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Showing results for tags 'custom'.
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Hello! I currently have an open thread in the 2600 programming forum where I am looking to hire someone to help me finish a romhack that I will then release on cartridge form. That's going to cost money! Paying the programmer who helps me, paying the artist who will do the box/label art, and of course paying the publisher for the physical carts. So I've started selling cool stuff to help fund this and other endeavors of mine. What I'm offering in this post is something for the Pokemon fans out there. In the first generation Game Boy games there was a glitch Pokemon known as MissingNo. It's arguably THE most famous glitch in video game history because everyone accessed it in order to duplicate their rare items. Once upon a time I had a Geocities website where I documented everything I could dig up on the glitch through extensive testing and program analysis using what few tools were available in the late 90's for Game Boy emulation. I've always been enamored with this glitch and it's a shame Nintendo has never once given us a wink and nod to it. To date MissingNo is the only Pokemon whose name is not a registered trademark (which is probably because it's not a real Pokemon but whatever). So I designed a custom MissingNo trading card that I am proudly declaring is a perfect 1:1 replica of a first-gen Pokemon card by Wizards of the Coast. I designed this card using high-res scans of a real card and used a special tool to match the exact fonts and their sizes used everywhere on the originals. I looked into how real cards are worded and replicated the style of language for the card's power and attack. MissingNo's listed stats are taken direct from its glitched Pokedex entry. Everything about this card is a love letter to the late nineties Pokemon scene. I poured hours of work and many weekends into designing just this one card. Feedback from the various places I've shown the card have been universally positive. The local game and hobby store even told me they were a little concerned because it was too good of a replica. But I'm not looking to sell this as counterfeit or bootleg, I acknowledge upfront that this is a custom card and it is not a real one. This is a piece of art. (However I also playtested this card in nearly 100 games of the TCG and adjusted it as I went along so if you wanted to use this in a retro-themed deck it's a fair and balanced card.) >>> If you would like to order a card from me you can find them on Etsy. <<< Each card is just four dollars. Shipping is 68 cents within the United States and $1.50 everywhere else. Yes, I am sending them using a postage stamp. Yes, that's a risk. No, it hasn't been an issue (yet). That's purely to keep the costs low. Again my plan is to use the funds raised from selling these cards to pay for the expenses of my upcoming 2600 game as well as some other fun stuff I want to sell in the future like lapel pins and keychains. I have to sell them on Etsy because I did too good of a job replicating the card and eBay pulled my listing thinking I was selling knock-off goods. But if you'd like to see my eBay feedback to determine if I am a trustworthy seller here is my account. My only negative feedback was because I accidentally listed something for sale twice and when the second buyer bought it I realized my error and refunded him immediately with an explanation. He still saw it fit to neg rate me. Thanks for checking out my post. I'll answer any questions you may have. Here is the raw image used for the front of the card in case you want to get a closer look at it.
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Hi I'm trying to make a type of FlashCart for Atari 2600 using an Arduino Mega 2560 and an EEPROM memory from ATmel (AT28c256, 64 Kb). Initially, my project uses the PC for flash memory. I upload a custom Sketch containing the bytes of the game Keystone Kapers. The burning process worked perfectly. My goal is to burn the ROM using Android Device via Bluetooth. I am decompiling several ROMs and making different Hex files. I will place these Hex files in a folder and select the file of my choice to burn in memory. When the burning process ends, a buzzer plays the PacMan's intro music.☺️ ☺️ My question is about mapping the memory chip with the cartridge board. I have a cartridge from a Brazilian company called Dactar. This cartridge comes with 4 games in 1. To select the games, it is necessary to change the position of the lever switches. There’s a IC 74LS04 to control the switches positions. But, guys, I don't want to use this Brazilian cartridge, because I think it's very complicated. And there is another problem even more complicated ... ...I know that this Atmel memory at some points, has different memory pins like the W27C512 and others. Has anyone here burned Atari 2600 games using this same type of memory that I use? does anyone have a print file of the circuit board specifically developed for this type of memory? in case of yes, could anyone share this resource with me? Thanks in advance.
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not mine. Vectrex cartridge: Scramble in black aluminium shell by Tony Lindberg (@fruktodlarens) of Meek Wizard Machining. ghostpilot-tony https://www.ebay.com/itm/Vectrex-cartridge-Scramble-in-black-aluminium-shell/155522245587
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Anyone interested in step-by-step instructions for making your own 2600-style boxes with full-color-print? I talking about real physical boxes, not only images. I own a printing-company and can make those boxes with instruction booklets and inlay (minimum quantity 50, pm me if you're publishing your own game), but I can also provide a step-by-step instruction for making your own (if you need just one or a few). It will look like this: It'll be quite a bit of work to put the instructions together, but if there's enough people interested, I'll do it. Post what you think. Thanks.
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I was posting in the Jag forum and came across these again and wondered: Would these fit Lynx Games? http://www.customgamecases.com/ I've been looking for a legit way to store my Lynx games for a while now, so I can display them prominently with the rest of my collection on the shelf. If they fit Gameboy games would they fit Lynx games? Or are lynx games wider? if they would fit we just need someone to start making insert artwork
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- Game Cases
- Storage
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Have a multicard for the Magnavox Odyssey from @Boojakascha and @Mikebloke and got a handle for it from Laserbear. Took measurements and with the new handle, it's about 11cm x 9cm, and about 1.5 cm thick. I'm looking for a hard case or possibly a shock box to store it, ideally with a little bit of extra space, so I can line the case with antistatic plastic to protect the PCB Does anyone have any ideas on what the most similar cartridge would be in terms of size? (NES, SNES, Megadrive...?) Or if repurposing one of those wouldn't work, does anyone make custom cases that would fit it? Thanks!
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Here are 4 2600 controller that I built and have up for sale at the moment. The black and white one and also the red/black/white one are 70$ shipped in the cont. USA. They are ready to rock with 10’ cables, plexiglass covers,siemitsu ps14g pushbuttons, and (black one) has Sanwa joystick, red has a zippyy stick. The white and black one and the green one are 60$ shipped USA. They have 6’cables. Also taking orders for custom builds right now as well if any of y’all happen to be interested in a custom stick. I’m not set up to build for 5200, Jaguar, or intellivision, but those several consoles aside, I can build out for most any retro consoles. Thanks for taking the time to check them out. Jeff Boss Level Controls
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I was a bit bored in lockdown and for a while I've been wanting to do something for my loose 2600 carts. I decided to try some custom mini boxes just big enough for the carts. I wanted to include the key info you're missing without the manual. The front is the original box artwork. One side has 1 or 2 Player icons. The other side has basic controls and the rear has difficulty switches, game modes, tips etc. Just wanted to throw them out there and see what people think
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From the album: Lynx Graphics
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From the album: Lynx Graphics
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From the album: Lynx Graphics
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From the album: Lynx Graphics
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From the album: Lynx Graphics
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As my first 2600 game is entering the testing phase, I'm hoping to have a number of cartridges made. I know that there's the option to have a custom cartridge made just like that and, while very tempting, I would like a number of cartridges made and it is sadly outside of my price range. So I was hoping to do so myself, as much as possible. Is there any explanation of what all is involved? From what I have heard, one would want plenty of existing games with little value which can be stripped down so their cartridges and boards may be used. It's all about needing a new EPROM, which are cheap to buy but must be burned with a pricey EPROM burner. So, my questions: 1. Is there any resource to explain how to make a custom cartridge oneself? If so, where? 2. How much can be salvaged from existing games? 3. What kind of EPROMs are required and where can they be purchased? 4. Is there anyone who already has an EPROM burner who would be willing to burn EPROMs for me on a pay-per-EPROM basis (with me paying for the EPROM, any shipping, as well as for the good individual's trouble)? Bulk orders in mind, here. 5. Is there anything else I should know about all this so I don't waste a lot of time and money on a wild goose chase? I'd very much appreciate any information folks can offer. Thanks!
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The creator of the MiniVex analog controller is back with more. MiniVex I Hand Made Metal Cased Analog Vectrex Controllers coming soon to eBay. Here are some teaser images from the creator. This time the controller buttons will be in various colors including Black, Gray, and Red. Possibly some others in the future too. Keep your eyes peeled and searches saved. #MiniVex #Custom #Vectrex #Analog #Controller #ClassicGamesAndCarsFan https://www.ebay.com/sch/m.html?&_ssn=classicgamesandcarsfan&_nkw=MiniVex Update with description text from the listing: "Brand-new controller for the classic Vectrex system, featuring a tough steel case, analog joystick, and a rapid fire feature for button #4. Flip a switch on the back of the unit and hold down button #4 for rapid automatic fire! Use the rotary pot to adjust the firing rate to your liking. Unit is about 3/4 the size of the factory controller, see photo #5. Buttons are available in three colors as shown. NOTE: I have a very limited supply of each, so I cannot mix colors...they must be ALL red, black or gray. Plugs right into the Vectrex, no adapter needed. These units are hand-made by me, so they're not, and never will be, cosmetically perfect. Guaranteed for 30 days from the day you receive it...if it fails within that time, I will repair it at no charge. Will ship anywhere EBay's Global Shipping goes. Paypal only, and thanks for looking!"
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I made a custom sound font for this game in the 1990s (available below). This shows off a little bit of the sounds: This game was originally for Macintosh OS8 OS9. Very fun Asteroids with bonus pick-ups and digitized sound. It was released as muti-platform PC using SDL. The game can be downloaded here: https://www.libsdl.org/projects/Maelstrom/ My custom sound font is attached. You back-up the existing Maelstrom_Sounds. Unzip my attached file, and replace the original with my sound. Maelstrom_Sounds.zip I usually remap the controls to the keypad as 4=left 6=right 5-fire "where your thumb rests"=thrust and then "to the left of where your thumb rests OR spacebar"= shields Then you can play with one hand. Or remap the controls to a controller pad. Comments appreciated. I spent a lot of time finding samples that match what is going on in the game. Some of the default sounds were just too good to change, so I left those alone.
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From the album: Vectrex overlay
Custom Vextrex Controller 3D printed, joystick glows faint red (per my request). -
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Dan Kramer 3 Fire Button Custom Trak Ball Controller
Lynxpro posted a gallery image in Member's Gallery
From the album: Hardware
Not mine. This is Dan Kramer's legendary custom 3-Fire Button Trak-Ball Controller built in Atari Inc's Consumer Engineering Division. This was used for playing the in-house "3-Base Missile Command" game for Atari 8-bit computers. Dan and others built several custom Trak-Balls there that weren't meant for the public. This one was unveiled at the 2015 Davis Atari Party.-
- Dan Kramer
- 3-Fire Button
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Not mine. Another one for sale on ebay by the creator. If anyone needs help with re-shipment let me know. FA | Ebay "Vectrex Light Pen With Built In Control Buttons Fully Tested On My Vectrex" Seller information: jrob!312 (1526) Item Location: Midland, Texas, USA Item Link: www.ebay.com/itm/Vectrex-Light-Pen-With-Built-In-Control-Buttons-Fully-Tested-On-My-Vectrex-/371760205363? [ebay]371760205363[\ebay] Vectrex Light Pen With Built In Control Buttons Connectors are spaced correctly for the 2 control ports. The cord between the 2 will flex so there won't be a tight fit. I made this controller and circuit boards. The buttons are arranged in this pattern 1 2 3 4 Fully tested on my Vectrex Shipping to United States addresses only. Thanks for looking. Archived: archive.is/EiouA web.archive.org/web/20161015163432/http://www.ebay.com/itm/Vectrex-Light-Pen-With-Built-In-Control-Buttons-Fully-Tested-On-My-Vectrex-/371760205363? Previous Sale: Another one was sold back in Feb 10, 2014 by the same creator. Nice to see more than one has been made It really is quite nice for what looks to be hand carved work. vectorgaming.proboards.com/post/12619 Read more: http://vectorgaming.proboards.com/thread/1804/vectrex-light-built-control-buttons#ixzz4NBENjDRb
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Hello, I'm new to the forum. I recently completed this project. Built it from scratch. I've converted gutted arcade cabinets in the past, but I never did anything like this before. I think it turned out well. Please take a look and let me know what you think. Thanks!
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From the album: Jin's Game Boy Stuff
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- game boy advance
- SP
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Current Game Boy Library as of March 2015
Skippy B. Coyote posted a gallery image in Member's Gallery
From the album: Jin's Game Boy Stuff
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- Game Boy
- Game Boy Color
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From the album: Custom Arcade
This was our first arcade. It has the 60-in-1 on the left, a 108-in-1 in the back, and a modded XBOX with all the fixins with an X-Arcade compatible monstrosity. It was too big to move out of that room and was later disassembled and scraps and electronics were used to build the "Big Play" cabinet.© Jay "Papa" Caraway