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Found 5 results

  1. (Special thanks to @Omega-TI for keeping these updated) "Images for FlashROM 99 (FR99) and FinalGROM 99 (FG99)" thread Cartridge binaries compatible with each or both the FR99 and FG99 "ROM burning images" thread Cartridge and other images for burning your own cartridges and ROMs "Manuals, keyboard strips, labels, and much more" thread Scans and re-makes of various manuals, keyboard strips, etc., as well as printable 3D objects
  2. My PC has failed (this posted on borrowed pc!) and with local lock down in place it is time to look at the TI99/4a tasks. First up- running TOD from FG99 without disk or cassette. My son has been working hard coding for me, and we have it working in emulator (v9t9) but the real ironware is causing problems. First job done- amended the TOD bin by adding an autoloader so that todg.bin would load todc.bin and move it into vdp - this uses the normal TI Files data files for Tunnels of Doom, no problem, even though my v9t9 required the todc.bin to be split into two smaller files (8k limit). The new autoloader has to do a bank switch- it loads the first 8k of data, switches banks and then loads the rest. This all works with emulator. (Two bank switching methods tried and both run with v9t9). With real iron and fg99 I am getting what is apparently vdp screen corruption, ultimately crashing - unfortunately the way that TOD moves data around is very complex. So- what differences could there be between emulator and fg99? Any pointers on what to look at? It is of course on fg99 that I need this to work- then we can have pairs of bin files for each adventure. The save to disk and tape is still available. I have run the fg99 memory tests and they are all ok. Sample files for Pennies attached to have a look at. s PENNIESC.BIN PENNIESG.BIN
  3. Truths: the FinalGROM has a massive amount of storage space. the TIPI also has a massive amount of storage space. So the question is, on which device you store most of your games? While the poll is anonymous, please feel free to tell us WHY you have one preference over another.
  4. Hello- now that I have done a great deal of the docs for Advertiser, readily available for emulators- how to get it to the real console? It is gpl only, 8k. The Advertiser module does not have a menu entry, which causes difficulties with Finalgrom, which fails to see it. Is it possible to "fool" Finalgrom with an empty menu entry of some sort, edited into the bin file?? I have tried an SDHC card with JUST Advertiser on it and Finalgrom sees it as an empty card. Is there anyone here with the ability and knowledge to amend the binary currently available for MESS (advertizer.rpk at http://atariage.com/forums/topic/227928-advertizer-phm-3063-what-is-it-and-how-is-it-used/?hl=%2B3063&do=findComment&comment=3037728) Thanks
  5. Hoping that Ralph can chime in on this. My question is, if it's possible to detect if there is a finalgrom99 installed ? That would be intereresting if you'd like to use the more advanced features like writing to RAM/GRAM.
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