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Found 83 results

  1. MAME 0.212 It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release. Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed. There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module. For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the [tt]MACHINE_CONFIG_START[/tt] macro and its associated crud. We don't have space to list all the Apple II and ZX Spectrum software list additions here, but they’re in the whatsnew.txt file. You get the source and Windows binary packages from the download page.
  2. Hi everyone. I found these today at a yard sale for $1 each. I was curious of their values. I've tested the computer carts but not the 5200 one yet. The 5200 cart has no label. Wish I had these when I was repairing my 400s! Thanks.
  3. I recently purchased this item at a flea market. It's a cassette port of Donkey Kong for the Coleco Adam that appears to have been released in 1984. It comes packaged in a cardboard box designed to look like the original arcade cabinet of the game. After purchasing the item, I tried to do some research on it. It was one of three arcade games that were given ports to the Adam with boxes designed after the original arcade cabinets. I only found a few pictures of the box on Google and found no current or completed listings of the game on eBay. The closest thing I found on eBay was a Zaxxon game in the cabinet-style box the was listed for about $500. I wanted to see if anybody knew about the history of the game or how much it is worth.
  4. MAME 0.209 With another month over, it’s time for another release, and MAME 0.209 is sure to have something to interest everyone. We’ve cracked the encryption on the Fun World CPU blocks, making Fun World Quiz, Joker Card, Mega Card, Power Card, Multi Win, Saloon and Nevada playable. Regular contributor shattered has added Кузьмич-Егорыч (Kuzmich-Egorych), a Russian Mario Brothers bootleg running on heavily modified Apple II hardware. In other Apple II news, CD-ROM drives now work with the Apple II SCSI card, and another batch of cleanly cracked floppies has been added to the software list. The NES SimCity prototype has been added to the software list, along with MMC5 improvements to support it, and better emulation for Famicom cartridges with on-board sound chips. Henrik Algestam has continued his Game & Watch work, bringing Popeye (wide screen) and Zelda to MAME. Chess computer support has been expanded with Fidelity Chess Challenger 3, and additional versions of Applied Concepts Boris, and Novag Super Expert and Super Forte. Newly supported arcade games include Akka Arrh (an Atari title that failed location testing), Little Casino II, a French version of Empire City: 1931, and additional versions of Dock Man and Street Heat. A better LM3900 op-amp model means Money Money and Jack Rabbit are no longer missing the cassa (bass drum) channel, and mixing between music and speech is improved. Bug fixes include the Rockwell AIM 65 being returned to working order, working support for multiple light guns on Linux from Kiall, corrected screen freeze behaviour on Deniam hardware from cam900, and better flashing characters on the Sinclair QL from vilcans. You can get the source and Windows binary packages from the download page.
  5. MAME 0.208 Today we’re proud to bring you MAME 0.208. There are some big improvements to SunPlus SPG240/SPG280 audio emulation. Not only does this greatly improve the enjoyability of the JAKKS Pacific TV games, it’s also timed perfectly for the addition of the Fisher-Price I Can Play Piano music teaching system. That’s not the only newly supported music system this month: we’ve added Jumping Popira, and Popira 2 has been promoted to working. Continuing with the audio theme, moralrecordings fixed BSMT 2000 4-bit ADPCM sample playback, cam900 added support for the VRC7 as a separate device with its unique instrument patches, and schnitzeltony improved Atari POKEY performance substantially. Newly supported TV games include Disney, Disney and Friends, Justice League and SpongeBob SquarePants – The Fry Cook Games from JAKKS Pacific, and XaviX titles Geigeki Go Go Shooting, Gururin World and MX Dirt Rebel. You’ll be able to enjoy the XaviX-based games even more now with improvements to the colour palette. The Nintendo Game & Watch progress has continued with the addition of Balloon Fight (new wide screen), Fire Attack, Octopus, Parachute and Turtle Bridge. You’ll notice some big software list updates this month. The TOSEC Spectrum Plus 3 disk images have been imported, Spectrum Opus support has been added with software from World of Spectrum, and SDX floppy controller support has been added to the Memotech MTX along with a corresponding software list. The PlayStation, PC-98 and Saturn software lists have been updated with testing results and new dumps, original Apple II disk images have been added as they’ve been made available, another batch of Japanese e-kara cartridges has landed, and coverage of Spanish V.Smile releases has been improved. Speaking of software, AmatCoder has fixed a number of issues affecting Amstrad CPC software. The long-neglected Bally Astrocade home system has had tape and lightpen support added in this release. On the arcade side, we’ve added Atari’s TTL-based Rebound, early English releases of Karate Champ, an earlier version of Nihon System’s Omega, and world releases of DJ Boy and Gemini Wing. In changes you probably won’t notice, we’ve switched the toolchain used for building official Windows binary releases from GCC 7 to GCC 8, and a new tools package has been made available. As always, you can get the source and Windows binary packages from the download page.
  6. MAME 0.207 It’s almost the end of February, and more importantly it’s time for MAME 0.207 to be released! We’ve added two Nintendo Game & Watch titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at all interested in plug-and-play TV games, this is going to be a huge update, with all the newly-supported JAKKS Pacific titles, including Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of Fortune, as well as a number of matching Game-Keys. The other big batch of additions this month comes in the form of a whole lot of e-kara cartridge dumps from Japan. For younger players, we’re steadily filling out the V.Smile software list, with eighteen newly supported titles. The VGM software list has been updated with the latest video game music rips, and we’ve added some more original floppy dumps and clean cracks to the Apple II software lists. With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and SGI Newport graphics emulation, it’s possible to install and run IRIX in MAME. This is a milestone achievement, and wouldn’t have been possible without some amazing dedication and collaboration on the part of the contributors and team members involved. With the addition of graphics and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation. MAME continues to add additional variants of supported systems, including the HP 9825T and the Esselte Modulab educational system. Newly supported arcade games include an earlier prototype of Rise of the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal Enforcers, and X-Men. General usability improvements include friendlier Apple II disassembly, the restoration of key map support in SDL builds (Linux/macOS), and better initial window positioning on Windows. You can get the source and Windows binary packages from the download page.
  7. For years now I've been hoping to see a series like this for various retro computing platforms (Atari 800, Apple II, TRS-80 Model III, Fujitsu FM7, C64, VIC-20, Atari ST, TI-99, SG-3000, X68000, Acorn, BBC Micro, Color Computer, PC-88, Spectrum, Adam, etc...). https://www.youtube.com/playlist?list=PLOT5j3ELi5BaSrb24fJEKvTqlRK4fg9wS In this case, it's for the Amiga. If others decide to make YouTube tutorial series' like this, please let me know. There are a bunch of platforms that I'd like to learn. And if someone can recommend a free video screen-capture utility that is Windows Vista compatible (and doesn't contain viruses), I may actually do more of these. Oh, and maybe an app that can add captions since YouTube is no longer offering annotation and captioning services as part of their site tools.
  8. From the album: My Game Collection

    Commodore 1541 floppy drive, Aquired with my Commodore SX-64 Computer
  9. From the album: My Game Collection

    Atari 8-Bit 600XL Computer, bought with 2 commodores for $40.
  10. This is how the data is stored in files on this type of computer. NOTE: This is a work in progress. I will be updating this post as I think of stuff to put on here. Bytes $20-$7F represent the standard ASCII character set. Character $7F represents the cursor symbol. Bytes $00-$1F are control codes. $00 - ROM Section Header $01 - Palette $02 - Graphics $03 - Mappings $04 - $05 - $06 - $07 - $08 - Set Tab Width $09 - Tab $0A - Line Feed $0B - Comment Tab $0C - $0D - Carriage Return (same as $0A) $0E - $0F - $10 - $11 - $12 - $13 - $14 - $15 - $16 - $17 - $18 - $19 - $1A - $1B - $1C - $1D - Change Label Line Color $1E - Change Label Line Toggle $1F - Toggle Show/Hide Labels Characters $80-$FF are more control codes. When the file is saved, it is compressed using LZSS.
  11. A good assembler has ROM section headings. These are a way to cleanly divide the source code into settings, so you can definitely figure out at which address each section starts. Think of an assembler as if were like Microsoft Word. Section headings could appear as solid-colored bars with text on them. The user should have control over what color to make the bar. They also might have control over the font. For example, your main program header might look like this (note that all images are simulated): Notice I used the Roco font. Anyone familiar with Sonic The Hedgehog 2 will recognize this, but it's the actual font, not the Sonic 2-rendered one. Every computer program needs a vertical blank (or "V-Blank") routine. Its header might look like: One common thing to have in any program are math routines. So, you might include a section like this: For a hardware/software implementation, fonts could use a bitmap. Up to 96 different character glyphs can be stored. In addition, the numbers could be made a little bit bigger if the user chose to. Each character's bitmap can be stored using 1, 2, or 4 bits per pixel. For each character, the size needs to be specified, as well as where its glyph data can be found. For file storage, section headers could use this format (each pair of letters represents a byte): hh ff rr gg bb ll tt tt ... hh = Token for a section header (a fixed value). ff = Flags. If bit 7 is set, restart the numbering at 1. If bit 6 set, toggle whether the number is shown for this and later sections. rr gg bb = Section header color, a 24-bit RGB value. ll = Length of text. tt = The text shown. It doesn't include "Section #". It's in ASCII. Let's say that the section header token is $00, and I'll use the vertical blank section header as an example. The byte stream in the source file would look like this: 00 C0 00 60 20 0F 56 42 4C 41 4E 4B 20 52 4F 55 54 49 4E 45 53 The 00 signals the start of the section header. C0 means to make this section #1, and turn on section numbering (by default, it's off). 00 60 20 is the RGB value. It produces a dark green color. The 0F determines how many characters there will be in the section's name. The rest is the text, in ASCII. The text says "VBLANK ROUTINES". Section headers are not taken into account when compiling a ROM. They are there to cleanly divide source code. When the file is opened, the number of headers is counted, and section numbers are assigned accordingly.
  12. walker7

    Palettes

    From the album: The Best Assembly Computer

    A set of 7 different color palettes to use while programming.
  13. walker7

    Section Header 0

    From the album: The Best Assembly Computer

    This is what the section header for the main program would look like. Note that it doesn't have a section number.
  14. From the album: My Game Collection

    A floppy Drive controller for a Tandy TRS-80 Color Computer. I got it with the 64k I got above.
  15. Just wondering the what you guys would think the value of this system would be? I have a change to pick one up with the Basic Language Cart as well as a few others, with all hook up. Was a TI guy in the 80's and went PC in the 90's. Been been getting back into the TI as of late and was thinking of adding another retro computer. Thanks, Robb
  16. Has anyone been to the American Computer Museum in Bozeman, Montana? I am going on a road trip from Seattle to Calgary and thought about taking a side trip there. However, another part of me really wants to go to Glacier National Park. I have to choose one or the other. What would really help me is to know how it compares to the Computer History Museum in Silicon Valley. I have been to the Computer History Museum, so I was wondering if I would basically see the same thing in the American Computer Museum. Any advice would be appreciated. Thanks in advance.
  17. Hi all, I'm looking into getting a floppy drive for my 99, but I don't want to break the bank for one. Is there anywhere (or any other type of drive) that I could get? What are all your suggestions? Thanks!
  18. So there is a good deal on a 1200xl locally. $60 obo complete in the box along with a basic programming cart,rf cords,and the power supply. Issue is I'm only really interested in playing games on it and I have heard that it has compatibility issues. What do you think?
  19. Commodore 64C - The new member of my commodore collection. Hello ! Today I received the newest member of my collection, the Commodore 64C with 1571 and Jiffy DOS drive. http://gameplayerspecial.com/2012/08/13/my-new-commodore-64c-unboxing-drive-1571-jiffydos/ Thanks !
  20. The poster for the upcoming Gameplay: The Story of the Videogame Revolution documentary film is now ready, and shown below. When the Website is ready, I'll post again, and also once distribution details for this year are finalized. The film, which is based on the Vintage Games series of books by me and Matt Barton (we're also writers and producers on the film), covers the history of videogames from the perspective of those who made it happen. Those interviewed include Nolan Bushnell, John Romero, Todd Howard, Daniel Murray, Darion Lowenstein, Eric Lindstrom, David Crane, and many, many more. The narrator is Cain Devore. The film also has a Facebook and Google+ presence, although Armchair Arcade is still a great place to find out new details (in fact, here's the same thing as a blog post there so you can see the PDF).
  21. The Computer Spiele Museum visit. The Computerspielemuseum Berlin (Computer Games Museum Berlin) was founded in 1997. From 1997 to 2000, it had a permanent exhibition in Berlin. Afterwards, it became an online only museum. In 2011, it reopened its permanent exhibition in Berlin’s neighborhood of Friedrichshain. During the first month of its permanent exhibition, it had 12,000 visitors. Some pictures of this great museum : http://gameplayerspecial.com/2012/08/23/computer-spiele-museum-computer-game-museum/ Thanks.
  22. It's basically a combo mess/mame emulator for which their are two variants (available from EMUCR.com, which is where i found out about them) the first variant of the combo mess/mame emulator is messuni (only just downloaded it, so haven't tried it yet) the second variant of the combo mess/mame emulator is UME (universal machine emulator) the latest 'svns/revisions' (for messuni and UME) are .146 (same as the indiv. mess/mame emulators)
  23. Saturday evening my neighbor came over to visit and brought over a few items his son wanted rid of because of moving to a smaller house. Two of those items were Atari 400 computers and the other was a Coleco Adam base. I have been trying to get an 400 for a while now and I finally got two for free! Tested them out, but neither wanted to work. One just shows either a back or green screen and that is it, the other would show a screen off and on and you could hear the speaker make the key press blips when you pressed a letter. I completely tore apart the worst on first and used it to get my bearings. Neat little critters. It still only shows a black or green screen. I fiddled with the second one and could get it to work if I wiggled the power/AV board around. So, I detatched it, sprayed some contact cleaner in the channel switch and the connector socked and plugged it back into place. Voila! Now I have a fully functional 400 computer! Looks like the keyboard pad was replaced sometime in this unit's life and I am surprised how sensitive it is for an old touchpad. Now I wonder if I can save the other one or make it into a parts machine? Not sure what is wrong with it. One thing I do know, I now need to find more cartridges!
  24. I'm forwarding this on behalf of the SRCS admin because I think some people here could find this interesting. Come one, come all, to the Seattle Retro-Computing Society's regular monthly meeting! It will be held Saturday, August 25th from 11:30 AM to 5:00 PM. Do you do any of the following with old computers? Will you be near Seattle on Saturday? + Use, collect, and/or restore them + Play games on them + Write programs for them + Develop new hardware for them + Help other people do any of the above If your answer was "yes," then the SRCS is for you! We exist so you can show off your awesome stuff, bounce ideas off of fellow enthusiasts, and be inspired by one another's achievements, plans and aspirations. No idea is too big or too small, and we're not picky about what flavor of vintage machine you prefer! Come on down and tell us about it! The meetings are graciously hosted by the Living Computer Museum, which is gradually fitting out a computer museum in Seattle's SODO neighborhood. There will be refreshments, a Buy-Sell-Free-Trade table, and enough table space & power to set up anything you may want to show off! For further details, please see our web page at http://www.seattleretrocomputing.com/ and our mailing list at http://groups.google...attle-retrocomp . Hope to see you there! Gordon "gsteemso" Steemson SRCS agitator-in-chief
  25. Prices do not include shipping and were made up on the spot. Don't like a price? Make an offer! Trades are absolutely accepted! See my list at the bottom of this post Feel free to ask me any questions or request more info or pictures ASUS - EAX1550 - 256MB - PCI-E 16x - Video Card Has a bad fan. Works otherwise. Just needs a new fan. Has D Sub (VGA), DVI, & S-Video Outputs (comes with adapter to Composite Video out) Asking $15 Power Color - Ax3450 - 512MB - PCI-E 16x - Video Card Only used for about a month. Comes in original box Has D Sub (VGA), DVI, & HDMI Outputs Asking $20 Zonet - ZEW1642D - Wireless N Adapter - Low Profile Only used for about a month Asking $10 VIA - VT6410 - UDMA/133 IDE RAID Controller Card - PCI 2 Channel 4 Device max RAID card Supports RAID 0, 1 and 0 + 1 Sound Blaster Audigy 2 ZS - PCI Sound Card Suppors 7.1 Surround Sound Built in Firewire (IEE 1394) Port Asking $20 Mixed Lot of SDRAM PC133 Not sure of sizes. Most aren't labeled. I think it's mostly 64MB and 128MB Asking $8 Generic USB 2.0 Card - PCMIA 2 USB ports asking $5 D-Link - DFE-69TXD - Fast Ethernet - PCMIA 100Mbs Ethernet port Asking $5 Netgear - WG511T - 108 Mbps Wireless G - PCMIA Asking $8 LCD Wallmount - for 19-31 inch T.V. Asking $10 Cult Classics Saw III Jigsaw Killer Figure Brand new in sealed package Asking $10 Cult Classics Saw II Jigsaw Killer Figure Brand new in sealed package Asking $10 Gone! -- Pioneer Laserdisc Player - Model CLD-V2400 Has no remote Comes with Die Hard 2, Dragon Heart, Leaving LasVegas,Terminator 2, Under Siege 2, Edward Scissorhands Asking $70 If there is interest I will post pictures and more info, prices, and pictures about the following items: Dukane Model 4000 Over head Projector Has a few parts missing from the top magnifying/mirror assembly (seems like it would be easy to fix) Telex MagnaByte M2X LCD Projection Panel See through LCD screen to put on a projector and display it's image as a projection AFX Thunerloop Thriller Slot Car Set Complete in box Works Awesome Items I would like to trade for: Games for; 2600, 7800, NES, SNES, Genesis. A Sega Master System An N64 A Sega 32x Other consoles I don't have (I have 2600, 7800, NES, SNES, Genesis, Saturn, Dreamcast, Sega CD, Wii) Arcade control parts (Joystick and some buttons) A Key encoder (for MAME) Rock band for the Wii A Working Pong system (prefer a 4 player version) Got other sweet stuff to trade? Send me a PM!
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