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I still have the orig Playstation I purchased in 1996. It's worked quite well over the years. I modded it long ago. A year or so ago the occasional CD would not load or load slowly. I assumed drive was about to give up the ghost. Then the machine wouldn't spin at all and the display would flicker repeatedly. I assumed a PSU failure had taken place -- replace it with an eBay unit (with a blue LED) and that problem went away. But the CD-ROM drive problem got worse. Finally I couldn't load anything. It sounded like a spin issue. So, I bought a replacement new mechanism on eBay and installed it. I hear spinning and seeking, but the spinning doesn't last as long as it should and the seeking sounds stuttered -- as if it's having trouble focusing - not normal. So I looked and there was no other seller of such parts so I rolled the dice and purchased ANOTHER mechanism from the same guy and it's the same thing. Spinning that slows down -- I can hear like 5 spins per second before it stops, and it won't load anything. The seek sound sounds labored also. This is the unit and vendor I twice purchased for my SCPH-1001: https://www.ebay.com/itm/NEW-OPTICAL-LASER-LENS-MECHANISM-for-SONY-Playstation-SCPH-1001/360534474878 Does anyone have any advice here? For whatever reason I'd like to keep this unit working rather than buying a used, modded PS1. Thanks. bp
I know already that the first model of the Apple III was poorly soldedered together, and that the chips were prone to coming out of place. What are some other reasons why it was a failure and never took off? Are there any games for the Apple III??
I don't know how much this topic has been debated, but was the outdated hardware also part of the reason of failure? I mean, the Atari 7800 had only 48KB of memory while a lot of other machines of the day had over 100. The processor, 6502, was pretty outdated at the time--it ran at 1.19GHz or 1.79GHz when clocked, while even the cheapest of ran a safe 3MHz. From a technical standpoint, the Atari 7800 was badly outdated. Those specs on an Atari 2600 or 5200 would have been fine, but by time it came to 1986 the market doodling with the over 10MHz range. Now, you may say that my theory leaves out two things: price & the crash. Well, yes, those are two good points, but the ZX81 -- the cheapest computer of the 80s (priced at $100) had 64KB of space and ran at 3.25MHz. At the price of $140, the Atari 7800, and considering the success of the 2600 and 5200, it made me think: why didn't Atari just come up with it's OWN processor? Atari was a huge company, why not create their own? Although the Atari 7800 didn't fail with sales, heck it had 1.77 million of them, but I see a reason why developers weren't enthusiastic about developing games: for it's day, it was outdated. Their games had to be pretty limited to fit the RQ of the Atari 7800. Alright, thanks for reading, this was just sorta a question I had for the community: Was the outdated hardware another reason for failure in the Atari 7800? (Yes or No) Please note I am in no way trying to bash the 7800, it was a good system.