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Found 22 results

  1. Custom Unique Figure - Orochi Shermie (Character of Video Game The King Of Fighters). Available Here
  2. Here are 4 2600 controller that I built and have up for sale at the moment. The black and white one and also the red/black/white one are 70$ shipped in the cont. USA. They are ready to rock with 10’ cables, plexiglass covers,siemitsu ps14g pushbuttons, and (black one) has Sanwa joystick, red has a zippyy stick. The white and black one and the green one are 60$ shipped USA. They have 6’cables. Also taking orders for custom builds right now as well if any of y’all happen to be interested in a custom stick. I’m not set up to build for 5200, Jaguar, or intellivision, but those several consoles aside, I can build out for most any retro consoles. Thanks for taking the time to check them out. Jeff Boss Level Controls
  3. Hi I'm trying to make a type of FlashCart for Atari 2600 using an Arduino Mega 2560 and an EEPROM memory from ATmel (AT28c256, 64 Kb). Initially, my project uses the PC for flash memory. I upload a custom Sketch containing the bytes of the game Keystone Kapers. The burning process worked perfectly. My goal is to burn the ROM using Android Device via Bluetooth. I am decompiling several ROMs and making different Hex files. I will place these Hex files in a folder and select the file of my choice to burn in memory. When the burning process ends, a buzzer plays the PacMan's intro music.☺️ ☺️ My question is about mapping the memory chip with the cartridge board. I have a cartridge from a Brazilian company called Dactar. This cartridge comes with 4 games in 1. To select the games, it is necessary to change the position of the lever switches. There’s a IC 74LS04 to control the switches positions. But, guys, I don't want to use this Brazilian cartridge, because I think it's very complicated. And there is another problem even more complicated ... ...I know that this Atmel memory at some points, has different memory pins like the W27C512 and others. Has anyone here burned Atari 2600 games using this same type of memory that I use? does anyone have a print file of the circuit board specifically developed for this type of memory? in case of yes, could anyone share this resource with me? Thanks in advance.
  4. From the album: Custom Arcade

    This was our first arcade. It has the 60-in-1 on the left, a 108-in-1 in the back, and a modded XBOX with all the fixins with an X-Arcade compatible monstrosity. It was too big to move out of that room and was later disassembled and scraps and electronics were used to build the "Big Play" cabinet.

    © Jay "Papa" Caraway

  5. Papa

    Panoramic view

    From the album: Custom Arcade

    Here is another panoramic view from a taller person..

    © Jay "Papa" Caraway 2015

  6. Anyone interested in step-by-step instructions for making your own 2600-style boxes with full-color-print? I talking about real physical boxes, not only images. I own a printing-company and can make those boxes with instruction booklets and inlay (minimum quantity 50, pm me if you're publishing your own game), but I can also provide a step-by-step instruction for making your own (if you need just one or a few). It will look like this: It'll be quite a bit of work to put the instructions together, but if there's enough people interested, I'll do it. Post what you think. Thanks.
  7. Hello, I'm new to the forum. I recently completed this project. Built it from scratch. I've converted gutted arcade cabinets in the past, but I never did anything like this before. I think it turned out well. Please take a look and let me know what you think. Thanks!
  8. Hello, I'm new to the forum. I recently completed this project. Built it from scratch. I've converted gutted arcade cabinets in the past, but I never did anything like this before. I think it turned out well. Please take a look and let me know what you think. Thanks!
  9. As my first 2600 game is entering the testing phase, I'm hoping to have a number of cartridges made. I know that there's the option to have a custom cartridge made just like that and, while very tempting, I would like a number of cartridges made and it is sadly outside of my price range. So I was hoping to do so myself, as much as possible. Is there any explanation of what all is involved? From what I have heard, one would want plenty of existing games with little value which can be stripped down so their cartridges and boards may be used. It's all about needing a new EPROM, which are cheap to buy but must be burned with a pricey EPROM burner. So, my questions: 1. Is there any resource to explain how to make a custom cartridge oneself? If so, where? 2. How much can be salvaged from existing games? 3. What kind of EPROMs are required and where can they be purchased? 4. Is there anyone who already has an EPROM burner who would be willing to burn EPROMs for me on a pay-per-EPROM basis (with me paying for the EPROM, any shipping, as well as for the good individual's trouble)? Bulk orders in mind, here. 5. Is there anything else I should know about all this so I don't waste a lot of time and money on a wild goose chase? I'd very much appreciate any information folks can offer. Thanks!
  10. I tried to do this once, but I can't program my way out of a wet paper bag. It would be soooo awesome if there was a level editor hack for the arcade version of Mr. Do. I'm thinking of something really simple. Just start by selecting a screen-fill of a certain pattern and color. Then use the joystick to subtract the stuff you don't want on screen (almost like an eraser tool in a paint program). Set the number of baddies. Place the apples, cherries, and start position for the player. and that's about it. Player 1 button = Previous menu item Player 2 button = Next menu item Fire button = Select/confirm Joystick for placement Both Player 1 and Player 2 = Hide menu. Menu would include: - Save level - Load level into editor (and level select with up-down for previous/next item and left-right for previous/next page list of levels) - Select fill color and pattern - Select item (apple, cherry, earth, Mr. Do character) - Input number of enemies to be spawned from the center of the screen. I wouldn't want any extra features or power-ups or anything like that. Just what the arcade includes, since it's fun the way it is.
  11. I was a bit bored in lockdown and for a while I've been wanting to do something for my loose 2600 carts. I decided to try some custom mini boxes just big enough for the carts. I wanted to include the key info you're missing without the manual. The front is the original box artwork. One side has 1 or 2 Player icons. The other side has basic controls and the rear has difficulty switches, game modes, tips etc. Just wanted to throw them out there and see what people think
  12. Papa

    Panoramic shot

    From the album: Custom Arcade

    This is a panoramic shot of the arcade from the view of someone turning right to left and then falling over..

    © Jay "Papa" Caraway 2015

  13. From the album: Lynx Graphics

  14. Papa

    West wall

    From the album: Custom Arcade

    This is the west wall of the arcade..

    © Jay "Papa" Caraway 2015

  15. Papa

    North wall

    From the album: Custom Arcade

    This is the north wall of the arcade..

    © Jay "Papa" Caraway 2015

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