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So, I made a game for the Vectrex some time ago called 'Circus Vectrex' that was supposed to be just a tongue-in-cheek take on the classic 'Circus Atari' game. At one point I was thinking about polishing this game off, as it was, and releasing it as a cartridge. I never did get around to it as the cost was a bit high for me at the time, and the game had a bit too much drift on some of the testers Vectrex. Although it seemed fine on mine? Since then I've had a few people tell me I should make the start jump and in-game jump mechanic more like the Atari game and release it. So I've come to ask for, and would appreciate, some honest answers from people who are likely to know both systems. Do you think this game is good enough / worth attempting to convert so it plays the same as the 'Circus Atari' game? I've added a short video (sorry no sound, my bad) and an online playable link below so you can get an idea of the game. https://drsnuggles.github.io/jsvecx/?rom=Circus Or have a look on my (old) blog: http://garrysgamingblog.blogspot.com/p/programming-projects.html Thing is I now have 10 spare eproms to do this with, as I've decided to use a writable chip with the full version of my 'Trapped' proof of concept game. (If it ever gets done) So do you honestly think it's a worthwhile project or not (I've more projects than time just now ) and your opinion would be welcome.
Modded my Atari paddle to a new design with an aluminum volume knob and some adhesive woodgrain drawer liner. Here's how I did it: