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Showing results for tags 'david crane'.
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In another thread, I have posted a hack to Pitfall to change the map of the game, while keep (approximately) the same difficulty as the original Pitfall. Near the end of that thread, I posted a "training game" variant of Pitfall. I fell this training game really deserves its own thread. In reply to one user who would like to see a Pitfall variant with multiple maps, I have made it possible to select from two different maps in this Pitfall map. The main map is an easier 125-location "trainer" map for Pitfall players. Despite the smaller jungle, all 32 treasures are to be found. In addition, the time limit has been increased to 60 minutes and the player now has unlimited lives; however, one minute is lost every time Harry dies. Also: There are no underground walls (every underground passage will put Harry somewhere else on the map). To play this map, download the attached file and invoke the xor.image tool in the same directory as both the pitfallT.xor file and a ROM image of the original Pitfall game: xor.image pitfall.rom pitfallT.xor pitfallT.rom (Note: pitfall.rom, the original Pitfall game ROM, may have the name pitfall.bin. If so: "xor.image pitfall.bin pitfallT.xor pitfallT.rom") This will create a ROM image--pitfallT.rom--that can be played in Stella or any other 2600 emulator. It is probably also possible to download it to a Harmony Cartridge (or even burn an EPROM) to play it on a real 2600. The resulting pitfallT.rom has the following cryptographic sums: md5 0c885840ea4b08b7709639ef95812e65 sha-2-256 2a40b2896a044bfb18dba0cf9eb0a4db0365940e32ea4010ee6ae0a5eaed1222 Unlike the original Pitfall, "game Select" does something: It places Harry in a small training course suitable for practicing movement and jumping. There are no treasures in this practice course. All of my changes to Pitfall in the attached zip file are public domain. - Sam small-jungle.zip
Hi All, Long time member but, admittedly, I have not posted here in ages. A few years back I transitioned over to video arcades then, eventually, started to add pinball. That said, I do still have my Atari collection so my roots are solid. Fast Forward a few years and I am co-host of The Brokentoken Classic Arcade and Pinball Podcast. http://www.brokentoken.com/ At a recent show, The Louisville Arcade Expo, we had the opportunity to record a seminar hosted by Activision co-founder David Crane. My co-host Whitney is also an Atari console collector and huge Activision fan so, despite not being “arcade” it was still a no brainer to capture the seminar, and a 1 on 1 interview, for the show. Hopefully everyone will enjoy them! Mr Crane tells some interesting stories, talks behind the scenes of Activision, and gives us a look into how the awesome Activison catalog was created/coded. YouTube Video of the seminar. We had a sound feed right out of the PA so the sound is excellent. https://www.youtube.com/watch?v=fr-t9plOkHY&feature=youtu.be Audio only version of the David Crane Seminar. http://www.brokentoken.com/podcast-episodes/episode-28the-internal-magic-of-the-atari-2600/ Post Seminar interview with Mr. Crane. http://www.brokentoken.com/interviews/episode-29-1to1-with-david-crane/ Brent The Brokentoken Classic Arcade and Pinball Podcast. http://www.brokentoken.com https://www.facebook.com/brokentoken Podcast voicemail line – 470-2CALLBT / 470-222-5528
Hey everyone, I'm the host of the YT channel TeacherGus & Mad Rox. We talk about retrogaming and other stuff, and most recently, we've created a new show called Atari Mania - which will feature interviews with David Crane, Dan and Garry Kitchen, Steve Cartwright and a few other surprises. The channel isn`t in English - but you can watch the interview in full English (albeit subtitled in Portuguese) starting at the 0:59 seconds mark. Enjoy - and subscribe if you want to watch the next episodes with interviews. https://youtu.be/DtqZJ12qiYo?t=59s Meeting mr. Crane was amazing. Such a humble and casual man! I got my Laser Blast cartridge and an Atari book signed.