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Found 30 results

  1. This is something I had never seen. Thought it might be interesting to the assembled 99ers here.
  2. Of course, the problem could be a multitude of issues. Tape is original 16K Data East Zaxxon...from 1983. Man I'd really like that iron on T-Shirt offer but I digress... Says for 400/800 on box. SIO cable is new, power supply for 1010 drive is 1.0AMP, 9VAC output. Tpower deal off Ebay... 800XL Power supply is 12W USB cable from brewing academy. Tape will load sometimes but get incomplete 'Zaxxon' on loading screen, and then just dumps to built in hardware test. Tried holding both OPTION and/or START for load but no dice. Guesses? Suggestions?
  3. I've got the Hong Kong 410 without the handle. I bought a belt replacement kit with 4 belts from console5. I saw a few mentions of people having issues replacing the rewind belt. I couldn't find much on it, but I was able to successfully replace the rewind belt, and it wasn't that difficult, so I figured I'd post instructions and a few pictures to help other out. Disassemble the 410 down to the player internals. Remove the circuit board, but I'd recommend against removing the tape heads. I now need to reset the azimuth, but I guessed and it loads tapes. If you need to remove the play head, just remove the screw on the right, and slide the play head out from the spring/washer/screw on the left. Once you get down to the mechanical portion, the main belt, and the two that drive the counter are fairly easy to switch. The rewind belt is a little more interesting. First, rotate the left spindle, pushing on the top to give a bit of slack. Use a small flatblade screwdriver to pull the belt up. Once the belt is freed from the left spindle, it'll still seem trapped around another pulley under the center of the deck. Now, flip over the mechanical deck. On the left, there is a white plastic nut. Use a flat blade screwdriver to rotate the nut. It should then slide up and off the spindle. With the nut off, you should be able to slide the white arm up and off the peg. At this point, you should be able to free the white arm, which has the smaller hidden spindle. There is a red cap that makes getting the old belt out and the new belt in a little interesting, But, once the new belt is wrapped around this spindle, you should be able to reverse the instructions to re-insert the arm, feeding the belt through to the other side. After the arm is reinstalled, flip the unit over and slide the belt around the left spindle. After I did this, my deck seems to play and rewind perfectly. I didn't realize I shouldn't mess with the azimuth screw, so even though the deck seems to load most tapes fine, I really need to get an azimuth adjustment tape to dial it in. The best advice is to go slow and don't force anything, take pictures as you go if you don't trust your memory.
  4. So I want to get data tapes for my 600XL, but XC12 tape recorders are easily over $100! I'm a total cheapskate, so I was wondering if there's any chance of an alternative. Will a plain old audio cassette player do if I have the right hookups for it? And if not, what are some cheaper alternatives?
  5. A long, LONG, time ago, on a computer, now dead, and another, and another, and 2 laptops, and finally on a USB drive, also now dead, I put together an instructional guide to taking apart a 410 drive, with emphasis on simplicity, and allowing for a couple improvements and repairs. It has been months since then, but the effort to put the guide out never died, and now today, I can release the guide in a photographic step-by-step format, in numerical order, with sudo-progressive sections, featuring a new solution to drive mechanism stuttering, a comparison of an old, used model, and a new-in-box, old-stock model drive, an electronics repair and problem-analysis section with documentation, and a more condensed, re-assembly guide. I would like to do a complete analysis of the head alignment procedure, and electronics replacement\upgrade\repair with my new oscilloscope, as described in the official documentation, which is included in this guide, and I had intended on making a version of this guide as a video, so I will combine them, but free-time is short right now, so it will have to wait. IT SHOULD BE NOTED THAT NEW BELTS WORK BETTER THAN OLD ONES, SO IF YOU CAN AFFORD IT, YOU SHOULD GET THEM HERE: http://atariage.com/forums/topic/260645-atari-cassette-belts-now-available-1010-410-xc12/ You will also note that the older model drive in this guide is using a few elastics in place of belts, this is not a permanent solution, and should only be used in a pinch, or in a testing situation where the belts would be subject to considerable use, for the sake of your precious belts! I hope it helps at least 1 person, then my effort is worth it. You will need 7-Zip, or another archiving program to extract the files. There are no programs or viruses in these archives, only pictures, text, and pdf. I take no responsibility for what you do, or fail to do, with this guide. USE AT YOUR OWN RISK! And enjoy! http://www.4shared.com/archive/LlNW5P2uca/Final_Cut.html http://www.4shared.com/archive/UonUWLLsei/re-assembly.html http://www.mediafire.com/file/dzd8ks7j7o38boe/Final_Cut.7z http://www.mediafire.com/file/wpjqbzpa34qlj8x/re-assembly.7z
  6. I recently found a TI-99/4A, and since I don't want to buy the program recorder, I am looking for a way to connect any old cassette recorder/player to the TI-99/4A. Is there any way I can do this? Thanks in advance!
  7. Hello, I've decided to put together several updates of the XEX2CAS utility that have been discussed on this forum in the past. The result is XEX2CAS 2.0 - modernized XEX2CAS. You can download it from here: http://www.baktra.wz.cz/software/xex2casv2.html If you still use cassettes, you may find it useful. Notable new features Ported to Microsoft Windows, compilable under Linux and possibly other operating systems You can choose from 4 binary loaders (STDBLOAD 2, Exclamation mark loader, Exclamation mark loader updated for XL/XEs, and binary loader used by certain L.K. Avalon games) You can elongate inter-record-gaps (IRGs) after records that hold INIT segments You can use shorter leader (12 s instead of 20 s) or increase transfer speed to 720 bd You can process plain files Completely new processing of command line arguments Original XEX2CAS bugs that have been fixed XEX2CAS no longer elongates the converted files by up to 127 bytes Command line XEX2CAS 2.0 - Convert Atari DOS 2 Binary File to standard tape records Usage: xex2cas [option1] [option2] ... infile.xex [outfile.cas] Options: -r Overwrite output file -s Use a shorter leader (12 s) -i<n> Elongate IRGs after INIT segments to n seconds (0 to 99) -n'<name>' Set program name displayed by the binary loader (STDBLOAD 2 only) The name can be up to 34 characters long -l<n> Binary loader selection n=0 STDBLOAD 2 (default, XL/XE only, displays program name) n=1 Exclamation mark (!) loader updated for XL/XE computers n=2 Exclamation mark (!) loader n=3 Binary loader from L.K. Avalon -b Do not prepend any binary loader -f Faster transfer speed (720 bd) -g Generate longer (350 ms) IRGs -e Generate empty FUJI tape image chunk -p Convert the input file as a plain file -pe Same as -p with usage of the "Data in EOF record trick" -h,-help,-? Display usage instructions
  8. Hi all, I've downloaded several 1010 field service manuals online, but none of them have the silkscreens or the schematics included. I'm trying to repair a couple of the 1010C decks, and it's tough when you can't get any part values. Does anyone have these schematics that they could scan in or link? Thank you in advance!
  9. Would there be any possible way to save files in cassette format on any Atari 8-bit computer emulator? I looked at many various emulators such as Altirra, A8E, Atari800win plus, etc, and I can't seem to find any option on any of those for what I'm trying to do.
  10. I'm extremely new to actually using the CoCo 2 and basic code in general. So I found some sample basic code in an old december issue of The Rainbow that does a little Xmas demo and i'm wondering if there is a way to type it in on my modern computer(this one is a Macbook Pro, but I can also run windows so i'm fairly platform agnostic) in a text editor and convert that file to a cassette image or a disk image I can load on the CoCo? Does this even make sense?
  11. Hello, I have idea for little device for XE (800XE, 130XE) that can read WAV files from SD-CARD and replay them to AUDIO-IN pin on ECI (Enhanced Cartridge Interface XE) powered by 5Volt PIN. WAV player can be based on project like this one: Here is mono PCB schematic: Here is my idea sketch: Here is Expansion ECI port: I am no PCB geek (I can´t do anything) anyways I want to start brainstorming this idea. It will replay "cassette/Tape: WAV files into computer in high speed BD (Turbo 2000 or maybe up to 7000BD and more, on ZX Spectrum they can load 15000BD for example)... So we will have cheap TAPE emulator. Maybe in future it can be computer controlled and we can have "TAPE Catalog" after boot sequence (600BD -> Super Turbo 15 000). So we will have ultra cheap SD Card interface for loading games. Or it can be with stereo jack input and you will use ipod whell manually on your 20GB Ipod for example... This solution will doesnt need SIO port... So you will be able to use SIO for Sio2PC or SDRIVE, Sio2USB, Sio2SD etc etc... -Matt-
  12. Good afternoon folks, I've recently come upon a lot that someone was looking to offload, consisting off various Colecovision/Intellivision/Atari/TRS-80 titles. Many of them notably included the boxes and manuals, including a lot of Atari 8-bit titles. Curiously however, the majority of 8-bit titles consist of Aim Software cassette titles. There are approximately 13 in total, with boxes(fair condition) and instructions(if you can call them that). The cassettes are in absolutely pristine condition. http://i.imgur.com/ZQH8gAah.jpg http://i.imgur.com/ohZYcWmh.jpg http://i.imgur.com/XN6z0Wc.jpg http://i.imgur.com/eCPHHRoh.jpg http://i.imgur.com/ytHXQrFh.jpg http://i.imgur.com/cnBxKZNh.jpg I'm not familiar with the Atari 8-bit line at all, but it appears to me that it's extremely challenging finding any comprehensive information on the 8-bit titles anywhere. So far I've only found Atarimania, and at least half of these aren't even recorded there. Atarimania at least seems to indicate that AIM Software titles are especially rare, at least for the titles they have on record. Are there any resident experts that can clue me in on what I might be dealing with here? Thanks!
  13. qnr

    I'm cutting edge

    From the album: My items

  14. First of all - I'm rather a newbie with this system, so excuse me if this is an absurd question. As the title states, I'm looking for a way to run cartridge ROM's from a cassette tape. I saw this post here a while back: I am wondering what this task is. If anybody has even the faintest idea, could they please point me in the right direction? Thanks in advance!
  15. So I picked up this little guy from my local thrift store that raises money for for the blind. It's cassette recorder for the blind. It's really sweet actually. Fist of all it's very tactile it's made to feel out the controls. It's even got an exposed nub on the tape wheel so you can feel which direction the tape is moving while fast forwarding or rewinding. It also has an indexing button that records a tone when you hit it. The tone can be heard when rewinding to let you know where to stop. Coolest thing of all is that it records and plays standard cassettes in 4 tracks. This is because it was made to play books on tape and my assumption is that it allowed you to get to different points in the book without too much moving around on the tape. It made me think that this track and indexing would be very convenient for saving programs. I just did an experiment recording a "Hello World" program with my TI 99/4A across all 4 tracks at the same point on the tape. I was a little surprised that it worked. I know that this is not such a great idea for storage because it's a non standard format and if this machine breaks the tapes wont work on anything other machine. My question is why did this never become a standard? It seems like it would have made life a lot easier back in the old cassette days.
  16. Hi, I just got an 800 system, with some accessories, but the tape drive doesn't work. Occasionally I'll get a vague noise when I press rewind, but even that is infrequent. It won't play when I type "CLOAD" in the prompt. I looked inside it, and the belts aren't broken. I'm thinking that I'll just cannibalize the SIO cable for a SIO2Arduino build--the drive isn't in particularly good shape, and looking on Ebay, SIO cables aren't that much less than a new 410 or even 1010. I also have a disk drive that sounds like it works (I haven't actually got any 5.25 disks yet), so I'd only use the tape drive to download programs from a PC, with the SIO2Arduino would solve. But I'd appreciate any opinions. Thanks.
  17. I am selling my Atari 400 computer and Atari 410 Cassette Writer. They can be seen here: http://www.ebay.com/itm/Atari-400-Vintage-Computer-and-410-Cassette-Read-Writer-/221955724720?hash=item33ad9795b0:g:ITMAAOSwNphWXLvH -ArdsleyTank
  18. Hello everyone, I'm new to the forum, but like pretty much everyone else, grew up on ATARI and haven't ever really left it. I have alot of software on cassette, but my 410 program recorder has given up the ghost recently. Anyone out there have a working ATARI 410, 1010 or XC11/12 cassette drive that they're willing to part with? I've checked CL & ebay of course, but every ad is for a non-working (for parts) or "untested" unit, which I have to assume means "not working". I am willing to pay (not top dollar) of course, as long as you can confirm that it does work (load and save programs). Please let me know if we can work something out. Thanks!
  19. I'm not sure if it's a new thing or not, but I would believe it is - tapes on 90% of our 8 bits systems are simple audio tapes, and "emulation" can be done by simply wiring the cassette interface with any sound source able to read audio files. Still, some computers can be tricky. At least the Thomson computers used a specific tape reader that converted the audio data into digital data - it mean that the input expect a TTL signal, and therefore the standard audio signal is too weak for the computer (TTL signals use 5 volts). Daniel Coulom, fan of Thomson computers, decided it was time to solve this issue. Most of the programs for the iconic (In France) MO5 and TO7-70 computers came on tape. Only a very few were on floppies, and no more than 5 or 6 programs came on cartridges, most of theim being BASIC and other languages. He created an extention that allow to read a SD card from the joystick controllers (!) - as useful as it is, most cassettes games need to be converted, and some games doesn't like to be converted to a floppy format, mostly the ones with copy protection (yep, it exist...). So he went back to his drawing board and came up with the SDLEP-Reader : http://dcmoto.free.fr/bricolage/sdlep-reader/index.html It is simply based on an Arduino, that read files from a SD card. Now, since TTL signals are square signals, and that it's what is needed in the audio format of most computers, it is pretty easy to add a resistor to drop the 5V from the TTL signals to levels acceptable by most computers : The SDLEP-Reader can be powered by 5V or 12V sources, usually from the computer as most have a power source for peripherals, but can be done with a power supply if needed. The files can be converted from wav to .lep, a file format created specifically to emulate the tape in a compact form (there is a similar format (in mind, not sure about the way it works) for ZX Spectrum) : http://dcmoto.free.fr/emulateur/index.html(scroll down to DCLEP). As the SDLEP-Reader emulate the tape player, loading from the SDLEP-Reader is going to take minutes. Some long tapes might get a shortened loading time if the tape was recorded with a slower bitrate, but you won't have SD2IEC result and load a tape game at the speed of a cart game. Also, as the name implies, the SDLEP-Reader doesn't include a record function. Daniel though that no one today would write programs on a real machine an record it on tape so be ignored that function. Note that the project is not open source - Daniel wish that no commercial use of his products is made - but you're free to do it yourself, to modify what he did, etc. Also, this project was published very recently, so, the module is tested and confirmed to work on Thomson computers (TTL signal) and on the Philips VG5000 (standard audio input) it hasn't been tested yet on other systems. Feedback for other computers should arrive when Daniel will receive new parts and send modules to some members of the system-CFG forums, but nothing stops you to make your own SDLEP-Reader and try it on any machine you want.
  20. I've never really known much about tape loaders on the Atari and am wondering a few things. 1) Has anyone ever produced one which will play sound so that it sounds like a ZX Spectrum whilst loading? (I love the Spectrum loads!) 2) What do they typically do? Are decompression routines routinely added to them? Do they typically amend I/O parameters to save tape length? Of course I've seen pictures, which are rather rare on the Atari (I guess due to annoying the user because of the already long load times) 3) Are there any standard open source / freeware / PD loaders for the Atari? I've also seen the ones which just blank out the screen or add "Load Error" messages. If you have any other information about them, please let me know.
  21. I have a bunch of original TI casette tapes that I never used, got those at one of the german TI-trefs about a decade ago. They are in good condition as you can see in the attached pictures. Some of them are still shrink wrapped. Can't tell if they are readable or not though. There is some basic teaching stuff and quite a few adventure games for the tunnels of doom cartridge. Also 2 copies of "Pennies and Prizes - Quest for the King" by texcomp. One cassette has a custom label "Mini writer v1.0 use with TI MINI MEMORY". Could be that a few cassettes have some custom contents, as they have "disable write protection" labels on them. Now here's the plan: I don't want to longer hord/keep these cassettes and don't feel going through the ebay route. Therefor I'd like to trade the 39 cassettes collection for a TI peripheral (PEB equipment card or something similar). If you are interested PM via Atariage. I prefer to ship to Europe. The "best" offer receives the whole collection, I won't split it up. Shipping costs will be worked out privately. Trade deadline is Saturday December 15th. I'll contact the best offer on Sunday December 16th. Included are: 5x Basic für Anfänger (shrink wrapped) 5x Basic für Anfänger (2 with custom content?) 1x Teach yourself extended basic 1x Oldies but goodies Spiele 1 (shrink wrapped) 2x Oldies but goodies Spiele 2 (shrink wrapped) 2x Oldies but goodies Spiele 2 2x Marketing plan spiel 1x Ihr Finanzberater (shrink wrapped) 5x Voodoo Castle 1x Savage Island series (shrink wrapped) 1x Savage Island series 2x Mission Impossible (1 with wrinkled label bottom) 1x Strange Odyssey 1x Mystery Fun House (custom cassette case) 1x Pirate Adventure 1x The Count 1x Pyramid of Doom 1x Adventureland 1x The Golden Voyage (crack in cassette case) 2x Pennies and Prizes - Quest for the King (custom cassette case), Distributed by Tex-Comp 1x Music Skills Trainer (custom cassette case) 1x Mini Write v1.0 (re-used TI-cassette, custom cassette case)
  22. This may be the shortest post ever, but there is something that I would like to know, just for knowledge as I have no plans to do any work in this area... but it may be of use to someone else years in the future.... ... ok, I would like to know how the multi-track tapes are produced. By this, I am referring to those which have a song/speech playing and then data is loading. Is it as simple as that you have a recording of the speech/song and then you record the program over the top? If it is that simple, just reply 'yes'. If not, please expand... thank you.
  23. Hello Turgen System users, I would like to know your opinion on depreciating one of the least used features in Turgen System. In order to streamline the source code of Turgen System, the following feature becomes a candidate for depreciation. Tape Images with trXX blocksThis feature was originally added to extend .CAS file format to hold data stored with various turbo systems. This "standard" never became widespread and the only utilities that support these trXX blocks are Turgen System, CAS COM, and ATART 2.00. The trXX blocks are superseded by the pwmX blocks introduced by the A8CAS project. By removing this feature, the following will be lost: Writing tape images with trXX blocks Reading tape images with trXX blocks Extraction of data from tape images with trXX blocks Transfer of Turbo 2000 files through SIO2PC or ATART interface from PC to Atari. By removing the feature, the following will be gained: Complex code processing tape images with trXX blocks will be removed from various parts of Turgen System Code of the signal generator will be streamlined and slightly downsized The latest version of Turgen System that supports the trXX blocks will be archived and preserved. If you have any objections, now it is the right time to state them!
  24. The most recent releases of the cassette-oriented tool Turgen System add support for the Chaos Turbo 6000 tape loading system from GDR. I would like to kindly ask anyone who has a data recorder with the Turbo 6000 upgrade to try data transfer from PC to Atari (using either cassette adapter or real compact cassette). My tests with hacked a8cas-atari800 emulator are OK, but I would like to know if everything works with real hardware. The rumor says that this upgrade used to be popular in Germany, therefore it is my hope a handful of users still have it. As the natural file format of Turbo 6000 does not allow to load all kinds of binary files (there are severe limitations), a new file format and a binary loader that allows for loading almost any binary file has been introduced too. If you are a daring user willing to try, use the following: How to use a cassette adapter to perform a data transfer from PC is demonstrated in the following video. It is just for different turbo system, but the procedure is the same Read section 23 Turbo 6000 of the product documentation to get information on the Turbo 6000 plugin This picture shows a playlist item Any additional information on the Turbo 6000 system (e.g. more file formats) would be welcome too.
  25. Is it possible? I remember I had a "cassette copier" program which read the cassette data, kept the data in memory and then dumped it to another cassette. I would like something like that , but instead of writing to another cassette, write to a disk file. Another, (very ugly) solution I was thinking about was to load the cassette and use the headphone output of the speakers to connect the my PC to record the sound. The problem is I don't have access to any cassette player, except the Atari 1010. And I want to send a backup of Wordrace to atarimania I've being checking thrift stores for month for a decent priced and working cassette deck, without luck. Thank you
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