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Showing results for tags 'disks'.
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This may be a silly question, but is there any harm in scanning my 5.25" disks on my flatbed scanner? Will the laser cause any damage to the data? I'd like to scan some of my commercial disks to contribute to Atarimania, MobyGames, etc.
Hi, I'm not really an expert on multi-disk games on the Atari and I would like to know a little bit more. I've seen some multi-disk games, but they always seem to want you to put your disk into disk drive 1. Now if I'm correct, can't the Atari daisy chain up to 8 drives? I appreciate that most people don't have more than 1 drive, but was there any software that really used D2: upwards? It seems like that the games that I've tried have always wanted you to put disk 2 into drive 1 after removing disk 1. This seems wasteful if you have the extra drives. I appreciate that this is down to how the programmer coded their game, but what games did actually allow seamless disk reading by find disk 2 in drive 2 and just reading it? Ta! Steve
This question is more of a general computer question than just an 8-Bit question, but since I've experienced it the most there, I thought I would ask it here. Do CRC errors always equal damaged/corrupted/unusable data? I've been imaging a lot of old disks I've accumulated and got a lot of CRC errors in ProSystem. The disks weren't kept very well. All the games on the disk still seem to work though, and I don't get any load errors, and everything works on the image file too. I can also write the image back to a disk without a problem. I only vaguely understand what CRC is used for (other than the fact that it is a method of checking for errors) but it isn't clear to me if CRC errors always mean bad data. Also, does copying/imaging disks actually copy the bad CRC properties?