Jump to content

Search the Community

Showing results for tags 'files'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Gaming General
    • Classic Gaming General
    • Classic Computing
    • Modern Gaming
    • Prototypes
    • Arcade and Pinball
    • Emulation
    • Hardware
    • Gaming Publications and Websites
    • International
  • Marketplace
  • Community
  • Game Programming
  • Site
  • Classic Gaming News
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar
  • ZeroPage Homebrew's Schedule

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 2 results

  1. When running some xdt99 cross-checks in Classic99 I noticed that the end-of-file byte marker for DIS/VAR files generated as FIAD files seems to be off by one. BASIC program: 10 OPEN #1:"DSK2.ONELINE",DISPLAY ,OUTPUT,VARIABLE 32 20 PRINT #1:"123456789" 30 CLOSE #1 Resulting FIAD file: 00000000 4f 4e 45 4c 49 4e 45 20 20 20 00 00 80 07 00 01 |ONELINE ......| 00000010 0b 20 01 00 00 00 00 00 00 00 00 00 00 00 00 00 |. ..............| 00000020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| FDR on MESS disk image: 00: 4F 4E 45 4C 49 4E 45 20 20 20 00 00 80 07 00 01 ONEL INE .. .... 10: 0A 20 01 00 A9 79 1E C2 A9 79 1E C2 22 00 00 00 . .. .y.. .y.. "... 20: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 .... .... .... .... The EOF byte is "0B" in the FIAD file but "0A" in the disk image. Is this a "feature" of FIAD files that the EOF marker is off by one? I currently cannot double-check what v9t9 does (but Win994a agrees with MESS). I also noticed that Classic99 has issues with EOF in Extended Basic. More specifically, it reads past EOF when using MESS disk images. ... 1000 IF EOF(1)THEN RETURN 1010 INPUT #1:L$ ... -> I/O ERROR 25 IN 1010 Could this be related?
  2. Okay folks...here we go. These are palette files from an actual NTSC color palette generator. The first set has a "standard", but some people may prefer or have televisions that either emphasized green or red more (aka Tint/Hue Control). Also, if you have adjusted the color pot in the 7800 unit itself, it can also account for these slight variations. The following variety of files accounts for that and hopefully more for you: NEUT.pal - Neutral Standard NEUT_MINUS_05.pal - NEUT.pal with minus 05 degree shift (Red Lean) NEUT_MINUS_10.pal - NEUT.pal with minus 10 degree shift (More Red) NEUT_MINUS_15.pal - NEUT.pal with minus 15 degree shift (Most Red) NEUT_PLUS_05.pal - NEUT.pal with plus 05 degree shift (Green Lean) NEUT_PLUS_10.pal - NEUT.pal with plus 10 degree shift (More Green) NEUT_PLUS_15.pal - NEUT.pal with plus 15 degree shift (Most Green) The next set contains two slight adjustments to contrast and saturation providing a more pleasing looking (and IMHO, more TV realistic) colors: NEUTADJ.pal - NEUT.pal with 33.3% less contrast and 50% less saturation NEUTADJ_MINUS_05.pal - NEUTADJ.pal with minus 05 degree shift (Red Lean) NEUTADJ_MINUS_10.pal - NEUTADJ.pal with minus 10 degree shift (More Red) NEUTADJ_MINUS_15.pal - NEUTADJ.pal with minus 15 degree shift (Most Red) NEUTADJ_PLUS_05.pal - NEUTADJ.pal with plus 05 degree shift (Green Lean) NEUTADJ_PLUS_10.pal - NEUTADJ.pal with plus 10 degree shift (More Green) NEUTADJ_PLUS_15.pal - NEUTADJ.pal with plus 15 degree shift (Most Green) No matter what palette you choose you will immediately see 'base' appropriate colors in situations like the enemy birds in 'Joust', the forest in 'Bentley Bear - Crystal Quest', and the latest 'Tank Command - Midnight Run' & 'Donkey Kong - Pokey Sound' (Arcade colors) hack, as well as appropriate colors in other standard/original titles - Xenophobe, Dig Dug, Ms. Pac-Man, Commando, etc. Ideally it would be great to see ProSystem, MESS, and all other Atari 7800 emulators incorporate something like Blargg effects or their own internal NTSC color generator. For now though, I hope this helps and benefits the community, Trebor PaletteRC1.zip
×
×
  • Create New...