to be closer to the original tempo. So with nothing more to add, here is the title song from Mail Order Monsters on the Intellivision! mailorder.bin mailorder.bas
  25. Hey guys, I'm new here, but I recently saved a load of stuff from the garbage. A lot of this stuff I have no idea on the value, so I'm posting it here in hopes that people will find it interesting and make fair offers. I don't expect to get "ebay prices", I'd just like this to go to people who will enjoy it. Pictures are below. I realize most of them are inadequate, so if you'd like to see something in more detail, let me know and I'll post more pictures! I ship from Provo, UT. Local pickup is totally acceptable! Not pictured: 7x 1541 Commodore disk drives. Probably not worth their shipping weight, but if you can think of something let me know!
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