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I've been working on a new (well, it's been going on a while) project to bring a new game to the Atari. It is currently called "Escape the Night Garden" and can be viewed here: http://www.youtube.com/watch?v=kYArkNuj0L8 I would like to thank Miker for the music, I came across this track and just loved it, so I asked him if I could use it and he was happy to allow me to use the track. Thanks Miker! Please don't be too harsh, it's my first attempt at programming a full game in MADS. A lot of work still needs to be done to get it into a working game. It'll basically be a game where you have to get out of the maze (night garden in this case) by flicking switches in the right order and avoiding enemies (when they're fully programmed), I just need to get past a programming problem with MADS structs. I'll better the graphics later, add a title screen, DLI's for more colour, extra levels, sprite animation, possibly more music if memory allows, additional fonts for more varied graphics and add a status bar at the bottom. At the moment you can also walk through walls, obviously that needs to be sorted. Levels (24 screens) are compressed down to around 450 bytes. That'll take up more when colour schemes, disappearing doors and enemies are implemented.
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- WIP
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Season 1, Round 7 of the Arcadia 2001/MPT-03 High Score Club will last about two weeks. This round ends on Sunday, December 31, 2017 at 10pm MST (aka Monday, 2am GMT). The next game was going to be Space Vultures, but then I remembered that we still have not had a catch-up round. In this catch-up round, you can play any game that was played during rounds 1-6 and post your scores in this thread. Note, although rounds one and two of this HSC were only posted about on the Arcadia Yahoo group, those two games are fair to play here in the AtariAge foums. If you've never visited to Arcadia Yahoo group, you can find it here (note that you must be a member in order to read messages there): https://groups.yahoo.com/neo/groups/arcadia2001consoles/info There are no chances to score bonus points in this round; simply play for high scores. Here are the games we've played so far: S1, R1: Cat Trax - Cat Trax, a maze game similar to Pac-Man. Read more about this Cat Trax on the Arcadia group here: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2556 S1, R2: Space Attack - Space Attack, a "slide and shoot" game, similar to Galaxian. Read more about this Space Attack on the Arcadia group: https://groups.yahoo.com/neo/groups/arcadia2001consoles/conversations/messages/2586 S1, R3: Escape - You have to play this game a few times in order to "get" its design, which is similar looking to Berzerk, but rather different once you get into the nitty-gritty of the game. Read more about this Escape here: http://atariage.com/forums/topic/271509-arcadia-2001mpt-03-high-score-club-round-3-escape/ S1, R4: Funky Fish - Funky Fish is an unreleased game (in the United States) for the Emerson Arcadia 2001. It is a home port of a hard-to-find arcade game released in 1981 by Sun Electronics. Read more about this Funky Fish here: http://atariage.com/forums/topic/271841-arcadia-2001mpt-03-high-score-club-round-4-funky-fish/ S1, R5: Space Raiders - Space Raiders is a side-scrolling game, a bit like Defender… except there is no one to defend except yourself. Although Space Raiders has a generic title and also has semi-generic gameplay, the game itself is fun. Read more about this Space Raiders here: http://atariage.com/forums/topic/272260-space-raiders-for-arcadia-2001-high-score-club-season-1-round-5/ S1, R6: Brain Quiz - Brain Quiz contains three educational/math-type games: Mindbreaker (Mastermind), Maxit (pretty fun!), and Hangman. Read more about this Brain Quiz here: http://www.atariage.com/forums/topic/272810-brain-quiz-for-arcadia-2001-high-score-club-season-1-round-6 If you haven't played in the Arcadia High Score club, then now is the perfect chance to jump in and have fun! Adam
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- Emerson Arcadia 2001
- High Score Club
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Arcadia HSC Season 1: Final Standings Season 1 of the Arcadia 2001/MPT-03 High Score Club ended on December 21, 2017. Here are the final total points (including bonus points) for the Rounds 1-6 and the additional round 7 catch-up points: 1st James Jacobs 60 2nd Tempest 33 + 24 = 57 3rd BallyAlley 56 4th Darrin9999 14 + 23 = 37 4th Mark Canon 37 5th Skylar Canon 22 6th Christopher Tompkins 12 7th Milo Canon 14 8th Chris++ 10 Congratulations to James for winning the first season of the Arcadia High Score Club! Special notice to Tempest who worked his way up from fourth place to second place from points awarded in the catch-up round. He pushed me from second place down to third place. That's cool; it's all about the fun of playing the game! Catch-up round points were awards in a way that did not disrupt the other player's previous scores. This was done to make it easier on me, so that I would not have to recalculate all people's scores. Darrin9999 got an additional 23 points in the catch-up round. Tempest got an additional 24 points in the catch-up round. It's possible that I'm confused with some people's AtariAge handles and their names. If I've got you on the above list more than once (under a different names, handle or alias), then let me know. I'm doing all of this adding by hand. For season 2, I need to work out a system to use a spreadsheet to do these totals semi-automatically. Highest Scores (Rounds 1-6) Round 1: Cat Trax - Mark Canon - 60,000 Round 2: Space Attack - James Jacobs - 12,460 Round 3: Escape - Darrin9999 - 17,440 Round 4: Funky Fish - Tempest - 112,275 Round 5: Space Raiders - James Jacobs - 4,160 Round 6: Brain Quiz - Ballyalley and Tempest - 10 Note: Round 6 was a participation-only round. Maximum points were earned for playing all three games (and Hangman with two players). Top Scores for Rounds 1-6 Here are the final high scores for each of the six rounds. This doesn't include bonus points, which are included in the final tables. Round 1: Cat Trax Scores Mark Canon 60,000 (NTSC) James Jacobs 37,960 (PAL) Milo Canon 27,940 (NTSC) Darrin9999 25,580 -- Catch-Up Round Adam Trionfo 22,400 (NTSC) Christopher Tompkins 21,400 (NTSC) Tempest 19,060 -- Catch-Up Round Skylar Canon 17,700 (NTSC) Round 2: Space Attack Scores James Jacobs 12,460 (PAL) Tempest 12,010 * Catch-Up Round Adam Trionfo 9,120 (NTSC) Mark Canon 8,960 (NTSC) Skylar Canon 8,560 (NTSC) Darrin9999 6,110 * Catch-Up Round Milo Canon 4,800 (NTSC) Round 3: Escape Scores Darrin9999 17,440 * Catch-Up Round Tempest 15,140 * Catch-Up Round Chris++ 12,170 Mark Canon 10,640 James Jacobs 9,750 BallyAlley 7,110 Christopher 3,870 Round 4: Funky Fish Scores Tempest 112,275 Skylar 91,225 James Jacobs 90,125 Darrin9999 61,800 Mark Cannon 64,825 BallyAlley 44,925 Round 5: Space Raiders Scores James Jacobs 4,160 Tempest 2,885 Ballyalley 2,195 Darrin9999 1,615 Round 6: Brain Quiz Scores This was a participation round; there were no "proper" scores. Playing the three games earned points like this: Mindbreaker = 3 Points, Maxit = 3 Points, Hangman ("One-player") = 2 Points and Hangman (Two-player) = 4 Points Ballyalley 3 + 3 + 4 = 10 Tempest 3 + 3 + 4 = 10 James Jacobs 3 + 3 + 2 = 8 Final Rounds (Including bonus points) Round 1: Cat Trax (Final Table) 1st Mark Canon 60,000 (NTSC) 10 points 2nd James Jacobs 37,960 (PAL) 9 points 3rd Milo Canon 27,940 (NTSC) 8 points * Darrin9999 25,580 7 points -- Catch-Up Round 4th Adam Trionfo 22,400 (NTSC) 7 points 5th Christopher Tompkins 21,400 (NTSC) 6 points * Tempest 19,060 5 points -- Catch-Up Round 6th Skylar Canon 17,700 (NTSC) 5 points Round 2: Space Attack (Final Table) 1st Adam Trionfo 9 + 1 + 1 + 1 = 12 points !@# 2nd James Jacobs 10 + 0 + 1 + 0 = 11 points @ * Tempest 9 = 9 points -- Catch-Up Round 3rd Mark Canon 8 + 0 + 1 + 0 = 9 points @ 4th Skylar Canon 7 + 0 + 0 + 0 = 7 points * Darrin9999 6 = 6 points -- Catch-Up Round 5th Milo Canon 6 + 0 + 0 + 0 = 6 points Round 3: Escape (Final Table) 1st Mark Canon 9 + 1 + 0 + 0 + 1 = 11 points !$ * Darrin9999 10 = 10 points -- Catch-Up Round * Tempest 10 = 10 points -- Catch-Up Round 2nd Chris++ 10 + 0 + 0 + 0 + 0 = 10 points 2nd BallyAlley 7 + 0 + 0 + 1 + 0 = 8 points # 3rd James Jacobs 8 + 0 + 0 + 0 + 0 = 8 points 4th Christopher 6 + 0 + 0 + 0 + 0 = 6 points Round 4: Funky Fish (Final Table) 1st - Tempest 10 + 0 + 1 + 1 + 1 + 0 = 13 points -@$%- 2nd - Skylar 9 + 0 + 1 + 0 + 0 + 0 = 10 points -@--- 3rd - James Jacobs 8 + 0 + 1 + 0 + 0 + 0 = 9 points -@--- 4th - BallyAlley 5 + 0 + 1 + 0 + 1 + 1 = 8 points -@-$% 5th - Darrin9999 7 + 0 + 0 + 0 + 0 + 0 = 7 points ----- 5th - Mark Cannon 6 + 0 + 1 + 0 + 0 + 0 = 7 points -@--- Round 5: Space Raiders (Final Table) 1st - James Jacobs 10 + 0 + 1 + 0 = 11 Points -@- 2nd - Tempest 9 + 0 + 1 + 0 = 10 Points -@- 3rd - Ballyalley 8 + 0 + 1 + 0 = 9 Points -@- 4th - Darrin9999 7 + 0 + 0 + 0 = 7 Points --- Round 6: Brain Quiz (Final Table) Ballyalley 3 + 3 + 4 + 0 + 0 + 0 + 1 + 1 + 0 = 12 Points !@-$---*(- James Jacobs 3 + 3 + 2 + 1 + 0 + 1 + 0 + 1 + 1 = 12 Points !@#-%-&-() Tempest 3 + 3 + 4 + 0 + 0 + 0 + 0 + 0 + 0 = 10 Points !@-$------ Everyone, this was a really fun first season. I wasn't sure who would play the mostly-unknown Arcadia 2001 console. Thanks to those special classic console lovers who participated. I'll see you all in season 2, round 1 soon, where we'll be playing Space Vultures, a clone of the arcade game Phoenix. Adam
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- Emerson Arcadia 2001
- MPT-03
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All I have left are the Journey Escape games. These first six Journey Escape games are still sealed and have some slight damage to the boxes but they are in good condition. $10 shipped each. They will be shipped in a small box for protection (no bubble mailers on these!) ONLY ONE LEFT! The next six Journey Escape games are also still sealed but they have a little more damage to the boxes (front and/or back). $7 shipped each. ALL SIX AVAILABLE The next two Journey Escape games are still sealed but as you can see they are pretty beat up. The one on the right has a decent looking front but something was hungry so it ate part of the box. $5 shipped for the box on the left and $4 shipped for the box on the right The next three Journey Escape games are not sealed but one of them is complete while one is missing the catalog. The one complete box is in pretty good condition, not much damage to the box just some normal wear and tear. The other box is missing the catalog and the box is a bit more beat up. $5 shipped for the CIB game and $4 shipped for the one that is missing the catalog. ALL CIB sold, the other one is still available. Thanks for looking!