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Found 1 result

  1. I'm not a video expert so the info I'm finding online to fix this is only making me more confused, so I'm hoping the AtariAge community can help. I'm working on a game version of the Dark Crystal movie, just for fun (not planning to sell or anything due to copyright / IP). The "game engine" is Atari 2600 and works similar to Below The Root (if you know that old C64 game) - a side-view, non scrolling world. In order to achieve the desired "multicolor" background effects I want (and to allow the character spites to move through some background playfield real estate while interacting / colliding with objects / platforms / ground), I am strobing two different multicolor playfields for each room. the effects look pretty fantastic through stella when rendered faithfully at 60 fps (30 fps for each of the two playfields). Same, for FRAPS video capture - I'm capturing 60 fps and viewing it in windows media player pretty well. But when I try to upload to YouTube, as you may know YouTube automatically renders it at 30 fps. It seems to be dropping every otherframe. Which completely undoes the strobe effect - we're left on youtube viewing incomplete playfield graphics. So, trees become only their leaves, houses are only the roof and floor, etc. I have learned that I need something called "resampling", which I believe is a technique that take 60 fps video and "resamples" it down to 30 fps, by combining frames 1 and 2 (interlaced), then 3+4, 5+6, etc. This should perfectly solve my problem...but I don't know how to do it. I've got Adobe After Affects and can download any freebie video editor sw. But I'm a total neophyte on video capture / edit (learning to use FRAPS was a major step for me!) Has anyone else experienced this problem, and resolved it? Thanks!
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