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http://www.digitpress.com/eastereggs/cvdonkeykong.htm Has anyone here ever been able to execute any of the following bugs successfully? If so, I'd like to see a video of these efforts. I've tried doing all of these without any success. 1. Start at Level 5: press # and 9 simultaneously. 2. Start at Level 6: press # and 0 simultaneously. 3. Start at Level 7: press #, 9 and 0 simultaneously. 4. Fall through the floor (elevators): Bring Mario to the top right of the elevator screen, where the Purse is. Below it is a short ladder. Climb it up and down quickly and Mario will fall right through the floor. What should I be doing? Thank you, Ben Edge
I'm just starting the process of rebuilding my Atari 2600 collection after it being stolen over a decade ago. I've ended up with a couple of carts that are acting strange. I get it. When they're dead, they're just dead, but these are coming on, ready to play, but they're not functioning correctly. One is Starmaster that I bought at a flea market. I turn the power on and reset the game and I'm perpetually flying around the starfield with no enemies ever showing up. The other is Towering Inferno that I bought from 2600.com. I click reset and the game is going like normal. The helicopter flies to the ground and the first stage comes up and is displaying as normal waiting for me to begin, but I can't move. My little guy just stands there while the fire is killing everyone off. I'm not having troubles like these with any of my other carts. Is that just the end of it? Do I just need to spend the couple of dollars to replace them, or is there some hope that I can make them work somehow? Send me to another thread if this topic is already covered.