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  1. I accept PayPal payments, will ship anywhere in the world at the actual cost of shipping using USPS Priority Mail from area code 60056. Any order over $50 will require the purchase of additional USPS Shipping Insurance to be paid by the buyer. Check out the pics and PM me if interested in any of the items or you have any questions and please include your zip or postal code so that I can work up the shipping costs.. If you live in my area, we can also work out a meet so as to save on shipping cost. If you have any questions, such as condition of boxes, just ask. I will provide details and time permitting, individual pics. ColecoVision Cartridges C B M O (C = Cart, B = Box, M = Manual, O = Overlay(s) x x x x 40.00 2010: The Graphic Action Game x 12.00 B.C. II: Grog's Revenge (B/W Alt. Label) x x x 25.00 Buck Rogers - Planet of Zoom x x x 35.00 BurgerTime x x x 40.00 Cabbage Patch Kids - Adventures in the Park x x x x 35.00 Cabbage Patch Kids - Picture Show x x x 25.00 Campaign '84 (Silver Box/Gold Label) x x x 50.00 Congo Bongo x x x x 60.00 Dam Busters, The x x x 15.00 Dam Busters, The (Canadian Title Screens) x x x 30.00 Destructor x x x 200.00 Donkey Kong x x x 200.00 DragonFire x x x x 35.00 Fortune Builder x x x 35.00 Frenzy x x x 120.00 Frogger II: ThreeeDeep! x x x x 40.00 Front Line x x x 40.00 Gateway to Apshai x x x 55.00 Heist, The x x x 40.00 Illusions x x x 45.00 Jumpman Junior x x x 325.00 Jungle Hunt x x x 100.00 Montezuma's Revenge x x x 55.00 Moonsweeper x x x 60.00 Mountain King (Silver Box/Silver Label) x x x 20.00 Pitfall! x x x 45.00 Pitfall II - Lost Caverns x x x 20.00 Pitstop (Coleco-ish Cart Shell with "For CV & ADAM" label and 2 piece box) x x x 190.00 Q*bert's Qubes (2-Piece Box) x x x 50.00 Roc'N Rope x x x 25.00 Rolloverture (Silver Box/Gold Label) x x x 200.00 Sir Lancelot x x x x 95.00 Spy Hunter x x x 30.00 Squish'Em featuring Sam x x x 50.00 Super Cross Force x x x 45.00 Tarzan x x x 100.00 Tutankham (2 Piece Box) x x x 30.00 Victory (CV Presents Label, CV & ADAM Box) x x x 35.00 Victory (CBS Software version) x x x x 40.00 War Room x x x x 30.00 WarGames x x x 50.00 Antarctic Adventure x x x 320.00 Aquattack x x x 65.00 B.C.'s Quest for Tires x x x 110.00 B.C.'s Quest for Tires II: Grog's Revenge x x x 35.00 Bump 'n' Jump x x x 15.00 Carnival x x x 15.00 Centipede x x x 15.00 Cosmic Avenger x x x 40.00 Decathlon, The Activision x x x 15.00 Defender x x x 15.00 Donkey Kong Junior x x x x 15.00 Dr. Seuss Fix-Up the Mix-Up Puzzler x x x 60.00 Dukes of Hazard, The x x x 90.00 Evolution x x x 90.00 Frantic Freddy x x x 20.00 Gorf x x x x 20.00 Ken Uston Blackjack & Poker x x x 90.00 Keystone Kapers x x x 15.00 Lady Bug x x x 15.00 Looping x x x 30.00 Miner 2049er x x x 200.00 Motocross Racer x x x x 15.00 Mouse Trap x x x 25.00 Mr. Do! (ColecoVision Presents Labl, CV Box) x x x 25.00 Mr. Do! (For ColecoVision & ADAM Label, Box) x x x 45.00 Novablast x x x 25.00 Omega Race x x x 20.00 Pepper II (ColecoVision Presents Label) x x x 20.00 Pepper II (For ColecoVision & ADAM Label) x x x 25.00 Pitstop (Coleco-ish Cart Shell with "For CV & ADAM" label and 1 piece box) x x x 20.00 Popeye x x x 20.00 Q*bert (2 Piece Box / Gold Label) x x x 35.00 Quest for Quintana Roo x x x x 20.00 Rocky - Super Action Boxing x x x 275.00 Sammy Lightfoot x x x 250.00 Sector Alpha x x x 20.00 Smurf Rescue x x x 15.00 Space Fury x x x 15.00 Space Panic x x x 100.00 Spectron x x x 16.00 SubRoc x x x x 18.00 Super Action Football x x x 175.00 Super Action Soccer x x x 110.00 Threshold x x x 20.00 Time Pilot (ColecoVision Presents Label) x x x 20.00 Time Pilot (For ColecoVision & ADAM Label) x x x 14.00 Venture x x x 20.00 Victory (For ColecoVision & ADAM Label, Box) CONTROLLERS, ATTACHMENTS & ACCESSORIES 15.00 Co-Stickler, The (Attachment) 20.00 Coleco PermaPower Batteries 45.00 ColecoVision Dust Cover (CIB) 75.00 ColecoVision Power Supply (Canadian version, works on U.S. systems and more reliable) (CIB) 100.00 Hand Controller (Black) (CIB) HOMEBREW BOXES COMPLETE WITH CART AND MANUAL 25.00 Donkey Kong (U.S./ADAM Style) by V. Godefroy/CollectorVision 20.00 Slither by PhattyBoomBatty 25.00 Super Action Baseball by CollectorVision 25.00 Super Action Baseball by PhattyBoomBatty & AA Team 25.00 Turbo by CollectorVision FOR SALE - ColecoVision - Jim N.pdf
  2. I recently purchased this item at a flea market. It's a cassette port of Donkey Kong for the Coleco Adam that appears to have been released in 1984. It comes packaged in a cardboard box designed to look like the original arcade cabinet of the game. After purchasing the item, I tried to do some research on it. It was one of three arcade games that were given ports to the Adam with boxes designed after the original arcade cabinets. I only found a few pictures of the box on Google and found no current or completed listings of the game on eBay. The closest thing I found on eBay was a Zaxxon game in the cabinet-style box the was listed for about $500. I wanted to see if anybody knew about the history of the game or how much it is worth.
  3. I have been fortunate to get my hands on a Coleco Telstar Arcade Model 6071 (the triangular one). The RF modulator has deteriorated and I need to convert this system to composite video. This is where I need help. It looks like it would be pretty simple to do, but I'm a newbie and I don't completely understand the chips and pins and I don't want to risk destroying the console by experimenting. I'm attaching some pics for reference. There is a single coax cable connecting the board to the RF converter. I would assume that this cable is carrying all of the video information. Can I just take this signal and convert to composite? Does anyone have instructions or pictures that are specific to the Model 6071? I would greatly appreciate any assistance anyone could provide.
  4. Refurbished and Composite modded console with 2 controllers with ball knobs and straightened cords and original power supply $199 + shipping Set of black controllers refurbished with ball knobs and straightened cords $60 + shipping Set of Tan (Adam controllers) with ball knobs and straightened cords $50 + shipping. Thank You AtariAge for over 7 years of ColecoVision mods! I've modded over 500 ColecoVision consoles and over 1200 controllers. Feel free to contact via messenger if your looking for any ColecoVision services. ***Newest offering F18A install. $169 + return shipping that's parts and labor. Great mod connect directly to HDTV with VGA port, or use a converter to go from VGA to HDMI. *** Ask about availability of ColecoVision hardware. I may have expansion modules or modded console(s) with or without controllers and power supply. If available Atari expansion module $20, steering wheel $25, Roller Controller $30, RGB modded console (console only) $199. Complete system with RGB, composite, pause, intro skip BIOS, 2 controllers and power supply $329. Plus shipping for all these listed items. RGB mod: Here is a link to a thread in the ColecoVision Forum: http://atariage.com/forums/topic/232809-new-rgb-colecovision-mod/ Here is a quick video I made with cell phone showing the RGB mod connected to the Framemeister and the HD Video Converter on a Vizio LCD TV. RGB mod outputs awesome video signal and dual mono audio through a discreet 8 pin mini din jack on the back of the console. This mod was designed to be used with a RGB to HDMI scaler. The XRGB mini Framemeister and the HD Video Converter (sometimes referred to as Panlong) are my tested and recommend scalers. They provide awesome picture quality on LCD/LED TVs. This RGB mod should also work with any monitor that accepts a 15khz video signal, although I have not tested on any monitors and cannot make any guarantees. https://www.amazon.com/Panlong-Converter-Scaler-Coaxial-Consoles/dp/B00D86UYBS/ref=as_li_ss_tl?ie=UTF8&qid=1420692028&sr=8-1&keywords=scart+hdmi&linkCode=ll1&tag=atariage&linkId=6f51c402c5548c619cfeae00ff569b61 I have also seen them on Ebay for around $43 with free shipping. RGB Cables: Your choice of one of the three cables listed below is included with the RGB mod service. One or both of the other cables can be purchased at the time of service. I won't sell cables separately at a later date. 1. male to male 8 pin mini din cable. This will plug directly into the back of the ColecoVision and directly into the 8 pin mini din jack on the Framemeister. $10 if you choose another cable and want to add this one. 2. male 8 pin mini din to male 21 pin connector wired EURO SCART. For use with the HD Video Converter. $15 if you choose another cable and want to add this one. 3. male 8 pin mini din to male 21 pin connector wired JP-21(Japanese 21) RGB. This will plug into the 8 pin mini to female JP-21 adapter that is included with the Framemeister. $15 if you choose another cable and want to add this one. DIY Composite video Mod board (cord included) Picture below DIY purchase price for mod board with a/v cord included $29 shipped anywhere in the USA. This board was designed and tested for NTSC. The ColecoVision outputs only mono sound and this mod outputs the mono to both left and right. (dual mono). If you choose to buy a Composite modded system from another seller on Ebay, Craigslist ect...make sure they are using the LM318 amp chip and not the transistor mod. The transistor gets super hot and is prone to failure and there are brightness issues. Installation Instructions: ColecoVision DIY Mod Installation.pdf Prices: Repairs requiring chip replacement extra. Console refurbished with no mods. $40 + return shipping. Console refurbished and A/V mod board installed $69 + return shipping, a/v cable included. Console refurbish and RGB mod installed $109 + return shipping. $20 off if you send a working console that I have previously serviced for upgrade. Your choice of 1 of 3 RGB cables listed above is included and the other cables are available for the listed prices. Add composite video mod to RGB modded console for $29 (DIY price with free install) a/v cable included. Controller refurbishing $20 each or 2 for $30 if combined with console refurbish and mod install. Ball knobs and cord straighteneing are free options with controller refurbishing. Intro Skip BIOS $15 and Pause Button $35. Or both together for $40. BIOS and Pause only available additionally with console refurbish and RGB and/or A/V mod. All my mods are shown in this I made, with the exception of the Intro Skip BIOS and RGB. Here is a link to my Intro Skip BIOS thread http://www.atariage....nstall-offered/ and here is a link to my profile. I have links to all my mod threads on my profile. http://www.atariage....r/23318-yurkie/ If you have any questions please feel free to ask. LEDs are now 3mm red. These are much more discreet than the 5mm blue. I added 2 clear LEDs that light up blue. Power LED comes on when power switch is turned on. Pause LED blinks when Pause switch is flipped on. 4 second video showing blinking pause LED. LEDs $15 each. Power Mod: This mod eliminates the unreliable original power supply. A 12V regulated supply with barrel plug is inserted in barrel jack on the back of the console. 5V and -5V are internal. This mod is $50 + return shipping. Power supply may very from pic, but will 6' or longer total length. Pictures for reference. ColecoVision DIY Mod Installation.pdf
  5. Sydney Hunter & The Caverns of Death is coming for the ColecoVision! Sydney must navigate dark caverns while avoiding bats, ghosts, hot lava and other obstacles. If you can survive all 10 caverns, you will be able to win your freedom! Here's some screenshots of the work in progress
  6. Index of Updates! 4/15/15 - Initial post (see below) 4/16/15 - Pixelboy Games Arrive 5/7/15 - New games & Overlays 5/9/15 - Repro Boxes 5/23/15 - Some rare carts 6/1/15 - Clear case SGM 6/4/15 - Some NIB games 6/7/15 - Rey's awesome ADAM Power Supply 7/8/15 - Amazing collection of Repro Boxes 7/31/15 - New Homebrews & a ColecoVision Press Kit 8/8/15 - Opcode's Juno First 8/20/15 - Super Sketch 8/28/15 - Shovel Knight for the ColecoVision! 9/17/15 - Review of an AWFUL European homebrew controller 9/24/15 - Frenzy! 10/1/15 - The awesome F18a ColecoVision review! 10/6/15 - Boxxle & more from Pixelboy 10/8/15 - F18a + HDMI Converter Results #1 10/16/15 - Super Famicom NTT Controller & Taiwan Cooper Games 10/22/15 - F18a + HDMI Converter Results #2 10/23/15 - My final "loose cart" needed to complete the collection! 1/28/16 - Pics of my stuff 2/5/16 - Donkey Kong & DKJR Arcade Flyers 2/11/16 - More arcade flyer scans 2/17/16 - My daughter loves the ADAM! 2/20/16 - Even more arcade flyers 2/23/16 - Coleco ADAM Zaxxon Box 2/29/16 - Yay! More Pixelboy! 3/7/16 - One year anniversary post - My entire homebrew collection! 3/11/16 - USB PC Interface for ADAM Keyboard Review 3/11/16 - Mr. Do! "Alternate" Coleco Box 3/15/16 - Awesome homebrew repro boxes by Pixelboy! 3/26/16 - DK, DKJr, Zaxxon AWESOME ADAM games boxes! 4/12/16 - 5 New Games from CollectorVision - Star Soldier, Drol, Hang On, MORE! Why I got back into collecting ColecoVision... …It’s all the Flashback’s fault! Seriously! Growing up, the ColecoVision was always “my system.” It really was the video game machine that I grew up on and followed religiously. Sure, I had a 2600 before it and a C-64 and then an NES after it, but it was the system that would change a part of my life as an adult. My “video game childhood” started out with the original Sears Tele-Games Pong which I received for Christmas in 1975, and then two years later Santa put a 2600 under the tree. I was only 7 at the time when the 2600 came out, and while I played it to death, I was still a bit too young to really appreciate games and how important they were about to become. But then 1982 rolls around, I’m reading Electronic Games Magazine and news about the ColecoVision at CES is talked about and I was blown away. At this point in my life I was addicted to any stand-up game to hit the arcades but disappointed in the current home-version offerings. Seeing what the ColecoVision was going to bring home blew me away, and I had to get one! The two childhood CV stories that I remember distinctly… First - I always knew where my parents hid my Christmas presents and one day after school I had discovered that they had bought the ColecoVision system, Expansion Module #1 and several games that were available. But it would be weeks before Christmas and I just couldn’t wait. Knowing the exact schedule of when my parents would be coming home and how much time I had between getting back from school, I would go and take the ColecoVision, and very carefully remove it all out of the box, hook it up to the TV, play it as long as I possibly could, and then with enough time to reverse the process, put it all back into the box EXACTLY as it was before and put it right back to where it was “hidden.” And of course I played off the “surprise” perfectly fine on Christmas day! To this day, my parents still have no idea I did this! The second was when I had saved up all my allowance to buy Donkey Kong Jr. For whatever reason that game came out (at least where I lived) at a higher price than other ColecoVision games and while at the store wanting to buy it, my parents wouldn’t let me due to the higher price. Thankfully, my parents didn’t pay too close of attention, and one day I rode my bike down to Gemco (big box store in SoCal in the 80s) and happily used up my allowance to purchase the game. They never even noticed that I had bought it. My collection of CV games as a kid included pretty much all the “common” games. I had all the arcade ports and many of the original games that came out up until the end, all the add-ons, controllers, etc. The only thing I never had growing up was Adam. Fast forward through the next few years… My gaming career went from ColecoVision to the Commodore 64 to NES/SNES, etc… But even through all those years, I had kept a ColecoVision plugged in, and it would always be a system I’d go back to. I ended up working in the video games industry from 1989 - 2011, which is an entirely other story, but I got into the industry because I was a fan. During those first 10 or so years, I would go to flea markets and collect games. ColecoVision was always the system I looked out for the most. At one point I pretty much had collected just about everything that was out there at the time. I want to say I had really close to a complete collection of loose carts, most games CIB, and at this point I even had an Adam up and running. ColecoVision was still “my system.” At this point, I was also collecting stand-up arcade machines, and when I was living on the east coast I had about 40 machines in my game room and probably another 50 or so PCB’s that I could plug into various machines. I spent a great deal of time restoring dedicated cabinet 80s arcade games. Here's a few pics of my "game room" (wish I had more and at better quality, but in those days, the smart phone didn't exist!) In 2002 I took a job with Activision and had to move back to SoCal. At this point in my life, I had become jaded with the video games business based on a number of different things that had happened and I was totally disenchanted with the industry. It was no longer a “hobby” for me, but a “job.” I sold everything I had. Didn’t even look back on it. Didn’t really care and moved to SoCal totally empty-handed as far as any retro games went. For the first couple of years at Activision, I didn’t even look at retro games, even though I was working for the company that is one of the most iconic in the eyes of retro game fans. One of my co-workers was selling off some of their old game machines, and one of the machines was a ColecoVision with a hand-full of games. I instantly flash backed to childhood and I just had to have it. I bought it, took it home, made sure it worked, loved it, but put it in a box, and there it would stay, for probably about another ten years. In 2011 I finally got out of the video games business, focused on my theme park blog which I had been doing on the side for many years and moved to Orlando. If I said I had totally gotten out of retro gaming over those years, that would be a lie. While I was no longer collecting physical hardware or game carts, I always had an emulator or two on my computer. And it almost always consisted of MAME, ColecoVision, and Atari. I would find myself going back to play my favorite ColecoVision games from time to time. When I worked for WayForward, I did have a Vectrex sitting on my desk with a Sean Kelly multi-game cart, but that was mostly for “show.” In fact, when I moved to Orlando, I gave it away. Orlando was a total fresh start for me. No more video games career, time to shift gears, have a different focus, move forward and not look back. And things have been going very well since. Still have the emulators on my laptop and would play from time to time, but I had pretty much forgotten about games and anything retro. I had not given up on games entirely though. I always had whatever the latest Nintendo system was and a few games, but nothing really interested me to be fanatical. We’d play Mario Party with groups of friends, I was slightly addicted to Animal Crossing and always had a handful of NES Virtual Console games, but that was about it. And then the ColecoVision Flashback system came out… I thought “What a cool idea… so many of my favorites as a kid all in one place, and easy to hook up to the TV!” (I totally understood the licensing aspects of games so I knew some games couldn’t be included.) Two things went through my mind while playing the system: 1. This just isn’t good enough, it didn’t *feel* right, and that right there sparked my interest in pulling the ColecoVision I had sitting in a box for ten years out and playing the real thing, and 2. WHAT ARE ALL THESE HOME-BREW GAMES!?!?! When I had gotten out of collecting games around 2001, there really wasn’t any home-brew (that I was aware of) out there for the system. At least not to the level that I was seeing on the Flashback system. I did some research and I simply could not believe that people were STILL MAKING GAMES for my childhood system keeping it alive! And not just tinkering around, home-brew games that looked like someone punched in some code from Compute! magazine, legit boxed games of arcade ports and original content that was just as good if not better than the original games that came out for the system 30 years ago. I had to do a double take… “People are STILL making games for a system that hasn’t seen a retail store shelf in 30 years???” This was something that I realized that I needed to be a part of! And all of a sudden, something I hadn’t felt in 20 years was back… I was once again a “fan” of games instead of it being a “job.” As I played games like Circus Charlie, Buster Bros, and Girls Garden, I’ve just sat there thinking to myself “I honestly cannot believe I’m playing these games…on a COLECOVISION!!! WTF?!?!?” I had known of sites like Digital Press and Atari Age, but hadn’t really paid attention to them. Doing some searching around, it seemed like Atari Age was *the* community for ColecoVision fans and I registered. Seeing just how much I needed to get caught up on, I spent hours and hours neglecting my own business to read up on hundreds of threads (and I’m still getting caught up!) Through the help of many of the forum members I have now collected over 100 of the home-brews that have been produced over the years and have re-collected many of the loose released carts. I have been totally blown away by this community since I found it and I haven’t been this excited in anything game-related in years. So that’s my story… my introduction, etc… And if you read this whole damn thing then I’m even MORE impressed with this community! Looking forward to getting more caught up on the past and what the future of the system has in store! Thank you for reading!
  7. Hey all, As we know, when the Intellivision II was designed, Mattel implemented the stricter copyright routine so third-party games, namely Coleco, (and Mattel's own Word Fun) wouldn't work on the new console. It seems like everyone eventually figured out how to get around this, by many already-released games were incompatible. As far as I'm aware, Coleco never re-released their games in the US market with updated code to get around the Inty II copyright check. However, I've read that some versions of the European CBS Electronics release of Coleco's games have updated code and (in theory) should run on an Inty II. The real question is - would you want to? Coleco is somewhat notorious for intentionally gimping their Inty ports to make the ColecoVision look better. In my case, however, Venture is one of my favorite Intellivision games after the AD&Ds! So I decided to order a CBS copy of Venture and got it working. It could just be my imagination, but the CBS version seems to run noticeably smoother than the US-market Coleco version (on the Inty I of course). How-To: Pictures 1 & 2 - Obtain the "Green Dragon w/ White Lines" box version of Venture. The are at least two other CBS box versions; I'm not sure if they all contain Intellivision II compatible code. Pictures 3 & 4 - Great! You have a Venture cartridge that has the right code to work in an Inty II. Only one problem - the cartridge doesn't fit in the console! There are three "chines" above the PCB contacts which prevent insertion into the US-market Intellivision II. Unscrew the two screws on the back of the cart. Picture 5 - The other half of the cart is normal and should fit in any Intellivision. No work needed here. Picture 6 - Break off (ouch! sorry) the three chines with some needle-nose pliers (etc) and sand/file down the remaining nubs. Picture 7 - Reassemble the cartridge (was it really that easy?). Picture 8 - Not quite! Now that you've filed down the chines, the cartridge actually goes too far into the Intellivision II. So when you insert it, insert it about 5mm short of the hard stop. Do that, and you're playing Venture on an Intellivision II!
  8. DOWNLOAD ColecoVision SlideShow Sample in 5 formats: SLIDESHOW SAMPLE.ZIP README.TXT Hello everyone, My name is NewColeco and I'm gonna tell you what I've been worked on during the last 3 years. Not everyone is aware that graphics are very difficult to add in our beloved homebrew games, especially within the standard 32K cartridge size. To make things worse, some graphics cannot be compressed at all to keep the action fluid and fast. In order to add great looking bitmap screens and tilesets into our projects, we use data compression. I've been working very hard on lossless data compression for our graphics data. My new compressed formats are named DAN1, DAN2, and DAN3; they work especially well for big graphics like charset and bitmap screens. They are, technically speaking, LZ77 variants and developed based on our graphics need. The ZIP file in the download section contains 5 files of the exact same slideshow sample, the only difference is the data compression format used in each one of them. Information about the Slideshow ROM files: in Pletter - ROM size 27730 bytes. in ZX7 - ROM size 27665 bytes. in DAN1 - ROM size 27094 bytes. in DAN1 without RLE support - ROM size 27078 bytes. in DAN3 - ROM size 26999 bytes. For this slideshow sample, saving about 700 bytes is a big deal; should be enough to add an extra picture without going over 32K. Now you know what I've been working on lately. Question? Thanks for reading!
  9. lulrik

    Coléco Space Blaster

    From the album: lulrik collection

    A little electronic game

    © lulrik

  10. As the title says Is this a game you would like to see for the ColecoVision ?
  11. Hey I thought I remembered reading a thread on this way back but cant seem to find it now. I was wondering if there is a place to buy replacement labels for the coleco vision console. The big one for the front and the little one for the top in front of the cartridge slot. I was given this thing about 10 years ago and the labels were peeling when I got it. I glued them down but the metallic nature of these labels left them wavy and odd looking. And I think they were actually applied slightly off center in the factory cuz they're just not on there quite right. The console works and looks perfect other then the labels so it would be great to get this thing mint. The thick metallic nature of these labels probably make them hard to reproduce properly so maybe they don't exist but I thought I'd check.
  12. Hello! Atari 8-bit user here. I do have a copy minus manual of ACTIVISION's ZENJI for the Coleco Colecovision. If interested, please PM me. I'm shipping from Southern California so, stateside, shipping should be around the $10-$12 mark when properly packed. International Shipping is around $20 based on my latest shipment to Europe. Thank you, AKD.
  13. Hi everyone, Here's 3 brand new games for your ColecoVision! - Junkwall - Kung Fu Master - MazeZam You can now order them directly on CollectorVision website: http://collectorvision.com/ Or you can also contact coleco_master here on AtariAge
  14. ROM File : pokerface.zip You are invited to give your opinion. While I'm here, what is the real interest about a ColecoVision Strip Poker game?
  15. Hey guys, I've got here a nice Colecovision system I was looking to unload. As well as some more atari stuff that I'll post later. I was kind of looking to trade this stuff but i'm also taking offers since I don't have any price for this stuff in mind at the moment. The system works great and comes with all the hook ups necessary to play and 10 games which nearly all of them have amazing labels extremely glossy and in mint condition. (Except for Defender and Q-bert there not as nice!) See the pictures for the game titles! Take a look at the pictures down below here for a better look at what you would be getting. I've kind of been on the prowl lately for some PS2,Gamecube, and Dreamcast games maybe even some original xbox games. I'll post a list of specific titles i'm looking for, for various consoles and then just pm with whatever you got. Anyways here some pictures of the stuff! The system itself: http://i1060.photobu...78/IMG_0394.jpg http://i1060.photobu...78/IMG_0395.jpg http://i1060.photobu...78/IMG_0397.jpg The games! Labels are so glossy! http://i1060.photobu...78/IMG_0399.jpg http://i1060.photobu...78/IMG_0400.jpg http://i1060.photobu...78/IMG_0401.jpg http://i1060.photobu...78/IMG_0402.jpg http://i1060.photobu...78/IMG_0403.jpg That should be everything for now also will be posting some boxed 2600 games. I'm mainly looking for Gamecube,Dreamcast PS2 and Xbox games but i'm open to many other games from other systems! Check out my post on Nintendo Age theres a list of games I want there but again i'm open to more then what I have on my want list! Nintendo Age link: http://nintendoage.c...&threadid=63316
  16. Recently found in an elderly relative's home, appears to be unused. Box is missing some flaps on one side, otherwise in good shape. Contains: 1 Tape Deck - KidVid sticker on it 1 Connector cord - still wrapped with a twist-tie 1 Microphone/earbud? - still wrapped in plastic 1 "Smurfs Save The Day" cartridge 3 "Smurfs" audio cartridges - still wrapped in plastic 1 "Use and Care Guide" for the tape deck I'd like to sell this, if anyone is interested. Any questions/comments please feel free to message me!
  17. Hey guys, this is interesting stuff. My friend Marcus Garret, here in Brazil, has just put his hands on this: This is the rather elusive ONYX ColecoVision prototype from Microdigital - the same company who made the Onyx Jr, the only Atari with pause in the world, millitary theme, etc. History goes: last weekend, a Microdigital ex-employee, when cleaning his attic, came across this piece of treasure, and gave to Marcus, who's a dedicated researcher (he wrote 2 books about Atari). At this moment, nobody knows for sure if the proto works, but probably yes. Several pirate carts were found too. You guys can check all the pictures here: https://plus.google....=CPKM7taYm6vHBA
  18. I just recently came across a new Coleco Adam computer. But, since space is a dwindling commodity at my house, I was really just getting it to check it out, make sure it worked, and ultimately see if I could resell it someday. Well, as soon as I followed my intuition to allow for a cartridge to be slipped in {no manuals included unfortunately}, I was hooked. I immediately said, "Now I know why people collect these things." That's really all, in case it helps someone out there who is on the fence about collecting this system. I guess I will add as well that these old systems, plastic bags and styrofoam are all very amazing things. The box to this thing looked like it had been consumed by bugs for decades and/or laying in the edge of a pond or puddle for years {even the welcome letter they left in the printer looks to have been nibbled on from time to time}, but inside the contents are new like they day they should have been opened for Christmas {within reason of course}. I'll certainly save the foam. But, unless the Preservers of All Things ADAM speak up quickly, that box is going out with the garbage VERY soon. Also, any useful info, links etc. to get me started on my way to ADAM bliss {or invitations to secret ADAM societies} will be usefully appreciated.
  19. I get messages asking how do I compose music for the ColecoVision. I hope this will answer your questions. SCREENSHOTS The only softwares I'm using to compose music for years now. VIDEO The music playing on BlueMSX at 50Hz clock And that's it. I'm not using any music tool nor a midi keyboard which I would like to use; I use my imagination and start coding with time and dedication, trials and errors. STORY TIME Late April 2018 With the positive comments received about my CV Commando music-box, and not yet decided about a game project to do, I wanted to compose another CV song during the last week of April. After watching multiple videos of beloved 80s music, and some videos about a SNES ROM hack called GrandPooBear World filled with music, I've finally selected Africa by Toto. I was a bit afraid to not be able to make it sounds good after hearing the Commodore 64 version I've found that I didn't like much, but the song repeats enough and uses an interesting rhythm variation that I love composing with a drum beat (usually when we *clap* our hands) at every 3/4 per bar (measure), like in Commando and many other songs I've composed so far. April 28, 2018 I went babysitting to help a friend who desperately needed someone for an hour or two. On my way back home, I've stopped at a coffee shop to compose my vision of the ColecoVision version of this music. After many hours calculating and tweaking what each sound channel should do to get a pretty good version of the chorus part, and probably looking like a weirdo moving my hands in the air to the music nobody was hearing, I've decided to stop there, send an email, and let my ears relax. My calculations surprised me to see that power of 2s cycles per note were ideal for the PAL version and so I've decided to go with it. FILE: toto-20180428.zip April 29, 2018 Encouraged by what I've started, I've composed the music intro (riff part) which added the xylophone instrument and a reverb voice effect. But hearing both parts back to back felt a bit off. After some tweaking by reducing the duration of the drum sounds to give more time for the bass notes, both parts sounded finally great together (uniformity of the rhythm). Then I got a call; my friend needed my help again. Back home, I've composed a verse by using the same trick as in Time Pilot by playing the same note on 2 channels but slightly different to get almost the same effect as singing on multiple tracks. (save) FILE: toto-20180429.zip April 30, 2018 After dinner, I've started to compose pretty much everything else which added the flute (recorder) instrument, with the help of some music sheets. I've also tweaked the high pitched notes in the chorus part to not be that loud compared to the rest of the song. I had to stop before completing the solo part; my eyes were redder than ever, it was time to sleep. As a surprise and email test, I've sent this file to some Coleco homebrewers and fans; got a bunch of emails bouncing back but some reached destination. FILE: toto-20180430.zip May 1st, 2018 At lunchtime, I took a moment to complete the solo. Finally! Time to share it online! I've created this post on AtariAge and sent a message on Twitter about it. (save) FILE: toto-20180501.zip Not bad, isn't it? I've even muted one of the 3 tones channels to use its frequency to play bass notes on the noise channel. And keep in mind the sound chip has fewer possibilities than many other sound chips of the time, no triangle wave, no PCM sample, nothing. Simulated instruments: drum *clap*, maraca, bass, keyboard, guitar, flutes, xylophone, voice, chorus. Share and Comment :-)
  20. So about a month ago, I bought an ADAM. On Monday, another one followed me home... https://youtu.be/Ngj3YN8y_4I
  21. DUCKTALES 1987 THEME SONG (All-in-one archive) : DUKETALES1987.zip This archive contains the Ducktales theme song I've composed a few days ago. This archive is also updated to contain both PAL and NTSC versions, technically making it sounds just fine regardless if you are using the NTSC or PAL ColecoVision game system. WARNING! The music may play at the wrong speed if you are using a modded ColecoVision or an emulator. For example, setting 50Hz on BlueMSX but still using the NTSC ColecoVision BIOS results into a slower theme song. If you are curious, unzip everything in a single folder, modify one of the ASM source files, and double-click the "compile.bat" file to generate a new ROM file (if the modification is valid). Anyway, enjoy the new ROM file with all the files to make it. PS.: I know, I've called the project DUKETALES on my computer... why? I don't know, I just did it that way.
  22. I didn't know, until....now.... Leornard Greenberg passed away earlier this year I just would like to say thanks to him and all he did for the former Coleco Industries brand I could not be enough thankful to what he all did, starting his career with his father, Maurice Also, my sincere condolences to the families Thanks for everything Leonard! I always, and will still admiring you Rest in peace http://www.legacy.com/obituaries/hartfordcourant/obituary.aspx?pid=186051717
  23. From the album: Uh, retro stuff

    The internals of the new Colecovision Flashback controller, half the info needed to design a compatibility dongle.
  24. SCR2PC - Convert ZX Spectrum bitmap pictures into ColecoVision bitmap pictures by Daniel Bienvenu aka NewColeco January 2017 There are lots of cool ZX Spectrum pictures released as .scr or .mlt files and tools to make them. Technical Information ZX Spectrum bitmap screens are 256x192 pixels, same for the ColecoVision. ZX Spectrum graphics files are composed of PATTERN and COLOR data tables, same for the ColecoVision. ZX color palette is composed of 15 colors, same for the ColecoVision, but the colors are not the same. The video chip TMS9928 inside ColecoVision do not have two different magenta and two different cyan colors. ZX PATTERN and COLOR data are structured differently, bytes in a different order between them and different than how ColecoVision handles it. Considering all the similarities and differences, I've coded the following simple graphics converter tool. This converter support both .SCR and .MLT files and can generate PATTERN and COLOR data into two files instead of one .PC file. This solution is a CLI (command line interface) written in C. CV Paint 2 can load and ZX Spectrum pictures as well but is no more supported. Example ZX Spectrum Space Harrier title screen by MAC, 2014. Download SCR2PC Version 0.3 (EXE, SRC, BATCH FILE): scr2pc.zip Change log: Fixed typos SCR2PC Version 0.2 (EXE, SRC, BATCH FILE): scr2pc.zip Change log: Added multiple palettes SCR2PC Version 0.1 (EXE, SRC, BATCH FILE): scr2pc.zip Various Links Convert PowerPaint pictures into PC files Simple ColecoVision PC viewer (in Java) Atarimax Coleco Ultimate SD Multicart Gallery: ZX Art Tool: Image to ZX Spec v2.0
  25. I am having an issue with my coleco gemini's RF signal and I need some help trying to fix it. To see the issue check out this youtube video: (https://www.youtube.com/watch?v=A8lA3OfZ3JA) Any responses would be appreciated Thanks.
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